@mikawagunichi I completely miscalced the mv of that bomber! He gets thrown into more danger for his heroics…
Dawgoneit vs TheOwlGod
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almost mised scotland!
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Finland to Norway Russians take Norway from Germans 2 infantry moved from Western Ukraine to Eastern Poland 2 fighters and 1 tactical_bomber moved from Baltic States to Eastern Poland 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Combat - Russians Battle in Eastern Poland Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 2 aaGuns, 2 armour, 14 infantry and 2 mech_infantrys moved from Baltic States to Belarus 3 infantry moved from Novgorod to Belarus 3 artilleries moved from Ukraine to Western Ukraine 2 aaGuns, 1 armour, 2 artilleries and 12 infantry moved from Bessarabia to Western Ukraine 1 armour and 1 mech_infantry moved from Russia to Western Ukraine 2 infantry moved from Russia to Bryansk 1 artillery and 6 infantry moved from Finland to Karelia 2 aaGuns and 11 infantry moved from Amur to Manchuria Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 10 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,4,5,1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6 Russians collect 41 PUs (4 lost to blockades); end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs
Combat Hit Differential Summary :
Italians : 0.67 Russians : 1.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 4 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi 2 bombers moved from Siam to Shensi 1 marine moved from Japan to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 3 fighters moved from Japan to Korea 1 submarine moved from 6 Sea Zone to 33 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 8 Sea Zone Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 submarine ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 33 Sea Zone Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 8 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Korea Japanese attack with 3 fighters and 1 marine Russians defend with 1 infantry Japanese roll dice for 1 cruiser in Korea, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 3 fighters and 1 marine in Korea, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 3 fighters and 1 marine remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 fighter and 4 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 1/6 hits, 2.83 expected hits Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi retreated to Shensi Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 3 artilleries moved from Anhwe to Kweichow 1 aaGun moved from Anhwe to Kweichow 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kwangsi to Hunan 1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 2 battleships, 2 carriers, 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 8 Sea Zone to 6 Sea Zone 3 fighters moved from Korea to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 2 tactical_bombers moved from Siam to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Siam to Kweichow Place Units - Japanese 1 carrier and 4 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 3 artilleries placed in French Indo China Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Russians : -0.33 Japanese : -2.50
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 4 fighters moved from 26 Sea Zone to 25 Sea Zone 1 armour, 5 infantry, 4 mech_infantrys and 5 transports moved from 118 Sea Zone to 103 Sea Zone 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 103 Sea Zone 5 bombers moved from Eastern United States to Gibraltar Combat - Americans Battle in 25 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 25 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 25 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to 10 Sea Zone 4 fighters moved from 25 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 16 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 2 transports placed in 101 Sea Zone Americans undo move 3. 1 transport placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : -3.67 Japanese : -0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kansu 1 fighter moved from Shensi to Kansu 3 infantry moved from Szechwan to Yunnan 7 infantry moved from Szechwan to Sikang Combat - Chinese Battle in Yunnan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 4 fighters moved from 26 Sea Zone to 25 Sea Zone 1 armour, 5 infantry, 4 mech_infantrys and 5 transports moved from 118 Sea Zone to 103 Sea Zone 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 103 Sea Zone 5 bombers moved from Eastern United States to Gibraltar Combat - Americans Battle in 25 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 25 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 25 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to 10 Sea Zone 4 fighters moved from 25 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 16 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 2 transports placed in 101 Sea Zone Americans undo move 3. 1 transport placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kansu 1 fighter moved from Shensi to Kansu 3 infantry moved from Szechwan to Yunnan 7 infantry moved from Szechwan to Sikang Combat - Chinese Battle in Yunnan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 4 artilleries, 12 infantry and 1 mech_infantry moved from India to Burma 1 armour, 2 artilleries and 2 infantry moved from Tobruk to Libya British take Libya from Italians 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour and 2 mech_infantrys moved from Ethiopia to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber, 2 fighters and 2 tactical_bombers moved from Persia to India Combat - British Battle in Burma British attack with 4 artilleries, 12 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 4 artilleries, 12 infantry and 1 mech_infantry in Burma, round 2 : 4/17 hits, 4.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 4 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 destroyer moved from 110 Sea Zone to 103 Sea Zone 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Iraq to Trans-Jordan Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0.17 Americans : -3.67 Chinese : 0.67 Japanese : -0.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Romania to Bessarabia 1 bomber moved from Western Germany to Bessarabia 4 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland Combat - Italians Battle in Eastern Poland Italians attack with 4 armour, 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 4 armour, 1 artillery, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/8 hits, 3.