its not smart to hasten, but also its not fun when u re not fast in play
i need to find proper balance :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 24 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Russians
4 infantry moved from Rostov to Tambov
4 fighters and 6 tactical_bombers moved from Caucasus to Tambov
21 armour and 10 mech_infantrys moved from Caucasus to Northwest Persia
4 armour moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
2 bombers moved from Western Germany to Tunisia
Combat - Germans
Battle in Tambov
Germans attack with 4 fighters, 4 infantry and 6 tactical_bombers
Russians defend with 1 artillery and 8 infantry
Germans roll dice for 4 fighters, 4 infantry and 6 tactical_bombers in Tambov, round 2 : 4/14 hits, 6,33 expected hits
Russians roll dice for 1 artillery and 8 infantry in Tambov, round 2 : 2/9 hits, 3,00 expected hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Germans roll dice for 4 fighters, 2 infantry and 6 tactical_bombers in Tambov, round 3 : 3/12 hits, 6,00 expected hits
Russians roll dice for 1 artillery and 4 infantry in Tambov, round 3 : 1/5 hits, 1,67 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 4 fighters, 1 infantry and 6 tactical_bombers in Tambov, round 4 : 8/11 hits, 5,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 4 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 8 infantry
Battle in Northwest Persia
Germans attack with 25 armour and 12 mech_infantrys
British defend with 1 aaGun, 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Germans roll dice for 25 armour and 12 mech_infantrys in Northwest Persia, round 2 : 16/37 hits, 14,50 expected hits
British roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 2/7 hits, 2,67 expected hits
2 mech_infantrys owned by the British, 1 aaGun owned by the British, 2 artilleries owned by the British, 2 mech_infantrys owned by the Germans, 1 infantry owned by the British and 2 armour owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 25 armour and 10 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 aaGun, 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Battle in Tunisia
Germans attack with 2 bombers
British defend with 1 artillery; Americans defend with 1 artillery
Germans roll dice for 2 bombers in Tunisia, round 2 : 1/2 hits, 1,33 expected hits
Americans roll dice for 2 artilleries in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British lost in Tunisia
Germans roll dice for 2 bombers in Tunisia, round 3 : 1/2 hits, 1,33 expected hits
Americans roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Germans and 1 artillery owned by the Americans lost in Tunisia
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for British: 1 artillery
Casualties for Germans: 1 bomber
Casualties for Americans: 1 artillery
Non Combat Move - Germans
1 bomber moved from Tunisia to Southern Italy
1 aaGun and 4 infantry moved from France to Western Germany
6 mech_infantrys moved from Western Germany to Germany
5 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to Germany
4 fighters and 6 tactical_bombers moved from Tambov to Caucasus
1 aaGun moved from Caucasus to Northwest Persia
1 aaGun, 9 artilleries and 17 infantry moved from Rostov to Caucasus
1 aaGun moved from Volgograd to Caucasus
1 infantry and 1 mech_infantry moved from Germany to 113 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Western Germany to Germany
Place Units - Germans
1 aaGun and 2 infantry placed in Novgorod
2 infantry placed in Volgograd
1 infantry and 2 mech_infantrys placed in Ukraine
10 infantry placed in Germany
9 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,4,3,4,3,1,4,6,2,3
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -2,33
British : -0,67
Americans : 0,00
Russians : -2,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
3 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
8 armour, 15 artilleries and 39 infantry moved from Samara to Volgograd
1 infantry moved from Kazakhstan to Volgograd
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
3 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
8 armour, 15 artilleries and 39 infantry moved from Samara to Volgograd
1 infantry moved from Kazakhstan to Volgograd
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1,67 expected hits
Italians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Bryansk
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Tambov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 8 armour, 15 artilleries and 40 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 8 armour, 15 artilleries and 40 infantry in Volgograd, round 2 : 15/63 hits, 18,17 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 8 armour, 15 artilleries and 40 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 2 submarines and 1 transport
2 submarines owned by the Germans Submerged
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
2 aaGuns moved from Shensi to Suiyuyan
1 armour and 8 infantry moved from Shensi to Suiyuyan
2 infantry moved from Tsinghai to Kazakhstan
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0,17
Italians : -1,00
Russians : -3,83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 77 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 1 fighter, 8 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from New Guinea to Dutch New Guinea
1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 fighter moved from 46 Sea Zone to Dutch New Guinea
3 fighters and 5 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from Sakha to Siberia
2 fighters moved from Japan to Siberia
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Kiangsu to Shantung
1 mech_infantry moved from Kiangsi to Shantung
1 bomber moved from Kiangsi to Manchuria
3 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from Yunnan to West India
1 bomber moved from Kiangsi to Manchuria
1 fighter moved from Kiangsi to Shantung
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 77 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 1 fighter, 8 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from New Guinea to Dutch New Guinea
1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 fighter moved from 46 Sea Zone to Dutch New Guinea
3 fighters and 5 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from Sakha to Siberia
2 fighters moved from Japan to Siberia
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Kiangsu to Shantung
1 mech_infantry moved from Kiangsi to Shantung
1 bomber moved from Kiangsi to Manchuria
3 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from Yunnan to West India
1 bomber moved from Kiangsi to Manchuria
1 fighter moved from Kiangsi to Shantung
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
Combat - Japanese
Battle in New Britain
Battle in Solomon Islands
Battle in Dutch New Guinea
