@FlyingBadger said in L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1:
Scotland to 114? No
UK to 113? NO
France to Normandy? YES
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 armour moved from Kweichow to Jehol
2 fighters moved from Belarus to Urals
1 mech_infantry moved from Archangel to Urals
1 infantry moved from Finland to Norway
Germans take Norway from Americans
Purchase Units - Germans
Germans buy 2 artilleries, 9 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in Urals
Germans attack with 2 fighters and 1 mech_infantry
Russians defend with 1 tactical_bomber
Germans roll dice for 2 fighters and 1 mech_infantry in Urals, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 tactical_bomber in Urals, round 2 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 tactical_bomber
Non Combat Move - Germans
2 fighters moved from Urals to Nenetsia
1 armour moved from Belarus to Nenetsia
1 aaGun, 1 armour, 5 artilleries, 2 fighters, 21 infantry and 15 mech_infantrys moved from Belarus to Novgorod
6 artilleries and 8 infantry moved from Finland to Norway
1 artillery and 1 infantry moved from Poland to Baltic States
1 infantry moved from Baltic States to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
1 infantry and 10 mech_infantrys moved from Western Germany to Denmark
1 infantry moved from Western Ukraine to Bessarabia
14 mech_infantrys moved from Germany to Baltic States
7 infantry moved from Germany to Poland
Place Units - Germans
1 transport placed in 93 Sea Zone
2 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in Novgorod
3 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 0.83
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 armour moved from Kweichow to Jehol
2 fighters moved from Belarus to Urals
1 mech_infantry moved from Archangel to Urals
1 infantry moved from Finland to Norway
Germans take Norway from Americans
Purchase Units - Germans
Germans buy 2 artilleries, 9 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in Urals
Germans attack with 2 fighters and 1 mech_infantry
Russians defend with 1 tactical_bomber
Germans roll dice for 2 fighters and 1 mech_infantry in Urals, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 tactical_bomber in Urals, round 2 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 tactical_bomber
Non Combat Move - Germans
2 fighters moved from Urals to Nenetsia
1 armour moved from Belarus to Nenetsia
1 aaGun, 1 armour, 5 artilleries, 2 fighters, 21 infantry and 15 mech_infantrys moved from Belarus to Novgorod
6 artilleries and 8 infantry moved from Finland to Norway
1 artillery and 1 infantry moved from Poland to Baltic States
1 infantry moved from Baltic States to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
1 infantry and 10 mech_infantrys moved from Western Germany to Denmark
1 infantry moved from Western Ukraine to Bessarabia
14 mech_infantrys moved from Germany to Baltic States
7 infantry moved from Germany to Poland
Place Units - Germans
1 transport placed in 93 Sea Zone
2 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in Novgorod
3 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Denmark: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.83
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Russians
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
Purchase Units - Russians
Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
1 aaGun and 1 infantry moved from Novosibirsk to Kansu
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
9 armour and 9 mech_infantrys moved from Eastern Persia to Kazakhstan
3 fighters moved from Eastern Persia to India
1 fighter moved from Eastern Persia to Russia
1 artillery and 25 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Rostov
2 infantry moved from Rostov to Ukraine
Place Units - Russians
7 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Japanese
1 armour moved from Northern Territory to Queensland
Japanese take South Australia from ANZAC
Japanese take Queensland from ANZAC
1 bomber and 5 fighters moved from Northern Territory to 49 Sea Zone
4 tactical_bombers moved from 55 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 49 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 49 Sea Zone
1 bomber and 2 tactical_bombers moved from Java to 49 Sea Zone
2 battleships moved from 55 Sea Zone to 54 Sea Zone
4 destroyers moved from 55 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter moved from Java to 46 Sea Zone
1 submarine moved from 55 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 16 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Soviet Far East
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win, taking Soviet Far East from Russians with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 2 battleships and 4 destroyers
British defend with 1 destroyer
Japanese roll dice for 2 battleships and 4 destroyers in 54 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits
British roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships and 4 destroyers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 49 Sea Zone
Japanese attack with 2 bombers, 8 fighters and 8 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 6 fighters, 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Japanese roll dice for 2 bombers, 8 fighters and 8 tactical_bombers in 49 Sea Zone, round 2 : 13/18 hits, 10.67 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 3 carriers, 6 fighters and 2 transports in 49 Sea Zone, round 2 : 4/10 hits, 5.67 expected hits
4 fighters owned by the Japanese, 3 carriers owned by the Americans and 6 fighters owned by the Americans lost in 49 Sea Zone
Japanese roll dice for 2 bombers, 4 fighters and 8 tactical_bombers in 49 Sea Zone, round 3 : 6/14 hits, 8.00 expected hits