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 4 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Bessarabia Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bessarabia to Northern Italy 1 artillery moved from Northern Italy to France 2 aaGuns moved from Romania to Eastern Poland 1 armour and 2 mech_infantrys moved from Northern Italy to Slovakia Hungary 2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Algeria to Tunisia 1 infantry moved from Algeria to Morocco Italians take Morocco from Neutral_Axis Place Units - Italians 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : -0.83 Russians : 1.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - ANZAC Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - ANZAC Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Poland to Baltic States 1 bomber moved from Western Germany to Baltic States 1 infantry moved from Poland to Baltic States Combat - Germans Battle in Baltic States Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber and 1 tactical_bomber moved from Western Germany to United Kingdom 1 submarine moved from 113 Sea Zone to 109 Sea Zone 1 artillery moved from Normandy Bordeaux to France 1 bomber moved from Baltic States to France 1 aaGun, 8 artilleries and 22 infantry moved from Poland to Eastern Poland 2 artilleries and 11 infantry moved from Romania to Eastern Poland 2 aaGuns and 3 armour moved from Slovakia Hungary to Eastern Poland 1 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Scotland to United Kingdom 3 aaGuns moved from Western Germany to France 2 mech_infantrys moved from Western Germany to Slovakia Hungary Place Units - Germans 1 fighter and 2 infantry placed in United Kingdom 1 submarine placed in 110 Sea Zone 2 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4 Germans collect 47 PUs; end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : 0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 16 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Western Ukraine to Baltic States 2 infantry moved from Western Ukraine to Bessarabia 1 fighter moved from Western Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Novgorod to Baltic States Combat - Russians Russians creates battle in territory 109 Sea Zone Battle in 109 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Russians Submerged 1 submarine owned by the Germans Submerged Battle in Baltic States Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians winGermans win with no units remaining, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bessarabia to Bryansk 2 aaGuns, 2 armour, 6 artilleries, 14 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk 2 aaGuns, 2 armour, 16 infantry and 2 mech_infantrys moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk 1 artillery and 1 infantry moved from Ukraine to Bryansk 10 infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 artillery and 9 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Russians collect 40 PUs (1 lost to blockades); end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 2 bombers, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Korea to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from Japan to 16 Sea Zone 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 2 artilleries moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 2 battleships moved from 35 Sea Zone to 33 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan 1 fighter moved from Kweichow to Shensi 1 bomber moved from Kweichow to Szechwan 1 bomber moved from Kweichow to Shensi 1 infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kweichow to Shensi Combat - Japanese Battle in Solomon Islands Battle in 16 Sea Zone Japanese attack with 1 destroyer and 4 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 4 fighters in 16 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Japanese win, taking Solomon Islands from ANZAC with 4 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Caroline Islands Japanese attack with 2 artilleries, 2 infantry and 1 marine ANZAC defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 2 artilleries, 2 infantry and 1 marine in Caroline Islands, round 2 : 0/5 hits, 1.67 expected hits ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the ANZAC lost in Caroline Islands Japanese roll dice for 2 artilleries, 2 infantry and 1 marine in Caroline Islands, round 3 : 1/5 hits, 1.67 expected hits ANZAC roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the ANZAC lost in Caroline Islands Japanese roll dice for 2 artilleries, 2 infantry and 1 marine in Caroline Islands, round 4 : 2/5 hits, 1.67 expected hits ANZAC roll dice for 2 artilleries in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the ANZAC lost in Caroline Islands Japanese win, taking Caroline Islands from ANZAC with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 11 Casualties for ANZAC: 2 artilleries and 2 infantry Casualties for Japanese: 1 infantry Battle in Shensi Japanese attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/9 hits, 4.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 bomber, 1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow 1 bomber, 2 fighters and 1 tactical_bomber moved from Shensi to Kweichow 3 fighters and 3 tactical_bombers moved from Yunnan to Kweichow 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 4 fighters moved from 16 Sea Zone to 33 Sea Zone 1 carrier and 3 destroyers moved from 6 Sea Zone to 33 Sea Zone 4 carriers moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 56 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Kiangsu 3 artilleries placed in French Indo China 2 bombers placed in Japan 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : 0.67 ANZAC : -2.00 Chinese : 0.67 Japanese : -1.67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 1 cruiser, 2 destroyers, 6 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 fighter, 5 infantry, 4 mech_infantrys, 1 tactical_bomber and 6 transports moved from 103 Sea Zone to 87 Sea Zone 1 armour, 2 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber moved from 87 Sea Zone to French West Africa 5 bombers moved from Gibraltar to Western United States Combat - Americans Battle in French West Africa Americans attack with 1 armour, 2 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber Neutral_Axis defend