4 hits in 110, lose the ships first or keep the BB?
Karl7 (Allies) vs Simon33 (Axis) BM3 Game IV
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@simon33 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game IV:
@Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game IV:
I assumed no scram off 97
Actually, I am going to scram. I’ll assume you kill the last plane second round, so 4x4s.
did you roll any dice? -
I only got 2 hits, which I assumed you’d take on a fighter and the sub. So I edited the units off the map before Italy’s turn.
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ok
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did you use the internal dice roller? just wondering
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I used “Game|Roll Dice”. It uses MARTI. I see I got 1,6,5,4.
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Caroline Islands to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Politics - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Combat Move - French 1 destroyer moved from 94 Sea Zone to 91 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Research Technology - Germans Combat Move - Germans 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 fighter moved from Novgorod to Finland 1 tactical_bomber moved from Archangel to Finland 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 armour moved from Ukraine to Rostov Germans take Bryansk from Russians 11 artilleries and 11 infantry moved from France to Southern France 5 mech_infantrys moved from Western Germany to Southern France 6 artilleries and 8 infantry moved from Volgograd to Rostov 1 bomber moved from Western Germany to Finland Purchase Units - Germans Germans buy 5 artilleries, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Finland Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 armour Germans roll dice for 1 cruiser in Finland, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour Battle in Southern France Germans attack with 11 artilleries, 11 infantry and 5 mech_infantrys Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 11 artilleries, 11 infantry and 5 mech_infantrys in Southern France, round 2 : 4/27 hits, 8.17 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 11 artilleries, 10 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 1 aaGun, 1 artillery and 14 infantry moved from Archangel to Belarus 2 artilleries and 4 mech_infantrys moved from Eastern Poland to Belarus 1 armour and 5 artilleries moved from Novgorod to Belarus 1 tactical_bomber moved from Archangel to Novgorod 5 artilleries and 3 infantry moved from Ukraine to Rostov 16 mech_infantrys moved from Ukraine to Volgograd 1 bomber moved from Finland to Western Germany 1 fighter moved from Novgorod to Western Germany 1 fighter moved from Novgorod to Western Germany 1 fighter moved from Finland to Western Germany 1 tactical_bomber moved from Finland to Novgorod Place Units - Germans 4 infantry placed in Germany 3 mech_infantrys placed in Volgograd 3 artilleries placed in Ukraine 1 infantry placed in Germany 3 mech_infantrys placed in Novgorod 2 artilleries and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -3.67 Americans : 0.83
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Research Technology - Germans Combat Move - Germans 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 fighter moved from Novgorod to Finland 1 tactical_bomber moved from Archangel to Finland 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 armour moved from Ukraine to Rostov Germans take Bryansk from Russians 11 artilleries and 11 infantry moved from France to Southern France 5 mech_infantrys moved from Western Germany to Southern France 6 artilleries and 8 infantry moved from Volgograd to Rostov 1 bomber moved from Western Germany to Finland Purchase Units - Germans Germans buy 5 artilleries, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Finland Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 armour Germans roll dice for 1 cruiser in Finland, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour Battle in Southern France Germans attack with 11 artilleries, 11 infantry and 5 mech_infantrys Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 11 artilleries, 11 infantry and 5 mech_infantrys in Southern France, round 2 : 4/27 hits, 8.17 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 11 artilleries, 10 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 1 aaGun, 1 artillery and 14 infantry moved from Archangel to Belarus 2 artilleries and 4 mech_infantrys moved from Eastern Poland to Belarus 1 armour and 5 artilleries moved from Novgorod to Belarus 1 tactical_bomber moved from Archangel to Novgorod 5 artilleries and 3 infantry moved from Ukraine to Rostov 16 mech_infantrys moved from Ukraine to Volgograd 1 bomber moved from Finland to Western Germany 1 fighter moved from Novgorod to Western Germany 1 fighter moved from Novgorod to Western Germany 1 fighter moved from Finland to Western Germany 1 tactical_bomber moved from Finland to Novgorod Place Units - Germans 4 infantry placed in Germany 3 mech_infantrys placed in Volgograd 3 artilleries placed in Ukraine 1 infantry placed in Germany 3 mech_infantrys placed in Novgorod 2 artilleries and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Kazakhstan: 1 infantry EDIT: Adding units owned by Germans to Volgograd: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -3.67 Americans : 0.83
