• almost mised scotland!


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Finland to Norway
                  Russians take Norway from Germans
            2 infantry moved from Western Ukraine to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Baltic States to Eastern Poland
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
            2 aaGuns, 2 armour, 14 infantry and 2 mech_infantrys moved from Baltic States to Belarus
            3 infantry moved from Novgorod to Belarus
            3 artilleries moved from Ukraine to Western Ukraine
            2 aaGuns, 1 armour, 2 artilleries and 12 infantry moved from Bessarabia to Western Ukraine
            1 armour and 1 mech_infantry moved from Russia to Western Ukraine
            2 infantry moved from Russia to Bryansk
            1 artillery and 6 infantry moved from Finland to Karelia
            2 aaGuns and 11 infantry moved from Amur to Manchuria
    
        Place Units - Russians
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,4,5,1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
            Russians collect 41 PUs (4 lost to blockades); end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 4 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
            2 bombers moved from Siam to Shensi
            1 marine moved from Japan to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            3 fighters moved from Japan to Korea
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            2 carriers moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 6 Sea Zone to 8 Sea Zone
    
        Combat - Japanese
            Battle in 33 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 33 Sea Zone
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in 8 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 8 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Korea
                Japanese attack with 3 fighters and 1 marine
                Russians defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Korea, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 3 fighters and 1 marine in Korea, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 3 fighters and 1 marine remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 fighter and 4 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 1/6 hits, 2.83 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 2/5 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                 retreated to Shensi
                Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
            3 artilleries moved from Anhwe to Kweichow
            1 aaGun moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Kwangsi to Hunan
            1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 transport moved from 44 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 43 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            2 battleships, 2 carriers, 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 8 Sea Zone to 6 Sea Zone
            3 fighters moved from Korea to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
            2 tactical_bombers moved from Siam to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from Siam to Kweichow
    
        Place Units - Japanese
            1 carrier and 4 destroyers placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            3 artilleries placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Russians : -0.33
    Japanese : -2.50
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            4 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 armour, 5 infantry, 4 mech_infantrys and 5 transports moved from 118 Sea Zone to 103 Sea Zone
            1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 103 Sea Zone
            5 bombers moved from Eastern United States to Gibraltar
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters in 25 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters in 25 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 25 Sea Zone to 10 Sea Zone
            4 fighters moved from 25 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            Americans undo move 3.
            1 transport placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : -3.67
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kansu
            1 fighter moved from Shensi to Kansu
            3 infantry moved from Szechwan to Yunnan
            7 infantry moved from Szechwan to Sikang
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            4 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 armour, 5 infantry, 4 mech_infantrys and 5 transports moved from 118 Sea Zone to 103 Sea Zone
            1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 103 Sea Zone
            5 bombers moved from Eastern United States to Gibraltar
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters in 25 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters in 25 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 25 Sea Zone to 10 Sea Zone
            4 fighters moved from 25 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            Americans undo move 3.
            1 transport placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kansu
            1 fighter moved from Shensi to Kansu
            3 infantry moved from Szechwan to Yunnan
            7 infantry moved from Szechwan to Sikang
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 artilleries, 12 infantry and 1 mech_infantry moved from India to Burma
            1 armour, 2 artilleries and 2 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour and 2 mech_infantrys moved from Ethiopia to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 bomber, 2 fighters and 2 tactical_bombers moved from Persia to India
    
        Combat - British
            Battle in Burma
                British attack with 4 artilleries, 12 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 4 artilleries, 12 infantry and 1 mech_infantry in Burma, round 2 : 4/17 hits, 4.17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 4 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 destroyer moved from 110 Sea Zone to 103 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Iraq to Trans-Jordan
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -0.17
    Americans : -3.67
    Chinese : 0.67
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Romania to Bessarabia
            1 bomber moved from Western Germany to Bessarabia
            4 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland
    
