Do you scramble to SZs 109 and/or 110, and how?
41557 OOB Round 01 - Germany - combat.tsvg
Scramble.jpg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 17 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 destroyer moved from 115 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Germany to 112 Sea Zone
1 bomber moved from Smolensk to 112 Sea Zone
1 artillery, 1 fighter and 2 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Kazakhstan to Caucasus
1 bomber moved from Smolensk to Caucasus
1 bomber moved from Smolensk to 112 Sea Zone
1 fighter moved from Western Germany to Holland Belgium
1 armour moved from Yenisey to Novosibirsk
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 2 destroyers
Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Americans roll dice for 2 destroyers in 112 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Americans lost in 112 Sea Zone
Germans win with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
Battle in Caucasus
Germans attack with 2 artilleries, 1 bomber, 1 fighter and 4 infantry
British defend with 1 armour and 2 mech_infantrys
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter and 4 infantry in Caucasus, round 2 : 3/8 hits, 2.83 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
2 mech_infantrys owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 2 artilleries, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Southern Italy
2 fighters moved from 112 Sea Zone to Southern Italy
1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 bombers moved from 112 Sea Zone to Western Germany
3 fighters and 3 tactical_bombers moved from Archangel to Germany
1 mech_infantry moved from Finland to 115 Sea Zone
1 mech_infantry moved from Finland to 115 Sea Zone
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 115 Sea Zone to 114 Sea Zone
1 infantry and 2 mech_infantrys moved from 114 Sea Zone to Germany
4 infantry moved from Western Germany to France
5 mech_infantrys moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Germany
1 artillery moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
5 infantry moved from Germany to Western Germany
3 infantry moved from Germany to Western Germany
1 bomber and 1 fighter moved from Caucasus to Volgograd
1 aaGun moved from Ukraine to Rostov
1 mech_infantry moved from Russia to Rostov
17 armour and 17 mech_infantrys moved from Russia to Volgograd
1 aaGun moved from Smolensk to Russia
Place Units - Germans
1 submarine placed in 115 Sea Zone
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in France
1 artillery, 5 infantry and 4 mech_infantrys placed in Western Germany
1 artillery, 8 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 1.50
British : -0.17
Americans : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 1 armour and 11 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 7 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shan State to Burma
4 armour, 4 artilleries, 7 infantry and 4 mech_infantrys moved from Shan State to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 carrier; Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Americans roll dice for 1 carrier and 2 transports in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese, 1 carrier owned by the ANZAC and 1 transport owned by the Americans lost in 26 Sea Zone
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 carrier
Casualties for Americans: 2 transports
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -9
Casualties for Japanese: 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 4 armour, 6 artilleries, 10 infantry and 6 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 4 armour, 6 artilleries, 10 infantry and 6 mech_infantrys in Yunnan, round 2 : 8/26 hits, 7.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 armour, 6 artilleries, 10 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 armour
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 armour in Java, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Japanese
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 71 Sea Zone to 70 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 6 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 25 Sea Zone to 31 Sea Zone
1 bomber moved from 26 Sea Zone to Marshall Islands
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from Anhwe to Japan
1 tactical_bomber moved from Anhwe to 35 Sea Zone
1 fighter moved from Anhwe to 35 Sea Zone
7 mech_infantrys moved from Anhwe to Yunnan
1 artillery moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 armour moved from Shantung to Hunan
1 mech_infantry moved from Tsinghai to Suiyuyan
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 aaGun moved from Anhwe to Hunan
1 fighter moved from Anhwe to Malaya
1 tactical_bomber moved from Anhwe to Malaya
2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 1.50
Chinese : -0.33
Japanese : 0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 cruiser, 2 destroyers, 3 fighters and 1 harbour; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 bomber moved from Normandy Bordeaux to France
3 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
Americans take 54 Sea Zone from Japanese
1 bomber moved from Queensland to 62 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
5 destroyers moved from 30 Sea Zone to 31 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 submarine moved from 54 Sea Zone to 31 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 31 Sea Zone
2 fighters moved from Western United States to 31 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
2 bombers moved from Normandy Bordeaux to Southern France
8 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Southern France
1 bomber moved from Northwest Persia to Volgograd
Combat - Americans
Air Battle in Volgograd
Combat Hit Differential Summary :
@Argothair Do you intercept bombing raid in Volgograd?
