@surfer it’s not on tripleA yet, I know someone is working on it. It’s great for over the table though, and pretty well balanced for 2 to 4 players to have a good time depending on the scenario (two setups included in the box)
OwenToo (Axis) vs Giallo (Allies) BM3 No Bid
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Great move on Gibralter. Your losses weren’t catastrophic, and I will be abandoning it to the Allies…
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 destroyer moved from 98 Sea Zone to 72 Sea Zone 1 submarine moved from 83 Sea Zone to 70 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 artillery moved from 96 Sea Zone to Malta 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Malta 1 infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from Slovakia Hungary to Belarus 1 armour moved from Western Ukraine to Belarus Combat - Italians Battle in Crete Battle in Belarus Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Crete from Neutral_Allies, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Malta Italians attack with 2 artilleries and 2 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British lost in Malta Italians roll dice for 2 artilleries and 2 infantry in Malta, round 3 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Libya to Alexandria 1 armour moved from Trans-Jordan to Iraq Italians take Iraq from Neutral_Axis 2 infantry moved from Syria to Iraq 1 artillery moved from Syria to Iraq 2 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 2 infantry moved from Morocco to Algeria 1 aaGun moved from Eastern Poland to Belarus Place Units - Italians 1 fighter and 2 mech_infantrys placed in Egypt 1 destroyer placed in 97 Sea Zone 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : -0.67 Russians : -0.33
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@OwenToo said in OwenToo (Axis) vs Giallo (Allies) BM3 No Bid:
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 destroyer moved from 98 Sea Zone to 72 Sea Zone 1 submarine moved from 83 Sea Zone to 70 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 artillery moved from 96 Sea Zone to Malta 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Malta 1 infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from Slovakia Hungary to Belarus 1 armour moved from Western Ukraine to Belarus Combat - Italians Battle in Crete Battle in Belarus Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Crete from Neutral_Allies, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Malta Italians attack with 2 artilleries and 2 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British lost in Malta Italians roll dice for 2 artilleries and 2 infantry in Malta, round 3 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Libya to Alexandria 1 armour moved from Trans-Jordan to Iraq Italians take Iraq from Neutral_Axis 2 infantry moved from Syria to Iraq 1 artillery moved from Syria to Iraq 2 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 2 infantry moved from Morocco to Algeria 1 aaGun moved from Eastern Poland to Belarus Place Units - Italians 1 fighter and 2 mech_infantrys placed in Egypt 1 destroyer placed in 97 Sea Zone 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : -0.67 Russians : -0.33
I have to pressure there at any cost, if Gib is lost, europe is lost
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I only see I forgot to put a blocker in 46 is ok to edit
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go ahead
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 2 PUs; Politics - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from 49 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 46 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 fighter moved from 49 Sea Zone to Queensland Place Units - ANZAC 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Adding units owned by ANZAC to 49 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 2 PUs; Politics - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from 49 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 46 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 fighter moved from 49 Sea Zone to Queensland Place Units - ANZAC 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Adding units owned by ANZAC to 49 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Combat Move - French 1 destroyer moved from 61 Sea Zone to 63 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 3 bombers moved from Western Ukraine to Russia 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 4,5,4 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Non Combat Move - Germans 3 bombers moved from Russia to Western Ukraine 1 bomber moved from Egypt to Southern Italy 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Gibraltar to Southern Italy 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour moved from 81 Sea Zone to Trans-Jordan 2 armour moved from Romania to Western Ukraine 2 infantry moved from Romania to Bessarabia 2 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Germany to Eastern Poland 1 armour moved from Eastern Poland to Novgorod 1 mech_infantry moved from Eastern Poland to Novgorod 6 mech_infantrys moved from Eastern Poland to Western Ukraine 1 fighter moved from Western Germany to Egypt 1 infantry moved from Greece to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan Place Units - Germans 2 fighters placed in Western Germany 1 destroyer and 1 submarine placed in 97 Sea Zone 2 infantry placed in France 1 armour, 1 artillery and 1 mech_infantry placed in Novgorod 1 mech_infantry placed in Germany 1 artillery and 1 infantry placed in Western Germany Germans undo move 6. 1 artillery and 1 infantry placed in Western Germany Germans undo move 6. 