oysteilo (Axis) vs weddingsinger (Allies) BM3

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 7 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Chahar
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            2 bombers moved from Suiyuyan to Hunan
            1 mech_infantry moved from Kwangsi to Hunan
            1 tactical_bomber moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Kwangsi to Shan State
            2 fighters moved from Kwangsi to Shan State
            2 fighters moved from Kiangsu to French Indo China
            1 tactical_bomber moved from Kwangsi to French Indo China
            2 fighters moved from 44 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in French Indo China
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/6 hits, 2,67 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2,67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Hunan
                Japanese attack with 2 bombers and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 mech_infantry in Hunan, round 2 : 1/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters in 41 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 armour and 1 infantry moved from Celebes to 44 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
            2 fighters moved from 41 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from Shan State to 37 Sea Zone
            1 fighter and 2 tactical_bombers moved from Shan State to Kwangsi
            2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Kwangsi
            2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
            2 bombers moved from Hunan to Kwangsi
            1 aaGun and 7 infantry moved from Jehol to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            2 infantry moved from Kiangsu to Anhwe
            2 fighters moved from Japan to Korea
    
        Place Units - Japanese
            4 infantry and 6 mech_infantrys placed in Korea
            3 infantry placed in Kiangsu
            1 carrier and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Chinese : -0,33
    UK_Pacific : 0,33
    Japanese : -2,17
    

    Savegame


  • TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 battleship, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
            1 carrier moved from 54 Sea Zone to 37 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 4 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            2 bombers moved from United Kingdom to Western Germany
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
    

    Savegame


  • @oysteilo

    Scramble in W. Germany?

    Max defense in sz37 off Malaya?

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    you crazy guy! But its as expected

    no scramble for W germany, for sz37 I want to see the roles, just post after you role

    i am here


  • @oysteilo

    1 sub hit to start, then larger roll will happen.

    Casualty?

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    sub hit one battleship


  • @oysteilo

    Uh oh… only 2 more hits.


  • @weddingsinger can you post the file


  • @oysteilo No. Its forcing me to choose. Screen shot is best I can do.

    zzs.jpg

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    1 battleship and one carrier


  • @oysteilo

    You got 4 hits. I got 5 more.

    zzzzzzz5.jpg

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    3 dest, damaged carrier and cruiser


  • @oysteilo

    That’s the battle. Landing spot for the 2 fighters?

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    malaya please


  • @oysteilo

    Can I ask why you thought I would do that?


  • @weddingsinger said in oysteilo (Axis) vs weddingsinger (Allies) BM3:

    @oysteilo

    Can I ask why you thought I would do that?

    because you have a 1-2-3 punch and most likely you can sink it


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 battleship, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
            1 carrier moved from 54 Sea Zone to 37 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 4 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            2 bombers moved from United Kingdom to Western Germany
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 2 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Western Germany rolls: 6,6 and causes: 12 damage to unit: factory_major
                Bombing raid in Western Germany causes 12 damage total. 
            Battle in Philippines
            Battle in Celebes
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Morocco, round 2 : 2/8 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                Americans win, taking Philippines from Japanese, taking Celebes from Japanese, taking Morocco from Italians with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in 37 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines
                Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport
                    Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters in 37 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 37 Sea Zone, round 2 : 4/12 hits, 6.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans and 1 carrier owned by the Americans lost in 37 Sea Zone
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers and 2 fighters in 37 Sea Zone, round 3 : 5/8 hits, 3.67 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 37 Sea Zone, round 3 : 8/12 hits, 6.17 expected hits
                    1 submarine owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                    Americans roll dice for 1 battleship in 37 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 4 fighters and 1 transport in 37 Sea Zone, round 4 : 4/7 hits, 4.33 expected hits
                    1 battleship owned by the Americans lost in 37 Sea Zone
                Japanese win with 2 battleships, 1 carrier, 4 fighters and 1 transport remaining. Battle score for attacker is -64
                Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines
                Casualties for Japanese: 1 carrier, 1 cruiser and 3 destroyers
            Cleaning up after air battles
                2 fighters owned by the Japanese forced to land in Malaya
    
        Non Combat Move - Americans
            3 bombers moved from Eastern United States to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
    
        Place Units - Americans
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            3 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    AA fire in Western Germany : : -0.33
    Americans : -1.50
    Japanese : -0.67
    

    Savegame


  • @oysteilo

    Just checking, but yeah. Most of the players I’ve gone against are lower level so far and they’re pretty confused by that one.


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : 0.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    british coming today?

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