Yes, please. Intercept the bombing raid on Volgograd.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 cruiser, 2 destroyers, 3 fighters and 1 harbour; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 bomber moved from Normandy Bordeaux to France
3 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
Americans take 54 Sea Zone from Japanese
1 bomber moved from Queensland to 62 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
5 destroyers moved from 30 Sea Zone to 31 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 submarine moved from 54 Sea Zone to 31 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 31 Sea Zone
2 fighters moved from Western United States to 31 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
2 bombers moved from Normandy Bordeaux to Southern France
8 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Southern France
1 bomber moved from Northwest Persia to Volgograd
Combat - Americans
Air Battle in Volgograd
Americans attacks with 1 units heading to Volgograd
Germans launches 1 interceptors out of Volgograd
Attackers Fire, : 0/1 hits, 0,17 expected hits
Defenders Fire, : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Volgograd
Air Battle is over, the attackers have all died
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/4 hits, 0,67 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 4,5,8 and causes: 17 damage to unit: factory_major
Bombing raid in Western Germany causes 17 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Greece
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 31 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry, 3 submarines and 1 transport; ANZAC loiter and taunt with 1 marine
Japanese defend with 1 carrier and 2 fighters
Americans roll dice for 3 submarines in 31 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters and 1 transport in 31 Sea Zone, round 2 : 6/12 hits, 4,83 expected hits
Japanese roll dice for 2 fighters in 31 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 carrier in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
2 fighters owned by the Japanese and 1 carrier owned by the Japanese lost in 31 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 36
Casualties for Japanese: 1 carrier and 2 fighters
Battle in Southern France
Americans attack with 1 artillery, 2 bombers, 8 fighters and 2 tactical_bombers
Italians defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 2 bombers, 8 fighters and 2 tactical_bombers in Southern France, round 2 : 7/13 hits, 7,00 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/3 hits, 1,00 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 2 bombers, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in 62 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 62 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 62 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 62 Sea Zone
Americans win, taking 62 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from 62 Sea Zone to Queensland
2 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from France to Normandy Bordeaux
1 fighter moved from Southern France to 110 Sea Zone
2 tactical_bombers moved from Southern France to United Kingdom
2 bombers moved from Southern France to Normandy Bordeaux
3 bombers moved from Western Germany to Normandy Bordeaux
7 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from 42 Sea Zone to Western Australia
1 mech_infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from 31 Sea Zone to Wake Island
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
Place Units - Americans
1 airfield placed in Normandy Bordeaux
3 fighters placed in Normandy Bordeaux
1 harbour placed in Wake Island
1 cruiser and 2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6
Americans collect 58 PUs (2 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 0,67
Italians : -1,00
AA fire in France : : -0,17
AA fire in Western Germany : : 0,33
Americans : 1,17
Attackers Fire, : : -0,17
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
3 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 0,00
Japanese : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 cruiser, 2 destroyers, 3 fighters and 1 harbour; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 bomber moved from Normandy Bordeaux to France
3 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
Americans take 54 Sea Zone from Japanese
1 bomber moved from Queensland to 62 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
5 destroyers moved from 30 Sea Zone to 31 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 submarine moved from 54 Sea Zone to 31 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 31 Sea Zone
2 fighters moved from Western United States to 31 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
2 bombers moved from Normandy Bordeaux to Southern France
8 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Southern France
1 bomber moved from Northwest Persia to Volgograd
Combat - Americans
Air Battle in Volgograd
Americans attacks with 1 units heading to Volgograd
Germans launches 1 interceptors out of Volgograd
Attackers Fire, : 0/1 hits, 0,17 expected hits
Defenders Fire, : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Volgograd
Air Battle is over, the attackers have all died
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/4 hits, 0,67 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 4,5,8 and causes: 17 damage to unit: factory_major
Bombing raid in Western Germany causes 17 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Greece
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 31 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry, 3 submarines and 1 transport; ANZAC loiter and taunt with 1 marine
Japanese defend with 1 carrier and 2 fighters
Americans roll dice for 3 submarines in 31 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters and 1 transport in 31 Sea Zone, round 2 : 6/12 hits, 4,83 expected hits
Japanese roll dice for 2 fighters in 31 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 carrier in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
2 fighters owned by the Japanese and 1 carrier owned by the Japanese lost in 31 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 36
Casualties for Japanese: 1 carrier and 2 fighters
Battle in Southern France
Americans attack with 1 artillery, 2 bombers, 8 fighters and 2 tactical_bombers
