Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs1914 - Whack/dawg
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TripleA Turn Summary: USA round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6 Research Technology - USA USA roll 2,2,5,3,3,3 and gets 0 hits Combat Move - USA 4 field_guns moved from Morocco to Sea Zone 54 Alboran Sea 4 field_guns and 4 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 33 Mid Atlantic 4 field_guns moved from Sea Zone 33 Mid Atlantic to Andalusia 1 field_gun and 1 infantry moved from Azores to Sea Zone 34 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 33 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 33 Mid Atlantic to Andalusia 4 destroyers and 1 submarine moved from Sea Zone 51 Mid Atlantic to Sea Zone 33 Mid Atlantic 3 destroyers moved from Sea Zone 34 Mid Atlantic to Sea Zone 33 Mid Atlantic 1 cruiser and 1 destroyer moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea 1 field_gun moved from Washington D.C. to Sea Zone 30 Mid Atlantic 4 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 1 field_gun, 5 infantry and 3 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic 1 field_gun and 2 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean 1 field_gun and 3 infantry moved from Manila to Sea Zone 130 Philippine Sea 1 field_gun, 3 infantry and 2 transports moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean 1 field_gun, 2 infantry and 2 transports moved from Sea Zone 145 Pacific Ocean to Sea Zone 142 Pacific Ocean 2 field_guns and 5 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku 3 cavalrys and 2 infantry moved from California to Baja-Sonora Purchase Units - USA USA buy 1 Factory, 4 field_guns, 3 infantry and 4 transports; Remaining resources: 0 PUs; 6 techTokens; Combat - USA Battle in Baja-Sonora USA attack with 3 cavalrys and 2 infantry Neutral defend with 2 infantry USA roll dice for 3 cavalrys and 2 infantry in Baja-Sonora, round 2 : 1/5 hits, 0.83 expected hits Neutral roll dice for 2 infantry in Baja-Sonora, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Baja-Sonora USA roll dice for 3 cavalrys and 2 infantry in Baja-Sonora, round 3 : 0/5 hits, 0.83 expected hits Neutral roll dice for 1 infantry in Baja-Sonora, round 3 : 0/1 hits, 0.33 expected hits USA roll dice for 3 cavalrys and 2 infantry in Baja-Sonora, round 4 : 0/5 hits, 0.83 expected hits Neutral roll dice for 1 infantry in Baja-Sonora, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the USA lost in Baja-Sonora USA roll dice for 3 cavalrys and 1 infantry in Baja-Sonora, round 5 : 2/4 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Baja-Sonora, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Baja-Sonora USA loses 0 PUs for violating Baja-Sonoras neutrality. USA win, taking Baja-Sonora from Neutral with 3 cavalrys and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 2 infantry Casualties for USA: 1 infantry Battle in Tohoku USA attack with 2 field_guns and 5 infantry Neutral defend with 6 infantry USA roll dice for 2 field_guns and 5 infantry in Tohoku, round 2 : 2/7 hits, 1.83 expected hits Neutral roll dice for 6 infantry in Tohoku, round 2 : 0/6 hits, 2.00 expected hits 2 infantry owned by the Neutral lost in Tohoku USA roll dice for 2 field_guns and 5 infantry in Tohoku, round 3 : 2/7 hits, 1.83 expected hits Neutral roll dice for 4 infantry in Tohoku, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Neutral and 2 infantry owned by the USA lost in Tohoku USA roll dice for 2 field_guns and 3 infantry in Tohoku, round 4 : 3/5 hits, 1.50 expected hits Neutral roll dice for 2 infantry in Tohoku, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Tohoku USA loses 0 PUs for violating Tohokus neutrality. USA win, taking Tohoku from Neutral with 2 field_guns and 3 infantry remaining. Battle score for attacker is 12 Casualties for Neutral: 6 infantry Casualties for USA: 2 infantry Battle in Andalusia USA attack with 5 field_guns and 1 infantry Neutral defend with 4 infantry USA roll dice for 5 field_guns and 1 infantry in Andalusia, round 2 : 2/6 hits, 2.00 expected hits Neutral roll dice for 4 infantry in Andalusia, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Andalusia USA roll dice for 5 field_guns in Andalusia, round 3 : 1/5 hits, 1.67 expected hits Neutral roll dice for 2 infantry in Andalusia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral and 1 field_gun owned by the USA lost in Andalusia USA roll dice for 4 field_guns in Andalusia, round 4 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Andalusia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Andalusia USA loses 0 PUs for violating Andalusias neutrality. USA win, taking Andalusia from Neutral with 4 field_guns remaining. Battle score for attacker is 5 Casualties for USA: 1 field_gun and 1 infantry Casualties for Neutral: 4 infantry Non Combat Move - USA Place Units - USA 1 Factory placed in Morocco 1 transport placed in Sea Zone 130 Philippine Sea 1 field_gun placed in Manila 1 transport placed in Sea Zone 145 Pacific Ocean 1 field_gun placed in Honolulu 2 transports placed in Sea Zone 30 Mid Atlantic 2 field_guns and 3 infantry placed in Washington D.C. Activate Technology - USA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 7 techTokens Turn Complete - USA USA collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Neutral : -3.00 USA : 0.67
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TripleA Turn Summary: Germany round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 2,2,3,3 and gets 0 hits Combat Move - Germany 3 transports moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight 4 infantry moved from Holstein to Sea Zone 14 Helgoland Bight 4 infantry and 3 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel 1 field_gun moved from Belgium to Sea Zone 15 English Channel 1 field_gun moved from Belgium to Sea Zone 15 English Channel 4 battlecruisers, 2 battleships, 3 cruisers, 1 destroyer and 2 submarines moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel 2 field_guns and 4 infantry moved from Sea Zone 15 English Channel to Normandy 1 field_gun, 1 heavy_gun and 6 infantry moved from Belgium to Picardy 8 stormtruppens moved from Rhine to Champagne 5 field_guns and 7 infantry moved from Alsace to Franche-Comte 6 field_guns and 6 infantry moved from Wurttemburg to Alsace 6 cavalrys moved from Bavaria to Alsace 3 field_guns and 1 infantry moved from Mecklenburg to Hanover 1 infantry moved from Norway to Oslo Germany take Oslo from Russia 3 field_guns moved from Norway to Sweden 2 stormtruppens moved from West Prussia to East Prussia 4 infantry moved from Pomerania to West Prussia 8 stormtruppens moved from Brandenburg to West Prussia 8 stormtruppens moved from Berlin to Brandenburg Purchase Units - Germany Germany buy 10 field_guns, 4 heavy_guns, 11 infantry, 1 stormtruppen and 6 trenchs; Remaining resources: 2 PUs; 4 techTokens; Combat - Germany Battle in Normandy Germany attack with 2 field_guns and 4 infantry France defend with 2 infantry Germany roll dice for 4 battlecruisers and 2 battleships in Normandy, round 2 : 4/6 hits, 4.00 expected hits France roll dice for 2 infantry in Normandy, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the France lost in Normandy Germany win, taking Normandy from France with 2 field_guns and 4 infantry remaining. Battle score for attacker is 6 Casualties for France: 2 infantry Battle in Franche-Comte Germany attack with 5 field_guns and 7 infantry France defend with 1 infantry Germany roll dice for 5 field_guns and 7 infantry in Franche-Comte, round 2 : 5/12 hits, 3.67 expected hits France roll dice for 1 infantry in Franche-Comte, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the France lost in Franche-Comte Germany win, taking Franche-Comte from France with 5 field_guns and 6 infantry remaining. Battle score for attacker is 0 Casualties for Germany: 1 infantry Casualties for France: 1 infantry Non Combat Move - Germany 2 fighters moved from Belgium to Champagne Place Units - Germany 3 trenchs placed in Champagne 3 trenchs placed in Lithuania 4 field_guns and 5 infantry placed in Wurttemburg 6 field_guns and 3 infantry placed in Bavaria 3 heavy_guns and 3 infantry placed in Belgium 1 heavy_gun placed in Dar es Salaam 1 stormtruppen placed in Berlin Activate Technology - Germany Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 5 techTokens Turn Complete - Germany Germany collect 128 PUs; end with 130 PUs
Combat Hit Differential Summary :
France : 0.00 Germany : 1.33
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TripleA Turn Summary: France round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - France France spend 5 on tech rolls France rolls : 0/1 hits, 0.00 expected hits Combat Move - France 1 field_gun and 2 infantry moved from Marseilles to Rhone 2 colonials, 1 field_gun and 2 infantry moved from Piedmont to Rhone 1 infantry moved from Mecca to Arabia 1 colonial moved from Mecca to Arabia 1 colonial and 1 infantry moved from German East Africa to Sea Zone 76 Indian Ocean 1 colonial, 1 infantry and 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea 1 colonial and 1 infantry moved from Sea Zone 75 Red Sea to Sinai 3 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea 1 field_gun and 1 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea 4 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea 1 field_gun, 5 infantry and 3 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan 1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea 1 field_gun and 5 infantry moved from Sea Zone 138 Sea of Japan to Primorsky 2 field_guns and 3 infantry moved from Primorsky to Khabarovsk Purchase Units - France France buy 8 heavy_guns, 3 infantry and 9 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - France Non Combat Move - France Place Units - France 8 heavy_guns and 3 trenchs placed in Paris 3 infantry and 3 trenchs placed in Brittany 3 trenchs placed in Rhone Turn Complete - France France collect 70 PUs; end with 70 PUs France collect 6 PUs from War Bonds; end with 76 PUs
Combat Hit Differential Summary :
France rolls : : 0.00