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Japanese 1 armour and 1 mech_infantry moved from Kansu to Yenisey Japanese take Timguska from Russians Japanese take Yenisey from Russians 1 armour moved from Tsinghai to Kansu Japanese take Novosibirsk from Russians 1 armour, 4 artilleries and 11 infantry moved from India to West India 2 artilleries, 2 infantry and 1 marine moved from Japan to 6 Sea Zone 2 artilleries, 2 cruisers, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 bombers and 1 fighter moved from French Indo China to Philippines 2 battleships, 9 carriers, 3 destroyers, 7 fighters, 6 submarines and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 3 destroyers, 7 fighters, 6 submarines, 5 tactical_bombers and 2 transports Americans defend with 1 transport 6 submarines owned by the Japanese Submerged 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 9 carriers, 2 cruisers, 3 destroyers, 7 fighters, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 marine Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 marine in Philippines, round 2 : 2/8 hits, 3.50 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in West India Japanese attack with 1 armour, 4 artilleries and 11 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 4 artilleries and 11 infantry in West India, round 2 : 4/16 hits, 4.33 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 armour, 4 artilleries and 10 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Yunnan to Burma 1 armour and 1 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Yunnan 2 bombers moved from Kweichow to French Indo China 2 bombers moved from Philippines to French Indo China 1 fighter moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 35 Sea Zone 3 fighters moved from Java to India 2 fighters moved from Japan to 35 Sea Zone 1 bomber moved from Kweichow to French Indo China 1 artillery moved from Hunan to Kweichow 1 artillery and 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Shensi to Kansu 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Kiangsu to Anhwe Place Units - Japanese 1 artillery and 2 infantry placed in India 2 artilleries and 1 infantry placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery, 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2 Japanese collect 59 PUs (8 lost to blockades); end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : -0.33 UK_Pacific : 0.67 Japanese : -1.83
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Was thinking of doing a different buy. Oops!
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Americans 2 infantry moved from Norway to Finland 6 armour, 3 artilleries, 4 fighters and 6 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Norway to Southern France 2 fighters moved from Russia to Finland 1 artillery and 5 infantry moved from Morocco to 91 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 5 infantry moved from 93 Sea Zone to Southern France Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 3 bombers, 2 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Finland Americans attack with 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 6 armour, 4 artilleries, 6 fighters and 11 infantry Germans defend with 11 artilleries, 1 factory_minor, 1 harbour, 10 infantry and 5 mech_infantrys Americans roll dice for 6 armour, 4 artilleries, 6 fighters and 11 infantry in Southern France, round 2 : 10/27 hits, 9.83 expected hits Germans roll dice for 11 artilleries, 10 infantry and 5 mech_infantrys in Southern France, round 2 : 8/26 hits, 8.67 expected hits 10 infantry owned by the Germans and 8 infantry owned by the Americans lost in Southern France Americans roll dice for 6 armour, 4 artilleries, 6 fighters and 3 infantry in Southern France, round 3 : 9/19 hits, 8.33 expected hits Germans roll dice for 11 artilleries and 5 mech_infantrys in Southern France, round 3 : 8/16 hits, 5.33 expected hits 4 artilleries owned by the Germans, 1 armour owned by the Americans, 3 infantry owned by the Americans, 4 artilleries owned by the Americans and 5 mech_infantrys owned by the Germans lost in Southern France Americans roll dice for 5 armour and 6 fighters in Southern France, round 4 : 5/11 hits, 5.50 expected hits Germans roll dice for 7 artilleries in Southern France, round 4 : 2/7 hits, 2.33 expected hits 5 artilleries owned by the Germans and 2 armour owned by the Americans lost in Southern France Americans roll dice for 3 armour and 6 fighters in Southern France, round 5 : 5/9 hits, 4.50 expected hits Germans roll dice for 2 artilleries in Southern France, round 5 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 3 armour and 6 fighters remaining. Battle score for attacker is 27 Casualties for Americans: 3 armour, 4 artilleries and 11 infantry Casualties for Germans: 11 artilleries, 10 infantry and 5 mech_infantrys Non Combat Move - Americans 6 fighters moved from Southern France to Normandy Bordeaux 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 3 transports moved from 102 Sea Zone to 101 Sea Zone 2 fighters moved from Finland to Norway 1 artillery moved from Western United States to 10 Sea Zone 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 bomber and 2 infantry placed in Norway 2 armour and 1 infantry placed in Normandy Bordeaux 2 bombers and 2 fighters placed in Western United States 1 artillery and 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Combat Move - British 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Norway to