        Combat - Italians
            Battle in Eastern Poland
                Italians attack with 4 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 4 armour, 1 artillery, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/8 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 4 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bessarabia to Northern Italy
            1 artillery moved from Northern Italy to France
            2 aaGuns moved from Romania to Eastern Poland
            1 armour and 2 mech_infantrys moved from Northern Italy to Slovakia Hungary
            2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from Neutral_Axis
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 fighter, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Poland to Baltic States
            1 bomber moved from Western Germany to Baltic States
            1 infantry moved from Poland to Baltic States
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber and 1 tactical_bomber moved from Western Germany to United Kingdom
            1 submarine moved from 113 Sea Zone to 109 Sea Zone
            1 artillery moved from Normandy Bordeaux to France
            1 bomber moved from Baltic States to France
            1 aaGun, 8 artilleries and 22 infantry moved from Poland to Eastern Poland
            2 artilleries and 11 infantry moved from Romania to Eastern Poland
            2 aaGuns and 3 armour moved from Slovakia Hungary to Eastern Poland
            1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Scotland to United Kingdom
            3 aaGuns moved from Western Germany to France
            2 mech_infantrys moved from Western Germany to Slovakia Hungary
    
        Place Units - Germans
            1 fighter and 2 infantry placed in United Kingdom
            1 submarine placed in 110 Sea Zone
            2 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
            Germans collect 47 PUs; end with 48 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 artillery and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novgorod to Baltic States
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Baltic States
            2 infantry moved from Western Ukraine to Bessarabia
            1 fighter moved from Western Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Novgorod to Baltic States
    
        Combat - Russians
            Russians creates battle in territory 109 Sea Zone
            Battle in 109 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 submarine
                1 submarine owned by the Russians Submerged
                1 submarine owned by the Germans Submerged
            Battle in Baltic States
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians winGermans win with no units remaining, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bessarabia
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Bessarabia to Bryansk
            2 aaGuns, 2 armour, 6 artilleries, 14 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
            2 aaGuns, 2 armour, 16 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            10 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 artillery and 9 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
            Russians collect 40 PUs (1 lost to blockades); end with 40 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 bombers, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Korea to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            3 fighters moved from Japan to 16 Sea Zone
            1 fighter moved from 6 Sea Zone to 16 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            2 artilleries moved from Philippines to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            2 battleships moved from 35 Sea Zone to 33 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Kweichow to Szechwan
            1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
            1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
            1 fighter moved from Kweichow to Shensi
            1 bomber moved from Kweichow to Szechwan
            1 bomber moved from Kweichow to Shensi
            1 infantry moved from Hopei to Suiyuyan
            1 mech_infantry moved from Kiangsu to Hopei
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kweichow to Shensi
    
        Combat - Japanese
            Battle in Solomon Islands
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 4 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 4 fighters in 16 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Japanese win, taking Solomon Islands from ANZAC with 4 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Caroline Islands
                Japanese attack with 2 artilleries, 2 infantry and 1 marine
                ANZAC defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 2 : 1/3 hits, 1.83 expected hits
                    Japanese roll dice for 2 artilleries, 2 infantry and 1 marine in Caroline Islands, round 2 : 0/5 hits, 1.67 expected hits
                    ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the ANZAC lost in Caroline Islands
                    Japanese roll dice for 2 artilleries, 2 infantry and 1 marine in Caroline Islands, round 3 : 1/5 hits, 1.67 expected hits
                    ANZAC roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the ANZAC lost in Caroline Islands
                    Japanese roll dice for 2 artilleries, 2 infantry and 1 marine in Caroline Islands, round 4 : 2/5 hits, 1.67 expected hits
                    ANZAC roll dice for 2 artilleries in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 artilleries owned by the ANZAC lost in Caroline Islands
                Japanese win, taking Caroline Islands from ANZAC with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 11
                Casualties for ANZAC: 2 artilleries and 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/9 hits, 4.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 bomber, 1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
            1 bomber, 2 fighters and 1 tactical_bomber moved from Shensi to Kweichow
            3 fighters and 3 tactical_bombers moved from Yunnan to Kweichow
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            4 fighters moved from 16 Sea Zone to 33 Sea Zone
            1 carrier and 3 destroyers moved from 6 Sea Zone to 33 Sea Zone
            4 carriers moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 56 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            3 artilleries placed in French Indo China
            2 bombers placed in Japan
            3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    ANZAC : -2.00
    Chinese : 0.67
    Japanese : -1.67
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 cruiser, 2 destroyers, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
            1 armour, 1 battleship, 1 carrier, 1 fighter, 5 infantry, 4 mech_infantrys, 1 tactical_bomber and 6 transports moved from 103 Sea Zone to 87 Sea Zone
            1 armour, 2 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber moved from 87 Sea Zone to French West Africa
            5 bombers moved from Gibraltar to Western United States
    