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TripleA Turn Summary: Serbia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Purchase Units - Serbia Serbia buy 1 infantry and 1 trench; Remaining resources: 1 PUs; Place Units - Serbia 1 infantry and 1 trench placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 4,4 and gets 0 hits Combat Move - Austria 2 infantry moved from Montenegro to Albania 2 field_guns and 8 infantry moved from Croatia to Montenegro 4 field_guns moved from Belgrade to Bulgaria 2 field_guns and 2 infantry moved from Bulgaria to Macedonia 1 heavy_gun and 2 infantry moved from Trieste to Venice 3 infantry moved from Vienna to Carpathia 3 infantry moved from Carpathia to Galicia 2 infantry moved from Warsaw to Eastern Poland 2 infantry moved from Galicia to Odessa 6 heavy_guns moved from Galicia to Odessa Purchase Units - Austria Austria buy 4 field_guns, 16 infantry and 8 trenchs; Remaining resources: 0 PUs; 2 techTokens; Non Combat Move - Austria 1 heavy_gun and 4 infantry moved from Venice to Tyrol 1 infantry moved from Venice to Tyrol Place Units - Austria 3 trenchs placed in Odessa 6 infantry placed in Galicia 4 field_guns placed in Belgrade 3 trenchs placed in Tyrol 2 trenchs placed in Eastern Poland 4 infantry placed in Venice 6 infantry placed in Trieste Activate Technology - Austria Trigger AustriaP: Austria has 3 infantry placed in Vienna Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - Austria Austria collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italy round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Italy Italy spend 5 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 1 infantry moved from Latium to Tuscany 1 infantry moved from Latium to Tuscany 2 infantry moved from Piedmont to Milan 1 field_gun moved from Piedmont to Milan Purchase Units - Italy Italy buy 2 field_guns, 3 infantry and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Italy Place Units - Italy 1 trench placed in Tuscany 1 trench placed in Milan 2 field_guns and 1 infantry placed in Piedmont 2 infantry placed in Rome Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
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don’t forget arabia
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TripleA Turn Summary: Arabia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Combat Move - Arabia 3 Bedouins moved from Mecca to Al-Dammam 9 Bedouins moved from Mecca to Mesopotamia 4 Bedouins moved from Sinai to Jordan 2 Bedouins moved from Mecca to Arabia 2 Bedouins moved from Arabia to Jordan Purchase Units - Arabia Arabia buy 4 Bedouins and 1 trench; Remaining resources: 0 PUs; Combat - Arabia Battle in Jordan Arabia attack with 6 Bedouins Turkey defend with 2 infantry Arabia roll dice for 6 Bedouins in Jordan, round 2 : 1/6 hits, 1.00 expected hits Turkey roll dice for 2 infantry in Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Jordan Arabia roll dice for 5 Bedouins in Jordan, round 3 : 0/5 hits, 0.83 expected hits Turkey roll dice for 1 infantry in Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 Bedouin owned by the Arabia lost in Jordan Arabia roll dice for 4 Bedouins in Jordan, round 4 : 1/4 hits, 0.67 expected hits Turkey roll dice for 1 infantry in Jordan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Jordan Arabia win, taking Jordan from Turkey with 4 Bedouins remaining. Battle score for attacker is 2 Casualties for Arabia: 2 Bedouins Casualties for Turkey: 2 infantry Battle in Mesopotamia Arabia attack with 9 Bedouins Turkey defend with 1 field_gun, 3 infantry and 2 trenchs Arabia roll dice for 9 Bedouins in Mesopotamia, round 2 : 1/9 hits, 1.50 expected hits Units damaged: 1 trench owned by the Turkey Turkey roll dice for 1 field_gun, 3 infantry and 2 trenchs in Mesopotamia, round 2 : 0/4 hits, 1.33 expected hits Arabia roll dice for 9 Bedouins in Mesopotamia, round 3 : 1/9 hits, 1.50 expected hits Units damaged: 1 trench owned by the Turkey Turkey roll dice for 1 field_gun, 3 infantry and 2 trenchs in Mesopotamia, round 3 : 0/4 hits, 1.33 expected hits Arabia roll dice for 9 Bedouins in Mesopotamia, round 4 : 1/9 hits, 1.50 expected hits Turkey roll dice for 1 field_gun, 3 infantry and 2 trenchs in Mesopotamia, round 4 : 2/4 hits, 1.33 expected hits 2 Bedouins owned by the Arabia and 1 trench owned by the Turkey lost in Mesopotamia Arabia roll dice for 7 Bedouins in Mesopotamia, round 5 : 2/7 hits, 1.17 expected hits Turkey roll dice for 1 field_gun, 3 infantry and 1 trench in Mesopotamia, round 5 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Turkey, 1 Bedouin owned by the Arabia and 1 trench owned by the Turkey lost in Mesopotamia Arabia roll dice for 6 Bedouins in Mesopotamia, round 6 : 0/6 hits, 1.00 expected hits Turkey roll dice for 1 field_gun and 2 infantry in Mesopotamia, round 6 : 1/3 hits, 1.00 expected hits 1 Bedouin owned by the Arabia lost in Mesopotamia Arabia roll dice for 5 Bedouins in Mesopotamia, round 7 : 1/5 hits, 0.83 expected hits Turkey roll dice for 1 field_gun and 2 infantry in Mesopotamia, round 7 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Turkey lost in Mesopotamia Arabia roll dice for 5 Bedouins in Mesopotamia, round 8 : 1/5 hits, 0.83 expected hits Turkey roll dice for 1 field_gun and 1 infantry in Mesopotamia, round 8 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Mesopotamia Arabia