@wizmark Yeah, that was brutal.
L19 B1/4 trulpen (X) vs Giallo (A+9) BM3
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TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - British 2 carriers and 1 submarine moved from 92 Sea Zone to 94 Sea Zone 2 carriers and 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 bomber moved from Egypt to 95 Sea Zone 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 tactical_bomber moved from Egypt to 95 Sea Zone 2 infantry moved from Morocco to Algeria 1 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter and 1 infantry moved from Burma to Shan State 1 fighter moved from United Kingdom to 95 Sea Zone 1 fighter moved from United Kingdom to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 1 fighter moved from Gibraltar to 95 Sea Zone
Combat Hit Differential Summary :
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scramble?
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I check.
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No scramble this time.
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Max def.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 3 destroyers, 4 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from India to 37 Sea Zone 7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Egypt to 95 Sea Zone 2 fighters moved from 92 Sea Zone to 95 Sea Zone 1 submarine moved from 91 Sea Zone to 95 Sea Zone 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 carrier moved from 92 Sea Zone to 94 Sea Zone 1 carrier moved from 94 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 destroyer moved from 96 Sea Zone to 95 Sea Zone 1 carrier and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 7 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 95 Sea Zone Americans attack with 2 carriers, 2 destroyers, 5 fighters and 1 submarine Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 2 carriers, 2 destroyers and 5 fighters in 95 Sea Zone, round 2 : 1/7 hits, 3,17 expected hits Italians roll dice for 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 tactical_bombers and 3 transports in 95 Sea Zone, round 2 : 6/12 hits, 6,17 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 1 tactical_bomber owned by the Germans lost in 95 Sea Zone Americans roll dice for 1 destroyer and 5 fighters in 95 Sea Zone, round 3 : 3/6 hits, 2,83 expected hits Italians roll dice for 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 95 Sea Zone, round 3 : 5/10 hits, 5,33 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the Americans, 4 fighters owned by the Americans and 1 carrier owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 fighter in 95 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 carrier, 1 cruiser, 5 fighters, 1 tactical_bomber and 3 transports in 95 Sea Zone, round 4 : 4/8 hits, 4,67 expected hits 1 fighter owned by the Americans lost in 95 Sea Zone Italians win with 1 carrier, 1 cruiser, 5 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -61 Casualties for Americans: 2 carriers, 2 destroyers, 5 fighters and 1 submarine Casualties for Italians: 1 carrier and 2 destroyers Casualties for Germans: 1 tactical_bomber Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy 1 tactical_bomber owned by the Italians and 1 fighter owned by the Italians forced to land in Southern Italy Non Combat Move - Americans 3 transports moved from 92 Sea Zone to 89 Sea Zone 7 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from 37 Sea Zone to Queensland 9 submarines moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 8 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 armour moved from Tunisia to Algeria 1 destroyer moved from 106 Sea Zone to 101 Sea Zone Place Units - Americans 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone 2 fighters placed in Eastern United States 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 13 PUs; Combat Move - British 2 carriers and 1 submarine moved from 92 Sea Zone to 94 Sea Zone 2 carriers and 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 bomber moved from Egypt to 95 Sea Zone 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 tactical_bomber moved from Egypt to 95 Sea Zone 2 infantry moved from Morocco to Algeria 1 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter and 1 infantry moved from Burma to Shan State 1 fighter moved from United Kingdom to 95 Sea Zone 1 fighter moved from United Kingdom to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 1 fighter moved from Gibraltar to 95 Sea Zone Combat - British Battle in Yunnan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State retreated to Shan State Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in 95 Sea Zone British attack with 1 bomber, 2 carriers, 5 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 carrier, 1 cruiser, 2 fighters and 3 transports British roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Italians British roll dice for 1 bomber, 2 carriers, 5 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits Italians roll dice for 2 fighters in 95 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits Units damaged: 1 carrier owned by the British Italians roll dice for 1 carrier, 1 cruiser and 3 transports in 95 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 cruiser owned by the Italians, 1 fighter