@VictoryFirst I have tried multiple times registering with the MARTI dice server and I entered many different emails and it just never sends me the email. It says you should recieve a email with a validation link soon but that email never comes.
Simon33 (X) vs ksmkcay (L+8) BM3
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Italians 1 artillery and 3 infantry moved from Kenya to Ethiopia Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Ethiopia Italians attack with 1 artillery and 3 infantry ANZAC defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 0/4 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 3 : 2/4 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Ethiopia Italians win, taking Ethiopia from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 fighter moved from Cyprus to Southern Italy 1 aaGun, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Romania to Bessarabia Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.00 ANZAC : 0.33
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@ksmckay said in Simon33 (X) vs ksmkcay (L+8) BM3:
Battle in 41 Sea Zone British attack with 1 bomber Japanese defend with 1 transport
I hate bombers.
I actually didn’t notice that I could smash Yunnan next turn. Interesting. Presumably I would have checked on Japan’s turn.
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a 15% chance is smashing? But not even sure I will give you that chance. Have to think about when Russia needs its air back.
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 2 PUs; Non Combat Move - ANZAC 1 fighter moved from Queensland to New Zealand 1 fighter moved from Queensland to New South Wales 2 aaGuns moved from South Australia to New South Wales 1 infantry moved from South Australia to Northern Territory 1 artillery and 2 infantry moved from South Australia to New South Wales 2 fighters moved from Hawaiian Islands to Korea 1 cruiser moved from 54 Sea Zone to 63 Sea Zone 1 carrier moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 fighter and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 armour moved from Eastern Poland to Ukraine Germans take Western Ukraine from Russians Germans take Ukraine from Russians 1 infantry moved from Baltic States to Belarus 2 bombers moved from Western Germany to Belarus Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Belarus Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus retreated to Belarus Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 4 infantry moved from Karelia to Novgorod 2 infantry moved from Karelia to Novgorod 2 infantry moved from Karelia to Finland 9 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 1 armour and 3 mech_infantrys moved from Romania to Ukraine 2 bombers moved from Belarus to Bessarabia 6 mech_infantrys moved from Poland to Bessarabia 1 aaGun, 4 artilleries and 8 infantry moved from Eastern Poland to Bessarabia 1 artillery moved from Slovakia Hungary to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Western Germany to Germany 1 mech_infantry moved from Western Germany to Poland 1 fighter moved from Cyprus to Bessarabia 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 2 artilleries placed in France 1 infantry placed in Germany 1 bomber and 6 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -1.50 Russians : 0.67
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That isn’t right.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 armour moved from Eastern Poland to Ukraine Germans take Western Ukraine from Russians Germans take Ukraine from Russians 1 infantry moved from Baltic States to Belarus 2 bombers moved from Western Germany to Belarus Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Belarus Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus retreated to Belarus Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 4 infantry moved from Karelia to Novgorod 2 infantry moved from Karelia to Novgorod 2 infantry moved from Karelia to Finland 9 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 1 armour and 3 mech_infantrys moved from Romania to Ukraine 2 bombers moved from Belarus to Bessarabia 6 mech_infantrys moved from Poland to Bessarabia 1 aaGun, 4 artilleries and 8 infantry moved from Eastern Poland to Bessarabia 1 artillery moved from Slovakia Hungary to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Western Germany to Germany 1 mech_infantry moved from Western Germany to Poland 1 fighter moved from Cyprus to Bessarabia 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 2 artilleries placed in France 1 infantry placed in Germany 1 bomber and 6 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Ukraine: 2 aaGuns, 9 artilleries, 25 infantry and 6 mech_infantrys EDIT: Removing units owned by Germans from Bessarabia: 2 aaGuns, 9 artilleries, 25 infantry and 6 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.50 Russians : 0.67
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Nearly a disaster there. Should be good to go now.
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thats not right. a bunch of inf/art moved from EPol to Ukr.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 armour moved from Eastern Poland to Ukraine Germans take Western Ukraine from Russians Germans take Ukraine from Russians 1 infantry moved from Baltic States to Belarus 2 bombers moved from Western Germany to Belarus Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Belarus Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry retreated to Belarus Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 4 infantry moved from Karelia to Novgorod 2 infantry moved from Karelia to Novgorod 2 infantry moved from Karelia to Finland 9 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 1 armour and 3 mech_infantrys moved from Romania to Ukraine 2 bombers moved from Belarus to Bessarabia 6 mech_infantrys moved from Poland to Bessarabia 1 aaGun, 4 artilleries and 8 infantry moved from Eastern Poland to Bessarabia 1 artillery moved from Slovakia Hungary to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Western Germany to Germany 1 mech_infantry moved from Western Germany to Poland 1 fighter moved from Cyprus to Bessarabia 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 2 artilleries placed in France 1 infantry placed in Germany 1 bomber and 6 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Ukraine: 2 aaGuns, 9 artilleries, 25 infantry and 6 mech_infantrys EDIT: Removing units owned by Germans from Bessarabia: 2 aaGuns, 9 artilleries, 25 infantry and 6 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 4 artilleries and 8 infantry EDIT: Adding units owned by Germans to Bessarabia: 4 artilleries and 8 infantry EDIT: Turning off Edit Mode
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@ksmckay said in Simon33 (X) vs ksmkcay (L+8) BM3:
thats not right. a bunch of inf/art moved from EPol to Ukr.
Sorry about that. That’s why it’s better to load autosave than post an edit, but convoys had been rolled.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Russians 1 mech_infantry moved from Yunnan to Malaya UK_Pacific take Malaya from Japanese 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bryansk 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans Purchase Units - Russians Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat - Russians Russians creates battle in territory 125 Sea Zone Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Amur to Korea 3 infantry moved from Volgograd to Samara 4 infantry moved from Timguska to Novosibirsk 1 aaGun and 3 infantry moved from Archangel to Vologda 1 artillery and 8 infantry moved from Russia to Bryansk 1 armour and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Bryansk to Rostov 1 mech_infantry moved from Yunnan to Kweichow 2 fighters and 1 tactical_bomber moved from Yunnan to Samara Place Units - Russians 3 artilleries and 7 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,6,3 Russians collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Russians 1 mech_infantry moved from Yunnan to Malaya UK_Pacific take Malaya from Japanese 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bryansk 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans Purchase Units - Russians Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat - Russians Russians creates battle in territory 125 Sea Zone Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Amur to Korea 3 infantry moved from Volgograd to Samara 4 infantry moved from Timguska to Novosibirsk 1 aaGun and 3 infantry moved from Archangel to Vologda 1 artillery and 8 infantry moved from Russia to Bryansk 1 armour and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Bryansk to Rostov 1 mech_infantry moved from Yunnan to Kweichow 2 fighters and 1 tactical_bomber moved from Yunnan to Samara Place Units - Russians 3 artilleries and 7 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,6,3 Russians collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 1 fighter EDIT: Adding units owned by Russians to India: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@simon33 decided not to gamble. I was pretty comfortable with 15% but no real reason to risk it. Russia will be fine without that ftr for another turn.
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@simon33 sorry one more edit coming.
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Russians 1 mech_infantry moved from Yunnan to Malaya UK_Pacific take Malaya from Japanese 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bryansk 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans Purchase Units - Russians Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat - Russians Russians creates battle in territory 125 Sea Zone Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Amur to Korea 3 infantry moved from Volgograd to Samara 4 infantry moved from Timguska to Novosibirsk 1 aaGun and 3 infantry moved from Archangel to Vologda 1 artillery and 8 infantry moved from Russia to Bryansk 1 armour and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Bryansk to Rostov 1 mech_infantry moved from Yunnan to Kweichow 2 fighters and 1 tactical_bomber moved from Yunnan to Samara Place Units - Russians 3 artilleries and 7 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,6,3 Russians collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 1 fighter EDIT: Adding units owned by Russians to India: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Japanese 1 infantry moved from Jehol to Manchuria Japanese take Manchuria from Chinese 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Kwangsi 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 armour, 1 artillery and 1 mech_infantry moved from French Indo China to Yunnan 3 artilleries, 10 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Yunnan 2 bombers moved from French Indo China to Shan State 2 tactical_bombers moved from French Indo China to Kwangsi 1 artillery moved from Hunan to Yunnan 1 bomber moved from Japan to Kwangsi Purchase Units - Japanese Japanese buy 2 armour, 5 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Kwangtung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber UK_Pacific defend with 1 harbour; Russians defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Shan State Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 4/4 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 armour, 6 artilleries, 12 infantry and 2 mech_infantrys British defend with 1 infantry Japanese roll dice for 1 armour, 6 artilleries, 12 infantry and 2 mech_infantrys in Yunnan, round 2 : 4/21 hits, 5.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 6 artilleries, 12 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Kiangsu 1 infantry moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China 1 bomber and 2 tactical_bombers moved from Kwangsi to French Indo China 2 bombers and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Caroline Islands 1 destroyer moved from 34 Sea Zone to 20 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 21 Sea Zone to 20 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Caroline Islands 2 submarines moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 battleship and 2 carriers moved from 42 Sea Zone to 35 Sea Zone Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 2 artilleries and 1 infantry placed in Kiangsu 1 armour, 3 artilleries and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese : -0.67 UK_Pacific : 0.33 Japanese : -4.17
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@ksmckay said in Simon33 (X) vs ksmkcay (L+8) BM3:
a 15% chance is smashing? But not even sure I will give you that chance. Have to think about when Russia needs its air back.
Perhaps you weren’t counting the planes at sea which could reach here.
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nah, it was 15% - wasnt missing anything. but i moved one more ftr to make it 4%.
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If that’s right, shouldn’t you have stood and fought?