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Dutch New Guinea, round 2 : 2/3 hits, 0,83 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Dutch New Guinea from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shantung
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shantung, round 2 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shantung, round 3 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shantung
Japanese roll dice for 1 fighter and 1 mech_infantry in Shantung, round 4 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Manchuria, round 2 : 2/4 hits, 2,00 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Siberia
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 fighters and 2 infantry in Siberia, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Siberia, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
retreated to Siberia
Russians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in West India
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in West India, round 2 : 2/5 hits, 1,67 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 5 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from ANZAC with 3 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 mech_infantry moved from Borneo to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
5 mech_infantrys moved from India to Yunnan
1 aaGun and 1 infantry moved from Yunnan to Szechwan
1 bomber moved from Manchuria to Japan
1 bomber moved from Manchuria to Kiangsi
3 infantry moved from Kwangtung to Kiangsi
3 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from West India to India
1 armour moved from Yunnan to Burma
1 fighter moved from Shantung to Hunan
1 mech_infantry moved from Kiangsi to Kiangsu
2 fighters moved from Siberia to Korea
1 submarine moved from 3 Sea Zone to 5 Sea Zone
2 carriers moved from 46 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
3 fighters moved from 54 Sea Zone to 49 Sea Zone
2 carriers moved from 46 Sea Zone to 47 Sea Zone
1 fighter moved from Dutch New Guinea to New Guinea
2 tactical_bombers moved from 54 Sea Zone to 47 Sea Zone
1 battleship moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 46 Sea Zone to 30 Sea Zone
1 destroyer moved from 46 Sea Zone to 47 Sea Zone
2 destroyers moved from 46 Sea Zone to 33 Sea Zone
1 carrier moved from 46 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 47 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to 47 Sea Zone
1 fighter moved from Caroline Islands to 47 Sea Zone
1 fighter moved from Caroline Islands to Japan
1 mech_infantry moved from India to Burma
1 fighter moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
1 fighter and 2 infantry placed in Japan
1 carrier and 2 transports placed in 39 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 submarine and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
ANZAC : -0,67
Chinese : 0,33
UK_Pacific : 0,67
Russians : 1,33
Japanese : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 carriers, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
4 bombers moved from Russia to 115 Sea Zone
2 artilleries and 1 infantry moved from Norway to 112 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
Combat - Americans
Battle in Normandy Bordeaux
Battle in 115 Sea Zone
Americans attack with 4 bombers
Germans defend with 1 cruiser, 1 destroyer, 2 submarines and 1 transport
2 submarines owned by the Germans Submerged
Americans roll dice for 4 bombers in 115 Sea Zone, round 2 : 2/4 hits, 2,67 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone
1 transport owned by the Germans lost in 115 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 4 bombers remaining. Battle score for attacker is 27
Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - Americans
4 bombers moved from 115 Sea Zone to Norway
1 artillery and 3 infantry moved from Iceland to 123 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 3 infantry moved from 125 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to Norway
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
10 bombers moved from Russia to Persia
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 26 Sea Zone to 10 Sea Zone
8 fighters moved from Western United States to Hawaiian Islands
4 fighters moved from 26 Sea Zone to Hawaiian Islands
3 destroyers moved from 112 Sea Zone to 110 Sea Zone
2 carriers moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from Iceland to Norway
Place Units - Americans
4 carriers and 1 transport placed in 10 Sea Zone
1 factory_minor placed in Norway
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -0,83
Americans : -0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Chahar to Anhwe
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
14 infantry moved from Chahar to Hopei
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : -0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - British
British buy 3 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Eastern Persia to West India
2 artilleries moved from Eastern Persia to West India
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 carriers, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
4 bombers moved from Russia to 115 Sea Zone
2 artilleries and 1 infantry moved from Norway to 112 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
Combat - Americans
Battle in Normandy Bordeaux
Battle in 115 Sea Zone
Americans attack with 4 bombers
Germans defend with 1 cruiser, 1 destroyer, 2 submarines and 1 transport
2 submarines owned by the Germans Submerged
Americans roll dice for 4 bombers in 115 Sea Zone, round 2 : 2/4 hits, 2,67 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone
1 transport owned by the Germans lost in 115 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 4 bombers remaining. Battle score for attacker is 27
Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - Americans
4 bombers moved from 115 Sea Zone to Norway
1 artillery and 3 infantry moved from Iceland to 123 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 3 infantry moved from 125 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to Norway
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
10 bombers moved from Russia to Persia
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 26 Sea Zone to 10 Sea Zone
8 fighters moved from Western United States to Hawaiian Islands
4 fighters moved from 26 Sea Zone to Hawaiian Islands
3 destroyers moved from 112 Sea Zone to 110 Sea Zone
2 carriers moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from Iceland to Norway
Place Units - Americans
4 carriers and 1 transport placed in 10 Sea Zone
1 factory_minor placed in Norway
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
14 infantry moved from Chahar to Hopei