owned by the Italians, 1 carrier owned by the Italians and 1 carrier owned by the British lost in 95 Sea Zone British roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber, 1 carrier, 5 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 : 4/7 hits, 3,83 expected hits Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 3 transports owned by the Italians, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 95 Sea Zone British win with 1 bomber, 1 carrier, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 43 Casualties for British: 1 carrier and 1 fighter Casualties for Italians: 1 carrier, 1 cruiser, 2 fighters and 3 transports Non Combat Move - British 2 fighters moved from 95 Sea Zone to Malta 1 bomber moved from 95 Sea Zone to Egypt 1 fighter moved from 95 Sea Zone to Malta 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 fighter moved from Shan State to India 3 aaGuns, 7 artilleries, 16 infantry and 3 mech_infantrys moved from Burma to India Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 infantry placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -1,00 British : -1,00 Americans : 0,67 Japanese : 0,67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Tobruk to Libya Italians take Libya from Americans 1 bomber moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq 2 armour moved from Trans-Jordan to Northwest Persia 1 artillery and 4 infantry moved from Volgograd to Caucasus 2 infantry moved from Greece to Albania 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4 Italians collect 16 PUs (1 lost to blockades); end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 fighters moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 fighters moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
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All anzac fighters on anzac carriers
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 2 destroyers, 8 infantry, 1 marine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Volgograd to Rostov 1 infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 2 armour and 5 mech_infantrys moved from Poland to Western Ukraine 2 armour, 1 artillery and 3 mech_infantrys moved from Bessarabia to Ukraine 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 2 fighters moved from Southern Italy to 95 Sea Zone 1 tactical_bomber moved from Trans-Jordan to 95 Sea Zone 1 tactical_bomber moved from Western Germany to 95 Sea Zone 3 bombers moved from Novgorod to 95 Sea Zone 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Eastern Persia to West India Germans take West India from UK_Pacific Combat - Germans Battle in Scotland Battle in Western Ukraine Germans attack with 2 armour and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour and 5 mech_infantrys in Western Ukraine, round 2 : 3/7 hits, 1,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Scotland from British, taking Western Ukraine from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 2 armour, 1 artillery and 3 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Ukraine, round 2 : 3/6 hits, 2,00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 95 Sea Zone Germans attack with 3 bombers, 2 fighters and 2 tactical_bombers British defend with 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber 1 submarine owned by the British Submerged Germans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 6/7 hits, 4,33 expected hits British roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 95 Sea Zone Germans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37 Casualties for British: 1 carrier, 1 fighter and 1 tactical_bomber Non Combat Move - Germans 3 bombers moved from 95 Sea Zone to Southern Italy 1 carrier moved from 110 Sea Zone to 111 Sea Zone 2 fighters moved from 110 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 fighter moved from 95 Sea Zone to 110 Sea Zone 2 artilleries and 4 infantry moved from France to Western Germany 1 mech_infantry moved from Yugoslavia to Eastern Poland 6 armour moved from Volgograd to Vologda 1 infantry moved from Samara to Vologda 1 infantry moved from Smolensk to Vologda 1 infantry moved from Belarus to Smolensk 4 artilleries and 7 infantry moved from Archangel to Vologda 3 infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany 1 infantry moved from Volgograd to Samara 2 aaGuns, 5 artilleries and 11 infantry moved from Volgograd to Caucasus 11 armour and 5 mech_infantrys moved from Trans-Jordan to Northwest Persia 1 fighter moved from 95 Sea Zone to Western Germany 1 tactical_bomber moved from 95 Sea Zone to Western Germany 1 tactical_bomber moved from 95 Sea Zone to Southern Italy 2 aaGuns moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Rostov to Vologda 2 fighters and 1 tactical_bomber moved from Bessarabia to Western Germany 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia Place Units - Germans 1 bomber, 1 marine and 1 tactical_bomber placed in Western Germany 2 infantry placed in Western Germany 3 infantry placed in Novgorod 3 infantry placed in Persia Germans undo move 4. 