roll dice for 4 Bedouins in Mesopotamia, round 9 : 0/4 hits, 0.67 expected hits Turkey roll dice for 1 field_gun in Mesopotamia, round 9 : 0/1 hits, 0.33 expected hits Arabia roll dice for 4 Bedouins in Mesopotamia, round 10 : 1/4 hits, 0.67 expected hits Turkey roll dice for 1 field_gun in Mesopotamia, round 10 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Turkey lost in Mesopotamia Arabia win, taking Mesopotamia from Turkey with 4 Bedouins remaining. Battle score for attacker is 9 Casualties for Arabia: 5 Bedouins Casualties for Turkey: 1 field_gun, 3 infantry and 2 trenchs Battle in Al-Dammam Arabia attack with 3 Bedouins Turkey defend with 1 infantry Arabia roll dice for 3 Bedouins in Al-Dammam, round 2 : 1/3 hits, 0.50 expected hits Turkey roll dice for 1 infantry in Al-Dammam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Al-Dammam Arabia win, taking Al-Dammam from Turkey with 2 Bedouins remaining. Battle score for attacker is 1 Casualties for Arabia: 1 Bedouin Casualties for Turkey: 1 infantry Non Combat Move - Arabia Place Units - Arabia 1 trench placed in Hejaz 4 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Turkey : -2.33 Arabia : -1.67
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TripleA Turn Summary: Turkey round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Turkey Turkey spend 0 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 1 heavy_gun and 2 infantry moved from Baghdad to Mesopotamia 1 fighter moved from Basra to Mesopotamia 1 infantry moved from Basra to Kuwait 1 infantry moved from Basra to Mesopotamia 1 heavy_gun and 4 infantry moved from Damascus to Jordan 2 infantry moved from Palestine to Jordan 4 infantry moved from Syria to Mesopotamia 2 field_guns and 2 infantry moved from Smyrna to Syria 4 infantry moved from Constantinople to Smyrna 1 field_gun and 1 infantry moved from Anatolia to Armenia 1 field_gun and 1 infantry moved from Armenia to Georgia 1 cavalry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 cavalry moved from Azerbaijan to Georgia Purchase Units - Turkey Turkey buy 1 cruiser, 1 fighter, 12 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Jordan Turkey attack with 1 heavy_gun and 6 infantry Arabia defend with 4 Bedouins Turkey roll dice for 1 heavy_gun and 6 infantry in Jordan, round 2 : 1/7 hits, 1.50 expected hits Arabia roll dice for 4 Bedouins in Jordan, round 2 : 0/4 hits, 1.33 expected hits 1 Bedouin owned by the Arabia lost in Jordan Turkey roll dice for 1 heavy_gun and 6 infantry in Jordan, round 3 : 3/7 hits, 1.50 expected hits Arabia roll dice for 3 Bedouins in Jordan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Turkey and 3 Bedouins owned by the Arabia lost in Jordan Turkey win, taking Jordan from Arabia with 1 heavy_gun and 5 infantry remaining. Battle score for attacker is 5 Casualties for Arabia: 4 Bedouins Casualties for Turkey: 1 infantry Battle in Mesopotamia Turkey attack with 1 fighter, 1 heavy_gun and 7 infantry Arabia defend with 4 Bedouins Turkey roll dice for 1 fighter, 1 heavy_gun and 7 infantry in Mesopotamia, round 2 : 3/9 hits, 2.17 expected hits Arabia roll dice for 4 Bedouins in Mesopotamia, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Turkey and 3 Bedouins owned by the Arabia lost in Mesopotamia Turkey roll dice for 1 fighter, 1 heavy_gun and 5 infantry in Mesopotamia, round 3 : 2/7 hits, 1.83 expected hits Arabia roll dice for 1 Bedouin in Mesopotamia, round 3 : 0/1 hits, 0.33 expected hits 1 Bedouin owned by the Arabia lost in Mesopotamia Turkey win, taking Mesopotamia from Arabia with 1 fighter, 1 heavy_gun and 5 infantry remaining. Battle score for attacker is 2 Casualties for Turkey: 2 infantry Casualties for Arabia: 4 Bedouins Non Combat Move - Turkey 1 fighter moved from Mesopotamia to Damascus Place Units - Turkey 3 infantry placed in Damascus 1 fighter and 2 infantry placed in Baghdad 1 trench placed in Lebanon 1 trench placed in Smyrna 1 trench placed in Dardanelles 7 infantry placed in Constantinople 1 cruiser placed in Sea Zone 68 Aegean Sea Turn Complete - Turkey Turkey collect 53 PUs; end with 53 PUs Turkey collect 6 PUs from War Bonds; end with 59 PUs
Combat Hit Differential Summary :
Turkey : 2.00 Arabia : -1.00 Turkey rolls : : 0.00
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TripleA Turn Summary: Britain round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Britain Britain roll 2,4,3,1,1,4 and gets 0 hits Combat Move - Britain 2 field_guns and 2 heavy_guns moved from Hejaz to Jordan 4 infantry moved from Arabia to Jordan 3 battlecruisers and 1 battleship moved from Sea Zone 75 Red Sea to Sea Zone 69 Sea of Crete 2 cruisers moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete 2 cruisers moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea 2 transports moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea 1 transport moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean 1 battlecruiser, 3 cruisers and 1 destroyer moved from Sea Zone 98 South Atlantic to Sea Zone 92 Mozambique Channel 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 114 Pacific Ocean 1 colonial moved from New Zealand to Sea Zone 114 Pacific Ocean 1 