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 3 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Eastern Persia to West India
2 artilleries moved from Eastern Persia to West India
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - British
Battle in West India
British attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
British roll dice for 2 artilleries and 2 infantry in West India, round 2 : 3/4 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in West India, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
British win, taking West India from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
3 aaGuns and 8 infantry moved from Eastern Persia to Persia
3 armour and 10 mech_infantrys moved from Iraq to Persia
4 artilleries and 3 infantry moved from Iraq to Persia
1 fighter moved from Egypt to Persia
1 armour moved from Egypt to Iraq
1 artillery moved from Anglo Egyptian Sudan to Egypt
3 fighters and 1 tactical_bomber moved from Russia to Persia
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 aaGun, 2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
3 infantry placed in Iraq
3 armour placed in Persia
3 infantry placed in Egypt
2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to Normandy Bordeaux: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,83
British : 1,67
Americans : -0,67
Chinese : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;
Combat Move - Italians
3 armour moved from Caucasus to Kazakhstan
1 artillery and 1 mech_infantry moved from Caucasus to Kazakhstan
1 armour moved from Tobruk to Tunisia
Italians take Libya from British
Italians take Tunisia from Americans
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Kazakhstan
Italians attack with 3 armour, 1 artillery and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 3 armour, 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 1/5 hits, 2,17 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan
Italians roll dice for 3 armour and 1 artillery in Kazakhstan, round 3 : 3/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 3 armour remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
3 infantry moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to Tunisia
2 mech_infantrys moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Caucasus to Southern Italy
Place Units - Italians
1 destroyer and 2 submarines placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,2,6,4,5,3,1,1,3,4
Italians collect 6 PUs (10 lost to blockades); end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 0,00
AA fire in Egypt : : 0,83
Russians : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;
Combat Move - Italians
3 armour moved from Caucasus to Kazakhstan
1 artillery and 1 mech_infantry moved from Caucasus to Kazakhstan
1 armour moved from Tobruk to Tunisia
Italians take Libya from British
Italians take Tunisia from Americans
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Kazakhstan
Italians attack with 3 armour, 1 artillery and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 3 armour, 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 1/5 hits, 2,17 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan
Italians roll dice for 3 armour and 1 artillery in Kazakhstan, round 3 : 3/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 3 armour remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
3 infantry moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to Tunisia
2 mech_infantrys moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Caucasus to Southern Italy
Place Units - Italians
1 destroyer and 2 submarines placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,2,6,4,5,3,1,1,3,4
Italians collect 6 PUs (10 lost to blockades); end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Western Germany: 3 infantry
EDIT: Removing units owned by Italians from Germany: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,00
AA fire in Egypt : : 0,83
Russians : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 54 Sea Zone
1 aaGun placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 54 Sea Zone
1 aaGun placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 bombers, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Northwest Persia to Iraq
6 tactical_bombers moved from Caucasus to Iraq
1 bomber moved from Southern Italy to Archangel
1 infantry moved from Novgorod to Archangel
1 fighter moved from Germany to Belarus
1 infantry moved from Novgorod to Belarus
1 fighter moved from Western Germany to Finland
1 mech_infantry moved from Novgorod to Finland
1 mech_infantry moved from Buryatia to Amur
Germans take Amur from Russians
1 infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Timguska to Yenisey
Combat - Germans
Battle in Yenisey
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Yenisey, round 2 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Yenisey
1 infantry owned by the Germans retreated to Evenkiyskiy
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Finland
Germans attack with 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 mech_infantry in Finland, round 3 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Iraq
Germans attack with 3 mech_infantrys and 6 tactical_bombers
British defend with 1 armour, 1 factory_minor and 3 infantry
Germans roll dice for 3 mech_infantrys and 6 tactical_bombers in Iraq, round 2 : 2/9 hits, 3,50 expected hits
British roll dice for 1 armour and 3 infantry in Iraq, round 2 : 2/4 hits, 1,50 expected hits
2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Iraq
Germans roll dice for 1 mech_infantry and 6 tactical_bombers in Iraq, round 3 : 4/7 hits, 3,17 expected hits
British roll dice for 1 armour and 1 infantry in Iraq, round 3 : 2/2 hits, 0,83 expected hits
1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Iraq
Germans win with 5 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Germans: 3 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 armour and 3 infantry
Battle in Belarus
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Belarus to Novgorod
1 bomber moved from Archangel to Novgorod
1 fighter moved from Finland to Novgorod
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
7 mech_infantrys moved from Germany to Baltic States
10 infantry moved from Germany to Poland
13 infantry moved from Western Germany to France
12 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Western Germany to France
2 aaGuns, 9 artilleries, 1 fighter and 17 infantry moved from Caucasus to Northwest Persia
2 fighters moved from Caucasus to Southern Italy
1 fighter moved from Caucasus to Northwest Persia
5 tactical_bombers moved from Iraq to Northwest Persia
Place Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Rostov: 1 infantry
EDIT: Removing units owned by Germans from Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
Germans undo move 1.
3 mech_infantrys placed in Ukraine
2 artilleries and 1 mech_infantry placed in Novgorod
3 artilleries placed in France
2 bombers, 1 fighter and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,2,6,5,5,2,2,3,6,3
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -2,50
British : 1,67
Americans : -0,67
Russians : 0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Archangel to Belarus
2 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Rostov
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Archangel to Belarus
2 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Rostov
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
4 aaGuns, 1 artillery and 3 infantry moved from Russia to Tambov
1 fighter moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Belarus to Tambov
15 artilleries and 39 infantry moved from Volgograd to Caucasus
8 armour moved from Volgograd to Caucasus
Place Units - Russians
2 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : 0,33
Russians : -1,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 bombers, 1 fighter and 16 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Korea to Sakha
1 bomber moved from Japan to Sakha
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from Manchuria to Jehol
Japanese take Jehol from Chinese
2 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 fighter moved from Hunan to Anhwe
1 bomber moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from India to West India
1 artillery and 2 infantry moved from India to West India
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 marine moved from Solomon Islands to 49 Sea Zone
1 cruiser and 1 marine moved from 49 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
2 fighters and 1 tactical_bomber moved from 47 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from New Guinea to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 bombers, 1 fighter and 16 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Korea to Sakha
1 bomber moved from Japan to Sakha
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from Manchuria to Jehol
Japanese take Jehol from Chinese
2 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 fighter moved from Hunan to Anhwe
1 bomber moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from India to West India
1 artillery and 2 infantry moved from India to West India
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 marine moved from Solomon Islands to 49 Sea Zone
1 cruiser and 1 marine moved from 49 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
2 fighters and 1 tactical_bomber moved from 47 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from New Guinea to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Battle in New Zealand
Battle in Siberia
Battle in Iraq
Battle in 54 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese win, taking New Zealand from ANZAC, taking Siberia from Russians, taking Iraq from British with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in West India
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 1/5 hits, 2,00 expected hits
UK_Pacific roll dice for 2 artilleries and 1 infantry in West India, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in West India, round 3 : 3/3 hits, 1,50 expected hits
UK_Pacific roll dice for 2 artilleries in West India, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Japanese and 2 artilleries owned by the British lost in West India
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 artilleries and 1 infantry
Battle in Sakha
Japanese attack with 1 bomber and 1 fighter
Americans defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 fighter in Sakha, round 2 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 mech_infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Sakha
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 bomber, 1 fighter and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Anhwe, round 2 : 2/5 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Anhwe to Sikang
1 aaGun and 1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Yunnan to Szechwan
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from West India to India
1 armour and 1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Kiangsu to Jehol
1 mech_infantry moved from Shantung to Jehol
2 infantry moved from Kwangtung to Kiangsi
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangsi to Kiangsu
1 bomber moved from Anhwe to Kiangsi
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
2 infantry moved from New Britain to 47 Sea Zone
2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 49 Sea Zone to 63 Sea Zone
2 fighters moved from 54 Sea Zone to 63 Sea Zone
4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 49 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Korea to Japan
1 bomber and 1 fighter moved from Sakha to Korea
2 infantry moved from French Indo China to Yunnan
2 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in India
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
2 bombers and 1 fighter placed in Japan
7 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 submarines
EDIT: Removing units owned by Japanese from Japan: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
Chinese : -0,67
UK_Pacific : 1,33
Russians : -0,33
Japanese : 1,33