Americans roll dice for 1 battleship and 2 transports in 49 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 49 Sea Zone
Japanese win with 2 bombers, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is 91
Casualties for Japanese: 4 fighters and 1 tactical_bomber
Casualties for Americans: 1 battleship, 3 carriers, 6 fighters and 2 transports
Non Combat Move - Japanese
3 fighters moved from Japan to Philippines
2 artilleries, 2 carriers, 2 infantry and 2 transports moved from 35 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
8 artilleries and 8 infantry moved from Northern Territory to Queensland
4 transports moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to New Britain
4 fighters and 6 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone
2 bombers moved from 49 Sea Zone to Caroline Islands
1 fighter moved from 46 Sea Zone to Caroline Islands
5 artilleries and 14 infantry moved from Burma to Yunnan
1 aaGun, 1 artillery and 5 infantry moved from Shensi to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Chahar
2 artilleries moved from Kweichow to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
2 artilleries and 1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 carrier and 2 fighters moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 cruiser moved from 55 Sea Zone to 46 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
3 carriers, 1 destroyer and 1 submarine moved from 55 Sea Zone to 54 Sea Zone
Place Units - Japanese
1 armour, 2 fighters, 3 infantry and 4 mech_infantrys placed in Japan
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 69 PUs; end with 85 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : -1.67
Japanese : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
6 bombers moved from Hawaiian Islands to 5 Sea Zone
2 bombers moved from Western United States to 5 Sea Zone
Purchase Units - Americans
Americans buy 1 destroyer and 7 fighters; Remaining resources: 0 PUs;
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 8 bombers
Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 8 bombers in 5 Sea Zone, round 2 : 4/8 hits, 5,33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 5 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 3 bombers owned by the Americans lost in 5 Sea Zone
Americans roll dice for 5 bombers in 5 Sea Zone, round 3 : 4/5 hits, 3,33 expected hits
Japanese roll dice for 1 fighter and 1 transport in 5 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 5 bombers remaining. Battle score for attacker is 15
Casualties for Americans: 3 bombers
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Non Combat Move - Americans
5 bombers moved from 5 Sea Zone to Buryatia
1 aaGun moved from Line Islands to 29 Sea Zone
1 aaGun and 1 transport moved from 29 Sea Zone to 10 Sea Zone
1 aaGun moved from 10 Sea Zone to Western United States
1 submarine moved from 49 Sea Zone to 26 Sea Zone
1 destroyer moved from 29 Sea Zone to 49 Sea Zone
1 destroyer moved from 29 Sea Zone to 10 Sea Zone
1 aaGun and 1 infantry moved from New Zealand to 63 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 fighter moved from New South Wales to 62 Sea Zone
1 aaGun and 1 infantry moved from 62 Sea Zone to New South Wales
1 fighter moved from 62 Sea Zone to New South Wales
1 armour, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 6 fighters, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
1 destroyer and 1 submarine moved from 108 Sea Zone to 91 Sea Zone
Place Units - Americans
1 destroyer placed in 10 Sea Zone
7 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Shensi
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
2 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat - British
Battle in Sumatra
Battle in Ceylon
Non Combat Move - British
1 carrier, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 39 Sea Zone
2 fighters moved from 79 Sea Zone to 39 Sea Zone
3 armour moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Persia to Iraq
1 armour, 1 artillery, 1 battleship, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to Gibraltar
Place Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
3 armour placed in Persia
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans : -0,67
Chinese : 0,33
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Italians
3 fighters and 1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Southern Italy to Belarus
1 mech_infantry moved from Romania to Belarus
1 mech_infantry moved from Nenetsia to Evenkiyskiy
Italians take Evenkiyskiy from Russians
Purchase Units - Italians
Italians buy 1 carrier and 4 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Trans-Jordan
Italians attack with 3 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Belarus
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Belarus
retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Novgorod
2 fighters moved from Trans-Jordan to Egypt
1 destroyer and 1 submarine moved from 96 Sea Zone to 98 Sea Zone
5 infantry moved from France to Normandy Bordeaux
10 infantry moved from Northern Italy to Western Germany
1 infantry moved from Romania to Eastern Poland
1 fighter moved from Trans-Jordan to Egypt
Place Units - Italians
1 carrier placed in 97 Sea Zone
3 infantry placed in Egypt
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -1.50
British : 0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - ANZAC
1 armour moved from New South Wales to South Australia
ANZAC take South Australia from Japanese
1 armour moved from South Australia to New South Wales
1 submarine moved from 63 Sea Zone to 26 Sea Zone
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 artilleries and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 6 PUs; end with 6 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs
Combat Move - French
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Jehol to Amur
Germans take Amur from Russians
1 mech_infantry moved from Urals to Yenisey
Germans take Yenisey from Russians
2 fighters and 1 infantry moved from Novgorod to Belarus
EDIT: 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Nenetsia to Belarus
Purchase Units - Germans
Germans buy 3 artilleries, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Belarus
Germans attack with 4 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 4 fighters and 1 infantry in Belarus, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour moved from Nenetsia to Novgorod
1 armour moved from Novgorod to Eastern Poland
7 infantry moved from Poland to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
1 artillery, 1 infantry and 13 mech_infantrys moved from Baltic States to Novgorod
2 fighters moved from Belarus to Western Germany
2 fighters moved from Belarus to Novgorod
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Western Germany to Denmark
5 mech_infantrys moved from Denmark to Germany
4 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Southern France to Northern Italy
1 transport moved from 93 Sea Zone to 97 Sea Zone
3 artilleries and 3 infantry moved from Normandy Bordeaux to France
Place Units - Germans
3 artilleries placed in Novgorod
3 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
3 infantry placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -0.17
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Russians
1 armour, 19 artilleries and 62 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Russia to Belarus
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Rostov to Bryansk
5 infantry moved from Ukraine to Bryansk
1 fighter moved from Russia to Belarus
Purchase Units - Russians
Russians buy 3 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat - Russians
Non Combat Move - Russians
4 aaGuns moved from Bryansk to Belarus
1 aaGun and 7 infantry moved from Russia to Bryansk
9 armour and 9 mech_infantrys moved from Kazakhstan to Russia
1 aaGun and 1 infantry moved from Kansu to Tsinghai
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
3 fighters moved from India to Trans-Jordan
Place Units - Russians
3 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from India: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Eastern Persia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Japanese
2 artilleries and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 46 Sea Zone to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Solomon Islands
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Queensland
1 battleship moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Soviet Far East to Sakha
Japanese take Siberia from Russians
Japanese take Sakha from Russians
2 artilleries and 5 infantry moved from Suiyuyan to Shensi
2 artilleries moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 armour moved from Burma to Shan State
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 63 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to New Zealand
1 marine moved from Queensland to 54 Sea Zone
1 battleship and 1 marine moved from 54 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 1 destroyer, 3 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 62 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 62 Sea Zone
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 62 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New Zealand
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 harbour and 1 infantry; Americans defend with 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in New Zealand, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in New Zealand, round 2 : 3/6 hits, 2.83 expected hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Americans lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 49 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Solomon Islands
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Solomon Islands, round 2 : 4/5 hits, 2.17 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Solomon Islands
Japanese win, taking Solomon Islands from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 4 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries and 6 infantry in Shensi, round 2 : 2/10 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Suiyuyan to Shensi
1 infantry moved from Anhwe to Hopei
4 artilleries, 10 infantry and 2 mech_infantrys moved from Yunnan to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kweichow to Yunnan
1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from New Zealand to 63 Sea Zone
2 carriers moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from Solomon Islands to 49 Sea Zone
1 carrier moved from 54 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from New Britain to 42 Sea Zone
1 fighter moved from Caroline Islands to Java
2 fighters moved from Japan to Amur
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Soviet Far East to Siberia
3 fighters moved from Philippines to Amur
4 transports moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
2 carriers, 1 destroyer and 3 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Java
Place Units - Japanese
1 destroyer placed in 19 Sea Zone
3 fighters placed in Japan
1 armour and 2 infantry placed in Queensland
1 artillery and 1 mech_infantry placed in Kiangsu
3 artilleries placed in French Indo China
2 artilleries and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : -0.33
Chinese : -0.33
Japanese : 1.50
Made a frustrating boo boo there. Needed to buy a CV and 1-2 more planes to defend SZ6. Too many troops on Tokyo now. Also didn’t have enough planes for everything I wanted to do.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Americans
5 bombers moved from Buryatia to Midway
7 fighters moved from Western United States to Hawaiian Islands
3 bombers moved from New South Wales to 26 Sea Zone
3 bombers moved from 26 Sea Zone to Hawaiian Islands
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 5 PUs;
Combat - Americans
Non Combat Move - Americans
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 battleship, 4 carriers, 1 cruiser and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 submarine moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
7 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
2 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Move - British
3 armour, 2 fighters and 1 tactical_bomber moved from Iraq to Egypt
4 armour and 4 mech_infantrys moved from Belgian Congo to Egypt
British take Anglo Egyptian Sudan from Italians
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
UK_Pacific take 39 Sea Zone from Japanese
Purchase Units - British
British buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Borneo
Battle in Egypt
British attack with 7 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Italians defend with 2 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
British roll dice for 7 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 5/14 hits, 5,83 expected hits
Italians roll dice for 2 armour, 2 artilleries, 3 fighters, 8 infantry and 1 mech_infantry in Egypt, round 2 : 8/16 hits, 6,67 expected hits
4 mech_infantrys owned by the British, 5 infantry owned by the Italians and 4 armour owned by the British lost in Egypt
British roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 2/6 hits, 3,17 expected hits
Italians roll dice for 2 armour, 2 artilleries, 3 fighters, 3 infantry and 1 mech_infantry in Egypt, round 3 : 3/11 hits, 5,00 expected hits
2 infantry owned by the Italians and 3 armour owned by the British lost in Egypt
retreated to Egypt
Italians win, taking Borneo from Japanese with 2 armour, 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -37
Casualties for British: 7 armour and 4 mech_infantrys
Casualties for Italians: 7 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
3 armour moved from Persia to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from 92 Sea Zone to Trans-Jordan
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
2 fighters moved from 39 Sea Zone to India
1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
Place Units - British
3 fighters placed in United Kingdom
1 artillery and 1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
2 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 2 armour and 1 infantry
Combat Hit Differential Summary :
British : -2,00
Italians : -0,67
Chinese : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Italians
3 fighters and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Novgorod to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Evenkiyskiy to Timguska
Italians take Timguska from Russians
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 3 fighters and 1 infantry
British defend with 2 mech_infantrys
Italians roll dice for 3 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Bessarabia
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bessarabia to Southern Italy
1 fighter moved from Southern Italy to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
3 fighters moved from Anglo Egyptian Sudan to Egypt
Place Units - Italians
1 fighter placed in 97 Sea Zone
3 infantry placed in Southern Italy
3 infantry placed in Egypt
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : -0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - ANZAC
1 armour moved from New South Wales to South Australia
ANZAC take South Australia from Japanese
1 armour moved from South Australia to New South Wales
1 submarine moved from 26 Sea Zone to 10 Sea Zone
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6,4,4
ANZAC collect 4 PUs; end with 4 PUs
Combat Move - French
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
You didn’t attack Queensland? Thought you would surely do so.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
1 armour moved from Amur to Yakut S.S.R.
Germans take Buryatia from Russians
Germans take Yakut S.S.R. from Russians
8 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
3 bombers moved from Western Germany to Archangel
1 infantry moved from Novgorod to Archangel
2 fighters moved from Novgorod to Archangel
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Archangel
Germans attack with 3 bombers, 2 fighters and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 3 bombers, 2 fighters and 1 infantry in Archangel, round 2 : 3/6 hits, 3.17 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 artillery and 1 infantry moved from Norway to 113 Sea Zone
5 artilleries and 9 infantry moved from Norway to Finland
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
7 mech_infantrys moved from Denmark to Germany
6 infantry moved from Denmark to Western Germany
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from Western Germany to Egypt
3 fighters moved from Western Germany to Southern Italy
3 artilleries moved from France to Western Germany
3 infantry moved from Western Germany to Germany
11 mech_infantrys moved from Germany to Romania
4 mech_infantrys moved from Poland to Novgorod
3 bombers and 2 fighters moved from Archangel to Novgorod
4 artilleries and 5 infantry moved from Normandy Bordeaux to Southern France
3 infantry moved from France to Western Germany
1 mech_infantry moved from Yenisey to Timguska
1 mech_infantry moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Bessarabia
Place Units - Germans
3 artilleries placed in Novgorod
2 artilleries and 5 infantry placed in Germany
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -0.17
Russians : -0.33
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
You didn’t attack Queensland? Thought you would surely do so.
My bet, I didn’t even calculated it. But I see I had 76%…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Belarus to Archangel
1 fighter moved from Belarus to Archangel
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Belarus
14 infantry moved from Bryansk to Belarus
1 fighter moved from Trans-Jordan to 98 Sea Zone
Purchase Units - Russians
Russians buy 8 artilleries; Remaining resources: 0 PUs;
Combat - Russians
Battle in 98 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 98 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from 98 Sea Zone to Persia
2 fighters moved from Trans-Jordan to Persia
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
1 aaGun and 1 infantry moved from Tsinghai to Kansu
1 aaGun moved from Bryansk to Belarus
12 armour and 13 mech_infantrys moved from Russia to Bryansk
1 fighter moved from Archangel to Russia
Place Units - Russians
8 artilleries placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 armour, 5 artilleries, 12 infantry and 2 mech_infantrys moved from Shan State to Burma
Japanese take Burma from UK_Pacific
4 artilleries, 7 infantry and 4 mech_infantrys moved from Yunnan to Burma
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
4 artilleries and 5 infantry moved from Shensi to Kansu
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kansu
Japanese attack with 4 artilleries and 6 infantry
Chinese defend with 1 fighter and 3 infantry; Russians defend with 1 aaGun and 1 infantry
Japanese roll dice for 4 artilleries and 6 infantry in Kansu, round 2 : 1/10 hits, 3.00 expected hits
Chinese roll dice for 1 aaGun, 1 fighter and 4 infantry in Kansu, round 2 : 1/5 hits, 2.00 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Kansu
Japanese roll dice for 4 artilleries and 5 infantry in Kansu, round 3 : 3/9 hits, 2.83 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 3 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 4 artilleries and 3 infantry in Kansu, round 4 : 1/7 hits, 2.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Japanese roll dice for 4 artilleries and 2 infantry in Kansu, round 5 : 1/6 hits, 2.00 expected hits
Chinese roll dice for 1 fighter in Kansu, round 5 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 4 artilleries and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 5 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Casualties for Chinese: 1 fighter and 3 infantry
Battle in 36 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 36 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of South Australia from ANZAC to Japanese
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 42 Sea Zone to 43 Sea Zone
1 carrier, 1 destroyer and 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 63 Sea Zone to 45 Sea Zone
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 artilleries and 1 infantry moved from 54 Sea Zone to Queensland
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Japan to Caroline Islands
5 fighters moved from Amur to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 armour moved from Sakha to Manchuria
1 infantry moved from Siberia to Amur
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 aaGun moved from Shensi to Kweichow
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 artillery moved from Kiangsu to Anhwe
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
3 transports moved from 20 Sea Zone to 6 Sea Zone
3 infantry and 3 mech_infantrys moved from Japan to 6 Sea Zone
3 infantry and 3 mech_infantrys moved from 6 Sea Zone to Korea
3 artilleries moved from French Indo China to Yunnan
3 fighters moved from 63 Sea Zone to Queensland
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 fighter and 1 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Queensland
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
British : 0.67
Chinese : -0.67
Japanese : -3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
5 bombers moved from Midway to New South Wales
3 bombers moved from Hawaiian Islands to New South Wales
7 fighters moved from Western United States to Hawaiian Islands
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 0 PUs;
Combat - Americans
Battle in Crete
Non Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Gibraltar to Trans-Jordan
1 transport moved from 92 Sea Zone to 89 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
Place Units - Americans
8 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese retreated to Sikang
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Combat Move - British
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
Purchase Units - British
British buy 1 airfield, 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 2 fighters and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery and 1 infantry moved from Persia to Iraq
2 infantry moved from Gibraltar to 92 Sea Zone
1 armour and 1 artillery moved from Algeria to 92 Sea Zone
2 infantry moved from Algeria to Tunisia
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to Trans-Jordan
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Iraq to India
4 fighters moved from United Kingdom to Gibraltar
2 armour moved from Belgian Congo to Anglo Egyptian Sudan
Place Units - British
1 airfield placed in Trans-Jordan
1 armour, 1 fighter and 1 infantry placed in Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6,1,1,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4,3,6
UK_Pacific collect 6 PUs (7 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Combat Hit Differential Summary :
British : -0,17
Italians : -0,33
Chinese : -0,33
Japanese : -0,67