LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis)

  • '19 '17 '16

    TripleA Turn Summary: Americans round 21

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 21
    
        Purchase Units - Americans
            Americans buy 2 armour, 4 artilleries, 1 bomber, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Western United States to 6 Sea Zone
            1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 4 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Amur to Korea
            1 bomber moved from Amur to Korea
            3 fighters and 3 tactical_bombers moved from Amur to 6 Sea Zone
            1 tactical_bomber moved from Amur to 6 Sea Zone
            1 fighter moved from Amur to Korea
            1 bomber moved from India to French Indo China
            3 fighters moved from Tsinghai to Suiyuyan
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
            6 fighters moved from Spain to Southern France
    
        Combat - Americans
            Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in French Indo China causes 4 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 10 fighters, 1 submarine and 5 tactical_bombers
                Japanese defend with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 10 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 15/25 hits, 12.33 expected hits
                    Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 9/16 hits, 8.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    4 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 10 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 15/22 hits, 11.33 expected hits
                    Japanese roll dice for 1 battleship and 4 fighters in 6 Sea Zone, round 3 : 3/5 hits, 3.33 expected hits
                    4 fighters owned by the Japanese, 3 destroyers owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 112
                Casualties for Americans: 2 carriers, 6 destroyers and 1 submarine
                Casualties for Japanese: 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers
            Battle in Korea
                Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 2 infantry
                    Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Korea, round 2 : 3/9 hits, 3.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Korea, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
                Americans win, taking Korea from Japanese with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Suiyuyan
                Americans attack with 3 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 3 fighters in Suiyuyan, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Americans win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Southern France
                Americans attack with 1 artillery, 6 fighters and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 6 fighters and 2 infantry in Southern France, round 2 : 5/9 hits, 3.83 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 artillery, 6 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            5 fighters moved from Southern France to Spain
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Spain to 92 Sea Zone
            1 fighter moved from Southern France to Spain
            2 submarines moved from 125 Sea Zone to 110 Sea Zone
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 3 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 3 infantry moved from 25 Sea Zone to Midway
            2 transports moved from 5 Sea Zone to 8 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            5 fighters moved from 6 Sea Zone to Amur
            4 tactical_bombers moved from 6 Sea Zone to Amur
            1 bomber moved from Korea to Amur
            1 fighter moved from Korea to Amur
            1 destroyer moved from 45 Sea Zone to 42 Sea Zone
            1 bomber moved from French Indo China to India
            3 fighters moved from Suiyuyan to Tsinghai
    
        Place Units - Americans
            3 artilleries placed in Spain
            2 armour, 4 infantry and 2 mech_infantrys placed in Eastern United States
            1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Americans : 6.33
    Japanese : -0.83
    AA fire in French Indo China : : -0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 21

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 21
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 21

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 21
    
        Purchase Units - Americans
            Americans buy 2 armour, 4 artilleries, 1 bomber, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Western United States to 6 Sea Zone
            1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 4 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Amur to Korea
            1 bomber moved from Amur to Korea
            3 fighters and 3 tactical_bombers moved from Amur to 6 Sea Zone
            1 tactical_bomber moved from Amur to 6 Sea Zone
            1 fighter moved from Amur to Korea
            1 bomber moved from India to French Indo China
            3 fighters moved from Tsinghai to Suiyuyan
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
            6 fighters moved from Spain to Southern France
    
