weddingsinger (Axis) vs oysteilo (Allies) BM3

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    I will cgange my buy completely for London. I want 1 airfield and 1 minor IC. No dice are rolled yet

    09:49 am Central European Time


  • @oysteilo said in weddingsinger (Axis) vs oysteilo (Allies) BM3:

    I will cgange my buy completely for London. I want 1 airfield and 1 minor IC. No dice are rolled yet

    09:49 am Central European Time

    I will edit after combat

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 bomber moved from Central United States to 110 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 battleship and 1 submarine
                1 submarine owned by the Germans Submerged
                    Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the Americans lost in 110 Sea Zone
                Germans win with 1 battleship remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 fighter moved from Eastern United States to Gibraltar
            2 aaGuns and 1 infantry moved from Eastern United States to Central United States
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 aaGuns, 1 infantry and 1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            2 carriers and 1 submarine placed in 10 Sea Zone
            1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Scotland to 110 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from India to French Indo China
            1 fighter moved from Burma to French Indo China
            1 tactical_bomber moved from India to French Indo China
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 fighter
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 37 Sea Zone
                British attack with 1 cruiser and 1 destroyer
                Japanese defend with 1 cruiser
                    British roll dice for 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                British win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for British: 1 cruiser
                Casualties for Japanese: 1 cruiser
            Battle in 110 Sea Zone
                British attack with 1 bomber, 1 destroyer and 3 fighters
                Germans defend with 1 battleship and 1 submarine
                    British roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                    British roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 3 : 1/5 hits, 2,50 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the Germans lost in 110 Sea Zone
                British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 26
                Casualties for Germans: 1 battleship and 1 submarine
            Battle in French Indo China
                British attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in French Indo China
                British win with 2 fighters remaining. Battle score for attacker is -5
                Casualties for British: 1 tactical_bomber
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 96 Sea Zone to Gibraltar
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from 110 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            2 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 bomber moved from 110 Sea Zone to Gibraltar
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            2 fighters moved from French Indo China to Yunnan
            2 infantry moved from Burma to Yunnan
            1 infantry moved from West India to India
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            3 infantry moved from Malaya to Shan State
            3 aaGuns, 1 artillery and 4 infantry moved from India to Burma
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 transport placed in 109 Sea Zone
            1 artillery, 1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from 109 Sea Zone: 1 transport
            EDIT: Removing units owned by British from United Kingdom: 1 artillery, 1 fighter and 2 infantry
            EDIT: Adding units owned by British to Gibraltar: 1 airfield
            EDIT: Adding units owned by British to Egypt: 1 factory_minor
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for British from 40 to 41
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,17
    British : -0,67
    Italians : 0,67
    Americans : -0,67
    Chinese : -0,50
    Japanese : 0,17
    

    Savegame


  • @oysteilo said in weddingsinger (Axis) vs oysteilo (Allies) BM3:

    @oysteilo said in weddingsinger (Axis) vs oysteilo (Allies) BM3:

    I will cgange my buy completely for London. I want 1 airfield and 1 minor IC. No dice are rolled yet

    09:49 am Central European Time

    I will edit after combat

    That stupid american bomber missed, I was going to do Taranto, but couldnt find the resources keeping in mind what happened to you. Going light on the german battleship is a poor decision and then suddenly Taranto was no longer an option Since I did not post the file after china (or america) I didnt find any other way to change my buy. I hope thats okey.

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 bomber moved from Central United States to 110 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 battleship and 1 submarine
                1 submarine owned by the Germans Submerged
                    Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the Americans lost in 110 Sea Zone
                Germans win with 1 battleship remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 fighter moved from Eastern United States to Gibraltar
            2 aaGuns and 1 infantry moved from Eastern United States to Central United States
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 aaGuns, 1 infantry and 1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            2 carriers and 1 submarine placed in 10 Sea Zone
            1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Scotland to 110 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from India to French Indo China
            1 fighter moved from Burma to French Indo China
            1 tactical_bomber moved from India to French Indo China
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 fighter
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 37 Sea Zone
                British attack with 1 cruiser and 1 destroyer
                Japanese defend with 1 cruiser
                    British roll dice for 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                British win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for British: 1 cruiser
                Casualties for Japanese: 1 cruiser
            Battle in 110 Sea Zone
                British attack with 1 bomber, 1 destroyer and 3 fighters
                Germans defend with 1 battleship and 1 submarine
                    British roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                    British roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 3 : 1/5 hits, 2,50 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the Germans lost in 110 Sea Zone
                British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 26
                Casualties for Germans: 1 battleship and 1 submarine
            Battle in French Indo China
                British attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in French Indo China
                British win with 2 fighters remaining. Battle score for attacker is -5
                Casualties for British: 1 tactical_bomber
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 96 Sea Zone to Gibraltar
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from 110 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            2 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 bomber moved from 110 Sea Zone to Gibraltar
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            2 fighters moved from French Indo China to Yunnan
            2 infantry moved from Burma to Yunnan
            1 infantry moved from West India to India
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            3 infantry moved from Malaya to Shan State
            3 aaGuns, 1 artillery and 4 infantry moved from India to Burma
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 transport placed in 109 Sea Zone
            1 artillery, 1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from 109 Sea Zone: 1 transport
            EDIT: Removing units owned by British from United Kingdom: 1 artillery, 1 fighter and 2 infantry
            EDIT: Adding units owned by British to Gibraltar: 1 airfield
            EDIT: Adding units owned by British to Egypt: 1 factory_minor
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for British from 40 to 41
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 bomber and 1 fighter
            EDIT: Adding units owned by British to United Kingdom: 1 bomber and 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,17
    British : -0,67
    Italians : 0,67
    Americans : -0,67
    Chinese : -0,50
    Japanese : 0,17
    