1 destroyer placed in 80 Sea Zone 1 destroyer placed in 93 Sea Zone 3 transports placed in 113 Sea Zone 2 infantry placed in Persia 1 infantry placed in Volgograd Turn Complete - Germans Germans collect 69 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 4,33 British : -1,50 Russians : 0,67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Bryansk 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Tambov to Bryansk 8 infantry moved from Tambov to Bryansk 2 fighters moved from Russia to Rostov 3 infantry moved from Tambov to Bryansk 4 artilleries moved from Tambov to Russia 6 artilleries and 5 infantry moved from Tambov to Bryansk 2 artilleries moved from Tambov to Russia 3 infantry moved from Tambov to Russia 2 infantry moved from Tambov to Russia 2 infantry moved from Tambov to Russia 3 infantry moved from Tambov to Russia 6 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Bryansk 1 submarine moved from 97 Sea Zone to 93 Sea Zone Combat - Russians Battle in Bryansk Russians attack with 6 artilleries and 27 infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries and 27 infantry in Bryansk, round 2 : 11/33 hits, 7,50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 6 artilleries and 27 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 93 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 93 Sea Zone Russians win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 3/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Volgograd to Russia 2 fighters moved from Rostov to Russia 2 aaGuns moved from Tambov to Bryansk Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : -2,00 Russians : 3,83 Japanese : -1,33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 bombers moved from French Indo China to India 1 tactical_bomber moved from 41 Sea Zone to India 5 fighters moved from 41 Sea Zone to India 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from Philippines to Guam Combat - Japanese Japanese creates battle in territory 41 Sea Zone Japanese creates battle in territory 43 Sea Zone Air Battle in India Japanese attacks with 8 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/1 hits, 0,17 expected hits AA fire in India : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India rolls: 1 and causes: 1 damage to unit: airfield Bombing raid in India causes 4 damage total. Damaged units is as follows: factory_major = 3, airfield = 1 Battle in Guam Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Guam Japanese win, taking 43 Sea Zone from ANZAC, taking Guam from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Cleaning up after air battles Non Combat Move - Japanese 5 fighters and 1 tactical_bomber moved from India to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Shensi to Szechwan 1 infantry moved from Szechwan to Yunnan 2 aaGuns, 3 artilleries, 4 infantry and 7 mech_infantrys moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 6 artilleries and 7 infantry moved from French Indo China to Yunnan 1 bomber moved from India to Yunnan 1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Shantung to Anhwe 1 armour moved from Manchuria to Anhwe 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone 1 carrier moved from 43 Sea Zone to 20 Sea Zone 1 battleship and 3 carriers moved from 43 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 6 Sea Zone 5 fighters and 2 tactical_bombers moved from 43 Sea Zone to Philippines 1 marine moved from Sumatra to 41 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 marine, 2 submarines and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Malaya to Shan State 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 2 fighters placed in Japan 3 destroyers placed in 36 Sea Zone 1 carrier placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kiangsu 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3 Japanese collect 71 PUs (5 lost to blockades); end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : 0,33 AA fire in India : : 0,50 Japanese : 0,17
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 bombers moved from French Indo China to India 1 tactical_bomber moved from 41 Sea Zone to India 5 fighters moved from 41 Sea Zone to India 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from Philippines to Guam Combat - Japanese Japanese creates battle in territory 41 Sea Zone Japanese creates battle in territory 43 Sea Zone Air Battle in India Japanese attacks with 8 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/1 hits, 0,17 expected hits AA fire in India : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India rolls: 1 and causes: 1 damage to unit: airfield Bombing raid in India causes 4 damage total. Damaged units is as follows: factory_major = 3, airfield = 1 Battle in Guam Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Guam Japanese win, taking 43 Sea Zone from ANZAC, taking Guam from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Cleaning up after air battles Non Combat Move - Japanese 5 fighters and 1 tactical_bomber moved from India to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Shensi to Szechwan 1 infantry moved from Szechwan to Yunnan 2 aaGuns, 3 artilleries, 4 infantry and 7 mech_infantrys moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 6 artilleries and 7 infantry moved from French Indo China to Yunnan 1 bomber moved from India to Yunnan 1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Shantung to Anhwe 1 armour moved from Manchuria to Anhwe 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone 1 carrier moved from 43 Sea Zone to 20 Sea Zone 1 battleship and 