Italians defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 2 bombers, 8 fighters and 2 tactical_bombers in Southern France, round 2 : 7/13 hits, 7,00 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/3 hits, 1,00 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 2 bombers, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in 62 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 62 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 62 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 62 Sea Zone
Americans win, taking 62 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from 62 Sea Zone to Queensland
2 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from France to Normandy Bordeaux
1 fighter moved from Southern France to 110 Sea Zone
2 tactical_bombers moved from Southern France to United Kingdom
2 bombers moved from Southern France to Normandy Bordeaux
3 bombers moved from Western Germany to Normandy Bordeaux
7 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from 42 Sea Zone to Western Australia
1 mech_infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from 31 Sea Zone to Wake Island
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
Place Units - Americans
1 airfield placed in Normandy Bordeaux
3 fighters placed in Normandy Bordeaux
1 harbour placed in Wake Island
1 cruiser and 2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6
Americans collect 58 PUs (2 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
3 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
British converts factory_major into different units
5 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
3 fighters and 2 tactical_bombers moved from Eastern Persia to Caucasus
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from 110 Sea Zone to Holland Belgium
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Southern France to Northern Italy
British take Northern Italy from Italians
Combat - British
British creates battle in territory 125 Sea Zone
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 3 : 3/5 hits, 1,50 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
British win, taking 125 Sea Zone from Germans, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Burma
British attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery and 3 infantry in Burma, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 3 fighters, 6 infantry and 2 tactical_bombers
Germans defend with 2 artilleries and 3 infantry
British roll dice for 3 fighters, 6 infantry and 2 tactical_bombers in Caucasus, round 2 : 6/11 hits, 3,83 expected hits
Germans roll dice for 2 artilleries and 3 infantry in Caucasus, round 2 : 1/5 hits, 1,67 expected hits
2 artilleries owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 3 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 infantry
Casualties for Germans: 2 artilleries and 3 infantry
Non Combat Move - British
2 artilleries, 9 infantry and 3 mech_infantrys moved from India to West India
2 armour and 2 mech_infantrys moved from West India to Persia
2 aaGuns and 2 armour moved from India to West India
5 mech_infantrys moved from Iraq to Persia
1 armour moved from Tobruk to Egypt
3 fighters and 2 tactical_bombers moved from Caucasus to Iraq
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Holland Belgium to 110 Sea Zone
1 aaGun moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Northwest Persia to Persia
Place Units - British
3 mech_infantrys placed in Egypt
3 infantry placed in Iraq
3 infantry placed in Persia
6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2
British collect 41 PUs (9 lost to blockades); end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,00
Defenders Fire, : : 0,67
Italians : -1,00
British : 4,17
AA fire in France : : -0,17
AA fire in Western Germany : : 0,33
Americans : 1,17
Chinese : 0,00
Attackers Fire, : : -0,17
Japanese : 1,00
@Argothair said in Argothair (Axis +0) v. Sovietishcat (Allies), BM3 no tech:
Yes, please. Intercept the bombing raid on Volgograd.
@Argothair My USA bombers always break before raid in Volgograd… :pig:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 93 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 3 : 2/3 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 1 fighter and 1 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 1 fighter and 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
4 infantry moved from Denmark to Western Germany
Place Units - Italians
1 armour, 1 infantry and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -0.83
British : 1.33
@Sovietishcat Yeah, well, if it makes you feel any better, your odds of downing that Italian fighter were less than 1 in 200!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 marine moved from 41 Sea Zone to Sumatra
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
Combat - ANZAC
Battle in Borneo
Battle in Sumatra
Battle in Guam
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese, taking Guam from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
4 mech_infantrys moved from Queensland to Western Australia
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Japanese : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Germans
Germans repair damage of 12x factory_major; Remaining resources: 77 PUs;
Germans buy 2 armour, 3 artilleries, 1 fighter, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters moved from Southern Italy to Greece
1 tactical_bomber moved from Western Germany to Greece
2 bombers moved from Western Germany to Greece
1 mech_infantry moved from Germany to Romania
2 mech_infantrys moved from Germany to Romania
1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 fighter moved from Germany to Southern France
1 tactical_bomber moved from Germany to Southern France
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 fighters moved from Germany to Holland Belgium
2 tactical_bombers moved from Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 transport moved from 114 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Finland to 115 Sea Zone
1 mech_infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
17 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 17 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Novosibirsk to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Greece
Germans attack with 2 bombers, 3 fighters and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in Greece, round 2 : 5/6 hits, 3.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Greece
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 18 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 18 mech_infantrys
British defend with 6 infantry
Germans roll dice for 18 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 18 mech_infantrys in Caucasus, round 2 : 13/41 hits, 14.00 expected hits
British roll dice for 6 infantry in Caucasus, round 2 : 3/6 hits, 2.00 expected hits
