@fasthard ok
SixUnder (Allies) vs AetV (X) BM
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Combat - French Battle in 39 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone French win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
French : 0.67 Japanese : -0.17
Territory Summary for ANZAC and French :
Queensland : 1 aaGun, 1 airfield, 4 fighters, 1 harbour and 2 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Dutch New Guinea : 1 flag, 1 artillery and 1 infantry 39 Sea Zone : 1 flag, 1 destroyer 54 Sea Zone : 1 cruiser, 3 destroyers and 1 transport 62 Sea Zone : 1 submarine and 1 transport Gibraltar : 1 fighter United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 51 / 60 Russians : 23 / 32 Japanese : 63 / 69 Americans : 57 / 77 Chinese : 0 / 1 British : 37 / 40 UK_Pacific : 6 / 7 Italians : 17 / 20 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 173 times 2 was rolled 170 times 3 was rolled 164 times 4 was rolled 164 times 5 was rolled 153 times 6 was rolled 154 times Average roll : 3.425 Median : 3.000 Variance : 0.340 Standard Deviation : 0.583 Total rolls : 978 Null / Other 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 5 times Average roll : 3.714 Median : 3.500 Variance : 1.026 Standard Deviation : 1.013 Total rolls : 14 Germans Combat 1 was rolled 55 times 2 was rolled 55 times 3 was rolled 42 times 4 was rolled 42 times 5 was rolled 31 times 6 was rolled 39 times Average roll : 3.212 Median : 3.000 Variance : 1.688 Standard Deviation : 1.299 Total rolls : 264 British Combat 1 was rolled 18 times 2 was rolled 14 times 3 was rolled 20 times 4 was rolled 21 times 5 was rolled 20 times 6 was rolled 28 times Average roll : 3.785 Median : 4.000 Variance : 0.874 Standard Deviation : 0.935 Total rolls : 121 Italians Combat 1 was rolled 12 times 2 was rolled 15 times 3 was rolled 21 times 4 was rolled 21 times 5 was rolled 17 times 6 was rolled 17 times Average roll : 3.650 Median : 4.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 103 Americans Combat 1 was rolled 7 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 3.472 Median : 3.500 Variance : 0.229 Standard Deviation : 0.478 Total rolls : 36 Neutral_Axis Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.933 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 15 Japanese Combat 1 was rolled 33 times 2 was rolled 35 times 3 was rolled 23 times 4 was rolled 21 times 5 was rolled 35 times 6 was rolled 20 times Average roll : 3.299 Median : 3.000 Variance : 1.571 Standard Deviation : 1.254 Total rolls : 167 French Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 2.667 Median : 2.500 Variance : 1.294 Standard Deviation : 1.138 Total rolls : 18 ANZAC Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.600 Median : 5.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Chinese Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 4 times 6 was rolled 6 times Average roll : 3.405 Median : 3.000 Variance : 0.683 Standard Deviation : 0.826 Total rolls : 42 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.750 Median : 4.500 Variance : 0.762 Standard Deviation : 0.873 Total rolls : 8 Russians Combat 1 was rolled 30 times 2 was rolled 24 times 3 was rolled 29 times 4 was rolled 31 times 5 was rolled 32 times 6 was rolled 27 times Average roll : 3.532 Median : 4.000 Variance : 0.249 Standard Deviation : 0.499 Total rolls : 173
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Baltic States to Karelia Germans take Karelia from Russians 2 armour moved from Baltic States to 115 Sea Zone 2 armour and 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 armour, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 armour and 2 infantry moved from 115 Sea Zone to Finland 3 bombers moved from Baltic States to Finland 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Russia 1 mech_infantry moved from Bryansk to Rostov 1 mech_infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 15 armour, 6 artilleries, 3 infantry and 11 mech_infantrys moved from Bryansk to Russia
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Baltic States to Karelia Germans take Karelia from Russians 2 armour moved from Baltic States to 115 Sea Zone 2 armour and 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 armour, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 armour and 2 infantry moved from 115 Sea Zone to Finland 3 bombers moved from Baltic States to Finland 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Russia 1 mech_infantry moved from Bryansk to Rostov 1 mech_infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 15 armour, 6 artilleries, 3 infantry and 11 mech_infantrys moved from Bryansk to Russia Combat - Germans Battle in Finland Germans attack with 2 armour, 3 bombers and 2 infantry Russians defend with 4 infantry Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 2 armour, 3 bombers and 2 infantry in Finland, round 2 : 5/7 hits, 3,33 expected hits Russians roll dice for 4 infantry in Finland, round 2 : 2/4 hits, 1,33 expected hits 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 2 armour and 3 bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 4 infantry Battle in Russia Germans attack with 16 armour, 6 artilleries, 3 infantry and 11 mech_infantrys British defend with 2 fighters; Russians defend with 1 aaGun, 1 airfield, 17 artilleries, 1 factory_major, 1 fighter and 2 infantry Germans roll dice for 16 armour, 6 artilleries, 3 infantry and 11 mech_infantrys in Russia, round 2 : 15/36 hits, 13,33 expected hits Russians roll dice for 1 aaGun, 17 artilleries, 3 fighters and 2 infantry in Russia, round 2 : 5/22 hits, 8,33 expected hits 2 infantry owned by the Russians, 12 artilleries owned by the Russians, 3 infantry owned by the Germans, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 16 armour, 6 artilleries and 9 mech_infantrys in Russia, round 3 : 16/31 hits, 12,50 expected hits Russians roll dice for 5 artilleries and 3 fighters in Russia, round 3 : 5/8 hits, 3,67 expected hits 1 fighter owned by the Russians, 5 artilleries owned by the Russians, 3 artilleries owned by the Germans, 2 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Russia Germans captures 32PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 16 armour, 3 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 72 Casualties for Germans: 3 artilleries, 3 infantry and 4 mech_infantrys Casualties for Russians: 1 aaGun, 17 artilleries, 1 fighter and 2 infantry Casualties for British: 2 fighters triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 aaGun moved from Bryansk to Russia 2 mech_infantrys moved from Bryansk to Caucasus 1 aaGun moved from Bryansk to Rostov 3 armour moved from Ukraine to Caucasus 2 tactical_bombers moved from Baltic States to Caucasus 3 bombers moved from Finland to Western Germany 1 mech_infantry moved from Germany to Eastern Poland 2 mech_infantrys moved from Northern Italy to Romania 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 5 mech_infantrys moved from Western Germany to Poland 1 destroyer moved from 110 Sea Zone to 104 Sea Zone Place Units - Germans 3 artilleries placed in Normandy Bordeaux 3 infantry placed in Novgorod 5 infantry placed in Western Germany 1 armour, 1 infantry and 1 mech_infantry placed in Ukraine 2 artilleries and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6 Germans collect 60 PUs; end with 92 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 99 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 119 PUs
Combat Hit Differential Summary :
Germans : 6,67 Russians : -1,33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Novosibirsk to Samara Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Samara : 2 aaGuns and 18 infantry 125 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 60 / 119 Russians : 14 / 0 Japanese : 63 / 69 Americans : 57 / 77 Chinese : 0 / 1 British : 37 / 40 UK_Pacific : 6 / 7 Italians : 17 / 20 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 201 times 2 was rolled 186 times 3 was rolled 180 times 4 was rolled 183 times 5 was rolled 167 times 6 was rolled 171 times Average roll : 3.406 Median : 3.000 Variance : 0.667 Standard Deviation : 0.817 Total rolls : 1088 Null / Other 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 5 times Average roll : 3.714 Median : 3.500 Variance : 1.026 Standard Deviation : 1.013 Total rolls : 14 Germans Combat 1 was rolled 72 times 2 was rolled 70 times 3 was rolled 55 times 4 was rolled 54 times 5 was rolled 38 times 6 was rolled 51 times Average roll : 3.203 Median : 3.000 Variance : 2.370 Standard Deviation : 1.539 Total rolls : 340 British Combat 1 was rolled 18 times 2 was rolled 14 times 3 was rolled 20 times 4 was rolled 21 times 5 was rolled 20 times 6 was rolled 28 times Average roll : 3.785 Median : 4.000 Variance : 0.874 Standard Deviation : 0.935 Total rolls : 121 Italians Combat 1 was rolled 12 times 2 was rolled 15 times 3 was rolled 21 times 4 was rolled 21 times 5 was rolled 17 times 6 was rolled 17 times Average roll : 3.650 Median : 4.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 103 Americans Combat 1 was rolled 7 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 3.472 Median : 3.500 Variance : 0.229 Standard Deviation : 0.478 Total rolls : 36 Neutral_Axis Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.933 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 15 Japanese Combat 1 was rolled 33 times 2 was rolled 35 times 3 was rolled 23 times 4 was rolled 21 times 5 was rolled 35 times 6 was rolled 20 times Average roll : 3.299 Median : 3.000 Variance : 1.571 Standard Deviation : 1.254 Total rolls : 167 French Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 2.667 Median : 2.500 Variance : 1.294 Standard Deviation : 1.138 Total rolls : 18 ANZAC Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.600 Median : 5.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Chinese Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 4 times 6 was rolled 6 times Average roll : 3.405 Median : 3.000 Variance : 0.683 Standard Deviation : 0.826 Total rolls : 42 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.750 Median : 4.500 Variance : 0.762 Standard Deviation : 0.873 Total rolls : 8 Russians Combat 1 was rolled 41 times 2 was rolled 25 times 3 was rolled 32 times 4 was rolled 38 times 5 was rolled 39 times 6 was rolled 32 times Average roll : 3.507 Median : 4.000 Variance : 0.862 Standard Deviation : 0.928 Total rolls : 207
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 bomber, 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 17 Sea Zone Japanese take 17 Sea Zone from Americans 1 marine moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 5 Sea Zone to 16 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Shan State to Burma 2 bombers moved from Shan State to Burma Combat - Japanese Battle in Soviet Far East Battle in Siberia Battle in Iwo Jima Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Iwo Jima from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 2/3 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers moved from Burma to French Indo China 1 mech_infantry moved from Sikang to Caucasus 1 fighter and 1 tactical_bomber moved from Yunnan to Caucasus 2 artilleries moved from Sikang to Kazakhstan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Yunnan to Szechwan 2 mech_infantrys moved from Yunnan to Sikang 2 infantry and 1 mech_infantry moved from French Indo China to Yunnan 3 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship, 4 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from French Indo China to Philippines 1 fighter moved from 16 Sea Zone to 6 Sea Zone 2 fighters moved from Caroline Islands to Philippines 1 fighter moved from Japan to 6 Sea Zone 2 fighters moved from Japan to French Indo China 6 infantry moved from Japan to 6 Sea Zone 6 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to French Indo China 6 infantry moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 2 infantry moved from Suiyuyan to Chahar 1 infantry moved from Suiyuyan to Kansu Place Units - Japanese 1 submarine placed in 36 Sea Zone 1 bomber placed in French Indo China 3 mech_infantrys placed in Malaya 1 infantry placed in French Indo China 1 destroyer and 1 submarine placed in 6 Sea Zone 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : -0,33 UK_Pacific : 0,67 Japanese : 0,67
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Egypt to 95 Sea Zone 1 bomber and 1 fighter moved from Gibraltar to 95 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from French Central Africa to French Equatorial Africa 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@aequitas-et-veritas scramble orders in rome sir
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@SixUnder full scramble, please.
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@SixUnder it’s a suicide run. You know that,right?
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@aequitas-et-veritas said in SixUnder (Allies) vs AetV (X) BM:
@SixUnder it’s a suicide run. You know that,right?
ya, testing a theory. iv already lost likely anyways. previous turns cost me in this game
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Egypt to 95 Sea Zone 1 bomber and 1 fighter moved from Gibraltar to 95 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from French Central Africa to French Equatorial Africa 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in Java Battle in Celebes Battle in 55 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Java from Japanese, taking Celebes from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 95 Sea Zone Americans attack with 2 bombers, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 1 submarine and 2 transports Germans defend with 2 fighters; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 transport Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 2 transports in 95 Sea Zone, round 2 : 6/10 hits, 4.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 5 fighters and 1 transport in 95 Sea Zone, round 2 : 7/11 hits, 6.00 expected hits 1 submarine owned by the Americans, 2 destroyers owned by the Italians, 4 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 95 Sea Zone Americans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 95 Sea Zone, round 3 : 5/6 hits, 3.17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 5 fighters and 1 transport in 95 Sea Zone, round 3 : 7/8 hits, 5.00 expected hits 1 cruiser owned by the Americans, 2 cruisers owned by the Italians, 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 2 fighters owned by the Americans, 1 transport owned by the Americans, 2 bombers owned by the Americans and 2 fighters owned by the Italians lost in 95 Sea Zone 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern Italy 1 transport owned by the Americans retreated to 93 Sea Zone Italians win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -33 Casualties for Americans: 2 bombers, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 1 submarine and 1 transport Casualties for Italians: 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine Casualties for Germans: 1 fighter Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 4 fighters moved from 55 Sea Zone to 54 Sea Zone 2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone Place Units - Americans 1 fighter placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 101 Sea Zone 2 infantry placed in Western United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Italians : 2.83 Americans : 3.67 Japanese : -0.33
Territory Summary for Americans :
Queensland : 4 infantry and 2 mech_infantrys Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield, 1 harbour, 2 marines and 2 mech_infantrys Midway : 1 airfield Celebes : 1 flag, 1 armour and 1 infantry Java : 1 flag, 1 artillery and 1 infantry 42 Sea Zone : 1 submarine and 1 transport 44 Sea Zone : 1 submarine and 1 transport 10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 submarine 54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports 55 Sea Zone : 1 submarine Central United States : 4 aaGuns, 1 armour, 1 factory_major and 1 marine Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry Morocco : 1 flag, 2 artilleries and 2 infantry French Equatorial Africa : 2 infantry French Central Africa : 1 flag Algeria : 1 flag, 1 infantry French West Africa : 1 flag 93 Sea Zone : 1 artillery, 1 infantry and 1 transport 101 Sea Zone : 1 carrier, 1 destroyer and 2 transports Brazil : 1 flag 91 Sea Zone : 1 carrier, 2 fighters, 2 submarines and 2 transports
Production/PUs Summary :
Germans : 60 / 119 Russians : 10 / 0 Japanese : 61 / 76 Americans : 63 / 89 Chinese : 0 / 1 British : 37 / 40 UK_Pacific : 6 / 7 Italians : 17 / 20 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 210 times 2 was rolled 194 times 3 was rolled 192 times 4 was rolled 191 times 5 was rolled 172 times 6 was rolled 177 times Average roll : 3.398 Median : 3.000 Variance : 0.803 Standard Deviation : 0.896 Total rolls : 1136 Null / Other 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 5 times Average roll : 3.714 Median : 3.500 Variance : 1.026 Standard Deviation : 1.013 Total rolls : 14 Germans Combat 1 was rolled 72 times 2 was rolled 70 times 3 was rolled 55 times 4 was rolled 54 times 5 was rolled 38 times 6 was rolled 51 times Average roll : 3.203 Median : 3.000 Variance : 2.370 Standard Deviation : 1.539 Total rolls : 340 British Combat 1 was rolled 18 times 2 was rolled 14 times 3 was rolled 20 times 4 was rolled 21 times 5 was rolled 20 times 6 was rolled 28 times Average roll : 3.785 Median : 4.000 Variance : 0.874 Standard Deviation : 0.935 Total rolls : 121 Italians Combat 1 was rolled 16 times 2 was rolled 19 times 3 was rolled 26 times 4 was rolled 25 times 5 was rolled 19 times 6 was rolled 18 times Average roll : 3.537 Median : 4.000 Variance : 0.668 Standard Deviation : 0.817 Total rolls : 123 Americans Combat 1 was rolled 12 times 2 was rolled 7 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 10 times 6 was rolled 7 times Average roll : 3.345 Median : 3.000 Variance : 0.349 Standard Deviation : 0.591 Total rolls : 55 Neutral_Axis Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.933 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 15 Japanese Combat 1 was rolled 33 times 2 was rolled 35 times 3 was rolled 27 times 4 was rolled 22 times 5 was rolled 35 times 6 was rolled 23 times Average roll : 3.343 Median : 3.000 Variance : 1.016 Standard Deviation : 1.008 Total rolls : 175 French Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 2.667 Median : 2.500 Variance : 1.294 Standard Deviation : 1.138 Total rolls : 18 ANZAC Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.600 Median : 5.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Chinese Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 4 times 6 was rolled 6 times Average roll : 3.405 Median : 3.000 Variance : 0.683 Standard Deviation : 0.826 Total rolls : 42 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 3 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.556 Median : 4.000 Variance : 0.938 Standard Deviation : 0.968 Total rolls : 9 Russians Combat 1 was rolled 41 times 2 was rolled 25 times 3 was rolled 32 times 4 was rolled 38 times 5 was rolled 39 times 6 was rolled 32 times Average roll : 3.507 Median : 4.000 Variance : 0.862 Standard Deviation : 0.928 Total rolls : 207
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 60 / 119 Russians : 10 / 0 Japanese : 61 / 76 Americans : 63 / 89 Chinese : 0 / 1 British : 37 / 40 UK_Pacific : 6 / 7 Italians : 17 / 20 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 210 times 2 was rolled 194 times 3 was rolled 192 times 4 was rolled 191 times 5 was rolled 172 times 6 was rolled 177 times Average roll : 3.398 Median : 3.000 Variance : 0.803 Standard Deviation : 0.896 Total rolls : 1136 Null / Other 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 5 times Average roll : 3.714 Median : 3.500 Variance : 1.026 Standard Deviation : 1.013 Total rolls : 14 Germans Combat 1 was rolled 72 times 2 was rolled 70 times 3 was rolled 55 times 4 was rolled 54 times 5 was rolled 38 times 6 was rolled 51 times Average roll : 3.203 Median : 3.000 Variance : 2.370 Standard Deviation : 1.539 Total rolls : 340 British Combat 1 was rolled 18 times 2 was rolled 14 times 3 was rolled 20 times 4 was rolled 21 times 5 was rolled 20 times 6 was rolled 28 times Average roll : 3.785 Median : 4.000 Variance : 0.874 Standard Deviation : 0.935 Total rolls : 121 Italians Combat 1 was rolled 16 times 2 was rolled 19 times 3 was rolled 26 times 4 was rolled 25 times 5 was rolled 19 times 6 was rolled 18 times Average roll : 3.537 Median : 4.000 Variance : 0.668 Standard Deviation : 0.817 Total rolls : 123 Americans Combat 1 was rolled 12 times 2 was rolled 7 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 10 times 6 was rolled 7 times Average roll : 3.345 Median : 3.000 Variance : 0.349 Standard Deviation : 0.591 Total rolls : 55 Neutral_Axis Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.933 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 15 Japanese Combat 1 was rolled 33 times 2 was rolled 35 times 3 was rolled 27 times 4 was rolled 22 times 5 was rolled 35 times 6 was rolled 23 times Average roll : 3.343 Median : 3.000 Variance : 1.016 Standard Deviation : 1.008 Total rolls : 175 French Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 2.667 Median : 2.500 Variance : 1.294 Standard Deviation : 1.138 Total rolls : 18 ANZAC Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.600 Median : 5.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Chinese Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 4 times 6 was rolled 6 times Average roll : 3.405 Median : 3.000 Variance : 0.683 Standard Deviation : 0.826 Total rolls : 42 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 3 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.556 Median : 4.000 Variance : 0.938 Standard Deviation : 0.968 Total rolls : 9 Russians Combat 1 was rolled 41 times 2 was rolled 25 times 3 was rolled 32 times 4 was rolled 38 times 5 was rolled 39 times 6 was rolled 32 times Average roll : 3.507 Median : 4.000 Variance : 0.862 Standard Deviation : 0.928 Total rolls : 207
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone 2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy 1 armour moved from Northwest Persia to Persia 3 infantry moved from Northwest Persia to Persia 1 artillery moved from Northwest Persia to Iraq 1 infantry moved from Syria to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 3 artilleries and 5 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone Combat - British
Combat Hit Differential Summary :
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@aequitas-et-veritas
ok scramble orders in rome siralso, i retreated my tt out of combat with the USA, do they have to go to sz 93 or can they go to 94? either way they are still adjacent to combat. Just asking :+1: :+1:
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@SixUnder no scramble.
Thank you.They can only retreat to sz93 in this scenario.
FYI: you could have moved one DD over sz 94 while the majority moved over sz93 for attack. This would give you the ability to decide to wich sz you would like to retreat.
Same applies to Land battles. If you have a spare tank, let him take the scenic route.:wink: -
@aequitas-et-veritas said in SixUnder (Allies) vs AetV (X) BM:
@SixUnder no scramble.
Thank you.They can only retreat to sz93 in this scenario.
FYI: you could have moved one DD over sz 94 while the majority moved over sz93 for attack. This would give you the ability to decide to wich sz you would like to retreat.
Same applies to Land battles. If you have a spare tank, let him take the scenic route.:wink:learn something new everyday :+1:
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Egypt to 95 Sea Zone 1 bomber and 1 fighter moved from Gibraltar to 95 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from French Central Africa to French Equatorial Africa 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in Java Battle in Celebes Battle in 55 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Java from Japanese, taking Celebes from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 95 Sea Zone Americans attack with 2 bombers, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 1 submarine and 2 transports Germans defend with 2 fighters; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 transport Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 2 transports in 95 Sea Zone, round 2 : 6/10 hits, 4.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 5 fighters and 1 transport in 95 Sea Zone, round 2 : 7/11 hits, 6.00 expected hits 1 submarine owned by the Americans, 2 destroyers owned by the Italians, 4 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 95 Sea Zone Americans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 95 Sea Zone, round 3 : 5/6 hits, 3.17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 5 fighters and 1 transport in 95 Sea Zone, round 3 : 7/8 hits, 5.00 expected hits 1 cruiser owned by the Americans, 2 cruisers owned by the Italians, 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 2 fighters owned by the Americans, 1 transport owned by the Americans, 2 bombers owned by the Americans and 2 fighters owned by the Italians lost in 95 Sea Zone 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern Italy 1 transport owned by the Americans retreated to 93 Sea Zone Italians win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -33 Casualties for Americans: 2 bombers, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 1 submarine and 1 transport Casualties for Italians: 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine Casualties for Germans: 1 fighter Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 4 fighters moved from 55 Sea Zone to 54 Sea Zone 2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone Place Units - Americans 1 fighter placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 101 Sea Zone 2 infantry placed in Western United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 8 infantry and 2 transports; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone 2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy 1 armour moved from Northwest Persia to Persia 3 infantry moved from Northwest Persia to Persia 1 artillery moved from Northwest Persia to Iraq 1 infantry moved from Syria to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 3 artilleries and 5 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone Combat - British Battle in 95 Sea Zone British attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports Italians defend with 1 battleship and 1 transport British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports in 95 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 battleship and 1 transport in 95 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone British win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 19 Casualties for British: 1 destroyer Casualties for Italians: 1 battleship and 1 transport Battle in Southern Italy British attack with 1 armour, 3 artilleries and 4 infantry Germans defend with 1 fighter; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 marine British roll dice for 1 armour, 3 artilleries and 4 infantry in Southern Italy, round 2 : 2/8 hits, 2.67 expected hits Italians roll dice for 2 aaGuns, 2 fighters, 5 infantry and 1 marine in Southern Italy, round 2 : 5/8 hits, 3.33 expected hits 2 aaGuns owned by the Italians, 1 artillery owned by the British and 4 infantry owned by the British lost in Southern Italy British roll dice for 1 armour and 2 artilleries in Southern Italy, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 2 fighters, 5 infantry and 1 marine in Southern Italy, round 3 : 4/8 hits, 3.33 expected hits 2 artilleries owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Southern Italy Italians win with 2 fighters, 4 infantry and 1 marine remaining. Battle score for attacker is -17 Casualties for British: 1 armour, 3 artilleries and 4 infantry Casualties for Italians: 2 aaGuns and 1 infantry Non Combat Move - British 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 transport placed in 81 Sea Zone 2 infantry placed in Egypt 3 infantry placed in Iraq 3 infantry placed in Persia British undo move 2. 1 transport placed in 106 Sea Zone 2 infantry placed in Quebec Turn Complete - British British collect 37 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Italians : 5.50 British : -1.17 Americans : 3.67 Japanese : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
India : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 18 infantry and 1 tactical_bomber Queensland : 4 infantry and 2 mech_infantrys Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield, 1 harbour, 2 marines and 2 mech_infantrys Midway : 1 airfield Celebes : 1 flag, 1 armour and 1 infantry Java : 1 flag, 1 artillery and 1 infantry 42 Sea Zone : 1 submarine and 1 transport 44 Sea Zone : 1 submarine and 1 transport 10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 submarine 54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports 55 Sea Zone : 1 submarine Central United States : 4 aaGuns, 1 armour, 1 factory_major and 1 marine Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry Iceland : 1 airfield Quebec : 1 factory_minor and 2 infantry Trans-Jordan : 1 artillery and 1 infantry Gibraltar : 2 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry Morocco : 1 flag, 3 artilleries and 3 infantry French Equatorial Africa : 2 infantry French Central Africa : 1 flag French Madagascar : 1 flag Algeria : 1 flag, 1 infantry Syria : 1 flag French West Africa : 1 flag Tunisia : 1 flag Tobruk : 1 flag Libya : 1 flag, 1 infantry Italian Somaliland : 1 flag Ethiopia : 1 flag 95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports 106 Sea Zone : 1 transport 93 Sea Zone : 1 artillery, 1 infantry and 1 transport Iraq : 1 flag, 4 artilleries, 1 factory_minor and 9 infantry Eastern Persia : 1 flag 101 Sea Zone : 1 carrier, 1 destroyer and 2 transports 81 Sea Zone : 1 transport Brazil : 1 flag Northwest Persia : 1 flag, 1 infantry Persia : 1 flag, 1 aaGun, 1 armour, 1 factory_minor and 6 infantry 91 Sea Zone : 1 carrier, 2 fighters, 2 submarines and 3 transports
Production/PUs Summary :
Germans : 60 / 119 Russians : 10 / 0 Japanese : 61 / 76 Americans : 63 / 89 Chinese : 0 / 1 British : 37 / 42 UK_Pacific : 6 / 9 Italians : 17 / 20 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 218 times 2 was rolled 200 times 3 was rolled 197 times 4 was rolled 197 times 5 was rolled 177 times 6 was rolled 180 times Average roll : 3.389 Median : 3.000 Variance : 0.951 Standard Deviation : 0.975 Total rolls : 1169 Null / Other 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 5 times Average roll : 3.714 Median : 3.500 Variance : 1.026 Standard Deviation : 1.013 Total rolls : 14 Germans Combat 1 was rolled 72 times 2 was rolled 70 times 3 was rolled 55 times 4 was rolled 54 times 5 was rolled 38 times 6 was rolled 51 times Average roll : 3.203 Median : 3.000 Variance : 2.370 Standard Deviation : 1.539 Total rolls : 340 British Combat 1 was rolled 21 times 2 was rolled 16 times 3 was rolled 22 times 4 was rolled 23 times 5 was rolled 25 times 6 was rolled 30 times Average roll : 3.766 Median : 4.000 Variance : 0.786 Standard Deviation : 0.886 Total rolls : 137 Italians Combat 1 was rolled 21 times 2 was rolled 23 times 3 was rolled 29 times 4 was rolled 29 times 5 was rolled 19 times 6 was rolled 19 times Average roll : 3.421 Median : 3.000 Variance : 0.772 Standard Deviation : 0.879 Total rolls : 140 Americans Combat 1 was rolled 12 times 2 was rolled 7 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 10 times 6 was rolled 7 times Average roll : 3.345 Median : 3.000 Variance : 0.349 Standard Deviation : 0.591 Total rolls : 55 Neutral_Axis Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.933 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 15 Japanese Combat 1 was rolled 33 times 2 was rolled 35 times 3 was rolled 27 times 4 was rolled 22 times 5 was rolled 35 times 6 was rolled 23 times Average roll : 3.343 Median : 3.000 Variance : 1.016 Standard Deviation : 1.008 Total rolls : 175 French Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 2.667 Median : 2.500 Variance : 1.294 Standard Deviation : 1.138 Total rolls : 18 ANZAC Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.600 Median : 5.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Chinese Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 4 times 6 was rolled 6 times Average roll : 3.405 Median : 3.000 Variance : 0.683 Standard Deviation : 0.826 Total rolls : 42 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 3 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.556 Median : 4.000 Variance : 0.938 Standard Deviation : 0.968 Total rolls : 9 Russians Combat 1 was rolled 41 times 2 was rolled 25 times 3 was rolled 32 times 4 was rolled 38 times 5 was rolled 39 times 6 was rolled 32 times Average roll : 3.507 Median : 4.000 Variance : 0.862 Standard Deviation : 0.928 Total rolls : 207
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@SixUnder said in SixUnder (Allies) vs AetV (X) BM:
Italians : 5.50
It doesn’t help when testing a theory that the Italian’s becomes marksmen, lol
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter Americans defend with 1 artillery, 1 infantry and 1 transport 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 1 artillery, 1 infantry and 1 transport Non Combat Move - Italians 1 fighter moved from 93 Sea Zone to Southern Italy 3 mech_infantrys moved from Northern Italy to Romania 1 armour moved from Bessarabia to Rostov 1 aaGun and 1 infantry moved from Ukraine to Rostov 1 bomber moved from Ukraine to Southern Italy Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from New South Wales to Queensland 1 fighter moved from Queensland to Celebes 1 fighter moved from Queensland to Java 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Borneo : 2 infantry Queensland : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 1 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 1 infantry New Guinea : 1 artillery and 1 infantry Celebes : 1 fighter Java : 1 fighter Dutch New Guinea : 1 flag 43 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser, 3 destroyers, 1 submarine and 1 transport 62 Sea Zone : 1 submarine and 1 transport
Production/PUs Summary :
Germans : 60 / 119 Russians : 10 / 0 Japanese : 57 / 76 Americans : 63 / 89 Chinese : 0 / 1 British : 37 / 42 UK_Pacific : 10 / 9 Italians : 17 / 20 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 218 times 2 was rolled 200 times 3 was rolled 197 times 4 was rolled 197 times 5 was rolled 177 times 6 was rolled 180 times Average roll : 3.389 Median : 3.000 Variance : 0.951 Standard Deviation : 0.975 Total rolls : 1169 Null / Other 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 5 times Average roll : 3.714 Median : 3.500 Variance : 1.026 Standard Deviation : 1.013 Total rolls : 14 Germans Combat 1 was rolled 72 times 2 was rolled 70 times 3 was rolled 55 times 4 was rolled 54 times 5 was rolled 38 times 6 was rolled 51 times Average roll : 3.203 Median : 3.000 Variance : 2.370 Standard Deviation : 1.539 Total rolls : 340 British Combat 1 was rolled 21 times 2 was rolled 16 times 3 was rolled 22 times 4 was rolled 23 times 5 was rolled 25 times 6 was rolled 30 times Average roll : 3.766 Median : 4.000 Variance : 0.786 Standard Deviation : 0.886 Total rolls : 137 Italians Combat 1 was rolled 21 times 2 was rolled 23 times 3 was rolled 29 times 4 was rolled 29 times 5 was rolled 19 times 6 was rolled 19 times Average roll : 3.421 Median : 3.000 Variance : 0.772 Standard Deviation : 0.879 Total rolls : 140 Americans Combat 1 was rolled 12 times 2 was rolled 7 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 10 times 6 was rolled 7 times Average roll : 3.345 Median : 3.000 Variance : 0.349 Standard Deviation : 0.591 Total rolls : 55 Neutral_Axis Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.933 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 15 Japanese Combat 1 was rolled 33 times 2 was rolled 35 times 3 was rolled 27 times 4 was rolled 22 times 5 was rolled 35 times 6 was rolled 23 times Average roll : 3.343 Median : 3.000 Variance : 1.016 Standard Deviation : 1.008 Total rolls : 175 French Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 2.667 Median : 2.500 Variance : 1.294 Standard Deviation : 1.138 Total rolls : 18 ANZAC Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.600 Median : 5.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.417 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Chinese Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 9 times 5 was rolled 4 times 6 was rolled 6 times Average roll : 3.405 Median : 3.000 Variance : 0.683 Standard Deviation : 0.826 Total rolls : 42 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 3 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.556 Median : 4.000 Variance : 0.938 Standard Deviation : 0.968 Total rolls : 9 Russians Combat 1 was rolled 41 times 2 was rolled 25 times 3 was rolled 32 times 4 was rolled 38 times 5 was rolled 39 times 6 was rolled 32 times Average roll : 3.507 Median : 4.000 Variance : 0.862 Standard Deviation : 0.928 Total rolls : 207