with 1 infantry Americans roll dice for 1 battleship in French West Africa, round 2 : 1/1 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 armour, 2 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from French West Africa to 87 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 1 transport moved from 26 Sea Zone to 10 Sea Zone 4 fighters moved from Hawaiian Islands to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 marine moved from Eastern United States to Central United States 2 aaGuns moved from Eastern United States to Central United States Place Units - Americans 1 cruiser, 2 destroyers and 2 submarines placed in 10 Sea Zone 3 artilleries and 6 infantry placed in Central United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : 0.33 Neutral_Axis : -0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 infantry moved from Sikang to Szechwan 1 fighter and 8 infantry moved from Sikang to Tsinghai 1 infantry moved from Kansu to Tsinghai Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 1 cruiser, 2 destroyers, 6 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 fighter, 5 infantry, 4 mech_infantrys, 1 tactical_bomber and 6 transports moved from 103 Sea Zone to 87 Sea Zone 1 armour, 2 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber moved from 87 Sea Zone to French West Africa 5 bombers moved from Gibraltar to Western United States Combat - Americans Battle in French West Africa Americans attack with 1 armour, 2 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber Neutral_Axis defend with 1 infantry Americans roll dice for 1 battleship in French West Africa, round 2 : 1/1 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 armour, 2 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from French West Africa to 87 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 1 transport moved from 26 Sea Zone to 10 Sea Zone 4 fighters moved from Hawaiian Islands to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 marine moved from Eastern United States to Central United States 2 aaGuns moved from Eastern United States to Central United States Place Units - Americans 1 cruiser, 2 destroyers and 2 submarines placed in 10 Sea Zone 3 artilleries and 6 infantry placed in Central United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 infantry moved from Sikang to Szechwan 1 fighter and 8 infantry moved from Sikang to Tsinghai 1 infantry moved from Kansu to Tsinghai Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 2 artilleries and 2 infantry moved from Libya to Tunisia 1 infantry moved from Italian Somaliland to Ethiopia 1 infantry moved from Trans-Jordan to Syria 1 armour and 2 mech_infantrys moved from Egypt to Syria 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 4 infantry moved from Burma to Yunnan 1 bomber, 3 fighters and 2 tactical_bombers moved from India to Yunnan Combat - British Battle in Syria British attack with 1 armour, 1 infantry and 2 mech_infantrys Neutral_Axis defend with 1 infantry British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Syria, round 2 : 2/4 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria British win, taking Syria from Neutral_Axis with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in Tunisia British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 1 infantry British roll dice for 1 armour, 2 artilleries and 2 infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yunnan British attack with 1 bomber, 3 fighters, 4 infantry and 2 tactical_bombers Japanese defend with 3 infantry British roll dice for 1 bomber, 3 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/10 hits, 4.17 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Non Combat Move - British 1 bomber, 3 fighters and 2 tactical_bombers moved from Yunnan to Burma 3 aaGuns and 3 infantry moved from India to Burma 1 infantry moved from Northwest Persia to Iraq Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0.00 Italians : -0.33 Americans : 0.33 Neutral_Axis : 0.33 Japanese : -1.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 4 armour, 1 artillery and 1 mech_infantry moved from Eastern Poland to Belarus 1 armour and 2 mech_infantrys moved from Slovakia Hungary to Belarus 1 bomber moved from Northern Italy to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 submarine moved from 93 Sea Zone to 103 Sea Zone Combat - Italians Battle in 103 Sea Zone Italians attack with 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 103 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 103 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 103 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Battle in Belarus Italians attack with 5 armour, 1 artillery and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 5 armour, 1 artillery and 3 mech_infantrys in Belarus, round 2 : 4/9 hits, 3.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 5 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Western Ukraine to Romania 3 mech_infantrys moved from Northern Italy to Romania 2 aaGuns and 2 infantry moved from Northern Italy to Yugoslavia 1 artillery and 3 infantry moved from France to Northern Italy 2 infantry moved from Morocco to Algeria 1 aaGun moved from Eastern Poland to Romania 1 aaGun moved from Eastern Poland to Belarus Place Units - Italians 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : 0.33 Russians : -1.00
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 49 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Solomon Islands 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone 2 infantry moved from Trans-Jordan to Egypt Combat - ANZAC Battle in 49 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone ANZAC roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Solomon Islands ANZAC attack with 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Solomon Islands, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Solomon Islands, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Solomon Islands ANZAC roll dice for 1 infantry in Solomon Islands, round 5 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands ANZAC win, taking Solomon Islands from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.67
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france…
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TripleA Move Summary: French round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Combat Move - French
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@dawgoneit sorry skip the rest please