Russia 2 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Iraq to Caucasus 2 fighters and 1 tactical_bomber moved from Persia to Caucasus Purchase Units - British British buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat - British Battle in Holland Belgium British attack with 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Caucasus British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2.67 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British 2 infantry moved from Eastern Persia to Persia 1 armour and 2 mech_infantrys moved from Iraq to Persia 7 infantry moved from Iraq to Persia 2 fighters and 1 tactical_bomber moved from Caucasus to Persia 1 bomber moved from Caucasus to Persia 1 armour moved from Egypt to Iraq 4 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Cyprus to Persia 1 armour and 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern France 1 artillery and 8 infantry moved from Normandy Bordeaux to Southern France 1 armour and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery moved from Tobruk to Alexandria 1 artillery moved from Belgian Congo to Anglo Egyptian Sudan 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from Norway to 112 Sea Zone 1 aaGun and 1 transport moved from 112 Sea Zone to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to Normandy Bordeaux Place Units - British 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in United Kingdom 2 armour and 1 infantry placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by British to Northwest Persia: 2 infantry EDIT: Removing units owned by British from Persia: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter EDIT: Adding units owned by British to 93 Sea Zone: 1 fighter EDIT: Removing units owned by British from Gibraltar: 1 fighter EDIT: Adding units owned by British to 93 Sea Zone: 1 fighter EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.33 British : 0.00 Italians : -0.33 Americans : 0.50
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Italians 1 armour moved from Volgograd to Bryansk Italians take Bryansk from Russians 1 fighter moved from Ukraine to Caucasus 1 armour and 1 mech_infantry moved from Volgograd to Caucasus 1 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Southern Italy to Holland Belgium Purchase Units - Italians Italians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Caucasus Italians attack with 1 armour, 1 fighter and 1 mech_infantry British defend with 2 infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus Italians roll dice for 1 armour and 1 fighter in Caucasus, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for British: 2 infantry Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium retreated to Holland Belgium British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Western Germany 1 artillery moved from Southern Italy to Northern Italy 1 fighter moved from Caucasus to Ukraine 1 armour and 1 mech_infantry moved from Volgograd to Bryansk Place Units - Italians 3 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,4,4,6 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : 0.67 Russians : 0.00
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 41 Sea Zone to 39 Sea Zone Purchase Units - ANZAC ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Sumatra ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 3 infantry moved from Algeria to Morocco Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.67 Japanese : 0.33
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Research Technology - Germans Combat Move - Germans 1 bomber and 1 infantry moved from Western Germany to Holland Belgium 1 armour moved from Volgograd to Bryansk Germans take Tambov from Russians 1 armour moved from Belarus to Bryansk Germans take Smolensk from Russians 1 mech_infantry and 2 tactical_bombers moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Western Germany to Finland 1 fighter moved from Western Germany to Finland 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 fighter moved from Western Germany to Finland 1 fighter and 2 mech_infantrys moved from Volgograd to Northwest Persia 1 fighter moved from Volgograd to Northwest Persia 1 mech_infantry moved from Volgograd to Northwest Persia Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 bomber, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Finland Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 2 infantry Germans roll dice for 1 cruiser in Finland, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Archangel Germans attack with 1 mech_infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Archangel, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Holland Belgium Germans attack with 1 bomber and 1 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Northwest Persia Germans attack with 2 fighters and 3 mech_infantrys British defend with 2 infantry Germans roll dice for 2 fighters and 3 mech_infantrys in Northwest Persia, round 2 : 0/5 hits, 1.50 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Germans roll dice for 2 fighters and 2 mech_infantrys in Northwest Persia, round 3 : 2/4 hits, 1.33 expected hits British roll dice for 2 infantry in Northwest Persia, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Germans 2 fighters moved from Northwest Persia to Caucasus 1 aaGun moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 armour, 11 artilleries and 11 infantry moved from Rostov to Bryansk 10 mech_infantrys moved from