@Stucifer RE: bloodbath…wow!
Re: scramble for sub/transports. That’s what I thought the rule was, but the game asked for a scramble option so I thought maybe something had changed since I played last. It hadn’t come up in @mikawagunichi 's game.
Max def.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 destroyers, 4 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from India to 37 Sea Zone
7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Egypt to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 92 Sea Zone to 94 Sea Zone
1 carrier moved from 94 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 carrier and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 95 Sea Zone
Americans attack with 2 carriers, 2 destroyers, 5 fighters and 1 submarine
Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 2 carriers, 2 destroyers and 5 fighters in 95 Sea Zone, round 2 : 1/7 hits, 3,17 expected hits
Italians roll dice for 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 tactical_bombers and 3 transports in 95 Sea Zone, round 2 : 6/12 hits, 6,17 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 1 tactical_bomber owned by the Germans lost in 95 Sea Zone
Americans roll dice for 1 destroyer and 5 fighters in 95 Sea Zone, round 3 : 3/6 hits, 2,83 expected hits
Italians roll dice for 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 95 Sea Zone, round 3 : 5/10 hits, 5,33 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the Americans, 4 fighters owned by the Americans and 1 carrier owned by the Italians lost in 95 Sea Zone
Americans roll dice for 1 fighter in 95 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 carrier, 1 cruiser, 5 fighters, 1 tactical_bomber and 3 transports in 95 Sea Zone, round 4 : 4/8 hits, 4,67 expected hits
1 fighter owned by the Americans lost in 95 Sea Zone
Italians win with 1 carrier, 1 cruiser, 5 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -61
Casualties for Americans: 2 carriers, 2 destroyers, 5 fighters and 1 submarine
Casualties for Italians: 1 carrier and 2 destroyers
Casualties for Germans: 1 tactical_bomber
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
1 tactical_bomber owned by the Italians and 1 fighter owned by the Italians forced to land in Southern Italy
Non Combat Move - Americans
3 transports moved from 92 Sea Zone to 89 Sea Zone
7 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from 37 Sea Zone to Queensland
9 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 8 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 armour moved from Tunisia to Algeria
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
Place Units - Americans
2 transports placed in 10 Sea Zone
2 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
2 fighters placed in Eastern United States
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 13 PUs;
Combat Move - British
2 carriers and 1 submarine moved from 92 Sea Zone to 94 Sea Zone
2 carriers and 1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 tactical_bomber moved from Egypt to 95 Sea Zone
2 infantry moved from Morocco to Algeria
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter and 1 infantry moved from Burma to Shan State
1 fighter moved from United Kingdom to 95 Sea Zone
1 fighter moved from United Kingdom to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
Combat - British
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in 95 Sea Zone
British attack with 1 bomber, 2 carriers, 5 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 carrier, 1 cruiser, 2 fighters and 3 transports
British roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Italians
British roll dice for 1 bomber, 2 carriers, 5 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
Italians roll dice for 2 fighters in 95 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Units damaged: 1 carrier owned by the British
Italians roll dice for 1 carrier, 1 cruiser and 3 transports in 95 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 cruiser owned by the Italians, 1 fighter owned by the Italians, 1 carrier owned by the Italians and 1 carrier owned by the British lost in 95 Sea Zone
British roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber, 1 carrier, 5 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 : 4/7 hits, 3,83 expected hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
3 transports owned by the Italians, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 95 Sea Zone
British win with 1 bomber, 1 carrier, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for British: 1 carrier and 1 fighter
Casualties for Italians: 1 carrier, 1 cruiser, 2 fighters and 3 transports
Non Combat Move - British
2 fighters moved from 95 Sea Zone to Malta
1 bomber moved from 95 Sea Zone to Egypt
1 fighter moved from 95 Sea Zone to Malta
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from Shan State to India
3 aaGuns, 7 artilleries, 16 infantry and 3 mech_infantrys moved from Burma to India
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -1,00
British : -1,00
Americans : 0,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Tobruk to Libya
Italians take Libya from Americans
1 bomber moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
2 armour moved from Trans-Jordan to Northwest Persia
1 artillery and 4 infantry moved from Volgograd to Caucasus
2 infantry moved from Greece to Albania
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 fighters moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 fighters moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
All anzac fighters on anzac carriers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 destroyers, 8 infantry, 1 marine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Volgograd to Rostov
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
2 armour and 5 mech_infantrys moved from Poland to Western Ukraine
2 armour, 1 artillery and 3 mech_infantrys moved from Bessarabia to Ukraine
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