1 infantry placed in Greece 1 artillery placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 83 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 70 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians buy 3 fighters; Remaining resources: 8 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Bryansk to Archangel 1 fighter moved from Bryansk to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Archangel 3 infantry moved from Timguska to Kansu 3 infantry moved from Novosibirsk to Tsinghai Combat - Russians Battle in Kansu Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tsinghai Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Tsinghai, round 2 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Archangel Russians attack with 2 fighters and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 3 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 4 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 10 infantry moved from Russia to Bryansk 2 fighters moved from Archangel to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 3 infantry moved from Novosibirsk to Samara 2 aaGuns and 9 infantry moved from Timguska to Novosibirsk 1 infantry moved from Volgograd to Tambov 1 submarine moved from 91 Sea Zone to 105 Sea Zone Place Units - Russians 3 fighters placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Novosibirsk: 1 aaGun EDIT: Adding units owned by Russians to Kansu: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 infantry EDIT: Adding units owned by Russians to Smolensk: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67 Russians : -1,00 Japanese : -0,67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 harbour, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 marine moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 armour moved from French Indo China to Shan State 1 mech_infantry moved from French Indo China to Shan State 1 bomber moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 battleship moved from 42 Sea Zone to 38 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Burma 2 carriers moved from 42 Sea Zone to 38 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Burma 1 tactical_bomber moved from Kwangsi to Burma 2 fighters moved from Kwangsi to Burma 2 fighters moved from Kwangsi to Burma 1 bomber moved from Yunnan to Burma 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 2 fighters moved from 35 Sea Zone to 46 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 38 Sea Zone to 39 Sea Zone Combat - Japanese Battle in Celebes Battle in 46 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans Submerged Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win, taking Celebes from Dutch with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Shan State Japanese attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Burma Japanese attack with 1 artillery, 1 bomber, 6 fighters, 3 infantry and 3 tactical_bombers British defend with 1 aaGun, 2 artilleries and 6 infantry AA fire in Burma : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber, 6 fighters, 3 infantry and 3 tactical_bombers in Burma, round 2 : 4/14 hits, 6.67 expected hits UK_Pacific roll dice for 1 aaGun, 2 artilleries and 6 infantry in Burma, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the British and 4 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 1 bomber, 6 fighters, 2 infantry and 3 tactical_bombers in Burma, round 3 : 8/13 hits, 6.50 expected hits UK_Pacific roll dice for 2 artilleries and 2 infantry in Burma, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 2 infantry Casualties for British: 1 aaGun, 2 artilleries and 6 infantry Non Combat Move - Japanese 2 carriers moved from 35 Sea Zone to 44 Sea Zone 2 fighters moved from 46 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from 46 Sea Zone to 44 Sea Zone 1 battleship moved from 35 Sea Zone to 44 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Chahar to Hopei 1 aaGun moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 aaGun moved from Jehol to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 mech_infantry moved from 20 Sea Zone to Kwangtung 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 tactical_bomber moved from Burma to Kwangsi 1 fighter moved from Burma to Kwangsi 1 fighter moved from Burma to Kwangsi 1 fighter moved from Burma to Kwangsi 1 fighter moved from Burma to Kwangsi 1 tactical_bomber moved from Burma to 38 Sea Zone 1 tactical_bomber moved from Burma to 38 Sea Zone 1 fighter moved from Burma to 38 Sea Zone 1 fighter moved from Burma to 38 Sea Zone 1 submarine moved from 5 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to Philippines 1 bomber moved from Burma to Kwangsi 1 bomber moved from Shan State to Kwangsi Place Units - Japanese 1 harbour placed in Hainan 1 destroyer placed in 20 Sea Zone 2 submarines placed in 6 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 1 infantry placed in Kwangtung Japanese undo move 5. 2 artilleries placed in Kwangtung 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
AA fire in Burma : : -0.50 Americans : -0.33 Chinese : 0.67 UK_Pacific : -2.33 Japanese : -4.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 harbour, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 marine moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 armour moved from French Indo China to Shan State 1 mech_infantry moved from French Indo China to Shan State 1 bomber moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 battleship moved from 42 Sea Zone to 38 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Burma 2 carriers moved from 42 Sea Zone to 38 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Burma 1 tactical_bomber moved from Kwangsi to Burma 2 fighters moved from Kwangsi to Burma 2 fighters moved from Kwangsi to Burma 1 bomber moved from Yunnan to Burma 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 2 fighters moved from 35 Sea Zone to 46 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 38 Sea Zone to 39 Sea Zone Combat - Japanese Battle in Celebes Battle in 46 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans Submerged Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win, taking Celebes from Dutch with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Shan State Japanese attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Burma Japanese attack with 1 artillery, 1 bomber, 6 fighters, 3 infantry and 3 tactical_bombers British defend with 1 aaGun, 2 artilleries and 6 infantry AA fire in Burma : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber, 6 fighters, 3 infantry and 3 tactical_bombers in Burma, round 2 : 4/14 hits, 6.67 expected hits UK_Pacific roll dice for 1 aaGun, 2 artilleries and 6 infantry in Burma, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the British and 4 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 1 bomber, 6 fighters, 2 infantry and 3 tactical_bombers in Burma, round 3 : 8/13 hits, 6.50 expected hits UK_Pacific roll dice for 2 artilleries and 2 infantry in Burma, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 2 infantry Casualties for British: 1 aaGun, 2 artilleries and 6 infantry Non Combat Move - Japanese 2 carriers moved from 35 Sea Zone to 44 Sea Zone 2 fighters moved from 46 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from 46 Sea Zone to 44 Sea Zone 1 battleship moved from 35 Sea Zone to 44 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Chahar to Hopei 1 aaGun moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 aaGun moved from Jehol to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 mech_infantry moved from 20 Sea Zone to Kwangtung 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 tactical_bomber moved from Burma to Kwangsi 1 fighter moved from Burma to Kwangsi 1 fighter moved from Burma to Kwangsi 1 fighter moved from Burma to Kwangsi 1 fighter moved from Burma to Kwangsi 1 tactical_bomber moved from Burma to 38 Sea Zone 1 tactical_bomber moved from Burma to 38 Sea Zone 1 fighter moved from Burma to 38 Sea Zone 1 fighter moved from Burma to 38 Sea Zone 1 submarine moved from 5 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to Philippines 1 bomber moved from Burma to Kwangsi 1 bomber moved from Shan State to Kwangsi Place Units - Japanese 1 harbour placed in Hainan 1 destroyer placed in 20 Sea Zone 2 submarines placed in 6 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 1 infantry placed in Kwangtung Japanese undo move 5. 2 artilleries placed in Kwangtung 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 fighter EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to Philippines: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Burma : : -0.50 Americans : -0.33 Chinese : 0.67 UK_Pacific : -2.33 Japanese : -4.33
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Reposted to adjust NCM… please use second post
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 1 fighter moved from 49 Sea Zone to Caroline Islands 1 artillery and 2 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 49 Sea Zone to 33 Sea Zone 1 battleship and 2 cruisers moved from 49 Sea Zone to 33 Sea Zone 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 2 carriers and 1 fighter moved from 49 Sea Zone to 33 Sea Zone 2 fighters moved from 49 Sea Zone to 33 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat Hit Differential Summary :
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scramble?
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no scramble
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 1 fighter moved from 49 Sea Zone to Caroline Islands 1 artillery and 2 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 49 Sea Zone to 33 Sea Zone 1 battleship and 2 cruisers moved from 49 Sea Zone to 33 Sea Zone 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 2 carriers and 1 fighter moved from 49 Sea Zone to 33 Sea Zone 2 fighters moved from 49 Sea Zone to 33 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/1 hits, 0,17 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Caroline Islands, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 2 aaGuns, 1 fighter and 2 infantry in Caroline Islands, round 2 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 fighter and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery and 1 fighter in Caroline Islands, round 4 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 fighter in Caroline Islands, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Caroline Islands Americans win, taking Gibraltar from Italians, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter and 2 infantry Casualties for Japanese: 2 aaGuns, 1 fighter and 2 infantry Non Combat Move - Americans 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Eastern United States to Hawaiian Islands 1 artillery, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Suriname to 91 Sea Zone 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : -0,00 AA fire in Caroline Islands : : -0,17 Japanese : 0,00
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Yunnan 1 artillery and 8 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 8 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 8 infantry in Kweichow, round 2 : 1/9 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -0,67 Japanese : -0,67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 1 fighter moved from 49 Sea Zone to Caroline Islands 1 artillery and 2 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 49 Sea Zone to 33 Sea Zone 1 battleship and 2 cruisers moved from 49 Sea Zone to 33 Sea Zone 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 2 carriers and 1 fighter moved from 49 Sea Zone to 33 Sea Zone 2 fighters moved from 49 Sea Zone to 33 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/1 hits, 0,17 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Caroline Islands, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 2 aaGuns, 1 fighter and 2 infantry in Caroline Islands, round 2 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 fighter and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery and 1 fighter in Caroline Islands, round 4 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 fighter in Caroline Islands, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Caroline Islands Americans win, taking Gibraltar from Italians, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter and 2 infantry Casualties for Japanese: 2 aaGuns, 1 fighter and 2 infantry Non Combat Move - Americans 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Eastern United States to Hawaiian Islands 1 artillery, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Suriname to 91 Sea Zone 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Yunnan 1 artillery and 8 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 8 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 8 infantry in Kweichow, round 2 : 1/9 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 aaGun, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 11x factory_major; Remaining resources: 19 PUs; UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 destroyer moved from 71 