@Stucifer RE: bloodbath…wow!
Re: scramble for sub/transports. That’s what I thought the rule was, but the game asked for a scramble option so I thought maybe something had changed since I played last. It hadn’t come up in @mikawagunichi 's game.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 1 bomber, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
2 fighters moved from Western United States to 6 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 4 fighters moved from 25 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Amur to Korea
1 bomber moved from Amur to Korea
3 fighters and 3 tactical_bombers moved from Amur to 6 Sea Zone
1 tactical_bomber moved from Amur to 6 Sea Zone
1 fighter moved from Amur to Korea
1 bomber moved from India to French Indo China
3 fighters moved from Tsinghai to Suiyuyan
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
6 fighters moved from Spain to Southern France
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in 6 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 10 fighters, 1 submarine and 5 tactical_bombers
Japanese defend with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 10 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 15/25 hits, 12.33 expected hits
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 9/16 hits, 8.17 expected hits
Units damaged: 1 battleship owned by the Americans
4 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 10 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 15/22 hits, 11.33 expected hits
Japanese roll dice for 1 battleship and 4 fighters in 6 Sea Zone, round 3 : 3/5 hits, 3.33 expected hits
4 fighters owned by the Japanese, 3 destroyers owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 112
Casualties for Americans: 2 carriers, 6 destroyers and 1 submarine
Casualties for Japanese: 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers
Battle in Korea
Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 2 infantry
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Korea, round 2 : 3/9 hits, 3.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Korea, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Suiyuyan
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 3 fighters in Suiyuyan, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 6 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 6 fighters and 2 infantry in Southern France, round 2 : 5/9 hits, 3.83 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 6 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
5 fighters moved from Southern France to Spain
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Spain to 92 Sea Zone
1 fighter moved from Southern France to Spain
2 submarines moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
2 transports moved from 5 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
5 fighters moved from 6 Sea Zone to Amur
4 tactical_bombers moved from 6 Sea Zone to Amur
1 bomber moved from Korea to Amur
1 fighter moved from Korea to Amur
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to India
3 fighters moved from Suiyuyan to Tsinghai
Place Units - Americans
3 artilleries placed in Spain
2 armour, 4 infantry and 2 mech_infantrys placed in Eastern United States
1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Italians : -0.67
Americans : 6.33
Japanese : -0.83
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 1 bomber, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
2 fighters moved from Western United States to 6 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 4 fighters moved from 25 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Amur to Korea
1 bomber moved from Amur to Korea
3 fighters and 3 tactical_bombers moved from Amur to 6 Sea Zone
1 tactical_bomber moved from Amur to 6 Sea Zone
1 fighter moved from Amur to Korea
1 bomber moved from India to French Indo China
3 fighters moved from Tsinghai to Suiyuyan
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
6 fighters moved from Spain to Southern France
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in 6 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 10 fighters, 1 submarine and 5 tactical_bombers
Japanese defend with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 10 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 15/25 hits, 12.33 expected hits
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 9/16 hits, 8.17 expected hits
Units damaged: 1 battleship owned by the Americans
4 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 10 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 15/22 hits, 11.33 expected hits
Japanese roll dice for 1 battleship and 4 fighters in 6 Sea Zone, round 3 : 3/5 hits, 3.33 expected hits
4 fighters owned by the Japanese, 3 destroyers owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 112
Casualties for Americans: 2 carriers, 6 destroyers and 1 submarine
Casualties for Japanese: 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers
Battle in Korea
Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 2 infantry
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Korea, round 2 : 3/9 hits, 3.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Korea, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Suiyuyan
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 3 fighters in Suiyuyan, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 6 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 6 fighters and 2 infantry in Southern France, round 2 : 5/9 hits, 3.83 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 6 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
5 fighters moved from Southern France to Spain
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Spain to 92 Sea Zone
1 fighter moved from Southern France to Spain
2 submarines moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
2 transports moved from 5 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
5 fighters moved from 6 Sea Zone to Amur
4 tactical_bombers moved from 6 Sea Zone to Amur
1 bomber moved from Korea to Amur
1 fighter moved from Korea to Amur
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to India
3 fighters moved from Suiyuyan to Tsinghai
Place Units - Americans
3 artilleries placed in Spain
2 armour, 4 infantry and 2 mech_infantrys placed in Eastern United States
1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
7 fighters and 1 tactical_bomber moved from India to Szechwan
2 mech_infantrys moved from Greece to Albania
1 bomber moved from Persia to Albania
2 infantry and 1 mech_infantry moved from Norway to Finland
British take Finland from Germans
Combat - British
British creates battle in territory 39 Sea Zone
Battle in Szechwan
British attack with 7 fighters and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 7 fighters and 1 tactical_bomber in Szechwan, round 2 : 3/8 hits, 4.17 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Szechwan
British win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Albania
British attack with 1 bomber and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 mech_infantrys in Albania, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Albania
British win, taking Albania from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Albania to Bulgaria
4 fighters and 1 tactical_bomber moved from Bryansk to Bulgaria
1 armour and 2 mech_infantrys moved from Greece to Bulgaria
4 mech_infantrys moved from Iraq to Greece
1 armour and 2 mech_infantrys moved from Persia to Turkey
1 mech_infantry moved from Turkmenistan to Tsinghai
7 fighters and 1 tactical_bomber moved from Szechwan to Burma
1 mech_infantry moved from West India to Burma
3 aaGuns, 4 armour, 8 artilleries, 8 infantry and 4 mech_infantrys moved from India to Burma
1 aaGun moved from Greece to Bulgaria
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
Place Units - British
2 armour and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Persia
1 fighter and 1 tactical_bomber placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,2,6,2,1
British collect 44 PUs (3 lost to blockades); end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Italians : 0.00
British : -1.17
Americans : 6.33
Japanese : -1.50
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
1 bomber moved from Southern Italy to Albania
1 fighter moved from 97 Sea Zone to Albania
1 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in Albania
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Albania, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Albania
Italians win, taking Albania from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Albania to 97 Sea Zone
1 bomber moved from Albania to Southern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 3 transports moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in Celebes
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 4 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Queensland to Sumatra
2 fighters and 2 infantry moved from India to Burma
1 fighter moved from Sumatra to Burma
1 fighter moved from Sumatra to India
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
ANZAC : -3.00
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 3 transports moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in Celebes
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 4 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Queensland to Sumatra
2 fighters and 2 infantry moved from India to Burma
1 fighter moved from Sumatra to Burma
1 fighter moved from Sumatra to India
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -3.00
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour, 26 infantry and 7 mech_infantrys moved from Romania to Bulgaria
3 bombers moved from Slovakia Hungary to Bulgaria
2 bombers moved from Eastern Poland to Bulgaria
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
5 infantry moved from Novgorod to Belarus
7 artilleries and 26 infantry moved from Northern Italy to Southern France
6 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Southern France
Germans attack with 7 artilleries and 26 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 7 artilleries and 26 infantry in Southern France, round 2 : 8/33 hits, 7.83 expected hits
Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 7 artilleries and 25 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 5 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 5 infantry in Belarus, round 2 : 0/5 hits, 0.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 5 infantry in Belarus, round 3 : 1/5 hits, 0.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 4 infantry in Belarus, round 4 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 infantry in Belarus, round 5 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Belarus, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 3 infantry in Belarus, round 6 : 2/3 hits, 0.50 expected hits
Russians roll dice for 1 artillery in Belarus, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 6 infantry
Americans defend with 1 infantry
Germans roll dice for 6 infantry in Holland Belgium, round 2 : 3/6 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 6 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bulgaria
Germans attack with 2 armour, 5 bombers, 26 infantry and 7 mech_infantrys
British defend with 1 aaGun, 19 armour, 1 artillery, 1 bomber, 4 fighters, 5 mech_infantrys and 1 tactical_bomber
AA fire in Bulgaria : 1/3 hits, 0.50 expected hits
1 bomber owned by the Germans lost in Bulgaria
Germans roll dice for 2 armour, 4 bombers, 26 infantry and 7 mech_infantrys in Bulgaria, round 2 : 9/39 hits, 9.17 expected hits
British roll dice for 1 aaGun, 19 armour, 1 artillery, 1 bomber, 4 fighters, 5 mech_infantrys and 1 tactical_bomber in Bulgaria, round 2 : 11/31 hits, 14.83 expected hits
5 mech_infantrys owned by the British, 1 aaGun owned by the British, 11 infantry owned by the Germans, 1 bomber owned by the British, 1 artillery owned by the British and 1 armour owned by the British lost in Bulgaria
Germans roll dice for 2 armour, 4 bombers, 15 infantry and 7 mech_infantrys in Bulgaria, round 3 : 6/28 hits, 7.33 expected hits
British roll dice for 18 armour, 4 fighters and 1 tactical_bomber in Bulgaria, round 3 : 17/23 hits, 12.17 expected hits
15 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 6 armour owned by the British lost in Bulgaria
2 armour owned by the Germans and 5 mech_infantrys owned by the Germans retreated to Romania
British win with 12 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Germans: 1 bomber, 26 infantry and 2 mech_infantrys
Casualties for British: 1 aaGun, 7 armour, 1 artillery, 1 bomber and 5 mech_infantrys
Non Combat Move - Germans
4 bombers moved from Bulgaria to Slovakia Hungary
8 infantry moved from Slovakia Hungary to Romania
10 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
3 infantry placed in Novgorod
10 infantry placed in Western Germany
Germans undo move 2.
3 infantry placed in France
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
Germans collect 39 PUs (1 lost to blockades); end with 39 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 0.17
AA fire in Bulgaria : : 0.50
British : 1.00
Americans : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Purchase Units - Russians
Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Russia to Belarus
2 fighters moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Bessarabia
Russians attack with 2 artilleries and 1 infantry
Germans defend with 3 aaGuns and 1 artillery
Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 3 aaGuns and 1 artillery in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 2 artilleries in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 3 aaGuns and 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans lost in Bessarabia
Russians roll dice for 2 artilleries in Bessarabia, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 aaGuns and 1 artillery in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 aaGuns and 1 artillery in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 6 : 1/1 hits, 0.33 expected hits
Germans roll dice for 2 aaGuns and 1 artillery in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans lost in Bessarabia
Russians roll dice for 1 artillery in Bessarabia, round 7 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 aaGun and 1 artillery in Bessarabia, round 7 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans lost in Bessarabia
Russians roll dice for 1 artillery in Bessarabia, round 8 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Bessarabia, round 8 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 9 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Bessarabia, round 9 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is 12
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 3 aaGuns and 1 artillery
Non Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
3 aaGuns, 5 armour, 8 artilleries and 6 mech_infantrys moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
2 fighters moved from Archangel to Western Ukraine
1 aaGun, 1 armour and 1 mech_infantry moved from Bryansk to Belarus
2 armour and 4 mech_infantrys moved from Russia to Western Ukraine
Place Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -2.00
Russians : 1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 45 PUs; 0 SuicideAttackTokens;
Japanese buy 15 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
5 artilleries, 2 bombers and 26 infantry moved from Yunnan to Burma
1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Malaya to Shan State
3 infantry moved from French Indo China to Shan State
3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Suiyuyan
3 infantry moved from Manchuria to Jehol
3 infantry moved from Shantung to Jehol
Combat - Japanese
Battle in Burma
Japanese attack with 5 artilleries, 2 bombers and 26 infantry
British defend with 3 aaGuns, 4 armour, 8 artilleries, 7 fighters, 8 infantry, 5 mech_infantrys and 1 tactical_bomber; ANZAC defend with 3 fighters and 2 infantry
AA fire in Burma : 0/2 hits, 0.33 expected hits
Japanese roll dice for 5 artilleries, 2 bombers and 26 infantry in Burma, round 2 : 13/33 hits, 8.17 expected hits
UK_Pacific roll dice for 3 aaGuns, 4 armour, 8 artilleries, 10 fighters, 10 infantry, 5 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 17/38 hits, 16.83 expected hits
17 infantry owned by the Japanese, 2 infantry owned by the ANZAC, 3 aaGuns owned by the British and 8 infantry owned by the British lost in Burma
Japanese roll dice for 5 artilleries, 2 bombers and 9 infantry in Burma, round 3 : 3/16 hits, 5.33 expected hits
UK_Pacific roll dice for 4 armour, 8 artilleries, 10 fighters, 5 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 13/28 hits, 13.50 expected hits
9 infantry owned by the Japanese, 4 artilleries owned by the Japanese and 3 mech_infantrys owned by the British lost in Burma
1 artillery owned by the Japanese retreated to Yunnan
UK_Pacific win with 4 armour, 8 artilleries, 10 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -37
Casualties for Japanese: 4 artilleries and 26 infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 3 aaGuns, 8 infantry and 3 mech_infantrys
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Shan State, round 2 : 6/11 hits, 2.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
2 bombers moved from Burma to Kwangtung
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,4,4,6,3,4,4,4,6,6
Japanese collect 38 PUs (6 lost to blockades); end with 38 PUs
Combat Hit Differential Summary :
AA fire in Burma : : -0.33
UK_Pacific : -0.67
Japanese : 6.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Korea to Manchuria
6 fighters and 4 tactical_bombers moved from Amur to Manchuria
1 bomber moved from Amur to Japan
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from India to Kwangtung
Combat - Americans
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Japan causes 7 damage total.
Battle in Iwo Jima
Battle in Manchuria
Americans attack with 6 fighters, 1 infantry and 4 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 6 fighters, 1 infantry and 4 tactical_bombers in Manchuria, round 2 : 7/11 hits, 5.83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Iwo Jima from Japanese with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
6 fighters and 4 tactical_bombers moved from Manchuria to Korea
2 aaGuns moved from Amur to Korea
1 battleship moved from 6 Sea Zone to 17 Sea Zone
2 transports moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 cruiser moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from Japan to Korea
1 bomber moved from Western United States to Korea
3 fighters moved from Tsinghai to Burma
1 bomber moved from Kwangtung to Burma
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Spain to Gibraltar
8 armour, 2 artilleries and 3 mech_infantrys moved from Normandy Bordeaux to Spain
2 armour, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
2 submarines moved from 110 Sea Zone to 92 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Spain
1 fighter placed in Eastern United States
2 bombers, 2 fighters and 1 tactical_bomber placed in Western United States
1 factory_minor placed in Korea
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0.17
AA fire in Japan : : -0.17
Americans : 1.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
3 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Korea to Manchuria
6 fighters and 4 tactical_bombers moved from Amur to Manchuria
1 bomber moved from Amur to Japan
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from India to Kwangtung
Combat - Americans
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Japan causes 7 damage total.
Battle in Iwo Jima
Battle in Manchuria
Americans attack with 6 fighters, 1 infantry and 4 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 6 fighters, 1 infantry and 4 tactical_bombers in Manchuria, round 2 : 7/11 hits, 5.83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Iwo Jima from Japanese with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
6 fighters and 4 tactical_bombers moved from Manchuria to Korea
2 aaGuns moved from Amur to Korea
1 battleship moved from 6 Sea Zone to 17 Sea Zone
2 transports moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 cruiser moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from Japan to Korea
1 bomber moved from Western United States to Korea
3 fighters moved from Tsinghai to Burma
1 bomber moved from Kwangtung to Burma
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Spain to Gibraltar
8 armour, 2 artilleries and 3 mech_infantrys moved from Normandy Bordeaux to Spain
2 armour, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
2 submarines moved from 110 Sea Zone to 92 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Spain
1 fighter placed in Eastern United States
2 bombers, 2 fighters and 1 tactical_bomber placed in Western United States
1 factory_minor placed in Korea
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
3 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 3 armour, 2 infantry and 5 mech_infantrys; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 8 artilleries, 7 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Burma to Shan State
2 armour and 1 mech_infantry moved from Tsinghai to Kansu
2 mech_infantrys moved from Greece to Yugoslavia
2 mech_infantrys moved from Greece to Albania
2 fighters moved from Bulgaria to Yugoslavia
1 fighter moved from Bulgaria to Yugoslavia
1 fighter and 1 tactical_bomber moved from Bulgaria to Albania
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
Combat - British
British creates battle in territory 39 Sea Zone
Battle in Shan State
British attack with 2 armour, 8 artilleries, 7 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys
British roll dice for 2 armour, 8 artilleries, 7 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 9/20 hits, 8.50 expected hits
Japanese roll dice for 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Shan State, round 2 : 3/11 hits, 3.83 expected hits
6 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 3 artilleries owned by the British lost in Shan State
British roll dice for 2 armour, 5 artilleries, 7 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 3 : 9/17 hits, 7.50 expected hits
Japanese roll dice for 1 armour and 1 artillery in Shan State, round 3 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 armour, 5 artilleries, 7 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for British: 3 artilleries
Casualties for Japanese: 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys
Battle in Kansu
British attack with 2 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 2 armour and 1 mech_infantry in Kansu, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
British win, taking Kansu from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Albania
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Albania, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Albania
British win, taking Albania from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yugoslavia
British attack with 3 fighters and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 3 fighters and 2 mech_infantrys in Yugoslavia, round 2 : 2/5 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
British win, taking Yugoslavia from Italians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Albania to Bulgaria
3 fighters moved from Yugoslavia to Bulgaria
1 armour and 2 mech_infantrys moved from Turkey to Bulgaria
1 fighter and 1 tactical_bomber moved from Egypt to Bulgaria
2 armour and 1 mech_infantry moved from Iraq to Greece
2 mech_infantrys moved from Persia to West India
1 mech_infantry moved from Persia to Turkey
1 artillery and 2 infantry moved from India to Burma
7 fighters and 1 tactical_bomber moved from Shan State to Burma
1 infantry moved from Normandy Bordeaux to Spain
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports moved from 112 Sea Zone to 109 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Norway to Finland
1 fighter moved from 112 Sea Zone to Finland
1 fighter moved from 112 Sea Zone to Spain
Place Units - British
1 armour and 2 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 armour, 2 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,6,2,4,5
British collect 44 PUs (5 lost to blockades); end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUs
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0.17
British : 3.50
Italians : -0.67
AA fire in Japan : : -0.17
Americans : 1.17
Chinese : 0.50
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from 97 Sea Zone to Southern Italy
1 bomber and 1 fighter moved from Southern Italy to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
British defend with 2 mech_infantrys
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Yugoslavia, round 2 : 3/5 hits, 2.00 expected hits
British roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - Italians
1 bomber moved from Yugoslavia to Southern Italy
1 fighter moved from Yugoslavia to 97 Sea Zone
Place Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 artilleries and 1 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
3 fighters moved from Burma to French Indo China
2 fighters moved from 44 Sea Zone to French Indo China
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Battle in French Indo China
ANZAC attack with 3 artilleries, 5 fighters and 2 infantry
Japanese defend with 1 factory_minor and 3 infantry
ANZAC roll dice for 3 artilleries, 5 fighters and 2 infantry in French Indo China, round 2 : 5/10 hits, 4.17 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in French Indo China
ANZAC win, taking Philippines from Japanese, taking French Indo China from Japanese with 3 artilleries, 5 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - ANZAC
1 carrier and 3 destroyers moved from 44 Sea Zone to 36 Sea Zone
2 fighters moved from French Indo China to Burma
1 fighter moved from Queensland to 36 Sea Zone
1 fighter moved from French Indo China to Burma
2 fighters moved from French Indo China to Shan State
3 fighters moved from Sumatra to Shan State
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 23 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
ANZAC : 0.83
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 artilleries and 1 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
3 fighters moved from Burma to French Indo China
2 fighters moved from 44 Sea Zone to French Indo China
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Battle in French Indo China
ANZAC attack with 3 artilleries, 5 fighters and 2 infantry
Japanese defend with 1 factory_minor and 3 infantry
ANZAC roll dice for 3 artilleries, 5 fighters and 2 infantry in French Indo China, round 2 : 5/10 hits, 4.17 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in French Indo China
ANZAC win, taking Philippines from Japanese, taking French Indo China from Japanese with 3 artilleries, 5 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - ANZAC
1 carrier and 3 destroyers moved from 44 Sea Zone to 36 Sea Zone
2 fighters moved from French Indo China to Burma
1 fighter moved from Queensland to 36 Sea Zone
1 fighter moved from French Indo China to Burma
2 fighters moved from French Indo China to Shan State
3 fighters moved from Sumatra to Shan State
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 23 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Greece to Albania
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.83
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers moved from Slovakia Hungary to Spain
7 artilleries and 25 infantry moved from Southern France to Spain
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
10 infantry moved from Germany to Slovakia Hungary
2 armour, 7 infantry and 5 mech_infantrys moved from Romania to Slovakia Hungary
Combat - Germans
Battle in Spain
Germans attack with 7 artilleries, 4 bombers and 25 infantry
British defend with 1 fighter and 1 infantry; Americans defend with 12 armour, 7 artilleries, 1 factory_minor, 4 fighters, 11 infantry and 8 mech_infantrys
Germans roll dice for 7 artilleries, 4 bombers and 25 infantry in Spain, round 2 : 7/36 hits, 10.33 expected hits
Americans roll dice for 12 armour, 7 artilleries, 5 fighters, 12 infantry and 8 mech_infantrys in Spain, round 2 : 21/44 hits, 18.33 expected hits
21 infantry owned by the Germans and 7 infantry owned by the Americans lost in Spain
7 artilleries owned by the Germans and 4 infantry owned by the Germans retreated to Southern France
Americans win with 12 armour, 7 artilleries, 5 fighters, 5 infantry and 8 mech_infantrys remaining. Battle score for attacker is -42
Casualties for Germans: 21 infantry
Casualties for Americans: 7 infantry
Non Combat Move - Germans
4 bombers moved from Spain to Northern Italy
1 infantry moved from Novgorod to Baltic States
2 aaGuns moved from Eastern Poland to Slovakia Hungary
Place Units - Germans
3 infantry placed in Novgorod
2 artilleries and 8 infantry placed in Western Germany
1 infantry placed in Germany
Germans undo move 3.
Germans undo move 2.
2 artilleries and 8 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -3.33
Americans : 2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23
Purchase Units - Russians
Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Archangel to Novgorod
1 armour and 1 mech_infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Baltic States
1 artillery moved from Bessarabia to Romania
1 artillery, 1 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Romania
1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod
1 fighter moved from Western Ukraine to Romania
1 fighter moved from Western Ukraine to Baltic States
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Russians roll dice for 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 1/8 hits, 2.50 expected hits
Germans roll dice for 5 infantry in Novgorod, round 2 : 0/5 hits, 1.67 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 1/8 hits, 2.50 expected hits
Germans roll dice for 4 infantry in Novgorod, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 4 : 2/6 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Novgorod, round 4 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 5 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Russians: 4 infantry
Battle in Romania
Russians attack with 1 artillery, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Romania, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 artillery and 1 mech_infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Eastern Poland, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 artillery in Eastern Poland, round 5 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
1 fighter moved from Baltic States to Belarus
1 fighter moved from Novgorod to Belarus
1 fighter moved from Romania to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
2 mech_infantrys moved from Russia to Western Ukraine
1 armour and 1 mech_infantry moved from Tsinghai to Szechwan
Place Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 0.00
Italians : 0.67
Russians : -4.50
@StuckTojo yeah this 1 is done.
i have posted your win.
another?
@dawgoneit said in LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis):
@StuckTojo yeah this 1 is done.
i have posted your win.
another?
Thanks. Good game. You’ve improved a lot these last few games.
I’d be happy to have another. How about either you take the Allies with a 30 bid or I take the Allies with an 18 bid? Your choice.
@StuckTojo i’ll take the allies. i have to ponder my placements and get back to you