@Martin let’s go! Good luck and have fun
No scramble in 110
Scramble all 3 fighters in 109
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Iraq to Caucasus
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Tobruk to Egypt
4 infantry moved from Tobruk to Alexandria
3 infantry moved from Libya to Tobruk
2 infantry moved from Tunisia to Libya
1 armour and 2 mech_infantrys moved from Tunisia to Tobruk
3 infantry moved from Algeria to Tunisia
1 armour and 2 mech_infantrys moved from Morocco to Tunisia
3 infantry moved from Morocco to Algeria
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
3 bombers moved from India to Burma
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 bombers moved from Queensland to 55 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
4 bombers moved from Western United States to Queensland
1 fighter moved from Western United States to Hawaiian Islands
Combat - Americans
Battle in Caucasus
Americans attack with 1 armour
Italians defend with 1 armour
Americans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Caucasus
Italians win with 1 armour remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour
Battle in Burma
Americans attack with 3 bombers
Japanese defend with 1 infantry and 1 mech_infantry
Americans roll dice for 3 bombers in Burma, round 2 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
Americans win with 3 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 55 Sea Zone
Americans attack with 3 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 3 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 3 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
3 bombers, 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
3 bombers moved from 54 Sea Zone to Queensland
3 bombers moved from Burma to Queensland
Place Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
5 infantry and 1 mech_infantry placed in Eastern United States
2 fighters placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 6 infantry and 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Morocco: 6 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Italians : -0.50
Americans : -1.00
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 fighter moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Chahar
7 infantry moved from Suiyuyan to Chahar
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -1.50
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
2 infantry moved from Northwest Persia to Caucasus
5 fighters moved from Northwest Persia to Caucasus
2 tactical_bombers moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Caucasus
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to Caucasus
1 armour, 1 infantry and 4 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Northwest Persia
6 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Caucasus
British attack with 1 bomber, 7 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 armour
British roll dice for 1 bomber, 7 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 7/12 hits, 5.83 expected hits
Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 1 bomber, 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
1 bomber, 7 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia
Place Units - British
3 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 1.17
Italians : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from Volgograd to Caucasus
1 fighter moved from Southern Italy to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 2 fighters and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 fighter owned by the Italians lost in Caucasus
retreated to Caucasus
British win with 2 infantry remaining. Battle score for attacker is -14
Casualties for Italians: 1 fighter and 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Caucasus to Volgograd
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
Place Units - Italians
1 fighter placed in Southern Italy
2 mech_infantrys placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : -1.17
British : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Siam
Battle in Malaya
Non Combat Move - ANZAC
1 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
2 infantry moved from Libya to Tobruk
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 87 PUs;
Germans buy 2 armour, 1 destroyer, 2 fighters, 3 infantry, 5 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
3 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 bomber moved from Volgograd to Iraq
1 bomber moved from Southern Italy to Egypt
5 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
Combat - Germans
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.
Strategic bombing raid in Iraq
AA fire in Iraq : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Caucasus
Germans attack with 5 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 5 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 3/11 hits, 4.50 expected hits
British roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 bomber moved from Egypt to Greece
2 infantry moved from Bulgaria to Greece
2 mech_infantrys moved from Yugoslavia to Greece
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece
1 tactical_bomber moved from Southern Italy to Greece
2 mech_infantrys moved from Bessarabia to Rostov
2 mech_infantrys moved from Yugoslavia to Bessarabia
2 mech_infantrys moved from Western Germany to Yugoslavia
2 mech_infantrys moved from France to Yugoslavia
4 infantry moved from Finland to Norway
1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Yenisey to Urals
2 armour and 3 mech_infantrys moved from Volgograd to Kazakhstan
1 aaGun moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
4 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
1 aaGun moved from Volgograd to Kazakhstan
Place Units - Germans
1 destroyer and 1 submarine placed in 110 Sea Zone
1 fighter placed in Normandy Bordeaux
3 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Russia
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Germans collect 69 PUs (2 lost to blockades); end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : -2.17
British : 0.33
Americans : -0.33
AA fire in Egypt : : -0.17
AA fire in Iraq : : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Kansu to Novosibirsk
Russians take Novosibirsk from Germans
1 artillery and 3 infantry moved from Kansu to Tsinghai
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
1 mech_infantry moved from French Indo China to Siam
1 mech_infantry moved from Yunnan to Siam
2 mech_infantrys moved from Shan State to Malaya
1 mech_infantry moved from Shan State to Malaya
2 fighters and 1 tactical_bomber moved from Shan State to Malaya
2 fighters and 2 tactical_bombers moved from Yunnan to Siam
1 mech_infantry moved from Amur to Jehol
1 mech_infantry moved from Kiangsu to Jehol
1 mech_infantry moved from Kiangsu to Jehol
2 bombers moved from Yunnan to Jehol
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 artillery moved from Yunnan to Burma
1 mech_infantry moved from Shan State to Burma
1 mech_infantry moved from Yunnan to Burma
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Borneo
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 3/8 hits, 3.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Malaya
Japanese attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 2/6 hits, 2.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Siam
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Siam, round 2 : 3/6 hits, 2.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Siam
Japanese win, taking Siam from ANZAC with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Jehol
Japanese attack with 2 bombers and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 3 mech_infantrys in Jehol, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 artillery and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 mech_infantrys in Burma, round 2 : 1/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 37 Sea Zone to Yunnan
2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
1 armour moved from Shan State to Yunnan
2 fighters and 2 tactical_bombers moved from Siam to Yunnan
4 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone
1 artillery moved from Anhwe to Shantung
1 aaGun moved from Anhwe to Kweichow
2 bombers moved from Jehol to Yunnan
1 fighter moved from Yunnan to Kweichow
1 battleship, 2 destroyers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 17 Sea Zone to 21 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Chinese : 1.33
UK_Pacific : -1.67
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 bomber, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
4 bombers moved from Queensland to Burma
4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
5 bombers moved from Queensland to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in Burma
Americans attack with 4 bombers
Japanese defend with 1 artillery and 2 mech_infantrys
Americans roll dice for 4 bombers in Burma, round 2 : 3/4 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 2 mech_infantrys in Burma, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
Americans win with 4 bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 5 bombers and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 5 bombers and 1 fighter in 46 Sea Zone, round 2 : 3/6 hits, 3.83 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 5 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
5 bombers moved from 46 Sea Zone to Dutch New Guinea
1 bomber moved from 43 Sea Zone to Dutch New Guinea
1 fighter moved from Hawaiian Islands to 45 Sea Zone
4 fighters moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from 46 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone
3 bombers moved from Burma to India
1 bomber moved from Burma to India
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 5 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 mech_infantrys moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Alexandria to Egypt
1 armour, 3 infantry and 2 mech_infantrys moved from Tobruk to Alexandria
1 armour and 2 mech_infantrys moved from Alexandria to Egypt
2 infantry moved from Libya to Tobruk
3 infantry moved from Tunisia to Libya
1 armour and 2 mech_infantrys moved from Tunisia to Tobruk
3 infantry moved from Algeria to Tunisia
6 infantry moved from Morocco to Algeria
1 mech_infantry moved from 91 Sea Zone to Morocco
5 infantry moved from 91 Sea Zone to Morocco
2 tactical_bombers moved from 45 Sea Zone to Dutch New Guinea
Place Units - Americans
1 infantry placed in Eastern United States
1 cruiser, 3 destroyers and 1 submarine placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : -1.50
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Chahar to Jehol
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Chahar to Hopei
6 infantry moved from Chahar to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 6 infantry in Jehol, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Chahar
Place Units - Chinese
3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 38 PUs;
British buy 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 bomber, 7 fighters and 2 tactical_bombers moved from Northwest Persia to Kazakhstan
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Caucasus
4 infantry and 6 mech_infantrys moved from Iraq to Northwest Persia
5 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from 98 Sea Zone to Gibraltar
Combat - British
Battle in Caucasus
British attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 2 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery and 3 infantry in Caucasus, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Caucasus
British roll dice for 1 armour, 1 artillery and 3 infantry in Caucasus, round 3 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry and 1 mech_infantry
Battle in Kazakhstan
British attack with 1 bomber, 7 fighters and 2 tactical_bombers
Germans defend with 2 aaGuns, 3 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
AA fire in Kazakhstan : 2/6 hits, 1.00 expected hits
2 fighters owned by the British lost in Kazakhstan
British roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in Kazakhstan, round 2 : 4/8 hits, 4.50 expected hits
Italians roll dice for 2 aaGuns, 3 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 4/9 hits, 4.00 expected hits
2 aaGuns owned by the Germans, 2 mech_infantrys owned by the Germans and 4 fighters owned by the British lost in Kazakhstan
British roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Kazakhstan, round 3 : 1/4 hits, 2.33 expected hits
Italians roll dice for 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 3 : 4/7 hits, 3.33 expected hits
2 tactical_bombers owned by the British, 1 bomber owned by the British, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Kazakhstan
Italians win with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -82
Casualties for British: 1 bomber, 7 fighters and 2 tactical_bombers
Casualties for Germans: 2 aaGuns and 3 mech_infantrys
Non Combat Move - British
Place Units - British
2 artilleries and 1 infantry placed in Iraq
2 armour and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -1.67
British : -1.83
Italians : 0.67
AA fire in Kazakhstan : : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 fighter moved from Volgograd to Novosibirsk
Combat - Italians
Battle in Novosibirsk
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Italians win, taking Novosibirsk from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Novosibirsk to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
Place Units - Italians
1 armour and 1 mech_infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 17 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 airfield, 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
3 fighters moved from Queensland to Dutch New Guinea
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 harbour and 3 mech_infantrys
ANZAC roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 3 mech_infantrys in Malaya, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the ANZAC lost in Malaya
ANZAC roll dice for 2 artilleries in Malaya, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 3 mech_infantrys in Malaya, round 3 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya
ANZAC roll dice for 1 artillery in Malaya, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 mech_infantrys in Malaya, round 4 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Malaya, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 mech_infantrys in Malaya, round 5 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Malaya, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 mech_infantrys in Malaya, round 6 : 1/2 hits, 0.67 expected hits
1 artillery owned by the ANZAC lost in Malaya
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -10
Casualties for ANZAC: 2 artilleries and 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 airfield placed in Dutch New Guinea
1 artillery and 1 mech_infantry placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
ANZAC collect 17 PUs (1 lost to blockades); end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
ANZAC : -2.00
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
2 infantry moved from Tobruk to Alexandria
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 carrier, 1 fighter, 3 infantry, 6 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Buryatia to Sakha
Germans take Sakha from Russians
1 armour and 1 mech_infantry moved from Sakha to Siberia
Germans take Siberia from Russians
1 armour moved from Urals to Tsinghai
1 mech_infantry moved from Kazakhstan to Kansu
Germans take Kansu from Chinese
4 mech_infantrys moved from Volgograd to Tsinghai
1 fighter and 1 tactical_bomber moved from Kazakhstan to Tsinghai
3 fighters and 2 tactical_bombers moved from Volgograd to Tsinghai
3 infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 artillery moved from Volgograd to Caucasus
2 fighters moved from Volgograd to Caucasus
1 bomber, 2 fighters and 2 tactical_bombers moved from Greece to Caucasus
1 armour moved from Kazakhstan to Kansu
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tsinghai
Germans attack with 1 armour, 4 fighters, 4 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 infantry; Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 armour, 4 fighters, 4 mech_infantrys and 3 tactical_bombers in Tsinghai, round 2 : 5/12 hits, 5.17 expected hits
Chinese roll dice for 1 artillery and 4 infantry in Tsinghai, round 2 : 1/5 hits, 1.67 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 armour, 4 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Chinese: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 armour, 1 artillery and 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 4 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 6/13 hits, 5.33 expected hits
British roll dice for 1 armour, 1 artillery and 3 infantry in Caucasus, round 2 : 1/5 hits, 1.83 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British, 3 infantry owned by the British and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 artillery, 1 bomber, 4 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 artillery and 3 infantry
Non Combat Move - Germans
4 fighters and 3 tactical_bombers moved from Tsinghai to Volgograd
2 armour moved from Kazakhstan to Volgograd
2 armour and 1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
2 mech_infantrys moved from Bessarabia to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
1 bomber moved from Caucasus to Southern Italy
4 fighters and 2 tactical_bombers moved from Caucasus to Volgograd
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Northern Italy to Romania
2 mech_infantrys moved from Yugoslavia to Romania
1 mech_infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
2 infantry moved from Greece to Bulgaria
2 mech_infantrys moved from Greece to Romania
3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
Place Units - Germans
1 carrier, 1 submarine and 1 transport placed in 110 Sea Zone
3 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Russia
3 mech_infantrys placed in Novgorod
1 fighter, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
Germans undo move 5.
2 mech_infantrys placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Germans collect 73 PUs (1 lost to blockades); end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : 1.33
British : -0.83
Americans : -0.33
Chinese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 21 Sea Zone to 45 Sea Zone
1 submarine moved from 41 Sea Zone to 45 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 6 destroyers, 6 fighters, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 bombers moved from Yunnan to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 45 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
2 mech_infantrys moved from Malaya to Burma
2 mech_infantrys moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
1 tactical_bomber moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
Scramble in sz 45?
@StuckTojo max scramble