        Combat - Americans
            Battle in French West Africa
                Americans attack with 1 armour, 2 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 battleship in French West Africa, round 2 : 1/1 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 armour, 2 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from French West Africa to 87 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            4 fighters moved from Hawaiian Islands to 10 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 marine moved from Eastern United States to Central United States
            2 aaGuns moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 cruiser, 2 destroyers and 2 submarines placed in 10 Sea Zone
            3 artilleries and 6 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Neutral_Axis : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Sikang to Szechwan
            1 fighter and 8 infantry moved from Sikang to Tsinghai
            1 infantry moved from Kansu to Tsinghai
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 cruiser, 2 destroyers, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
            1 armour, 1 battleship, 1 carrier, 1 fighter, 5 infantry, 4 mech_infantrys, 1 tactical_bomber and 6 transports moved from 103 Sea Zone to 87 Sea Zone
            1 armour, 2 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber moved from 87 Sea Zone to French West Africa
            5 bombers moved from Gibraltar to Western United States
    
        Combat - Americans
            Battle in French West Africa
                Americans attack with 1 armour, 2 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 battleship in French West Africa, round 2 : 1/1 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 armour, 2 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from French West Africa to 87 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            4 fighters moved from Hawaiian Islands to 10 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 marine moved from Eastern United States to Central United States
            2 aaGuns moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 cruiser, 2 destroyers and 2 submarines placed in 10 Sea Zone
            3 artilleries and 6 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Sikang to Szechwan
            1 fighter and 8 infantry moved from Sikang to Tsinghai
            1 infantry moved from Kansu to Tsinghai
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 2 artilleries and 2 infantry moved from Libya to Tunisia
            1 infantry moved from Italian Somaliland to Ethiopia
            1 infantry moved from Trans-Jordan to Syria
            1 armour and 2 mech_infantrys moved from Egypt to Syria
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            4 infantry moved from Burma to Yunnan
            1 bomber, 3 fighters and 2 tactical_bombers moved from India to Yunnan
    
        Combat - British
            Battle in Syria
                British attack with 1 armour, 1 infantry and 2 mech_infantrys
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Syria, round 2 : 2/4 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria
                British win, taking Syria from Neutral_Axis with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in Tunisia
                British attack with 1 armour, 2 artilleries and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 2 artilleries and 2 infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                British win, taking Tunisia from Italians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Yunnan
                British attack with 1 bomber, 3 fighters, 4 infantry and 2 tactical_bombers
                Japanese defend with 3 infantry
                    British roll dice for 1 bomber, 3 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/10 hits, 4.17 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 bomber, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - British
            1 bomber, 3 fighters and 2 tactical_bombers moved from Yunnan to Burma
            3 aaGuns and 3 infantry moved from India to Burma
            1 infantry moved from Northwest Persia to Iraq
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -0.00
    Italians : -0.33
    Americans : 0.33
    Neutral_Axis : 0.33
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 armour, 1 artillery and 1 mech_infantry moved from Eastern Poland to Belarus
            1 armour and 2 mech_infantrys moved from Slovakia Hungary to Belarus
            1 bomber moved from Northern Italy to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 submarine moved from 93 Sea Zone to 103 Sea Zone
    
        Combat - Italians
            Battle in 103 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 103 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 103 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Italians lost in 103 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Italians: 1 submarine
            Battle in Belarus
                Italians attack with 5 armour, 1 artillery and 3 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 5 armour, 1 artillery and 3 mech_infantrys in Belarus, round 2 : 4/9 hits, 3.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 5 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Western Ukraine to Romania
            3 mech_infantrys moved from Northern Italy to Romania
            2 aaGuns and 2 infantry moved from Northern Italy to Yugoslavia
            1 artillery and 3 infantry moved from France to Northern Italy
            2 infantry moved from Morocco to Algeria
            1 aaGun moved from Eastern Poland to Romania
            1 aaGun moved from Eastern Poland to Belarus
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : 0.33
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 49 Sea Zone
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Solomon Islands
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
            2 infantry moved from Trans-Jordan to Egypt
    
        Combat - ANZAC
            Battle in 49 Sea Zone
                ANZAC attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                    ANZAC roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Solomon Islands
                ANZAC attack with 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Solomon Islands, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Solomon Islands, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Solomon Islands
                    ANZAC roll dice for 1 infantry in Solomon Islands, round 5 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Solomon Islands
                ANZAC win, taking Solomon Islands from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : -0.67
    

    Savegame


  • france…


  • TripleA Move Summary: French round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Combat Move - French
    

    Savegame


  • @dawgoneit sorry skip the rest please

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