3 carriers moved from 43 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 6 Sea Zone 5 fighters and 2 tactical_bombers moved from 43 Sea Zone to Philippines 1 marine moved from Sumatra to 41 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 marine, 2 submarines and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Malaya to Shan State 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 2 fighters placed in Japan 3 destroyers placed in 36 Sea Zone 1 carrier placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kiangsu 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3 Japanese collect 71 PUs (5 lost to blockades); end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 3 transports EDIT: Adding units owned by Germans to 112 Sea Zone: 3 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,33 AA fire in India : : 0,50 Japanese : 0,17
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 bombers moved from French Indo China to India 1 tactical_bomber moved from 41 Sea Zone to India 5 fighters moved from 41 Sea Zone to India 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from Philippines to Guam Combat - Japanese Japanese creates battle in territory 41 Sea Zone Japanese creates battle in territory 43 Sea Zone Air Battle in India Japanese attacks with 8 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/1 hits, 0,17 expected hits AA fire in India : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India rolls: 1 and causes: 1 damage to unit: airfield Bombing raid in India causes 4 damage total. Damaged units is as follows: factory_major = 3, airfield = 1 Battle in Guam Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Guam Japanese win, taking 43 Sea Zone from ANZAC, taking Guam from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Cleaning up after air battles Non Combat Move - Japanese 5 fighters and 1 tactical_bomber moved from India to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Shensi to Szechwan 1 infantry moved from Szechwan to Yunnan 2 aaGuns, 3 artilleries, 4 infantry and 7 mech_infantrys moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 6 artilleries and 7 infantry moved from French Indo China to Yunnan 1 bomber moved from India to Yunnan 1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Shantung to Anhwe 1 armour moved from Manchuria to Anhwe 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone 1 carrier moved from 43 Sea Zone to 20 Sea Zone 1 battleship and 3 carriers moved from 43 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 6 Sea Zone 5 fighters and 2 tactical_bombers moved from 43 Sea Zone to Philippines 1 marine moved from Sumatra to 41 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 marine, 2 submarines and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Malaya to Shan State 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 2 fighters placed in Japan 3 destroyers placed in 36 Sea Zone 1 carrier placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kiangsu 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3 Japanese collect 71 PUs (5 lost to blockades); end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 3 transports EDIT: Adding units owned by Germans to 112 Sea Zone: 3 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 79 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,33 AA fire in India : : 0,50 Japanese : 0,17
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 1 fighter and 6 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 21 Sea Zone Combat - Americans Americans creates battle in territory 41 Sea Zone Americans creates battle in territory 37 Sea Zone Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 41 Sea Zone from Japanese, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 3 transports moved from 89 Sea Zone to 101 Sea Zone 2 fighters moved from 101 Sea Zone to Gibraltar 3 fighters moved from Eastern United States to Gibraltar 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 8 submarines moved from 26 Sea Zone to 54 Sea Zone 2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 30 Sea Zone 2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone Place Units - Americans 2 carriers placed in 101 Sea Zone 1 fighter placed in Eastern United States 6 submarines placed in 101 Sea Zone Americans undo move 1. Americans undo move 2. 2 carriers and 6 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : -0,33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 1 fighter and 6 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 21 Sea Zone Combat - Americans Americans creates battle in territory 41 Sea Zone Americans creates battle in territory 37 Sea Zone Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 41 Sea Zone from Japanese, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 3 transports moved from 89 Sea Zone to 101 Sea Zone 2 fighters moved from 101 Sea Zone to Gibraltar 3 fighters moved from Eastern United States to Gibraltar 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 8 submarines moved from 26 Sea Zone to 54 Sea Zone 2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 30 Sea Zone 2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone Place Units - Americans 2 carriers placed in 101 Sea Zone 1 fighter placed in Eastern United States 6 submarines placed in 101 Sea Zone Americans undo move 1. Americans undo move 2. 2 carriers and 6 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 10 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 8x factory_major; Remaining resources: 14 PUs; UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Algeria: 1 armour EDIT: Adding units owned by Americans to Tunisia: 1 armour EDIT: Turning off Edit Mode 3 fighters moved from Malta to Gibraltar 1 infantry moved from India to Burma 1 infantry moved from India to West India 1 fighter and 1 tactical_bomber moved from India to Burma 1 fighter moved from India to West India 1 bomber moved from Egypt to West India 2 infantry moved from Algeria to Tunisia 4 artilleries and 10 infantry moved from Egypt to Trans-Jordan 3 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 8 infantry and 1 mech_infantry moved from United Kingdom to Scotland 1 submarine moved from 95 Sea Zone to 97 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 1 submarine Germans defend with 1 tactical_bomber; Italians defend with 1 destroyer and 2 fighters British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for British: 1 submarine Battle in Scotland British attack with 8 infantry and 1 mech_infantry Germans defend with 1 airfield and 4 infantry British roll dice for 8 infantry and 1 mech_infantry in Scotland, round 2 : 2/9 hits, 1,50 expected hits Germans roll dice for 4 infantry in Scotland, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland 1 mech_infantry owned by the British and 6 infantry owned by the British retreated to United Kingdom Germans win with 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Battle in West India British attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 infantry in West India, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber, 1 fighter and 1 infantry in West India, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in West India, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in West India British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Burma British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 3 armour, 4 artilleries, 10 infantry and 3 mech_infantrys Italians defend with 1 infantry British roll dice for 3 armour, 4 artilleries, 10 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 4/20 hits, 5,67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 bomber moved from West India to India 1 fighter moved from West India to India 1 fighter and 1 tactical_bomber moved from Burma to India 1 mech_infantry moved from Egypt to Trans-Jordan 1 aaGun moved from Egypt to Trans-Jordan Place Units - British 10 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 33 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 3 fighters EDIT: Adding units owned by British to Egypt: 3 fighters EDIT: Turning off Edit Mode 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 UK_Pacific collect 4 PUs; end with 4 PUs Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Germans : 1,00 British : -3,50 Italians : -0,50 Americans : -0,33 Japanese : -0,33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery and 1 harbour; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Libya to Alexandria Italians take Alexandria from British 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone 2 infantry moved from Caucasus to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 bomber and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 93 Sea Zone Italians attack with 1 destroyer, 2 fighters and 1 tactical_bomber Russians defend with 1 submarine Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Russians with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Italians 2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy 1 bomber moved from Rostov to Greece 2 armour moved from Northwest Persia to Persia 1 artillery and 2 infantry moved from Caucasus to Northwest Persia 2 artilleries and 2 infantry moved from Iraq to Persia 2 infantry moved from Albania to Yugoslavia Place Units - Italians 1 harbour placed in Iraq 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -1,00 Russians : -0,50
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery and 1 harbour; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Libya to Alexandria Italians take Alexandria from British 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone 2 infantry moved from Caucasus to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 bomber and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 93 Sea Zone Italians attack with 1 destroyer, 2 fighters and 1 tactical_bomber Russians defend with 1 submarine Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Russians with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Italians 2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy 1 bomber moved from Rostov to Greece 2 armour moved from Northwest Persia to Persia 1 artillery and 2 infantry moved from Caucasus to Northwest Persia 2 artilleries and 2 infantry moved from Iraq to Persia 2 infantry moved from Albania to Yugoslavia Place Units - Italians 1 harbour placed in Iraq 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1,00 Russians : -0,50
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 marine and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 57 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :