Farmboy (Axis) vs Giallo (Allies +5) BM

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Hunan to Anhwe
            1 fighter and 1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hunan to Anhwe
            5 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 3 infantry in Yunnan, round 4 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Anhwe, round 2 : 2/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                    Chinese roll dice for 1 fighter and 6 infantry in Anhwe, round 3 : 1/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    Chinese roll dice for 1 fighter and 6 infantry in Anhwe, round 4 : 1/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Kweichow
    
        Place Units - Chinese
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,67
    Japanese : -1,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 destroyers, 5 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
            3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 50 Sea Zone to 26 Sea Zone
            1 submarine moved from 64 Sea Zone to 101 Sea Zone
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 5 fighters and 5 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 fighters and 5 tactical_bombers in 31 Sea Zone, round 2 : 7/10 hits, 5,83 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 2/6 hits, 3,50 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters and 5 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
            3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
            1 transport moved from 11 Sea Zone to 10 Sea Zone
            5 carriers moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from French Guiana to Brazil
            1 infantry moved from Suriname to Brazil
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 armour, 2 fighters and 1 infantry placed in Western United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Hunan to Anhwe
            1 fighter and 1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hunan to Anhwe
            5 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 3 infantry in Yunnan, round 4 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Anhwe, round 2 : 2/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                    Chinese roll dice for 1 fighter and 6 infantry in Anhwe, round 3 : 1/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    Chinese roll dice for 1 fighter and 6 infantry in Anhwe, round 4 : 1/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Kweichow
    
        Place Units - Chinese
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from Egypt to Syria
                  British take Syria from Italians
            1 mech_infantry moved from Trans-Jordan to Persia
            7 armour and 3 mech_infantrys moved from Egypt to Iraq
            1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            9 fighters and 2 tactical_bombers moved from Egypt to Persia
    
        Combat - British
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Caucasus from Germans to Russians
            EDIT: Turning off Edit Mode
            1 aaGun, 6 artilleries, 1 bomber and 15 infantry moved from West India to Eastern Persia
            2 armour and 2 mech_infantrys moved from Eastern Persia to Persia
            5 artilleries and 5 infantry moved from Iraq to Persia
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 bomber moved from Eastern Persia to Iraq
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by British to Caucasus: 1 mech_infantry
            EDIT: Removing units owned by British from Persia: 1 mech_infantry
            EDIT: Turning off Edit Mode
            2 artilleries and 7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : -0,67
    Chinese : -1,67
    Japanese : -1,67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 airfield, 1 carrier and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 bomber moved from Southern Italy to 104 Sea Zone
            1 tactical_bomber moved from Gibraltar to 104 Sea Zone
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
            2 infantry moved from 83 Sea Zone to French West Africa
    
        Combat - Italians
            Battle in French West Africa
            Battle in 104 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 1 tactical_bomber
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 104 Sea Zone
                Italians win, taking French West Africa from Americans with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
            2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
            1 battleship and 2 cruisers moved from 95 Sea Zone to 96 Sea Zone
            3 marines moved from Tobruk to 96 Sea Zone
            1 battleship, 2 cruisers and 3 marines moved from 96 Sea Zone to 92 Sea Zone
            3 marines moved from 92 Sea Zone to Gibraltar
            1 destroyer moved from 95 Sea Zone to 91 Sea Zone
            2 carriers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
            3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters and 1 tactical_bomber moved from Southern Italy to Gibraltar
            2 aaGuns, 4 armour, 6 artilleries and 17 infantry moved from Tobruk to Alexandria
    
        Place Units - Italians
            1 carrier placed in 110 Sea Zone
            1 airfield placed in Northern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 42 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1,67
    Japanese : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 42 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,67
    Japanese : 0,00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Move Summary: Germans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 12x factory_major; Remaining resources: 102 PUs; 
            Germans buy 5 artilleries, 3 bombers, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Tambov to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Russia
            2 mech_infantrys moved from Tambov to Russia
            1 tactical_bomber moved from Novgorod to Russia
            1 tactical_bomber moved from Novgorod to Caucasus
            2 mech_infantrys moved from Rostov to Caucasus
            11 armour and 19 mech_infantrys moved from Rostov to Volgograd
            14 armour, 23 artilleries, 34 infantry and 13 mech_infantrys moved from Tambov to Volgograd
            3 fighters moved from France to United Kingdom
            1 fighter and 1 tactical_bomber moved from Northern Italy to United Kingdom
            1 fighter and 4 tactical_bombers moved from Western Germany to United Kingdom
            1 fighter and 1 tactical_bomber moved from Germany to 110 Sea Zone
            5 bombers moved from Germany to United Kingdom
            4 artilleries, 2 infantry and 1 marine moved from Germany to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            4 artilleries, 1 cruiser, 4 infantry, 1 marine and 4 transports moved from 113 Sea Zone to 110 Sea Zone
            4 artilleries, 4 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
            2 fighters moved from 91 Sea Zone to United Kingdom
            1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 battleship and 1 carrier moved from 92 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
            4 infantry moved from Gibraltar to 92 Sea Zone
            4 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            1 armour moved from Yenisey to Buryatia
                  Germans take Yakut S.S.R. from Russians
                  Germans take Buryatia from Russians
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    posting a save but assuming no scramble.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 12x factory_major; Remaining resources: 102 PUs; 
            Germans buy 5 artilleries, 3 bombers, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Tambov to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Russia
            2 mech_infantrys moved from Tambov to Russia
            1 tactical_bomber moved from Novgorod to Russia
            1 tactical_bomber moved from Novgorod to Caucasus
            2 mech_infantrys moved from Rostov to Caucasus
            11 armour and 19 mech_infantrys moved from Rostov to Volgograd
            14 armour, 23 artilleries, 34 infantry and 13 mech_infantrys moved from Tambov to Volgograd
            3 fighters moved from France to United Kingdom
            1 fighter and 1 tactical_bomber moved from Northern Italy to United Kingdom
            1 fighter and 4 tactical_bombers moved from Western Germany to United Kingdom
            1 fighter and 1 tactical_bomber moved from Germany to 110 Sea Zone
            5 bombers moved from Germany to United Kingdom
            4 artilleries, 2 infantry and 1 marine moved from Germany to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            4 artilleries, 1 cruiser, 4 infantry, 1 marine and 4 transports moved from 113 Sea Zone to 110 Sea Zone
            4 artilleries, 4 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
            2 fighters moved from 91 Sea Zone to United Kingdom
            1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 battleship and 1 carrier moved from 92 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
            4 infantry moved from Gibraltar to 92 Sea Zone
            4 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            1 armour moved from Yenisey to Buryatia
                  Germans take Yakut S.S.R. from Russians
                  Germans take Buryatia from Russians
    
        Combat - Germans
            Battle in Russia
                Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 airfield, 1 artillery and 1 factory_minor
                    Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Russia, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
                Germans destroys 23PUs while taking Russians capital
                Germans win, taking Russia from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery
            Battle in Caucasus
                Germans attack with 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Volgograd
                Germans attack with 25 armour, 23 artilleries, 34 infantry and 32 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 25 armour, 23 artilleries, 34 infantry and 32 mech_infantrys in Volgograd, round 2 : 41/114 hits, 35.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 25 armour, 23 artilleries, 33 infantry and 32 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in United Kingdom
                Germans attack with 4 artilleries, 5 bombers, 8 fighters, 8 infantry, 1 marine and 6 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 2 fighters
                    AA fire in United Kingdom : 0/15 hits, 2.50 expected hits
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 0/2 hits, 1.17 expected hits
                    Germans roll dice for 4 artilleries, 5 bombers, 8 fighters, 8 infantry, 1 marine and 6 tactical_bombers in United Kingdom, round 2 : 18/32 hits, 15.00 expected hits
                    British roll dice for 5 aaGuns, 2 artilleries, 4 fighters, 16 infantry and 1 mech_infantry in United Kingdom, round 2 : 6/23 hits, 9.00 expected hits
                    5 aaGuns owned by the British, 6 infantry owned by the Germans, 2 infantry owned by the French and 11 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 4 artilleries, 5 bombers, 8 fighters, 2 infantry, 1 marine and 6 tactical_bombers in United Kingdom, round 3 : 17/26 hits, 13.67 expected hits
                    British roll dice for 2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/10 hits, 4.67 expected hits
                    1 mech_infantry owned by the British, 4 artilleries owned by the Germans, 2 infantry owned by the Germans, 2 fighters owned by the Americans, 2 artilleries owned by the British, 3 infantry owned by the British and 2 fighters owned by the British lost in United Kingdom
                Germans captures 33PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 5 bombers, 8 fighters, 1 marine and 6 tactical_bombers remaining. Battle score for attacker is 85
                Casualties for Germans: 4 artilleries and 8 infantry
                Casualties for British: 5 aaGuns, 2 artilleries, 2 fighters, 14 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
                Casualties for Americans: 2 fighters
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            4 fighters and 2 tactical_bombers moved from United Kingdom to 110 Sea Zone
            5 bombers, 4 fighters and 4 tactical_bombers moved from United Kingdom to Holland Belgium
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
            4 infantry moved from Tobruk to Alexandria
            1 armour moved from Tsinghai to Vologda
            1 tactical_bomber moved from Caucasus to Rostov
            1 aaGun moved from Rostov to Volgograd
            4 aaGuns moved from Tambov to Volgograd
            1 tactical_bomber moved from Russia to Rostov
    
        Place Units - Germans
            5 artilleries and 5 infantry placed in Western Germany
            2 fighters and 1 tactical_bomber placed in France
            3 bombers placed in Germany
    
        Turn Complete - Germans
            Germans collect 78 PUs; end with 111 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 116 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 121 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 123 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 128 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 143 PUs
    

    Combat Hit Differential Summary :

    Germans : 11.83
    British : -1.67
    Russians : 1.00
    AA fire in United Kingdom : : -2.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    My odds on London were pretty certain (98%), but you had some bad dice luck there and you got a bit diced at times this game.

    And I think that gives me the victory conditions unless the Soviets can take back Volgograd.

  • '21 '20 '19 '18 '17 '16

    @farmboy said in Farmboy (Axis) vs Giallo (Allies +5) BM:

    My odds on London were pretty certain (98%), but you had some bad dice luck there and you got a bit diced at times this game.

    And I think that gives me the victory conditions unless the Soviets can take back Volgograd.

    Nah I concede, I must agree that I certainly didn’t had any dice advantage. It was a tight game well played!


  • @Giallo thanks for the game! And I’m happy to switch sides if you want another.

  • '21 '20 '19 '18 '17 '16

    @farmboy said in Farmboy (Axis) vs Giallo (Allies +5) BM:

    @Giallo thanks for the game! And I’m happy to switch sides if you want another.
    Give me a couple of day maybe I can throw in second game soon

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