2 fighters moved from Southern Italy to 95 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 95 Sea Zone
1 tactical_bomber moved from Western Germany to 95 Sea Zone
3 bombers moved from Novgorod to 95 Sea Zone
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to West India
Germans take West India from UK_Pacific
Combat - Germans
Battle in Scotland
Battle in Western Ukraine
Germans attack with 2 armour and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 5 mech_infantrys in Western Ukraine, round 2 : 3/7 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Scotland from British, taking Western Ukraine from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 1 artillery and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Ukraine, round 2 : 3/6 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 95 Sea Zone
Germans attack with 3 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
1 submarine owned by the British Submerged
Germans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 6/7 hits, 4,33 expected hits
British roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 95 Sea Zone
Germans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37
Casualties for British: 1 carrier, 1 fighter and 1 tactical_bomber
Non Combat Move - Germans
3 bombers moved from 95 Sea Zone to Southern Italy
1 carrier moved from 110 Sea Zone to 111 Sea Zone
2 fighters moved from 110 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from 95 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from France to Western Germany
1 mech_infantry moved from Yugoslavia to Eastern Poland
6 armour moved from Volgograd to Vologda
1 infantry moved from Samara to Vologda
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
4 artilleries and 7 infantry moved from Archangel to Vologda
3 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 infantry moved from Volgograd to Samara
2 aaGuns, 5 artilleries and 11 infantry moved from Volgograd to Caucasus
11 armour and 5 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 fighter moved from 95 Sea Zone to Western Germany
1 tactical_bomber moved from 95 Sea Zone to Western Germany
1 tactical_bomber moved from 95 Sea Zone to Southern Italy
2 aaGuns moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Rostov to Vologda
2 fighters and 1 tactical_bomber moved from Bessarabia to Western Germany
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
Place Units - Germans
1 bomber, 1 marine and 1 tactical_bomber placed in Western Germany
2 infantry placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Persia
Germans undo move 4.
1 destroyer placed in 80 Sea Zone
1 destroyer placed in 93 Sea Zone
3 transports placed in 113 Sea Zone
2 infantry placed in Persia
1 infantry placed in Volgograd
Turn Complete - Germans
Germans collect 69 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 4,33
British : -1,50
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Bryansk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Tambov to Bryansk
8 infantry moved from Tambov to Bryansk
2 fighters moved from Russia to Rostov
3 infantry moved from Tambov to Bryansk
4 artilleries moved from Tambov to Russia
6 artilleries and 5 infantry moved from Tambov to Bryansk
2 artilleries moved from Tambov to Russia
3 infantry moved from Tambov to Russia
2 infantry moved from Tambov to Russia
2 infantry moved from Tambov to Russia
3 infantry moved from Tambov to Russia
6 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Combat - Russians
Battle in Bryansk
Russians attack with 6 artilleries and 27 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 27 infantry in Bryansk, round 2 : 11/33 hits, 7,50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 6 artilleries and 27 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 93 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Russians win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 3/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 5 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Volgograd to Russia
2 fighters moved from Rostov to Russia
2 aaGuns moved from Tambov to Bryansk
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : -2,00
Russians : 3,83
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 bombers moved from French Indo China to India
1 tactical_bomber moved from 41 Sea Zone to India
5 fighters moved from 41 Sea Zone to India
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from Philippines to Guam
Combat - Japanese
Japanese creates battle in territory 41 Sea Zone
Japanese creates battle in territory 43 Sea Zone
Air Battle in India
Japanese attacks with 8 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0,17 expected hits
AA fire in India : 1/2 hits, 0,33 expected hits
1 bomber killed by AA
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in India causes 4 damage total. Damaged units is as follows: factory_major = 3, airfield = 1
Battle in Guam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1,83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Guam
Japanese win, taking 43 Sea Zone from ANZAC, taking Guam from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Japanese
5 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Szechwan
1 infantry moved from Szechwan to Yunnan
2 aaGuns, 3 artilleries, 4 infantry and 7 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
6 artilleries and 7 infantry moved from French Indo China to Yunnan
1 bomber moved from India to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Shantung to Anhwe
1 armour moved from Manchuria to Anhwe
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone
1 carrier moved from 43 Sea Zone to 20 Sea Zone
1 battleship and 3 carriers moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 6 Sea Zone
5 fighters and 2 tactical_bombers moved from 43 Sea Zone to Philippines
1 marine moved from Sumatra to 41 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 marine, 2 submarines and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Malaya to Shan State
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
2 fighters placed in Japan
3 destroyers placed in 36 Sea Zone
1 carrier placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
2 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
Japanese collect 71 PUs (5 lost to blockades); end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : 0,33
AA fire in India : : 0,50
Japanese : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 bombers moved from French Indo China to India
1 tactical_bomber moved from 41 Sea Zone to India
5 fighters moved from 41 Sea Zone to India
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from Philippines to Guam
Combat - Japanese
Japanese creates battle in territory 41 Sea Zone
Japanese creates battle in territory 43 Sea Zone
Air Battle in India
Japanese attacks with 8 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0,17 expected hits
AA fire in India : 1/2 hits, 0,33 expected hits
1 bomber killed by AA
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in India causes 4 damage total. Damaged units is as follows: factory_major = 3, airfield = 1
Battle in Guam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1,83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Guam
Japanese win, taking 43 Sea Zone from ANZAC, taking Guam from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Japanese
5 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Szechwan
1 infantry moved from Szechwan to Yunnan
2 aaGuns, 3 artilleries, 4 infantry and 7 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
6 artilleries and 7 infantry moved from French Indo China to Yunnan
1 bomber moved from India to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Shantung to Anhwe
1 armour moved from Manchuria to Anhwe
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone
1 carrier moved from 43 Sea Zone to 20 Sea Zone
1 battleship and 3 carriers moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 6 Sea Zone
5 fighters and 2 tactical_bombers moved from 43 Sea Zone to Philippines
1 marine moved from Sumatra to 41 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 marine, 2 submarines and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Malaya to Shan State
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
2 fighters placed in Japan
3 destroyers placed in 36 Sea Zone
1 carrier placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
2 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
Japanese collect 71 PUs (5 lost to blockades); end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 3 transports
EDIT: Adding units owned by Germans to 112 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,33
AA fire in India : : 0,50
Japanese : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 bombers moved from French Indo China to India
1 tactical_bomber moved from 41 Sea Zone to India
5 fighters moved from 41 Sea Zone to India
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from Philippines to Guam
Combat - Japanese
Japanese creates battle in territory 41 Sea Zone
Japanese creates battle in territory 43 Sea Zone
Air Battle in India
Japanese attacks with 8 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0,17 expected hits
AA fire in India : 1/2 hits, 0,33 expected hits
1 bomber killed by AA
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in India causes 4 damage total. Damaged units is as follows: factory_major = 3, airfield = 1
Battle in Guam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1,83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Guam
Japanese win, taking 43 Sea Zone from ANZAC, taking Guam from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Japanese
5 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Szechwan
1 infantry moved from Szechwan to Yunnan
2 aaGuns, 3 artilleries, 4 infantry and 7 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
6 artilleries and 7 infantry moved from French Indo China to Yunnan
1 bomber moved from India to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Shantung to Anhwe
1 armour moved from Manchuria to Anhwe
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone
1 carrier moved from 43 Sea Zone to 20 Sea Zone
1 battleship and 3 carriers moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 6 Sea Zone
5 fighters and 2 tactical_bombers moved from 43 Sea Zone to Philippines
1 marine moved from Sumatra to 41 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 marine, 2 submarines and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Malaya to Shan State
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
2 fighters placed in Japan
3 destroyers placed in 36 Sea Zone
1 carrier placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
2 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
Japanese collect 71 PUs (5 lost to blockades); end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 3 transports
EDIT: Adding units owned by Germans to 112 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 79 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,33
AA fire in India : : 0,50
Japanese : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter and 6 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - Americans
Americans creates battle in territory 41 Sea Zone
Americans creates battle in territory 37 Sea Zone
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 41 Sea Zone from Japanese, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
3 transports moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from 101 Sea Zone to Gibraltar
3 fighters moved from Eastern United States to Gibraltar
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
8 submarines moved from 26 Sea Zone to 54 Sea Zone
2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 30 Sea Zone
2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
Place Units - Americans
2 carriers placed in 101 Sea Zone
1 fighter placed in Eastern United States
6 submarines placed in 101 Sea Zone
Americans undo move 1.
Americans undo move 2.
2 carriers and 6 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter and 6 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - Americans
Americans creates battle in territory 41 Sea Zone
Americans creates battle in territory 37 Sea Zone
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 41 Sea Zone from Japanese, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
3 transports moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from 101 Sea Zone to Gibraltar
3 fighters moved from Eastern United States to Gibraltar
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
8 submarines moved from 26 Sea Zone to 54 Sea Zone
2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 30 Sea Zone
2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
Place Units - Americans
2 carriers placed in 101 Sea Zone
1 fighter placed in Eastern United States
6 submarines placed in 101 Sea Zone
Americans undo move 1.
Americans undo move 2.
2 carriers and 6 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 10 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 8x factory_major; Remaining resources: 14 PUs;
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Algeria: 1 armour
EDIT: Adding units owned by Americans to Tunisia: 1 armour
EDIT: Turning off Edit Mode
3 fighters moved from Malta to Gibraltar
1 infantry moved from India to Burma
1 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to West India
1 bomber moved from Egypt to West India
2 infantry moved from Algeria to Tunisia
4 artilleries and 10 infantry moved from Egypt to Trans-Jordan
3 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
8 infantry and 1 mech_infantry moved from United Kingdom to Scotland
1 submarine moved from 95 Sea Zone to 97 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 submarine
Germans defend with 1 tactical_bomber; Italians defend with 1 destroyer and 2 fighters
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in Scotland
British attack with 8 infantry and 1 mech_infantry
Germans defend with 1 airfield and 4 infantry
British roll dice for 8 infantry and 1 mech_infantry in Scotland, round 2 : 2/9 hits, 1,50 expected hits
Germans roll dice for 4 infantry in Scotland, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
1 mech_infantry owned by the British and 6 infantry owned by the British retreated to United Kingdom
Germans win with 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Germans: 2 infantry
Battle in West India
British attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in West India, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber, 1 fighter and 1 infantry in West India, round 3 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in West India, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in West India
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 3 armour, 4 artilleries, 10 infantry and 3 mech_infantrys
Italians defend with 1 infantry
British roll dice for 3 armour, 4 artilleries, 10 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 4/20 hits, 5,67 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
1 bomber moved from West India to India
1 fighter moved from West India to India
1 fighter and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
Place Units - British
10 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 33 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 3 fighters
EDIT: Adding units owned by British to Egypt: 3 fighters
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
UK_Pacific collect 4 PUs; end with 4 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Germans : 1,00
British : -3,50
Italians : -0,50
Americans : -0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 1 harbour; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
2 infantry moved from Caucasus to Rostov
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Russians defend with 1 submarine
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Russians with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
1 bomber moved from Rostov to Greece
2 armour moved from Northwest Persia to Persia
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
2 artilleries and 2 infantry moved from Iraq to Persia
2 infantry moved from Albania to Yugoslavia
Place Units - Italians
1 harbour placed in Iraq
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -1,00
Russians : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 1 harbour; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
2 infantry moved from Caucasus to Rostov
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Russians defend with 1 submarine
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Russians with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
1 bomber moved from Rostov to Greece
2 armour moved from Northwest Persia to Persia
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
2 artilleries and 2 infantry moved from Iraq to Persia
2 infantry moved from Albania to Yugoslavia
Place Units - Italians
1 harbour placed in Iraq
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1,00
Russians : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 marine and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 57 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 marine placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 marine and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 57 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 marine placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 battleship, 1 factory_minor, 14 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Caucasus to Volgograd
6 armour and 2 mech_infantrys moved from Northwest Persia to Volgograd
1 artillery and 1 infantry moved from Caucasus to Volgograd
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 71 Sea Zone
2 infantry moved from 71 Sea Zone to Union of South Africa
3 bombers moved from Southern Italy to United Kingdom
1 bomber, 4 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
2 fighters moved from 111 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
2 infantry moved from Scotland to United Kingdom
2 transports moved from 111 Sea Zone to 112 Sea Zone
3 artilleries and 7 infantry moved from Western Germany to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from Western Germany to 112 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone
3 artilleries, 7 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Vologda to Samara
2 infantry moved from Vologda to Samara
1 tactical_bomber moved from Southern Italy to 110 Sea Zone
2 infantry moved from Archangel to Smolensk
1 artillery moved from Vologda to Smolensk
1 carrier moved from 111 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in Union of South Africa
Battle in Volgograd
Germans attack with 6 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 6 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Volgograd, round 2 : 3/12 hits, 4,33 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Union of South Africa from British, taking Volgograd from Russians with 6 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in United Kingdom
Germans attack with 3 artilleries, 4 bombers, 8 fighters, 9 infantry, 1 marine and 5 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry; French defend with 1 fighter
AA fire in United Kingdom : 2/12 hits, 2,00 expected hits
2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 3 artilleries, 4 bombers, 6 fighters, 9 infantry, 1 marine and 5 tactical_bombers in United Kingdom, round 2 : 11/28 hits, 12,33 expected hits
British roll dice for 4 aaGuns, 1 fighter, 16 infantry and 1 mech_infantry in United Kingdom, round 2 : 7/18 hits, 6,33 expected hits
4 aaGuns owned by the British, 7 infantry owned by the Germans and 8 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 artilleries, 4 bombers, 6 fighters, 2 infantry, 1 marine and 5 tactical_bombers in United Kingdom, round 3 : 9/21 hits, 11,00 expected hits
British roll dice for 1 fighter, 8 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/10 hits, 3,67 expected hits
1 mech_infantry owned by the British, 2 artilleries owned by the Germans, 2 infantry owned by the Germans and 8 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 artillery, 4 bombers, 6 fighters, 1 marine and 5 tactical_bombers in United Kingdom, round 4 : 9/17 hits, 9,67 expected hits
British roll dice for 1 fighter in United Kingdom, round 4 : 1/1 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 fighter owned by the French lost in United Kingdom
Germans captures 33PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 4 bombers, 6 fighters, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 3 artilleries, 2 fighters and 9 infantry
Casualties for British: 4 aaGuns, 16 infantry and 1 mech_infantry
Casualties for French: 1 fighter
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 fighter and 2 tactical_bombers moved from United Kingdom to Scotland
2 tactical_bombers moved from United Kingdom to Scotland
1 carrier, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 71 Sea Zone
1 artillery moved from Eastern Persia to Persia
6 armour moved from Vologda to Volgograd
1 fighter and 1 tactical_bomber moved from Samara to Persia
4 artilleries and 8 infantry moved from Caucasus to Volgograd
1 aaGun moved from Caucasus to Northwest Persia
1 aaGun moved from Caucasus to Volgograd
2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
2 aaGuns and 1 artillery moved from Ukraine to Bessarabia
2 mech_infantrys moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Western Ukraine to Bessarabia
2 armour and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Eastern Poland to Archangel
3 artilleries and 7 infantry moved from Vologda to Archangel
3 infantry moved from Novgorod to Archangel
Place Units - Germans
1 factory_minor placed in Caucasus
1 battleship and 1 transport placed in 80 Sea Zone
1 infantry placed in Persia
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
Germans undo move 5.
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Normandy Bordeaux
7 infantry placed in Germany
Germans undo move 7.
3 infantry placed in Southern France
3 infantry placed in France
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 75 PUs; end with 108 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 113 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 120 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 122 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 127 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 137 PUs
Combat Hit Differential Summary :
Germans : -5,17
British : 1,33
Russians : 0,67
AA fire in United Kingdom : : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
3 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Rostov
1 fighter moved from Russia to Rostov
2 fighters moved from Russia to Ukraine
1 fighter moved from Russia to Samara
2 infantry moved from Russia to Samara
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 fighters and 4 infantry in Ukraine, round 2 : 0/6 hits, 1,67 expected hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Ukraine
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 3 infantry in Ukraine, round 3 : 3/3 hits, 1,00 expected hits
1 fighter owned by the Russians, 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
retreated to Ukraine
Germans win with 2 infantry remaining. Battle score for attacker is -19
Casualties for Russians: 1 fighter and 4 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Italians defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
retreated to Rostov
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
retreated to Samara
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Ukraine to Russia
1 fighter moved from Rostov to Russia
1 artillery and 1 infantry moved from Russia to Bryansk
Place Units - Russians
1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : 3,67
Italians : 1,00
Russians : -0,83
your up!