Sea Zone to 70 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 85 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from 91 Sea Zone to Algeria 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 armour moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Belgian Congo 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 mech_infantry moved from Belgian Congo to French Central Africa 1 artillery and 2 infantry moved from India to Burma Combat - British Battle in 96 Sea Zone British attack with 1 submarine Italians defend with 2 transports 2 transports owned by the Italians lost in 96 Sea Zone British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in 85 Sea Zone British attack with 1 destroyer and 1 submarine Italians defend with 1 submarine British roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 85 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 85 Sea Zone British win, taking 85 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 70 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine; Italians defend with 1 submarine British roll dice for 1 destroyer in 70 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 submarines in 70 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits British roll dice for 1 destroyer in 70 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 submarines in 70 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits British roll dice for 1 destroyer in 70 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 submarines in 70 Sea Zone, round 4 : 0/2 hits, 0,33 expected hits British roll dice for 1 destroyer in 70 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 submarines in 70 Sea Zone, round 5 : 0/2 hits, 0,33 expected hits British roll dice for 1 destroyer in 70 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits Italians roll dice for 2 submarines in 70 Sea Zone, round 6 : 0/2 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 70 Sea Zone British roll dice for 1 destroyer in 70 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 70 Sea Zone, round 7 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British lost in 70 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is -2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in Algeria British attack with 1 fighter and 2 infantry Italians defend with 2 infantry British roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Algeria British roll dice for 1 fighter and 1 infantry in Algeria, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 2 infantry in Algeria, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Algeria Italians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry 1 fighter owned by the British retreated Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Algeria to Gibraltar Place Units - British 1 aaGun and 2 fighters placed in Persia 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 British collect 28 PUs (4 lost to blockades); end with 28 PUs Place Units - UK_Pacific 1 artillery and 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1 UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs Some Units in India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
British : -1,33 Italians : -0,33 Americans : -0,00 AA fire in Caroline Islands : : -0,17 Chinese : -0,67 Japanese : -1,33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Iraq to Northwest Persia Italians take Northwest Persia from British 1 armour moved from Northwest Persia to Persia 2 artilleries and 7 infantry moved from Iraq to Persia 1 bomber moved from Egypt to Persia 1 fighter moved from Egypt to Persia 2 infantry moved from Crete to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Belarus to Nenetsia Italians take Nenetsia from Russians 1 armour moved from Western Ukraine to Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Combat - Italians Battle in Anglo Egyptian Sudan Battle in Ukraine Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Anglo Egyptian Sudan from British, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Persia Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 7 infantry British defend with 1 aaGun, 2 artilleries, 1 factory_minor, 2 fighters and 4 infantry AA fire in Persia : 0/2 hits, 0.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 7 infantry in Persia, round 2 : 3/12 hits, 3.83 expected hits British roll dice for 1 aaGun, 2 artilleries, 2 fighters and 4 infantry in Persia, round 2 : 3/8 hits, 3.33 expected hits 1 aaGun owned by the British, 2 infantry owned by the British and 3 infantry owned by the Italians lost in Persia Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 4 infantry in Persia, round 3 : 3/9 hits, 3.33 expected hits British roll dice for 2 artilleries, 2 fighters and 2 infantry in Persia, round 3 : 4/6 hits, 2.67 expected hits 1 artillery owned by the British, 2 infantry owned by the British and 4 infantry owned by the Italians lost in Persia Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 fighter in Persia, round 4 : 2/5 hits, 2.33 expected hits British roll dice for 1 artillery and 2 fighters in Persia, round 4 : 3/3 hits, 1.67 expected hits 1 artillery owned by the British, 2 artilleries owned by the Italians, 1 fighter owned by the British and 1 armour owned by the Italians lost in Persia retreated to Persia British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour, 2 artilleries and 7 infantry Casualties for British: 1 aaGun, 2 artilleries, 1 fighter and 4 infantry Non Combat Move - Italians 1 fighter moved from Persia to Trans-Jordan 1 bomber moved from Persia to Egypt 1 submarine moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan 2 infantry moved from Egypt to Anglo Egyptian Sudan 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan Place Units - Italians 1 armour, 1 fighter and 1 mech_infantry placed in Egypt 1 infantry and 1 marine placed in Southern Italy 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 39 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Italians : -0.83 AA fire in Persia : : -0.33 British : 2.33 Russians : -0.67
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 33 Sea Zone 3 fighters moved from 33 Sea Zone to Caroline Islands Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 submarines moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :