scramble & ool
GL
Sure. Do whatever you need to do.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 54 PUs; 6 SuicideAttackTokens;
Japanese buy 3 destroyers, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Yenisey
1 armour moved from Sikang to Caucasus
Japanese take Kazakhstan from Russians
Japanese take Caucasus from Russians
1 artillery and 2 infantry moved from Sikang to Tsinghai
1 artillery and 1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Suiyuyan to Kansu
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
3 infantry moved from Yunnan to Burma
2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to India
3 infantry moved from French Indo China to Yunnan
1 artillery moved from Shan State to Burma
1 artillery and 1 infantry moved from Shan State to Malaya
1 armour moved from Siam to Malaya
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
2 transports moved from 37 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 submarine and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in India
Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber
British defend with 3 aaGuns, 1 armour, 6 artilleries, 1 bomber, 6 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 fighters and 2 infantry; Americans defend with 2 bombers and 5 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 1/5 hits, 0.83 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in India, round 2 : 3/4 hits, 2.50 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 6 artilleries, 3 bombers, 13 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 14/41 hits, 17.83 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 aaGuns owned by the British and 2 bombers owned by the Japanese lost in India
UK_Pacific win with 1 armour, 6 artilleries, 3 bombers, 13 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -40
Casualties for Japanese: 2 bombers, 2 fighters and 1 tactical_bomber
Casualties for British: 3 aaGuns
Battle in Burma
Japanese attack with 1 artillery and 3 infantry
British defend with 3 infantry
Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 4 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in Tsinghai
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 artillery and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Siberia
Japanese attack with 2 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 2 infantry in Siberia, round 2 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 mech_infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Amur
Japanese attack with 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Japanese roll dice for 1 infantry and 1 mech_infantry in Amur, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 mech_infantry in Amur, round 3 : 1/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 5 fighters and 5 tactical_bombers
French defend with 1 destroyer; Americans defend with 1 carrier
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 5 fighters and 5 tactical_bombers in 39 Sea Zone, round 2 : 8/14 hits, 8.17 expected hits
Americans roll dice for 1 carrier and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the French and 1 carrier owned by the Americans lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier
Casualties for French: 1 destroyer
Battle in Kansu
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Kansu, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Kansu, round 3 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 2 artilleries in Kansu, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Yenisey
Japanese attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 fighter and 1 tactical_bomber in Yenisey, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 armour in Yenisey, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Yenisey
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Japanese
2 mech_infantrys moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Yenisey to Kansu
1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Yunnan: 2 bombers, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by UK_Pacific to India: 3 aaGuns
EDIT: Turning off Edit Mode
3 destroyers placed in 6 Sea Zone
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
Japanese collect 61 PUs (2 lost to blockades); end with 61 PUs
Combat Hit Differential Summary :
Americans : 0.50
Chinese : -0.67
UK_Pacific : -3.83
AA fire in India : : 0.17
Russians : 0.50
Japanese : -1.83
@StuckTojo said in LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis):
Sure. Do whatever you need to do.
thank you
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Midway to 5 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from India to French Indo China
1 submarine moved from 44 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from Eastern United States to 104 Sea Zone
3 fighters moved from Gibraltar to 104 Sea Zone
1 bomber moved from India to Caucasus
1 fighter moved from India to Caucasus
Combat - Americans
Americans creates battle in territory 105 Sea Zone
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Battle in 105 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 105 Sea Zone
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 105 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 5 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 fighter in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the Japanese lost in 5 Sea Zone
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 5 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Caucasus
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 armour
Americans roll dice for 1 bomber and 1 fighter in Caucasus, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Caucasus
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Americans
1 bomber moved from Caucasus to Persia
1 fighter moved from Caucasus to Northwest Persia
1 fighter moved from 5 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 aaGun moved from Western United States to British Columbia
1 battleship, 3 carriers, 2 cruisers and 3 destroyers moved from 54 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
1 bomber moved from French Indo China to India
1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from 104 Sea Zone to Gibraltar
2 fighters moved from 104 Sea Zone to Gibraltar
2 fighters moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 artillery and 7 infantry placed in Eastern United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 0.67
Japanese : -0.83
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Midway to 5 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from India to French Indo China
1 submarine moved from 44 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from Eastern United States to 104 Sea Zone
3 fighters moved from Gibraltar to 104 Sea Zone
1 bomber moved from India to Caucasus
1 fighter moved from India to Caucasus
Combat - Americans
Americans creates battle in territory 105 Sea Zone
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Battle in 105 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 105 Sea Zone
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 105 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 5 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 fighter in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the Japanese lost in 5 Sea Zone
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 5 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Caucasus
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 armour
Americans roll dice for 1 bomber and 1 fighter in Caucasus, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Caucasus
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Americans
1 bomber moved from Caucasus to Persia
1 fighter moved from Caucasus to Northwest Persia
1 fighter moved from 5 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 aaGun moved from Western United States to British Columbia
1 battleship, 3 carriers, 2 cruisers and 3 destroyers moved from 54 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
1 bomber moved from French Indo China to India
1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from 104 Sea Zone to Gibraltar
2 fighters moved from 104 Sea Zone to Gibraltar
2 fighters moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 artillery and 7 infantry placed in Eastern United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
6 fighters and 1 tactical_bomber moved from India to Burma
2 mech_infantrys moved from Turkey to Greece
1 armour moved from Turkey to Caucasus
Russians take Caucasus from Japanese
1 armour moved from Caucasus to Turkey
1 bomber moved from India to Greece
1 fighter moved from Turkey to Greece
1 fighter moved from 98 Sea Zone to Greece
Combat - British
Battle in Burma
British attack with 6 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/9 hits, 4.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Greece
British attack with 1 bomber, 2 fighters and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Greece, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Greece
British win, taking Greece from Germans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Greece to 98 Sea Zone
1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
1 mech_infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 mech_infantry moved from 79 Sea Zone to West India
1 armour moved from West India to India
6 fighters and 1 tactical_bomber moved from Burma to India
2 fighters moved from Trans-Jordan to India
1 aaGun, 1 artillery and 2 infantry moved from Syria to Turkey
1 mech_infantry moved from Persia to West India
2 mech_infantrys moved from Persia to Turkey
1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
1 artillery and 2 infantry moved from 98 Sea Zone to Syria
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Greece to Turkey
1 mech_infantry moved from Iraq to Turkey
1 bomber moved from Greece to Turkey
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 mech_infantry placed in Union of South Africa
British undo move 3.
1 mech_infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,3,1,3,6,4,1
British collect 36 PUs (2 lost to blockades); end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,5,1,2,2,6,3,1,5,4,4,5,4,5,2,2,3,3,5,1,4,6,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 3 aaGuns and 2 infantry
Combat Hit Differential Summary :
Germans : 0.33
British : -3.00
Americans : 0.67
Japanese : -1.50
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Non Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
Place Units - Italians
1 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Celebes
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour and 1 artillery
ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Celebes, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Japanese lost in Celebes
ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Celebes, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artillery
Non Combat Move - ANZAC
3 destroyers moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 fighter moved from Turkey to Trans-Jordan
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Celebes
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour and 1 artillery
ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Celebes, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Japanese lost in Celebes
ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Celebes, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artillery
Non Combat Move - ANZAC
3 destroyers moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 fighter moved from Turkey to Trans-Jordan
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 20 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Albania to Greece
1 artillery and 3 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
2 bombers moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Bessarabia
1 bomber moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
1 tactical_bomber moved from Southern Italy to Greece
Combat - Germans
Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 2 submarines
British defend with 1 fighter; Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
1 submarine owned by the Germans retreated to 112 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Belarus
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 3 infantry in Bessarabia, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bessarabia, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Greece
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Greece, round 2 : 3/5 hits, 2.00 expected hits
British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Greece
Germans win, taking Greece from British with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Greece to Southern Italy
1 bomber moved from Bessarabia to Eastern Poland
2 bombers moved from Western Ukraine to Eastern Poland
2 bombers moved from Belarus to Eastern Poland
1 artillery and 7 infantry moved from Poland to Eastern Poland
8 infantry moved from Germany to Poland
2 infantry moved from Germany to Western Germany
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 infantry moved from Western Germany to France
3 infantry moved from France to Normandy Bordeaux
3 infantry moved from Normandy Bordeaux to Spain
2 infantry moved from Western Germany to France
1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
Place Units - Germans
3 infantry placed in Spain
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
3 infantry placed in Novgorod
8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 0.83
British : -0.33
Americans : 0.00
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Belarus
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Bessarabia
1 armour moved from Volgograd to Sikang
Russians take Kazakhstan from Japanese
Chinese take Sikang from Japanese
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 4 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 2 : 3/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 fighter moved from Bessarabia to Bryansk
2 fighters moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 artillery and 1 infantry moved from Vologda to Urals
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Bryansk to Volgograd
Place Units - Russians
1 armour placed in Volgograd
3 infantry placed in Ukraine
3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : -1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 56 PUs; 6 SuicideAttackTokens;
Japanese buy 2 destroyers, 8 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Sikang
1 artillery moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 fighter and 1 tactical_bomber moved from Suiyuyan to Sikang
1 infantry moved from Tsinghai to Sikang
2 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
2 bombers and 1 fighter moved from Yunnan to Burma
1 fighter moved from 39 Sea Zone to 79 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 4 fighters and 5 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 3 Sea Zone
1 mech_infantry moved from Amur to Siberia
2 mech_infantrys moved from Manchuria to Siberia
2 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
3 mech_infantrys moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 79 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 79 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 4 fighters and 5 tactical_bombers
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Battle in Sikang
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Sikang
Japanese winJapanese win, taking 37 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 4 fighters and 5 tactical_bombers remaining, taking Sikang from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Burma
Japanese attack with 2 bombers, 1 fighter and 3 infantry
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter and 3 infantry in Burma, round 2 : 3/6 hits, 2.33 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter moved from 79 Sea Zone to 37 Sea Zone
2 bombers moved from Burma to Yunnan
1 mech_infantry moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 fighter moved from Burma to Yunnan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
2 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs
Combat Hit Differential Summary :
Chinese : -0.50
UK_Pacific : -0.67
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 fighter moved from Western United States to 3 Sea Zone
1 fighter moved from Soviet Far East to 3 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from India to French Indo China
1 bomber moved from Persia to Burma
4 fighters moved from India to Burma
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Spain
4 artilleries and 20 infantry moved from Gibraltar to Spain
2 infantry moved from 91 Sea Zone to Spain
7 fighters moved from Gibraltar to Spain
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
Combat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in 3 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 3 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 3 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Burma
Americans attack with 1 bomber and 4 fighters
Japanese defend with 3 infantry
Americans roll dice for 1 bomber and 4 fighters in Burma, round 2 : 1/5 hits, 2.67 expected hits
Japanese roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Burma
Americans roll dice for 1 bomber and 2 fighters in Burma, round 3 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Burma
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -11
Casualties for Americans: 2 fighters
Casualties for Japanese: 3 infantry
Battle in Spain
Americans attack with 5 artilleries, 7 fighters and 27 infantry
Germans defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 21 infantry and 4 mech_infantrys
AA fire in Spain : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 5 artilleries, 7 fighters and 27 infantry in Spain, round 2 : 9/39 hits, 10.50 expected hits
Germans roll dice for 1 aaGun, 1 armour, 2 artilleries, 21 infantry and 4 mech_infantrys in Spain, round 2 : 6/28 hits, 9.50 expected hits
1 aaGun owned by the Germans, 9 infantry owned by the Germans and 6 infantry owned by the Americans lost in Spain
Americans roll dice for 5 artilleries, 7 fighters and 21 infantry in Spain, round 3 : 11/33 hits, 9.50 expected hits
Germans roll dice for 1 armour, 2 artilleries, 12 infantry and 4 mech_infantrys in Spain, round 3 : 9/19 hits, 6.50 expected hits
11 infantry owned by the Germans and 9 infantry owned by the Americans lost in Spain
Americans roll dice for 5 artilleries, 7 fighters and 12 infantry in Spain, round 4 : 10/24 hits, 8.00 expected hits
Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in Spain, round 4 : 3/8 hits, 2.83 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 3 infantry owned by the Americans and 4 mech_infantrys owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 5 artilleries, 7 fighters and 9 infantry remaining. Battle score for attacker is 44
Casualties for Americans: 18 infantry
Casualties for Germans: 1 aaGun, 1 armour, 2 artilleries, 21 infantry and 4 mech_infantrys
Non Combat Move - Americans
2 fighters moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from Spain to 91 Sea Zone
3 fighters moved from Spain to Gibraltar
1 fighter moved from Spain to 98 Sea Zone
1 fighter moved from Spain to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Northwest Persia to India
1 fighter moved from Trans-Jordan to India
1 bomber and 2 fighters moved from Burma to India
1 bomber moved from French Indo China to India
1 fighter moved from 44 Sea Zone to India
1 fighter moved from 44 Sea Zone to India
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 aaGun moved from British Columbia to Alaska
1 aaGun moved from Western United States to British Columbia
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 aaGun moved from Central United States to Western United States
1 submarine moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from 3 Sea Zone to Soviet Far East
Place Units - Americans
1 armour, 6 infantry and 1 mech_infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -1.17
Italians : 0.67
Americans : 2.17
AA fire in Spain : : -0.50
Japanese : -0.17
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 fighter moved from Western United States to 3 Sea Zone
1 fighter moved from Soviet Far East to 3 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from India to French Indo China
1 bomber moved from Persia to Burma
4 fighters moved from India to Burma
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Spain
4 artilleries and 20 infantry moved from Gibraltar to Spain
2 infantry moved from 91 Sea Zone to Spain
7 fighters moved from Gibraltar to Spain
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
Combat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in 3 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 3 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 3 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Burma
Americans attack with 1 bomber and 4 fighters
Japanese defend with 3 infantry
Americans roll dice for 1 bomber and 4 fighters in Burma, round 2 : 1/5 hits, 2.67 expected hits
Japanese roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Burma
Americans roll dice for 1 bomber and 2 fighters in Burma, round 3 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Burma
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -11
Casualties for Americans: 2 fighters
Casualties for Japanese: 3 infantry
Battle in Spain
Americans attack with 5 artilleries, 7 fighters and 27 infantry
Germans defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 21 infantry and 4 mech_infantrys
AA fire in Spain : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 5 artilleries, 7 fighters and 27 infantry in Spain, round 2 : 9/39 hits, 10.50 expected hits
Germans roll dice for 1 aaGun, 1 armour, 2 artilleries, 21 infantry and 4 mech_infantrys in Spain, round 2 : 6/28 hits, 9.50 expected hits
1 aaGun owned by the Germans, 9 infantry owned by the Germans and 6 infantry owned by the Americans lost in Spain
Americans roll dice for 5 artilleries, 7 fighters and 21 infantry in Spain, round 3 : 11/33 hits, 9.50 expected hits
Germans roll dice for 1 armour, 2 artilleries, 12 infantry and 4 mech_infantrys in Spain, round 3 : 9/19 hits, 6.50 expected hits
11 infantry owned by the Germans and 9 infantry owned by the Americans lost in Spain
Americans roll dice for 5 artilleries, 7 fighters and 12 infantry in Spain, round 4 : 10/24 hits, 8.00 expected hits
Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in Spain, round 4 : 3/8 hits, 2.83 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 3 infantry owned by the Americans and 4 mech_infantrys owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 5 artilleries, 7 fighters and 9 infantry remaining. Battle score for attacker is 44
Casualties for Americans: 18 infantry
Casualties for Germans: 1 aaGun, 1 armour, 2 artilleries, 21 infantry and 4 mech_infantrys
Non Combat Move - Americans
2 fighters moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from Spain to 91 Sea Zone
3 fighters moved from Spain to Gibraltar
1 fighter moved from Spain to 98 Sea Zone
1 fighter moved from Spain to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Northwest Persia to India
1 fighter moved from Trans-Jordan to India
1 bomber and 2 fighters moved from Burma to India
1 bomber moved from French Indo China to India
1 fighter moved from 44 Sea Zone to India
1 fighter moved from 44 Sea Zone to India
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 aaGun moved from British Columbia to Alaska
1 aaGun moved from Western United States to British Columbia
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 aaGun moved from Central United States to Western United States
1 submarine moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from 3 Sea Zone to Soviet Far East
Place Units - Americans
1 armour, 6 infantry and 1 mech_infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
2 infantry moved from Turkey to Greece
1 mech_infantry moved from Turkey to Greece
1 bomber moved from Turkey to Greece
1 fighter moved from Turkey to Greece
1 fighter moved from 98 Sea Zone to Greece
1 tactical_bomber moved from Trans-Jordan to Greece
Combat - British
Battle in Greece
British attack with 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 1/7 hits, 2.83 expected hits
Germans roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Greece
British roll dice for 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 3 : 2/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greece
British win, taking Greece from Germans with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
1 bomber moved from Greece to Persia
1 fighter moved from Greece to Trans-Jordan
1 tactical_bomber moved from Greece to Turkey
1 artillery and 2 infantry moved from Syria to Turkey
1 armour moved from Iraq to Turkey
1 artillery and 1 infantry moved from Iraq to Turkey
1 mech_infantry moved from Egypt to Iraq
2 mech_infantrys moved from West India to India
1 armour and 1 mech_infantry moved from Persia to Turkmenistan
1 mech_infantry moved from Persia to Turkey
1 fighter moved from Gibraltar to Turkey
1 infantry moved from India to Burma
1 fighter moved from Greece to 98 Sea Zone
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
2 armour and 1 mech_infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,5,4,4,4,5,5,1,4
British collect 36 PUs (2 lost to blockades); end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : -1.17
Italians : 0.67
British : -2.50
Americans : 2.17
AA fire in Spain : : -0.50
Japanese : -0.17
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria to Greece
1 bomber moved from Southern Italy to Greece
1 fighter moved from 97 Sea Zone to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Greece, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Greece
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Greece, round 3 : 2/3 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 fighter moved from Greece to 97 Sea Zone
Place Units - Italians
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
Combat - ANZAC
Battle in Hainan
Battle in Borneo
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Hainan from Japanese, taking Borneo from Japanese with 2 artilleries remaining. Battle score for attacker is 1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to Sumatra
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from India to Trans-Jordan
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
Combat - ANZAC
Battle in Hainan
Battle in Borneo
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Hainan from Japanese, taking Borneo from Japanese with 2 artilleries remaining. Battle score for attacker is 1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to Sumatra
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from India to Trans-Jordan
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Gibraltar to Spain
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
2 armour, 2 artilleries, 25 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from France to Southern France
3 infantry moved from France to Normandy Bordeaux
8 armour, 7 artilleries and 3 infantry moved from Bulgaria to Greece
5 bombers moved from Eastern Poland to Southern Italy
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
8 infantry moved from Poland to Eastern Poland
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Germans
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 carrier, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour, 3 artilleries, 27 infantry and 7 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour, 3 artilleries, 27 infantry and 7 mech_infantrys in Western Ukraine, round 2 : 10/39 hits, 8.17 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour, 3 artilleries, 26 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 3 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
8 infantry moved from Germany to Poland
2 infantry moved from Western Germany to France
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
10 infantry placed in Germany
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 2.83
Americans : 0.67
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Urals to Timguska
1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 armour moved from Volgograd to Novosibirsk
1 mech_infantry moved from Volgograd to Novosibirsk
1 fighter moved from Russia to Archangel
1 fighter moved from Bryansk to Ukraine
1 artillery and 4 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Battle in Timguska
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Timguska, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Timguska, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Timguska, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Timguska, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Timguska, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Timguska, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Novosibirsk
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 artillery
Russians roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour remaining. Battle score for attacker is -4
Casualties for Russians: 2 mech_infantrys
Casualties for Japanese: 1 artillery
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 3 mech_infantrys
Russians roll dice for 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/9 hits, 3.33 expected hits
Germans roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 4/7 hits, 3.00 expected hits
Germans roll dice for 2 armour in Ukraine, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 2 infantry
Casualties for Germans: 2 armour and 3 mech_infantrys
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Archangel to Russia
4 aaGuns, 7 artilleries and 5 infantry moved from Bryansk to Russia
2 mech_infantrys moved from Samara to Novosibirsk
4 armour and 5 mech_infantrys moved from Bryansk to Samara
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : -0.67
Japanese : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Urals to Timguska
1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 armour moved from Volgograd to Novosibirsk
1 mech_infantry moved from Volgograd to Novosibirsk
1 fighter moved from Russia to Archangel
1 fighter moved from Bryansk to Ukraine
1 artillery and 4 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Battle in Timguska
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Timguska, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Timguska, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Timguska, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Timguska, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Timguska, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Timguska, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Novosibirsk
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 artillery
Russians roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour remaining. Battle score for attacker is -4
Casualties for Russians: 2 mech_infantrys
Casualties for Japanese: 1 artillery
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 3 mech_infantrys
Russians roll dice for 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/9 hits, 3.33 expected hits
Germans roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 4/7 hits, 3.00 expected hits
Germans roll dice for 2 armour in Ukraine, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 2 infantry
Casualties for Germans: 2 armour and 3 mech_infantrys
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Archangel to Russia
4 aaGuns, 7 artilleries and 5 infantry moved from Bryansk to Russia
2 mech_infantrys moved from Samara to Novosibirsk
4 armour and 5 mech_infantrys moved from Bryansk to Samara
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.33
Russians : -0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 52 PUs; 6 SuicideAttackTokens;
Japanese buy 3 destroyers, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 bomber moved from Yunnan to 43 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 5 fighters and 5 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 bomber moved from Yunnan to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
2 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from Kiangsu to 19 Sea Zone
3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
4 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Burma
3 infantry moved from Yunnan to Burma
8 infantry moved from Kwangtung to Kwangsi
5 infantry and 1 mech_infantry moved from French Indo China to Yunnan
4 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Shensi to Kansu
1 artillery moved from Tsinghai to Sikang
1 infantry moved from Shensi to Tsinghai
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 36 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 bomber in 36 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 transport owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 3/7 hits, 2.83 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 4 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 4 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 3 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 3 Sea Zone
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Burma to Shensi
4 mech_infantrys moved from Yunnan to Shensi
1 armour moved from Yunnan to Shensi
1 aaGun moved from Manchuria to Amur
1 aaGun moved from Korea to Amur
1 bomber moved from 43 Sea Zone to Yunnan
1 bomber moved from 36 Sea Zone to Yunnan
Place Units - Japanese
2 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
Japanese collect 51 PUs (5 lost to blockades); end with 51 PUs
Combat Hit Differential Summary :
Americans : -1.00
UK_Pacific : -0.67
Japanese : 2.17