2 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 6 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 18 armour, 1 artillery, 1 bomber, 1 fighter and 17 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for British: 6 infantry
Battle in Southern France
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 artillery and 3 infantry
Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/9 hits, 3.50 expected hits
British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 4/7 hits, 3.17 expected hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Germans
2 fighters moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
1 mech_infantry moved from 114 Sea Zone to Germany
2 infantry moved from 115 Sea Zone to Finland
2 bombers moved from Greece to Western Germany
1 fighter and 1 tactical_bomber moved from Southern France to France
2 fighters and 1 tactical_bomber moved from Greece to Romania
1 fighter moved from Caucasus to Romania
1 bomber moved from Caucasus to Western Germany
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Russia to Samara
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 aaGun moved from Western Germany to France
Place Units - Germans
3 infantry placed in Volgograd
1 fighter placed in Novgorod
2 armour, 2 artilleries and 1 mech_infantry placed in Western Germany
1 artillery and 9 infantry placed in Germany
1 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 67 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : 2.33
Americans : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Combat Move - Russians
1 armour and 2 infantry moved from Szechwan to Kweichow
Combat - Russians
Battle in Kweichow
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour and 2 infantry in Kweichow, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
8 infantry moved from Szechwan to Shensi
2 aaGuns moved from Szechwan to Shensi
1 mech_infantry moved from Szechwan to Shensi
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 0,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Marshall Islands to 21 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Hunan to Kweichow
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hopei to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 armour moved from Hunan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Suiyuyan to Anhwe
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kwangtung to Hunan
3 armour, 4 artilleries, 5 infantry and 13 mech_infantrys moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
2 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from Malaya to Burma
1 infantry moved from Malaya to Shan State
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 70 Sea Zone to 82 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
1 tactical_bomber moved from Malaya to 41 Sea Zone
1 fighter moved from Malaya to 43 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 tactical_bomber moved from Malaya to Kweichow
1 submarine moved from 35 Sea Zone to 41 Sea Zone
2 battleships, 3 carriers, 2 destroyers, 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Aleutian Islands
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Americans defend with 1 cruiser
Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 cruiser owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 marine
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 marine in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 marine in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 marine
Battle in Burma
Japanese attack with 4 armour, 4 artilleries, 5 infantry and 18 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese roll dice for 4 armour, 4 artilleries, 5 infantry and 18 mech_infantrys in Burma, round 2 : 6/31 hits, 7.83 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 armour, 4 artilleries, 3 infantry and 18 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Kweichow
Japanese attack with 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber
Russians defend with 1 armour and 2 infantry
Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/8 hits, 2.83 expected hits
Chinese roll dice for 1 armour and 2 infantry in Kweichow, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/6 hits, 2.50 expected hits
Chinese roll dice for 1 armour and 2 infantry in Kweichow, round 3 : 0/3 hits, 1.17 expected hits
1 infantry owned by the Russians lost in Kweichow
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Kweichow, round 4 : 4/6 hits, 2.50 expected hits
Chinese roll dice for 1 armour and 1 infantry in Kweichow, round 4 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 4 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Szechwan
Japanese attack with 1 armour, 2 artilleries and 4 infantry
British defend with 1 aaGun; ANZAC defend with 1 fighter; Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Szechwan, round 2 : 2/7 hits, 2.17 expected hits
Chinese roll dice for 1 aaGun, 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the British lost in Szechwan
Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Szechwan, round 3 : 3/7 hits, 2.17 expected hits
Chinese roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 15
Casualties for British: 1 aaGun
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Non Combat Move - Japanese
1 aaGun moved from Hunan to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from Malaya to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 bomber moved from 21 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
Place Units - Japanese
1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in French Indo China
1 infantry placed in Malaya
1 armour, 1 artillery and 1 infantry placed in Shantung
Japanese undo move 3.
1 infantry and 2 mech_infantrys placed in French Indo China
1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 60 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Chinese : 0.17
UK_Pacific : 1.00
Japanese : -4.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 cruiser and 1 marine moved from 31 Sea Zone to 8 Sea Zone
1 marine moved from 8 Sea Zone to Aleutian Islands
1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
1 infantry and 1 mech_infantry moved from 49 Sea Zone to Solomon Islands
2 fighters moved from 31 Sea Zone to Solomon Islands
3 bombers moved from Normandy Bordeaux to Western Germany
3 bombers moved from Normandy Bordeaux to Germany
10 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Queensland to 41 Sea Zone
1 battleship and 1 marine moved from 31 Sea Zone to 49 Sea Zone
Combat - Americans
Air Battle in Western Germany
Combat Hit Differential Summary :
@Argothair intercept bombing raid in W.Germany?
@Sovietishcat No thanks.