    Savegame


  • TripleA Move Summary: Italians round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 94 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 94 Sea Zone to 92 Sea Zone
            1 bomber moved from Northern Italy to 92 Sea Zone
            2 fighters moved from Southern Italy to 92 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour moved from Albania to 97 Sea Zone
            1 armour moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            2 infantry moved from Albania to Yugoslavia
            1 armour and 1 infantry moved from 98 Sea Zone to Syria
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
    

    Savegame


  • @oysteilo

    I’m assuming max scramble out of Gibraltor…

    Max defense for OOL?


  • @weddingsinger said in weddingsinger (Axis) vs oysteilo (Allies) BM3:

    @oysteilo

    I’m assuming max scramble out of Gibraltor…

    Max defense for OOL?

    wow! What are the odds for you winning? 10-15%?

    Max defense and max scramble

    OOL: carrier, destroyer, cruisers, tac, am fighter, british fighters


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 94 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 94 Sea Zone to 92 Sea Zone
            1 bomber moved from Northern Italy to 92 Sea Zone
            2 fighters moved from Southern Italy to 92 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour moved from Albania to 97 Sea Zone
            1 armour moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            2 infantry moved from Albania to Yugoslavia
            1 armour and 1 infantry moved from 98 Sea Zone to Syria
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Italians
            British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in Trans-Jordan
            Battle in Syria
                Italians attack with 1 armour and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Syria, round 3 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Syria, round 4 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Syria, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Syria
                Italians win, taking Trans-Jordan from British, taking Syria from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Tunisia
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Yugoslavia
                Italians attack with 2 artilleries and 4 infantry
                Neutral_Allies defend with 3 infantry
                    Italians roll dice for 2 artilleries and 4 infantry in Yugoslavia, round 2 : 3/6 hits, 1.67 expected hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Allies: 3 infantry
            Battle in 92 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber; Americans defend with 1 fighter
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 2 fighters owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 92 Sea Zone
                    Italians roll dice for 1 battleship, 1 bomber and 2 cruisers in 92 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                    British roll dice for 2 cruisers and 4 fighters in 92 Sea Zone, round 3 : 3/6 hits, 3.67 expected hits
                    2 cruisers owned by the Italians, 2 cruisers owned by the British, 1 bomber owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
                    Italians roll dice for 1 battleship in 92 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    British roll dice for 3 fighters in 92 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
                    1 battleship owned by the Italians lost in 92 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is -21
                Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
                1 fighter owned by the British forced to land in Gibraltar
    
        Non Combat Move - Italians
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : 0.50
    French : -1.33
    Neutral_Allies : -1.00
    

    Savegame


  • @oysteilo

    That one isn’t about winning for Italy. Its about killing the UK fleet.


  • @weddingsinger said in weddingsinger (Axis) vs oysteilo (Allies) BM3:

    @oysteilo

    That one isn’t about winning for Italy. Its about killing the UK fleet.

    which you did!


  • @oysteilo

    I can have your chaps sailing all over the place, creating problems for Germany now, can I?


  • @weddingsinger I dont understand!


  • @oysteilo

    I’m used to Italy not having a fleet, so I sacrificed Italy’s fleet to take down UK’s.

    If the UK has their fleet, they’ve got options, like taking Normandy and Norway and Germany’s air force can’t sink it since its took strong.

    So… I took the loss for Italy to prevent a loss somewhere else.


  • @weddingsinger It seems like a fair result and no dicing this time. It will be interesting to see how this plays out. I will make moves in 1 -2 hours if you are online


  • @oysteilo

    I’m homefor almost exactly 2 hours before heading off to work for the day.


  • @weddingsinger i will start my moves in 15 or 20 min

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
    
        Combat - French
            Battle in Southern France
                French attack with 1 artillery and 1 infantry
                Germans defend with 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 2 : 2/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                Germans win with 2 armour remaining. Battle score for attacker is -3
                Casualties for French: 1 artillery and 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - French
            1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            1 cruiser moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : 0,67
    French : 0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 armour, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            3 artilleries and 15 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            6 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            2 artilleries moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            2 armour and 2 infantry moved from Romania to Eastern Poland
            1 armour moved from Bulgaria to Eastern Poland
            4 infantry moved from Bulgaria to Greece
            1 fighter moved from Southern Italy to Greece
            1 mech_infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            2 bombers moved from Western Germany to Greece
            5 armour moved from Germany to Eastern Poland
            1 infantry moved from Finland to Karelia
    
        Combat - Germans
            Battle in Greece
                Germans attack with 2 bombers, 1 fighter and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 4 infantry in Greece, round 2 : 3/7 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies lost in Greece
                    Germans roll dice for 2 bombers, 1 fighter and 4 infantry in Greece, round 3 : 2/7 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 2 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Germans
            2 bombers and 1 fighter moved from Greece to Western Germany
            3 aaGuns, 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
            2 infantry moved from Western Germany to 112 Sea Zone
            3 artilleries moved from France to Western Germany
            4 armour and 1 mech_infantry moved from France to Germany
            2 armour moved from Southern France to Greater Southern Germany
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            8 armour and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Neutral_Allies : -1.67
    

    Savegame

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