That could be the game I think. Will have a look at it when I come back but I am pretty sure you have me here.
Giallo (Allies+8) vs Simon33 (Axis) BM3
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Russians 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 infantry moved from Belarus to Eastern Poland Purchase Units - Russians Russians buy 6 armour; Remaining resources: 1 PUs; Combat - Russians Battle in Eastern Poland Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Non Combat Move - Russians 2 aaGuns, 2 armour, 4 artilleries, 33 infantry and 2 mech_infantrys moved from Belarus to Bryansk 1 mech_infantry moved from Bryansk to Rostov 6 infantry moved from Novosibirsk to Samara 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 2 infantry moved from Russia to Bryansk 12 artilleries moved from Russia to Bryansk 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Russia to Bryansk Place Units - Russians 6 armour placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Japanese Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units 1 destroyer moved from 38 Sea Zone to 39 Sea Zone 1 battleship moved from 38 Sea Zone to 39 Sea Zone 2 bombers moved from French Indo China to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries, 1 infantry and 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 artillery and 1 infantry moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 artilleries and 2 infantry moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 armour, 5 artilleries and 11 infantry moved from Burma to India Japanese take India from UK_Pacific 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Celebes Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 3.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 39 Sea Zone Japanese attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 3 transports British defend with 1 destroyer Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 3 transports in 39 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Ceylon Battle in India Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Japanese 1 cruiser owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Ceylon from UK_Pacific, taking 42 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma 1 fighter moved from 42 Sea Zone to Java 2 tactical_bombers moved from 42 Sea Zone to Java 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 3 tactical_bombers moved from French Indo China to Hopei 1 infantry moved from Anhwe to Hopei 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Yunnan to Hopei 1 infantry and 1 mech_infantry moved from Burma to India 2 bombers moved from 39 Sea Zone to Burma Place Units - Japanese 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 armour and 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : 0.33 ANZAC : 0.50 Japanese : 0.50
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Scramble Java if you attack.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Americans 1 marine moved from Morocco to 91 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Denmark 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 carrier and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; Combat - Americans Battle in Norway Battle in Denmark Non Combat Move - Americans 2 fighters moved from Gibraltar to Eastern United States 1 destroyer and 1 submarine moved from 91 Sea Zone to 106 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway 3 bombers moved from Gibraltar to Western United States 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Western United States to Hawaiian Islands 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 transport moved from 63 Sea Zone to 26 Sea Zone 1 carrier moved from 63 Sea Zone to 26 Sea Zone 1 destroyer moved from 63 Sea Zone to 55 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Place Units - Americans 1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter placed in Eastern United States 3 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu 15 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Combat Move - British 3 armour moved from Union of South Africa to Belgian Congo 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 1 destroyer moved from 118 Sea Zone to 106 Sea Zone 1 battleship moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 1 fighter moved from United Kingdom to Norway Purchase Units - British British buy 2 artilleries, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat - British Non Combat Move - British 3 aaGuns, 3 artilleries and 12 infantry moved from West India to Eastern Persia 4 mech_infantrys moved from Eastern Persia to Iraq 2 fighters moved from Iraq to Persia 1 cruiser, 1 destroyer and 2 transports moved from 81 Sea Zone to 80 Sea Zone 3 mech_infantrys moved from Persia to Iraq 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway 2 fighters moved from Persia to 80 Sea Zone Place Units - British 1 carrier placed in 80 Sea Zone 2 artilleries placed in Persia 1 destroyer placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4 British collect 31 PUs (2 lost to blockades); end with 31 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese : -1,00 Japanese : -1,00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Italians 1 armour moved from Bessarabia to Rostov 1 armour moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Trans-Jordan to Egypt 2 fighters and 4 infantry moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Egypt to Rostov 1 armour moved from Egypt to Anglo Egyptian Sudan Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 armour, 2 fighters and 4 infantry British defend with 4 mech_infantrys; Americans defend with 1 infantry Italians roll dice for 1 armour, 2 fighters and 4 infantry in Anglo Egyptian Sudan, round 2 : 3/7 hits, 2.17 expected hits British roll dice for 1 infantry and 4 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.67 expected hits 2 mech_infantrys owned by the British, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 armour, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 3 : 2/5 hits, 1.83 expected hits British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 3 infantry Casualties for Americans: 1 infantry Casualties for British: 4 mech_infantrys Battle in Rostov Italians attack with 1 armour and 1 bomber Russians defend with 1 mech_infantry Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov Italians win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Rostov to Bessarabia 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 submarine moved from 98 Sea Zone to 95 Sea Zone 2 infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Egypt to Tobruk 2 fighters moved from Southern Italy to Egypt 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 1 destroyer placed in 97 Sea Zone 4 infantry placed in Northern Italy 1 artillery and 2 infantry placed in Egypt Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : 0.67 Russians : 0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - ANZAC 1 artillery and 4 infantry moved from Queensland to New South Wales 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 3 fighters moved from Western Australia to New South Wales Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 2 PUs; Non Combat Move - ANZAC 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 2 artilleries and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French 1 destroyer moved from 110 Sea Zone to 125 Sea Zone Combat - French Battle in 125 Sea Zone French attack with 1 destroyer Germans defend with 1 submarine French roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone French win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Germans : -0,17 French : 0,67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 1 armour moved from Ukraine to Volgograd Germans take Rostov from Russians Germans take Volgograd from Russians 1 armour moved from Ukraine to Caucasus Germans take Caucasus from Russians 6 artilleries and 9 infantry moved from Vyborg to Novgorod 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 mech_infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 mech_infantry moved from 113 Sea Zone to Denmark 1 fighter moved from Western Germany to Denmark 1 bomber moved from Bessarabia to Denmark 1 armour and 7 mech_infantrys moved from Bessarabia to Eastern Poland 2 bombers moved from Bessarabia to Eastern Poland Purchase Units - Germans Germans buy 3 artilleries, 2 fighters, 4 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in Denmark Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Americans defend with 1 marine Germans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 marine in Denmark, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 marine owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Americans: 1 marine Battle in Novgorod Germans attack with 6 artilleries and 9 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 6 artilleries and 9 infantry in Novgorod, round 2 : 7/15 hits, 4.50 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 6 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 armour, 2 bombers and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 2 bombers and 7 mech_infantrys in Eastern Poland, round 2 : 1/10 hits, 3.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour, 2 bombers and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Eastern Poland to Southern Italy 1 infantry moved from Ukraine to Rostov 4 armour and 6 mech_infantrys moved from Ukraine to Caucasus 1 aaGun, 5 artilleries and 23 infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Southern Italy to Western Germany 2 mech_infantrys moved from Southern Italy to Western Germany 1 bomber and 1 fighter moved from Denmark to Western Germany 1 armour and 7 mech_infantrys moved from Poland to Bessarabia 2 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 artilleries placed in France 2 fighters, 4 infantry and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6 Germans collect 52 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 0.33 Americans : 0.67 Russians : -0.67
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I think the G2 DOW experiment isn’t working.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Rostov 3 infantry moved from Samara to Volgograd 2 armour and 2 mech_infantrys moved from Bryansk to Volgograd 6 armour and 5 mech_infantrys moved from Russia to Volgograd 1 infantry moved from Bryansk to Rostov 2 fighters and 1 tactical_bomber moved from Russia to Rostov 2 fighters moved from Russia to Rostov Purchase Units - Russians Russians buy 3 armour, 1 artillery and 4 mech_infantrys; Remaining resources: 1 PUs; Combat - Russians Battle in Volgograd Russians attack with 8 armour, 3 infantry and 7 mech_infantrys Germans defend with 1 armour and 1 factory_minor Russians roll dice for 8 armour, 3 infantry and 7 mech_infantrys in Volgograd, round 2 : 5/18 hits, 5,67 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 8 armour, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Rostov Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 6/7 hits, 3,00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Rostov to Russia 2 aaGuns and 12 infantry moved from Novosibirsk to Samara 1 infantry moved from Samara to Volgograd Place Units - Russians 3 armour, 1 artillery and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Belarus: 2 aaGuns, 16 artilleries and 31 infantry EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns, 16 artilleries and 31 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber EDIT: Adding units owned by Russians to Belarus: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,17 Russians : 2,33
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@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
I think the G2 DOW experiment isn’t working.
Germany is in bad condition
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 submarine moved from 121 Sea Zone to 120 Sea Zone 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery and 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Hopei to Chahar 1 mech_infantry moved from Hunan to Chahar 1 mech_infantry moved from Kiangsu to Chahar 1 fighter and 1 tactical_bomber moved from Hopei to Chahar 1 marine moved from Ceylon to 39 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Northern Territory 1 armour, 2 artilleries and 3 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 2 artilleries and 2 infantry moved from 55 Sea Zone to Northern Territory 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Western Australia Battle in 55 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 55 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win, taking Western Australia from ANZAC with 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Northern Territory Battle in Chahar Japanese attack with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 2/7 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Northern Territory from ANZAC, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hopei to Kweichow 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Chahar to Hopei 1 fighter and 2 tactical_bombers moved from Hopei to French Indo China 1 artillery and 2 infantry moved from French Indo China to Shan State 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 1 carrier moved from 42 Sea Zone to 56 Sea Zone 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 cruiser moved from 39 Sea Zone to 55 Sea Zone 1 destroyer moved from 39 Sea Zone to 56 Sea Zone 1 submarine moved from 42 Sea Zone to 56 Sea Zone 1 carrier moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 2 tactical_bombers moved from Java to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to Java 1 artillery and 1 infantry moved from India to Burma Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in India 1 artillery and 1 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 2 artilleries and 1 infantry placed in Kiangsu 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : -0.33 Japanese : -2.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 submarine moved from 121 Sea Zone to 120 Sea Zone 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery and 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Hopei to Chahar 1 mech_infantry moved from Hunan to Chahar 1 mech_infantry moved from Kiangsu to Chahar 1 fighter and 1 tactical_bomber moved from Hopei to Chahar 1 marine moved from Ceylon to 39 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Northern Territory 1 armour, 2 artilleries and 3 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 2 artilleries and 2 infantry moved from 55 Sea Zone to Northern Territory 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Western Australia Battle in 55 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 55 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win, taking Western Australia from ANZAC with 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Northern Territory Battle in Chahar Japanese attack with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 2/7 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Northern Territory from ANZAC, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hopei to Kweichow 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Chahar to Hopei 1 fighter and 2 tactical_bombers moved from Hopei to French Indo China 1 artillery and 2 infantry moved from French Indo China to Shan State 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 1 carrier moved from 42 Sea Zone to 56 Sea Zone 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 cruiser moved from 39 Sea Zone to 55 Sea Zone 1 destroyer moved from 39 Sea Zone to 56 Sea Zone 1 submarine moved from 42 Sea Zone to 56 Sea Zone 1 carrier moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 2 tactical_bombers moved from Java to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to Java 1 artillery and 1 infantry moved from India to Burma Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in India 1 artillery and 1 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 2 artilleries and 1 infantry placed in Kiangsu 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Burma: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.67 Chinese : -0.33 Japanese : -2.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Americans 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway 1 destroyer and 1 submarine moved from 106 Sea Zone to 120 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium Purchase Units - Americans Americans buy 1 destroyer, 1 factory_minor, 5 fighters and 1 harbour; Remaining resources: 1 PUs; Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 120 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 120 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 120 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 120 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from Eastern United States to 29 Sea Zone 2 carriers moved from 26 Sea Zone to 29 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 29 Sea Zone 3 bombers moved from Western United States to Line Islands 3 fighters moved from Western United States to 29 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 29 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 2 aaGuns moved from Central United States to Western United States 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 64 Sea Zone 2 artilleries and 2 infantry moved from 64 Sea Zone to Southeast Mexico 2 fighters moved from Hawaiian Islands to New Zealand Place Units - Americans 1 harbour placed in Line Islands 5 fighters placed in Western United States 1 destroyer placed in 10 Sea Zone 1 factory_minor placed in Norway Turn Complete - Americans Americans collect 66 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Combat Move - Chinese 1 fighter and 16 infantry moved from Kansu to Shensi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Combat Move - British 1 fighter moved from Norway to 110 Sea Zone 1 battleship moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 3 armour moved from Belgian Congo to Rhodesia 6 mech_infantrys moved from Iraq to Persia 2 infantry moved from Eastern Persia to Persia 3 artilleries moved from Persia to Eastern Persia 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 destroyer moved from 106 Sea Zone to 64 Sea Zone 2 fighters moved from 80 Sea Zone to Persia 1 tactical_bomber moved from Persia to 80 Sea Zone Purchase Units - British British buy 4 armour and 1 mech_infantry; Remaining resources: 3 PUs; Combat - British Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Americans to United Kingdom: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 105 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 transports moved from 112 Sea Zone to 110 Sea Zone Place Units - British 3 armour placed in Persia 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33 Americans : -0,67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Italians 1 bomber moved from Bessarabia to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 4 fighters and 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from Americans Purchase Units - Italians Italians buy 1 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 93 Sea Zone Italians attack with 1 destroyer and 1 submarine Russians defend with 1 submarine Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Trans-Jordan Italians attack with 4 fighters and 1 infantry British defend with 1 mech_infantry Italians roll dice for 4 fighters and 1 infantry in Trans-Jordan, round 2 : 3/5 hits, 2.17 expected hits British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win with 4 fighters remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Holland Belgium to Western Germany 3 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Yugoslavia to Eastern Poland 4 fighters moved from Trans-Jordan to Egypt Place Units - Italians 1 transport placed in 97 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Egypt 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 1.67 British : 0.67 Americans : -0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Italians 1 bomber moved from Bessarabia to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 4 fighters and 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from Americans Purchase Units - Italians Italians buy 1 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 93 Sea Zone Italians attack with 1 destroyer and 1 submarine Russians defend with 1 submarine Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Trans-Jordan Italians attack with 4 fighters and 1 infantry British defend with 1 mech_infantry Italians roll dice for 4 fighters and 1 infantry in Trans-Jordan, round 2 : 3/5 hits, 2.17 expected hits British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win with 4 fighters remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Holland Belgium to Western Germany 3 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Yugoslavia to Eastern Poland 4 fighters moved from Trans-Jordan to Egypt Place Units - Italians 1 transport placed in 97 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Egypt 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Removing units owned by Italians from Egypt: 1 artillery EDIT: Adding units owned by Italians to Egypt: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.67 British : 0.67 Americans : -0.33
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@Giallo said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
I think the G2 DOW experiment isn’t working.
Germany is in bad condition
But I don’t think you have enough USN in the Pacific.
Wrote that before USA moved. You might give Japan some trouble. We’ll soon see if it’s enough.
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - ANZAC 1 destroyer moved from 63 Sea Zone to 61 Sea Zone 1 submarine moved from 63 Sea Zone to 29 Sea Zone Purchase Units - ANZAC ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Non Combat Move - ANZAC Place Units - ANZAC 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Combat Move - French 1 destroyer moved from 125 Sea Zone to 110 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 2 infantry moved from France to Normandy Bordeaux 1 armour moved from Caucasus to Sikang Germans take Kazakhstan from Russians 7 artilleries and 1 infantry moved from France to Normandy Bordeaux 4 mech_infantrys moved from Western Germany to Normandy Bordeaux 3 mech_infantrys moved from Western Germany to Normandy Bordeaux Purchase Units - Germans Germans buy 2 artilleries, 3 fighters, 8 infantry and 1 transport; Remaining resources: 1 PUs; Combat - Germans Battle in Finland Battle in Normandy Bordeaux Germans attack with 7 artilleries, 3 infantry and 7 mech_infantrys Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 7 artilleries, 3 infantry and 7 mech_infantrys in Normandy Bordeaux, round 2 : 4/17 hits, 5.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Finland from Americans, taking Normandy Bordeaux from Americans with 7 artilleries, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 6 artilleries and 9 infantry moved from Novgorod to Vyborg 1 aaGun, 1 armour, 5 artilleries, 23 infantry and 7 mech_infantrys moved from Bessarabia to Eastern Poland 1 fighter moved from Southern Italy to Eastern Poland 3 fighters moved from Western Germany to Eastern Poland 1 mech_infantry moved from Caucasus to Kazakhstan 4 armour and 5 mech_infantrys moved from Caucasus to Sikang 1 aaGun, 1 infantry and 8 mech_infantrys moved from Western Germany to Denmark Place Units - Germans 2 artilleries and 2 infantry placed in Germany 1 transport placed in 113 Sea Zone 3 fighters and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -1.17 Americans : -0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 1 infantry moved from Volgograd to Kazakhstan 8 armour and 7 mech_infantrys moved from Volgograd to Kazakhstan 3 armour and 4 mech_infantrys moved from Russia to Kazakhstan 1 tactical_bomber moved from Belarus to 115 Sea Zone Purchase Units - Russians Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in 115 Sea Zone Russians attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 115 Sea Zone Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Kazakhstan Russians attack with 11 armour, 1 infantry and 11 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 11 armour, 1 infantry and 11 mech_infantrys in Kazakhstan, round 2 : 10/23 hits, 7,50 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 11 armour, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Editing Political Relationship for Russians and Japanese from Neutrality to War EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 infantry moved from Volgograd to Tambov 1 aaGun moved from Samara to Kazakhstan 1 aaGun and 14 infantry moved from Samara to Russia 1 tactical_bomber moved from 115 Sea Zone to Norway 2 aaGuns, 16 artilleries and 28 infantry moved from Belarus to Bryansk 2 aaGuns and 1 artillery moved from Russia to Bryansk Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 4 fighters EDIT: Adding units owned by Russians to Shensi: 4 fighters EDIT: Turning off Edit Mode 1 artillery and 9 infantry placed in Russia 1 armour and 1 infantry placed in Volgograd Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters could not land in Shensi and were removed Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Shensi: 4 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 Russians : 2,50
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Japanese 1 unit repaired. 1 armour moved from Western Australia to Northern Territory Japanese take South Australia from ANZAC 1 fighter, 1 submarine and 1 tactical_bomber moved from 56 Sea Zone to 61 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 61 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Java to 54 Sea Zone 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone 1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 marine moved from Northern Territory to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 9 infantry and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Dutch New Guinea Battle in Solomon Islands Battle in 54 Sea Zone Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 1/6 hits, 3.67 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win, taking Dutch New Guinea from Dutch, taking Solomon Islands from ANZAC with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 61 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 61 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 4 fighters could not land in Shensi and were removed 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Sikang 1 mech_infantry moved from India to Yunnan 1 infantry moved from Kweichow to Szechwan 1 artillery and 1 infantry moved from Anhwe to Kweichow 1 aaGun, 1 fighter, 5 infantry and 1 tactical_bomber moved from Hopei to Kweichow 1 infantry moved from Chahar to Hopei 3 mech_infantrys moved from Chahar to Kweichow 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Japan to Kweichow 2 bombers moved from 54 Sea Zone to Java 1 battleship moved from 55 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone 2 artilleries and 2 infantry moved from 55 Sea Zone to Northern Territory 2 fighters and 2 tactical_bombers moved from 61 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 33 Sea Zone to 55 Sea Zone 1 infantry moved from Western Australia to Northern Territory 2 transports moved from 55 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from Burma to Shan State 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 carrier and 2 destroyers moved from 56 Sea Zone to 55 Sea Zone Place Units - Japanese 2 carriers and 2 transports placed in 6 Sea Zone 1 infantry placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in India 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 69 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans : -0.33 ANZAC : 0.67 Japanese : -2.00