        Combat - Americans
            Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in French Indo China causes 4 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 10 fighters, 1 submarine and 5 tactical_bombers
                Japanese defend with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 10 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 15/25 hits, 12.33 expected hits
                    Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 9/16 hits, 8.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    4 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 10 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 15/22 hits, 11.33 expected hits
                    Japanese roll dice for 1 battleship and 4 fighters in 6 Sea Zone, round 3 : 3/5 hits, 3.33 expected hits
                    4 fighters owned by the Japanese, 3 destroyers owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 112
                Casualties for Americans: 2 carriers, 6 destroyers and 1 submarine
                Casualties for Japanese: 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers
            Battle in Korea
                Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 2 infantry
                    Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Korea, round 2 : 3/9 hits, 3.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Korea, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
                Americans win, taking Korea from Japanese with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Suiyuyan
                Americans attack with 3 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 3 fighters in Suiyuyan, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Americans win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Southern France
                Americans attack with 1 artillery, 6 fighters and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 6 fighters and 2 infantry in Southern France, round 2 : 5/9 hits, 3.83 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 artillery, 6 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            5 fighters moved from Southern France to Spain
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Spain to 92 Sea Zone
            1 fighter moved from Southern France to Spain
            2 submarines moved from 125 Sea Zone to 110 Sea Zone
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 3 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 3 infantry moved from 25 Sea Zone to Midway
            2 transports moved from 5 Sea Zone to 8 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            5 fighters moved from 6 Sea Zone to Amur
            4 tactical_bombers moved from 6 Sea Zone to Amur
            1 bomber moved from Korea to Amur
            1 fighter moved from Korea to Amur
            1 destroyer moved from 45 Sea Zone to 42 Sea Zone
            1 bomber moved from French Indo China to India
            3 fighters moved from Suiyuyan to Tsinghai
    
        Place Units - Americans
            3 artilleries placed in Spain
            2 armour, 4 infantry and 2 mech_infantrys placed in Eastern United States
            1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from India to Shan State
                  UK_Pacific take Shan State from Japanese
            7 fighters and 1 tactical_bomber moved from India to Szechwan
            2 mech_infantrys moved from Greece to Albania
            1 bomber moved from Persia to Albania
            2 infantry and 1 mech_infantry moved from Norway to Finland
                  British take Finland from Germans
    
        Combat - British
            British creates battle in territory 39 Sea Zone
            Battle in Szechwan
                British attack with 7 fighters and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 7 fighters and 1 tactical_bomber in Szechwan, round 2 : 3/8 hits, 4.17 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Szechwan
                British win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Albania
                British attack with 1 bomber and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 2 mech_infantrys in Albania, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Albania
                British win, taking Albania from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Albania to Bulgaria
            4 fighters and 1 tactical_bomber moved from Bryansk to Bulgaria
            1 armour and 2 mech_infantrys moved from Greece to Bulgaria
            4 mech_infantrys moved from Iraq to Greece
            1 armour and 2 mech_infantrys moved from Persia to Turkey
            1 mech_infantry moved from Turkmenistan to Tsinghai
            7 fighters and 1 tactical_bomber moved from Szechwan to Burma
            1 mech_infantry moved from West India to Burma
            3 aaGuns, 4 armour, 8 artilleries, 8 infantry and 4 mech_infantrys moved from India to Burma
            1 aaGun moved from Greece to Bulgaria
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Iraq
            3 mech_infantrys placed in Persia
            1 fighter and 1 tactical_bomber placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,2,6,2,1
            British collect 44 PUs (3 lost to blockades); end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : -1.17
    Americans : 6.33
    Japanese : -1.50
    AA fire in French Indo China : : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 21

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 21
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to Albania
            1 bomber moved from Southern Italy to Albania
            1 fighter moved from 97 Sea Zone to Albania
            1 infantry moved from Northern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Albania
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Albania, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Albania
                Italians win, taking Albania from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Albania to 97 Sea Zone
            1 bomber moved from Albania to Southern Italy
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Northern Italy
            2 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 21

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 21
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 3 transports moved from 54 Sea Zone to 44 Sea Zone
                  ANZAC take 44 Sea Zone from Japanese
            2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 46 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 4 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                ANZAC win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Queensland to Sumatra
            2 fighters and 2 infantry moved from India to Burma
            1 fighter moved from Sumatra to Burma
            1 fighter moved from Sumatra to India
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 fighter and 1 infantry placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -3.00
    Japanese : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 21

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 21
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 3 transports moved from 54 Sea Zone to 44 Sea Zone
                  ANZAC take 44 Sea Zone from Japanese
            2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 46 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 4 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                ANZAC win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Queensland to Sumatra
            2 fighters and 2 infantry moved from India to Burma
            1 fighter moved from Sumatra to Burma
            1 fighter moved from Sumatra to India
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 fighter and 1 infantry placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -3.00
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 22

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 22
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour, 26 infantry and 7 mech_infantrys moved from Romania to Bulgaria
            3 bombers moved from Slovakia Hungary to Bulgaria
            2 bombers moved from Eastern Poland to Bulgaria
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            5 infantry moved from Novgorod to Belarus
            7 artilleries and 26 infantry moved from Northern Italy to Southern France
            6 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Southern France
                Germans attack with 7 artilleries and 26 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 7 artilleries and 26 infantry in Southern France, round 2 : 8/33 hits, 7.83 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 7 artilleries and 25 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 2 infantry
            Battle in Belarus
                Germans attack with 5 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 5 infantry in Belarus, round 2 : 0/5 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 5 infantry in Belarus, round 3 : 1/5 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 4 infantry in Belarus, round 4 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 infantry in Belarus, round 5 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 3 infantry in Belarus, round 6 : 2/3 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 3 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Germans attack with 6 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 6 infantry in Holland Belgium, round 2 : 3/6 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Bulgaria
                Germans attack with 2 armour, 5 bombers, 26 infantry and 7 mech_infantrys
                British defend with 1 aaGun, 19 armour, 1 artillery, 1 bomber, 4 fighters, 5 mech_infantrys and 1 tactical_bomber
                    AA fire in Bulgaria : 1/3 hits, 0.50 expected hits
                    1 bomber owned by the Germans lost in Bulgaria
                    Germans roll dice for 2 armour, 4 bombers, 26 infantry and 7 mech_infantrys in Bulgaria, round 2 : 9/39 hits, 9.17 expected hits
                    British roll dice for 1 aaGun, 19 armour, 1 artillery, 1 bomber, 4 fighters, 5 mech_infantrys and 1 tactical_bomber in Bulgaria, round 2 : 11/31 hits, 14.83 expected hits
                    5 mech_infantrys owned by the British, 1 aaGun owned by the British, 11 infantry owned by the Germans, 1 bomber owned by the British, 1 artillery owned by the British and 1 armour owned by the British lost in Bulgaria
                    Germans roll dice for 2 armour, 4 bombers, 15 infantry and 7 mech_infantrys in Bulgaria, round 3 : 6/28 hits, 7.33 expected hits
                    British roll dice for 18 armour, 4 fighters and 1 tactical_bomber in Bulgaria, round 3 : 17/23 hits, 12.17 expected hits
                    15 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 6 armour owned by the British lost in Bulgaria
                2 armour owned by the Germans and 5 mech_infantrys owned by the Germans retreated to Romania
                British win with 12 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -15
                Casualties for Germans: 1 bomber, 26 infantry and 2 mech_infantrys
                Casualties for British: 1 aaGun, 7 armour, 1 artillery, 1 bomber and 5 mech_infantrys
    
        Non Combat Move - Germans
            4 bombers moved from Bulgaria to Slovakia Hungary
            8 infantry moved from Slovakia Hungary to Romania
            10 infantry moved from Germany to Slovakia Hungary
    
        Place Units - Germans
            3 infantry placed in Novgorod
            10 infantry placed in Western Germany
            Germans undo move 2.
            3 infantry placed in France
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
            Germans collect 39 PUs (1 lost to blockades); end with 39 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    AA fire in Bulgaria : : 0.50
    British : 1.00
    Americans : -0.33
    Russians : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 22

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 22
    
        Purchase Units - Russians
            Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Archangel
            1 infantry moved from Smolensk to Belarus
            2 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
            1 artillery moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Russia to Belarus
            2 fighters moved from Russia to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 1.83 expected hits
                    Germans roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Bessarabia
                Russians attack with 2 artilleries and 1 infantry
                Germans defend with 3 aaGuns and 1 artillery
                    Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 3 aaGuns and 1 artillery in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Russians roll dice for 2 artilleries in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 3 aaGuns and 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans lost in Bessarabia
                    Russians roll dice for 2 artilleries in Bessarabia, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 aaGuns and 1 artillery in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Bessarabia
                    Russians roll dice for 1 artillery in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 aaGuns and 1 artillery in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Bessarabia, round 6 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 2 aaGuns and 1 artillery in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 artillery in Bessarabia, round 7 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 aaGun and 1 artillery in Bessarabia, round 7 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 artillery in Bessarabia, round 8 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Bessarabia, round 8 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Bessarabia, round 9 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Bessarabia, round 9 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is 12
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 3 aaGuns and 1 artillery
    
        Non Combat Move - Russians
            1 infantry moved from Ukraine to Western Ukraine
            3 aaGuns, 5 armour, 8 artilleries and 6 mech_infantrys moved from Ukraine to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
            2 fighters moved from Archangel to Western Ukraine
            1 aaGun, 1 armour and 1 mech_infantry moved from Bryansk to Belarus
            2 armour and 4 mech_infantrys moved from Russia to Western Ukraine
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Ukraine
            1 armour and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Russians : 1.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 22

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 22
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 45 PUs; 0 SuicideAttackTokens; 
            Japanese buy 15 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            5 artilleries, 2 bombers and 26 infantry moved from Yunnan to Burma
            1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Malaya to Shan State
            3 infantry moved from French Indo China to Shan State
            3 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Shensi to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Chahar to Suiyuyan
            3 infantry moved from Manchuria to Jehol
            3 infantry moved from Shantung to Jehol
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 5 artilleries, 2 bombers and 26 infantry
                British defend with 3 aaGuns, 4 armour, 8 artilleries, 7 fighters, 8 infantry, 5 mech_infantrys and 1 tactical_bomber; ANZAC defend with 3 fighters and 2 infantry
                    AA fire in Burma : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 5 artilleries, 2 bombers and 26 infantry in Burma, round 2 : 13/33 hits, 8.17 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 4 armour, 8 artilleries, 10 fighters, 10 infantry, 5 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 17/38 hits, 16.83 expected hits
                    17 infantry owned by the Japanese, 2 infantry owned by the ANZAC, 3 aaGuns owned by the British and 8 infantry owned by the British lost in Burma
                    Japanese roll dice for 5 artilleries, 2 bombers and 9 infantry in Burma, round 3 : 3/16 hits, 5.33 expected hits
                    UK_Pacific roll dice for 4 armour, 8 artilleries, 10 fighters, 5 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 13/28 hits, 13.50 expected hits
                    9 infantry owned by the Japanese, 4 artilleries owned by the Japanese and 3 mech_infantrys owned by the British lost in Burma
                1 artillery owned by the Japanese retreated to Yunnan
                UK_Pacific win with 4 armour, 8 artilleries, 10 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -37
                Casualties for Japanese: 4 artilleries and 26 infantry
                Casualties for ANZAC: 2 infantry
                Casualties for British: 3 aaGuns, 8 infantry and 3 mech_infantrys
            Battle in Shan State
                Japanese attack with 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Shan State, round 2 : 6/11 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Burma to Kwangtung
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            6 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,4,4,6,3,4,4,4,6,6
            Japanese collect 38 PUs (6 lost to blockades); end with 38 PUs
    

    Combat Hit Differential Summary :

    AA fire in Burma : : -0.33
    UK_Pacific : -0.67
    Japanese : 6.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Americans round 22

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 22
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Korea to Manchuria
            6 fighters and 4 tactical_bombers moved from Amur to Manchuria
            1 bomber moved from Amur to Japan
            1 artillery and 3 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 17 Sea Zone
            1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 bomber moved from India to Kwangtung
    
        Combat - Americans
            Strategic bombing raid in Kwangtung
                    AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
                Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 6 damage total. 
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Japan causes 7 damage total. 
            Battle in Iwo Jima
            Battle in Manchuria
                Americans attack with 6 fighters, 1 infantry and 4 tactical_bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 6 fighters, 1 infantry and 4 tactical_bombers in Manchuria, round 2 : 7/11 hits, 5.83 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                Americans win, taking Iwo Jima from Japanese with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            6 fighters and 4 tactical_bombers moved from Manchuria to Korea
            2 aaGuns moved from Amur to Korea
            1 battleship moved from 6 Sea Zone to 17 Sea Zone
            2 transports moved from 8 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 cruiser moved from 6 Sea Zone to 17 Sea Zone
            1 bomber moved from Japan to Korea
            1 bomber moved from Western United States to Korea
            3 fighters moved from Tsinghai to Burma
            1 bomber moved from Kwangtung to Burma
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            1 fighter moved from Spain to Gibraltar
            8 armour, 2 artilleries and 3 mech_infantrys moved from Normandy Bordeaux to Spain
            2 armour, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 armour, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
            2 submarines moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Spain
            1 fighter placed in Eastern United States
            2 bombers, 2 fighters and 1 tactical_bomber placed in Western United States
            1 factory_minor placed in Korea
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    AA fire in Kwangtung : : -0.17
    AA fire in Japan : : -0.17
    Americans : 1.17
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 22

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 22
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
            3 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 22

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 22
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Korea to Manchuria
            6 fighters and 4 tactical_bombers moved from Amur to Manchuria
            1 bomber moved from Amur to Japan
            1 artillery and 3 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 17 Sea Zone
            1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 bomber moved from India to Kwangtung
    
        Combat - Americans
            Strategic bombing raid in Kwangtung
                    AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
                Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 6 damage total. 
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Japan causes 7 damage total. 
            Battle in Iwo Jima
            Battle in Manchuria
                Americans attack with 6 fighters, 1 infantry and 4 tactical_bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 6 fighters, 1 infantry and 4 tactical_bombers in Manchuria, round 2 : 7/11 hits, 5.83 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                Americans win, taking Iwo Jima from Japanese with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            6 fighters and 4 tactical_bombers moved from Manchuria to Korea
            2 aaGuns moved from Amur to Korea
            1 battleship moved from 6 Sea Zone to 17 Sea Zone
            2 transports moved from 8 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 cruiser moved from 6 Sea Zone to 17 Sea Zone
            1 bomber moved from Japan to Korea
            1 bomber moved from Western United States to Korea
            3 fighters moved from Tsinghai to Burma
            1 bomber moved from Kwangtung to Burma
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            1 fighter moved from Spain to Gibraltar
            8 armour, 2 artilleries and 3 mech_infantrys moved from Normandy Bordeaux to Spain
            2 armour, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 armour, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
            2 submarines moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Spain
            1 fighter placed in Eastern United States
            2 bombers, 2 fighters and 1 tactical_bomber placed in Western United States
            1 factory_minor placed in Korea
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
            3 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 armour, 2 infantry and 5 mech_infantrys; Remaining resources: 5 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour, 8 artilleries, 7 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Burma to Shan State
            2 armour and 1 mech_infantry moved from Tsinghai to Kansu
            2 mech_infantrys moved from Greece to Yugoslavia
            2 mech_infantrys moved from Greece to Albania
            2 fighters moved from Bulgaria to Yugoslavia
            1 fighter moved from Bulgaria to Yugoslavia
            1 fighter and 1 tactical_bomber moved from Bulgaria to Albania
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Finland to Vyborg
                  Russians take Vyborg from Germans
    
        Combat - British
            British creates battle in territory 39 Sea Zone
            Battle in Shan State
                British attack with 2 armour, 8 artilleries, 7 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys
                    British roll dice for 2 armour, 8 artilleries, 7 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 9/20 hits, 8.50 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Shan State, round 2 : 3/11 hits, 3.83 expected hits
                    6 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 3 artilleries owned by the British lost in Shan State
                    British roll dice for 2 armour, 5 artilleries, 7 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 3 : 9/17 hits, 7.50 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Shan State, round 3 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 armour, 5 artilleries, 7 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 28
                Casualties for British: 3 artilleries
                Casualties for Japanese: 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys
            Battle in Kansu
                British attack with 2 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 armour and 1 mech_infantry in Kansu, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                British win, taking Kansu from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Albania
                British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Albania, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Albania
                British win, taking Albania from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Yugoslavia
                British attack with 3 fighters and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 3 fighters and 2 mech_infantrys in Yugoslavia, round 2 : 2/5 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Yugoslavia
                British win, taking Yugoslavia from Italians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Albania to Bulgaria
            3 fighters moved from Yugoslavia to Bulgaria
            1 armour and 2 mech_infantrys moved from Turkey to Bulgaria
            1 fighter and 1 tactical_bomber moved from Egypt to Bulgaria
            2 armour and 1 mech_infantry moved from Iraq to Greece
            2 mech_infantrys moved from Persia to West India
            1 mech_infantry moved from Persia to Turkey
            1 artillery and 2 infantry moved from India to Burma
            7 fighters and 1 tactical_bomber moved from Shan State to Burma
            1 infantry moved from Normandy Bordeaux to Spain
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports moved from 112 Sea Zone to 109 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Norway to Finland
            1 fighter moved from 112 Sea Zone to Finland
            1 fighter moved from 112 Sea Zone to Spain
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Iraq
            1 armour and 2 mech_infantrys placed in Persia
            1 armour, 2 infantry and 1 mech_infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,6,2,4,5
            British collect 44 PUs (5 lost to blockades); end with 49 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    AA fire in Kwangtung : : -0.17
    British : 3.50
    Italians : -0.67
    AA fire in Japan : : -0.17
    Americans : 1.17
    Chinese : 0.50
    Japanese : -1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 22

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 22
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 bomber and 1 fighter moved from Southern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                British defend with 2 mech_infantrys
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Yugoslavia, round 2 : 3/5 hits, 2.00 expected hits
                    British roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Yugoslavia
                Italians win, taking Yugoslavia from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 2 mech_infantrys
    
        Non Combat Move - Italians
            1 bomber moved from Yugoslavia to Southern Italy
            1 fighter moved from Yugoslavia to 97 Sea Zone
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 22

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 22
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 artilleries and 1 infantry moved from Celebes to 44 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 44 Sea Zone to 36 Sea Zone
            1 infantry moved from Hainan to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            3 fighters moved from Burma to French Indo China
            2 fighters moved from 44 Sea Zone to French Indo China
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
            Battle in French Indo China
                ANZAC attack with 3 artilleries, 5 fighters and 2 infantry
                Japanese defend with 1 factory_minor and 3 infantry
                    ANZAC roll dice for 3 artilleries, 5 fighters and 2 infantry in French Indo China, round 2 : 5/10 hits, 4.17 expected hits
                    Japanese roll dice for 3 infantry in French Indo China, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese lost in French Indo China
                ANZAC win, taking Philippines from Japanese, taking French Indo China from Japanese with 3 artilleries, 5 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - ANZAC
            1 carrier and 3 destroyers moved from 44 Sea Zone to 36 Sea Zone
            2 fighters moved from French Indo China to Burma
            1 fighter moved from Queensland to 36 Sea Zone
            1 fighter moved from French Indo China to Burma
            2 fighters moved from French Indo China to Shan State
            3 fighters moved from Sumatra to Shan State
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 fighter and 1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 23 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.83
    Japanese : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 22

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 22
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 artilleries and 1 infantry moved from Celebes to 44 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 44 Sea Zone to 36 Sea Zone
            1 infantry moved from Hainan to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            3 fighters moved from Burma to French Indo China
            2 fighters moved from 44 Sea Zone to French Indo China
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
            Battle in French Indo China
                ANZAC attack with 3 artilleries, 5 fighters and 2 infantry
                Japanese defend with 1 factory_minor and 3 infantry
                    ANZAC roll dice for 3 artilleries, 5 fighters and 2 infantry in French Indo China, round 2 : 5/10 hits, 4.17 expected hits
                    Japanese roll dice for 3 infantry in French Indo China, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese lost in French Indo China
                ANZAC win, taking Philippines from Japanese, taking French Indo China from Japanese with 3 artilleries, 5 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - ANZAC
            1 carrier and 3 destroyers moved from 44 Sea Zone to 36 Sea Zone
            2 fighters moved from French Indo China to Burma
            1 fighter moved from Queensland to 36 Sea Zone
            1 fighter moved from French Indo China to Burma
            2 fighters moved from French Indo China to Shan State
            3 fighters moved from Sumatra to Shan State
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 fighter and 1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 23 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Greece to Albania
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.83
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 23

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 23
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 bombers moved from Slovakia Hungary to Spain
            7 artilleries and 25 infantry moved from Southern France to Spain
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            10 infantry moved from Germany to Slovakia Hungary
            2 armour, 7 infantry and 5 mech_infantrys moved from Romania to Slovakia Hungary
    
        Combat - Germans
            Battle in Spain
                Germans attack with 7 artilleries, 4 bombers and 25 infantry
                British defend with 1 fighter and 1 infantry; Americans defend with 12 armour, 7 artilleries, 1 factory_minor, 4 fighters, 11 infantry and 8 mech_infantrys
                    Germans roll dice for 7 artilleries, 4 bombers and 25 infantry in Spain, round 2 : 7/36 hits, 10.33 expected hits
                    Americans roll dice for 12 armour, 7 artilleries, 5 fighters, 12 infantry and 8 mech_infantrys in Spain, round 2 : 21/44 hits, 18.33 expected hits
                    21 infantry owned by the Germans and 7 infantry owned by the Americans lost in Spain
                7 artilleries owned by the Germans and 4 infantry owned by the Germans retreated to Southern France
                Americans win with 12 armour, 7 artilleries, 5 fighters, 5 infantry and 8 mech_infantrys remaining. Battle score for attacker is -42
                Casualties for Germans: 21 infantry
                Casualties for Americans: 7 infantry
    
        Non Combat Move - Germans
            4 bombers moved from Spain to Northern Italy
            1 infantry moved from Novgorod to Baltic States
            2 aaGuns moved from Eastern Poland to Slovakia Hungary
    
        Place Units - Germans
            3 infantry placed in Novgorod
            2 artilleries and 8 infantry placed in Western Germany
            1 infantry placed in Germany
            Germans undo move 3.
            Germans undo move 2.
            2 artilleries and 8 infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.33
    Americans : 2.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 23

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 23
    
        Purchase Units - Russians
            Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Archangel to Novgorod
            1 armour and 1 mech_infantry moved from Belarus to Novgorod
            2 infantry moved from Belarus to Novgorod
            2 infantry moved from Belarus to Baltic States
            1 artillery moved from Bessarabia to Romania
            1 artillery, 1 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
            1 mech_infantry moved from Ukraine to Romania
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod
            1 fighter moved from Western Ukraine to Romania
            1 fighter moved from Western Ukraine to Baltic States
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
                    Russians roll dice for 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 1/8 hits, 2.50 expected hits
                    Germans roll dice for 5 infantry in Novgorod, round 2 : 0/5 hits, 1.67 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 1/8 hits, 2.50 expected hits
                    Germans roll dice for 4 infantry in Novgorod, round 3 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 4 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 3 infantry in Novgorod, round 4 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 5 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 5 infantry
                Casualties for Russians: 4 infantry
            Battle in Romania
                Russians attack with 1 artillery, 1 fighter and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Romania, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                    Russians roll dice for 1 artillery and 1 mech_infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 mech_infantry in Eastern Poland, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Eastern Poland
                    Russians roll dice for 1 artillery in Eastern Poland, round 5 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Russians: 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Baltic States to Belarus
            1 fighter moved from Novgorod to Belarus
            1 fighter moved from Romania to Belarus
            1 tactical_bomber moved from Novgorod to Belarus
            1 armour and 1 mech_infantry moved from Russia to Belarus
            2 mech_infantrys moved from Russia to Western Ukraine
            1 armour and 1 mech_infantry moved from Tsinghai to Szechwan
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Ukraine
            4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 40 PUs; end with 40 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : 0.67
    Russians : -4.50
    

    Savegame


  • @StuckTojo yeah this 1 is done.
    i have posted your win.
    another?

  • '19 '17 '16

    @dawgoneit said in LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis):

    @StuckTojo yeah this 1 is done.
    i have posted your win.
    another?

    @dawgoneit

    Thanks. Good game. You’ve improved a lot these last few games.

    I’d be happy to have another. How about either you take the Allies with a 30 bid or I take the Allies with an 18 bid? Your choice.


  • @StuckTojo i’ll take the allies. i have to ponder my placements and get back to you

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