Volgograd to Ukraine 21 artilleries and 7 infantry moved from Ukraine to Bryansk 1 aaGun, 8 artilleries, 14 infantry and 4 mech_infantrys moved from Belarus to Bryansk 2 tactical_bombers moved from Archangel to Novgorod 2 mech_infantrys moved from Novgorod to Bryansk 3 fighters and 1 tactical_bomber moved from Finland to Novgorod 1 bomber moved from Holland Belgium to Western Germany 5 armour and 45 mech_infantrys moved from Volgograd to Bryansk 3 infantry moved from Germany to Western Germany Place Units - Germans 3 armour placed in Ukraine 2 infantry and 3 mech_infantrys placed in Germany 2 artilleries, 1 bomber and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,1,2,3 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -1.00 British : -0.67 Americans : -0.67 Russians : 0.33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Combat Move - Russians 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 1 aaGun, 8 artilleries and 55 infantry moved from Samara to Russia 2 aaGuns and 16 infantry moved from Amur to Buryatia Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
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The battle for Moscow is gong to be HUGE
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Combat Move - Japanese 1 mech_infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 mech_infantry moved from Kansu to Urals Japanese take Urals from Russians 1 armour moved from Yenisey to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Yenisey 1 armour moved from Korea to Manchuria Japanese take Amur from Russians 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 1 mech_infantry moved from Tsinghai to Samara Japanese take Samara from Russians 1 mech_infantry moved from Tsinghai to Vologda Japanese take Vologda from Russians 1 carrier and 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 41 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 41 Sea Zone to Sumatra 5 bombers moved from French Indo China to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Sumatra Japanese attack with 2 artilleries, 2 infantry and 1 marine ANZAC defend with 2 artilleries and 1 infantry Japanese roll dice for 2 artilleries, 2 infantry and 1 marine in Sumatra, round 2 : 1/5 hits, 1.67 expected hits ANZAC roll dice for 2 artilleries and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 2 artilleries, 1 infantry and 1 marine in Sumatra, round 3 : 1/4 hits, 1.33 expected hits ANZAC roll dice for 2 artilleries in Sumatra, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the ANZAC lost in Sumatra Japanese roll dice for 2 artilleries, 1 infantry and 1 marine in Sumatra, round 4 : 1/4 hits, 1.33 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 artilleries and 1 infantry Battle in 42 Sea Zone Japanese attack with 5 bombers and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 5 bombers and 1 destroyer in 42 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 5 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 2 bombers moved from 42 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Burma to Shan State 3 bombers moved from 42 Sea Zone to Shan State 2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 10 fighters, 6 submarines and 5 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone 1 tactical_bomber moved from Korea to Japan 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Korea to Manchuria 1 armour, 1 artillery and 2 infantry moved from Soviet Far East to Siberia 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from India to West India 2 armour, 8 artilleries and 5 mech_infantrys moved from Tsinghai to Kazakhstan 1 artillery and 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 2 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kweichow to Szechwan 2 artilleries and 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Kweichow to Tsinghai 1 mech_infantry moved from Kiangsu to Kweichow 1 armour moved from Kiangsu to Kweichow Place Units - Japanese 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China Japanese undo move 1. 2 destroyers and 1 transport placed in 39 Sea Zone 1 carrier and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,4,1 Japanese collect 71 PUs (2 lost to blockades); end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
ANZAC : -1.17 Japanese : 0.00
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@Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game IV:
The battle for Moscow is gong to be HUGE
Very surprised you’re standing firm. Also surprised you left Amur.
I wonder if even a big win will be enough for me with all those allied footholds to fight off.
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Combat Move - Americans 1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 battleship, 7 carriers, 2 cruisers, 6 destroyers, 12 fighters, 11 submarines and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from Caroline Islands to 6 Sea Zone 3 bombers moved from Caroline Islands to 6 Sea Zone 2 bombers moved from Western United States to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Norway to Finland 2 fighters moved from Norway to Finland 1 bomber moved from Norway to Finland 3 armour moved from Southern France to 93 Sea Zone 3 armour and 3 transports moved from 93 Sea Zone to 99 Sea Zone 3 armour moved from 99 Sea Zone to Greece Purchase Units - Americans Americans buy 3 armour, 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat - Americans
Combat Hit Differential Summary :