colonial and 1 transport moved from Sea Zone 114 Pacific Ocean to Sea Zone 115 Tasman Sea 1 colonial moved from Sea Zone 115 Tasman Sea to Sydney-Canberra 1 field_gun and 1 infantry moved from German New Guinea to Sea Zone 122 Bismarck Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 132 Pacific Ocean 1 cavalry and 1 infantry moved from Caroline Islands to Sea Zone 132 Pacific Ocean 1 field_gun moved from Marshall Islands to Sea Zone 134 Pacific Ocean 1 field_gun and 1 transport moved from Sea Zone 134 Pacific Ocean to Sea Zone 132 Pacific Ocean 1 cavalry, 2 field_guns, 2 infantry and 3 transports moved from Sea Zone 132 Pacific Ocean to Sea Zone 122 Bismarck Sea 1 cavalry, 2 field_guns and 2 infantry moved from Sea Zone 122 Bismarck Sea to German New Guinea 2 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea 1 field_gun moved from Bombay to Sea Zone 73 Arabian Sea 1 field_gun moved from Sea Zone 73 Arabian Sea to Baluchistan 1 cavalry and 1 infantry moved from Sindh to Baluchistan Purchase Units - Britain Britain buy 2 cavalrys, 4 field_guns, 5 fighters, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 6 techTokens; Combat - Britain Battle in Jordan Britain attack with 2 field_guns, 2 heavy_guns and 4 infantry Turkey defend with 1 heavy_gun and 5 infantry Britain roll dice for 2 field_guns, 2 heavy_guns and 4 infantry in Jordan, round 2 : 3/8 hits, 2.67 expected hits Turkey roll dice for 1 heavy_gun and 5 infantry in Jordan, round 2 : 3/6 hits, 2.33 expected hits 3 infantry owned by the Turkey and 3 infantry owned by the Britain lost in Jordan Britain roll dice for 2 field_guns, 2 heavy_guns and 1 infantry in Jordan, round 3 : 1/5 hits, 1.67 expected hits Turkey roll dice for 1 heavy_gun and 2 infantry in Jordan, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Jordan Britain roll dice for 2 field_guns and 2 heavy_guns in Jordan, round 4 : 1/4 hits, 1.33 expected hits Turkey roll dice for 1 heavy_gun and 1 infantry in Jordan, round 4 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Turkey lost in Jordan Britain roll dice for 2 field_guns and 2 heavy_guns in Jordan, round 5 : 2/4 hits, 1.33 expected hits Turkey roll dice for 1 heavy_gun in Jordan, round 5 : 0/1 hits, 0.67 expected hits 1 heavy_gun owned by the Turkey lost in Jordan Britain win, taking Jordan from Turkey with 2 field_guns and 2 heavy_guns remaining. Battle score for attacker is 8 Casualties for Britain: 4 infantry Casualties for Turkey: 1 heavy_gun and 5 infantry Battle in Baluchistan Britain attack with 1 cavalry, 1 field_gun and 1 infantry Neutral defend with 2 infantry Britain roll dice for 1 cavalry, 1 field_gun and 1 infantry in Baluchistan, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 2 infantry in Baluchistan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral and 1 cavalry owned by the Britain lost in Baluchistan Britain roll dice for 1 field_gun and 1 infantry in Baluchistan, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Baluchistan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Baluchistan Britain loses 0 PUs for violating Baluchistans neutrality. Britain win, taking Baluchistan from Neutral with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2 Casualties for Britain: 1 cavalry Casualties for Neutral: 2 infantry Non Combat Move - Britain 1 battlecruiser moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea Place Units - Britain 5 fighters and 3 trenchs placed in London Turning on Edit Mode EDIT: Removing units owned by Britain from London: 5 fighters EDIT: Adding units owned by Britain to Paris: 5 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Britain from Cairo-Suez: 1 field_gun and 1 infantry EDIT: Adding units owned by Britain to Sinai: 1 field_gun and 1 infantry EDIT: Turning off Edit Mode 2 infantry placed in German East Africa Turning on Edit Mode EDIT: Removing units owned by Britain from Cape Town: 2 cavalrys EDIT: Adding units owned by Britain to German Southwest Africa: 2 cavalrys EDIT: Turning off Edit Mode 2 cavalrys placed in Cape Town 1 field_gun and 1 infantry placed in Goa 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Cairo-Suez 1 field_gun and 1 infantry placed in German New Guinea Activate Technology - Britain Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 7 techTokens Turn Complete - Britain Britain collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Neutral : 0.00 Turkey : -1.33 Britain : 0.50
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TripleA Turn Summary: Russia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 3,2 and gets 0 hits Combat Move - Russia 1 conscript moved from Dnieper to Kiev 2 infantry moved from Don to Caucasus 1 infantry moved from Don to Belarus 3 infantry moved from Minsk to Belarus 3 infantry moved from Moscow to Don 3 field_guns, 1 heavy_gun and 5 infantry moved from St. Petersburg to Finland 4 infantry moved from St. Petersburg to Pskov 1 conscript moved from Sakhe to Tiksi Russia take Tiksi from Communists 2 field_guns moved from Sakhe to Khabarovsk 3 infantry moved from Primorsky to Khabarovsk 1 cavalry moved from Vladivostok to Khabarovsk 2 infantry moved from Vladivostok to Primorsky 1 conscript moved from Caucasus to Azerbaijan Russia take Azerbaijan from Turkey 1 conscript moved from Kazakhstan to Ryazan Purchase Units - Russia Russia buy 1 field_gun, 14 infantry and 12 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Russia Non Combat Move - Russia Place Units - Russia 1 trench placed in Kazakhstan 1 trench placed in Vladimir 1 trench placed in Nizhni-Novgorod 1 trench placed in Vologda 3 infantry and 3 trenchs placed in Moscow 2 trenchs placed in Belarus 3 trenchs placed in Latvia 3 infantry placed in Kiev 3 infantry placed in Minsk 3 infantry placed in Vladivostok Russia undo move 9. 1 field_gun and 2 infantry placed in Minsk 3 infantry placed in St. Petersburg Activate Technology - Russia Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - Russia Russia collect 70 PUs; end with 70 PUs Russia collect 3 PUs from War Bonds; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Communists round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Communists Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 1 cavalry moved from Novosibirsk to Ryazan 9 cavalrys, 1 conscript and 2 field_guns moved from Kazan to Ryazan 1 cavalry moved from Krasnoyarsk to Western Siberian Lowlands Communists take Western Siberian Lowlands from Russia 1 cavalry moved from Western Siberian Lowlands to Perm 1 field_gun moved from Novosibirsk to Perm 1 field_gun moved from Novosibirsk to Kazakhstan 1 field_gun moved from Novosibirsk to Perm 2 field_guns moved from Chita to Aldan 1 conscript and 1 field_gun moved from Evenkia to Tiksi 1 infantry moved from Yakutsk to Sakhe Communists take Sakhe from Russia 3 infantry moved from Yakutsk to Aldan 1 infantry moved from Yakutsk to Tiksi Purchase Units - Communists Communists buy 3 conscripts, 2 gass, 1 heavy_gun, 1 infantry and 5 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Battle in Perm Communists attack with 1 cavalry and 2 field_guns Russia defend with 1 conscript Communists roll dice for 1 cavalry and 2 field_guns in Perm, round 2 : 2/3 hits, 1.00 expected hits Russia roll dice for 1 conscript in Perm, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Perm Communists win, taking Perm from Russia with 1 cavalry and 2 field_guns remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Ryazan Communists attack with 10 cavalrys, 1 conscript and 2 field_guns Russia defend with 1 conscript Communists roll dice for 10 cavalrys, 1 conscript and 2 field_guns in Ryazan, round 2 : 1/13 hits, 2.67 expected hits Russia roll dice for 1 conscript in Ryazan, round 2 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Ryazan Communists win, taking Ryazan from Russia with 10 cavalrys and 2 field_guns remaining. Battle score for attacker is 0 Casualties for Communists: 1 conscript Casualties for Russia: 1 conscript Battle in Kazakhstan Communists attack with 1 field_gun Russia defend with 1 trench 1 trench owned by the Russia lost in Kazakhstan Communists win, taking Kazakhstan from Russia with 1 field_gun remaining. Battle score for attacker is 3 Casualties for Russia: 1 trench Battle in Tiksi Communists attack with 1 conscript, 1 field_gun and 1 infantry Russia defend with 1 conscript Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Tiksi, round 2 : 1/3 hits, 0.67 expected hits Russia roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Tiksi Communists win, taking Tiksi from Russia with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Non Combat Move - Communists Place Units - Communists 3 trenchs placed in Aldan 2 gass and 2 trenchs placed in Omsk 3 conscripts placed in Irkutsk 1 heavy_gun and 1 infantry placed in Yakutsk Turn Complete - Communists Communists collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00 Communists : -0.33 Russia : 0.50
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TripleA Turn Summary: USA round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - USA USA roll 6,2,5,3,1,1,1 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover workingWomen Combat Move - USA 1 field_gun, 5 infantry and 3 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 33 Mid Atlantic 1 field_gun and 5 infantry moved from Sea Zone 33 Mid Atlantic to Algarve 4 field_guns moved from Andalusia to Algarve 1 cruiser and 1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic 5 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 31 Mid Atlantic 2 field_guns and 2 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic 3 cavalrys and 1 infantry moved from Baja-Sonora to Puerto Vallarta 1 field_gun moved from Honolulu to Sea Zone 145 Pacific Ocean 1 field_gun and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 142 Pacific Ocean 1 field_gun moved from Manila to Sea Zone 130 Philippine Sea 1 field_gun and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 145 Pacific Ocean 2 field_guns moved from Sea Zone 142 Pacific Ocean to Tohoku Purchase Units - USA USA buy 2 Factorys, 2 cruisers, 2 field_guns and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Algarve USA attack with 5 field_guns and 5 infantry Neutral defend with 6 infantry USA roll dice for 5 field_guns and 5 infantry in Algarve, round 2 : 4/10 hits, 3.33 expected hits Neutral roll dice for 6 infantry in Algarve, round 2 : 0/6 hits, 2.00 expected hits 4 infantry owned by the Neutral lost in Algarve USA roll dice for 5 field_guns and 5 infantry in Algarve, round 3 : 4/10 hits, 3.33 expected hits Neutral roll dice for 2 infantry in Algarve, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Algarve USA loses 0 PUs for violating Algarves neutrality. USA win, taking Algarve from Neutral with 5 field_guns and 4 infantry remaining. Battle score for attacker is 15 Casualties for Neutral: 6 infantry Casualties for USA: 1 infantry Battle in Puerto Vallarta USA attack with 3 cavalrys and 1 infantry Neutral defend with 2 infantry USA roll dice for 3 cavalrys and 1 infantry in Puerto Vallarta, round 2 : 0/4 hits, 0.67 expected hits Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the USA lost in Puerto Vallarta USA roll dice for 3 cavalrys in Puerto Vallarta, round 3 : 1/3 hits, 0.50 expected hits Neutral roll dice for 2 infantry in Puerto Vallarta, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Puerto Vallarta USA roll dice for 3 cavalrys in Puerto Vallarta, round 4 : 1/3 hits, 0.50 expected hits Neutral roll dice for 1 infantry in Puerto Vallarta, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Puerto Vallarta USA loses 0 PUs for violating Puerto Vallartas neutrality. USA win, taking Puerto Vallarta from Neutral with 3 cavalrys remaining. Battle score for attacker is 3 Casualties for USA: 1 infantry Casualties for Neutral: 2 infantry Non Combat Move - USA Place Units - USA 1 Factory placed in Tohoku 1 Factory placed in Andalusia 2 cruisers placed in Sea Zone 54 Alboran Sea 2 transports placed in Sea Zone 30 Mid Atlantic 2 field_guns placed in Washington D.C. Activate Technology - USA USA activating workingWomen Trigger USAT1: buyfield_gun_w added to productionUSA Trigger USAT1: buyheavy_gun_w added to productionUSA Trigger USAT1: buyfield_gun removed from productionUSA Trigger USAT1: buyheavy_gun removed from productionUSA Trigger USAT1: buygas_w added to productionUSA Trigger USAT1: buyfighter_w added to productionUSA Trigger USAT1: buygas removed from productionUSA Trigger USAT1: buyfighter removed from productionUSA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - USA USA collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Neutral : -2.33 USA : 1.67
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TripleA Turn Summary: Germany round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 5,6,1,5,3,2 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover propaganda Combat Move - Germany 1 infantry moved from Oslo to Sweden 6 cavalrys moved from Alsace to Rhone 5 field_guns and 6 infantry moved from Franche-Comte to Rhone 5 cavalrys moved from Champagne to Rhone 1 field_gun, 2 infantry and 1 stormtruppen moved from Champagne to Burgundy 2 infantry moved from Champagne to Burgundy 6 field_guns and 6 infantry moved from Alsace to Champagne 4 field_guns and 5 infantry moved from Wurttemburg to Alsace 6 field_guns and 3 infantry moved from Bavaria to Wurttemburg 1 field_gun moved from Picardy to Sea Zone 15 English Channel 3 infantry moved from Belgium to Sea Zone 15 English Channel 2 infantry moved from Picardy to Sea Zone 15 English Channel 4 battlecruisers, 2 battleships, 3 cruisers, 1 destroyer, 1 field_gun, 5 infantry, 2 submarines and 3 transports moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic 2 field_guns and 4 infantry moved from Normandy to Brittany 1 field_gun and 5 infantry moved from Sea Zone 25 Mid Atlantic to Brittany 2 fighters moved from Champagne to Brittany 1 heavy_gun and 6 infantry moved from Picardy to Normandy 3 heavy_guns moved from Belgium to Picardy 3 field_guns moved from Hanover to Mecklenburg 1 stormtruppen moved from Berlin to Mecklenburg 1 infantry moved from Hanover to Mecklenburg 1 stormtruppen moved from Brandenburg to Mecklenburg 6 stormtruppens moved from Brandenburg to Mecklenburg 1 stormtruppen moved from Brandenburg to West Prussia 4 infantry and 8 stormtruppens moved from West Prussia to East Prussia 2 stormtruppens moved from East Prussia to Eastern Poland Purchase Units - Germany Germany buy 6 field_guns, 14 infantry, 6 transports and 6 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Germany Battle in Burgundy Germany attack with 1 field_gun, 4 infantry and 1 stormtruppen France defend with 3 infantry Germany roll dice for 1 field_gun, 4 infantry and 1 stormtruppen in Burgundy, round 2 : 0/6 hits, 1.50 expected hits France roll dice for 3 infantry in Burgundy, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germany lost in Burgundy Germany roll dice for 1 field_gun, 2 infantry and 1 stormtruppen in Burgundy, round 3 : 1/4 hits, 1.17 expected hits France roll dice for 3 infantry in Burgundy, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germany and 1 infantry owned by the France lost in Burgundy Germany roll dice for 1 field_gun and 1 stormtruppen in Burgundy, round 4 : 2/2 hits, 0.83 expected hits France roll dice for 2 infantry in Burgundy, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the France lost in Burgundy Germany win, taking Burgundy from France with 1 field_gun and 1 stormtruppen remaining. Battle score for attacker is -3 Casualties for Germany: 4 infantry Casualties for France: 3 infantry Battle in Brittany Germany attack with 3 field_guns, 2 fighters and 9 infantry France defend with 1 Factory, 2 field_guns, 6 infantry and 3 trenchs Germany roll dice for 4 battlecruisers and 2 battleships in Brittany, round 2 : 4/6 hits, 4.00 expected hits Units damaged: 2 trenchs owned by the France Germany roll dice for 3 field_guns, 2 fighters and 9 infantry in Brittany, round 2 : 3/14 hits, 4.00 expected hits France roll dice for 2 field_guns, 6 infantry and 3 trenchs in Brittany, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Germany, 3 trenchs owned by the France and 1 infantry owned by the France lost in Brittany Germany roll dice for 3 field_guns, 2 fighters and 8 infantry in Brittany, round 3 : 4/13 hits, 3.83 expected hits France roll dice for 2 field_guns and 5 infantry in Brittany, round 3 : 4/7 hits, 2.33 expected hits 4 infantry owned by the Germany and 4 infantry owned by the France lost in Brittany Germany roll dice for 3 field_guns, 2 fighters and 4 infantry in Brittany, round 4 : 2/9 hits, 3.00 expected hits France roll dice for 2 field_guns and 1 infantry in Brittany, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germany, 1 field_gun owned by the France and 1 infantry owned by the France lost in Brittany Germany roll dice for 3 field_guns, 2 fighters and 3 infantry in Brittany, round 5 : 5/8 hits, 2.67 expected hits France roll dice for 1 field_gun in Brittany, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 field_gun owned by the France lost in Brittany Germany win, taking Brittany from France with 3 field_guns, 2 fighters and 2 infantry remaining. Battle score for attacker is 14 Casualties for Germany: 7 infantry Casualties for France: 2 field_guns, 6 infantry and 3 trenchs Battle in Rhone Germany attack with 11 cavalrys, 5 field_guns and 6 infantry France defend with 2 colonials, 4 field_guns, 6 infantry and 3 trenchs Germany roll dice for 11 cavalrys, 5 field_guns and 6 infantry in Rhone, round 2 : 4/22 hits, 5.33 expected hits Units damaged: 2 trenchs owned by the France France roll dice for 2 colonials, 4 field_guns, 6 infantry and 3 trenchs in Rhone, round 2 : 3/12 hits, 4.00 expected hits 3 infantry owned by the Germany and 1 trench owned by the France lost in Rhone Germany roll dice for 11 cavalrys, 5 field_guns and 3 infantry in Rhone, round 3 : 3/19 hits, 4.83 expected hits France roll dice for 2 colonials, 4 field_guns, 6 infantry and 2 trenchs in Rhone, round 3 : 1/12 hits, 4.00 expected hits 1 infantry owned by the Germany, 2 trenchs owned by the France and 1 infantry owned by the France lost in Rhone Germany roll dice for 11 cavalrys, 5 field_guns and 2 infantry in Rhone, round 4 : 3/18 hits, 4.67 expected hits France roll dice for 2 colonials, 4 field_guns and 5 infantry in Rhone, round 4 : 4/11 hits, 3.67 expected hits 2 infantry owned by the Germany, 2 cavalrys owned by the Germany and 3 infantry owned by the France lost in Rhone Germany roll dice for 9 cavalrys and 5 field_guns in Rhone, round 5 : 2/14 hits, 4.00 expected hits France roll dice for 2 colonials, 4 field_guns and 2 infantry in Rhone, round 5 : 2/8 hits, 2.67 expected hits 2 cavalrys owned by the Germany and 2 infantry owned by the France lost in Rhone Germany roll dice for 7 cavalrys and 5 field_guns in Rhone, round 6 : 4/12 hits, 3.67 expected hits France roll dice for 2 colonials and 4 field_guns in Rhone, round 6 : 2/6 hits, 2.00 expected hits 2 field_guns owned by the France, 2 cavalrys owned by the Germany and 2 colonials owned by the France lost in Rhone Germany roll dice for 5 cavalrys and 5 field_guns in Rhone, round 7 : 4/10 hits, 3.33 expected hits France roll dice for 2 field_guns in Rhone, round 7 : 0/2 hits, 0.67 expected hits 2 field_guns owned by the France lost in Rhone Germany win, taking Rhone from France with 5 cavalrys and 5 field_guns remaining. Battle score for attacker is 7 Casualties for Germany: 6 cavalrys and 6 infantry Casualties for France: 2 colonials, 4 field_guns, 6 infantry and 3 trenchs Non Combat Move - Germany 2 fighters moved from Brittany to Normandy Place Units - Germany 6 infantry and 3 trenchs placed in Belgium 3 trenchs placed in Normandy 3 field_guns and 6 infantry placed in Wurttemburg 3 field_guns and 2 infantry placed in Bavaria 6 transports placed in Sea Zone 12 Baltic Sea Activate Technology - Germany Germany activating propaganda Trigger GermanyP: Germany has 3 infantry placed in Berlin Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Germany Germany collect 135 PUs; end with 137 PUs
Combat Hit Differential Summary :
France : -3.00 Germany : -5.83
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TripleA Turn Summary: France round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - France France spend 0 on tech rolls France rolls : 0/1 hits, 0.00 expected hits Combat Move - France 1 field_gun and 2 infantry moved from Paris to Burgundy 2 field_guns and 2 infantry moved from Paris to Picardy 2 infantry moved from Paris to Picardy 1 infantry moved from Paris to Burgundy 8 field_guns and 7 infantry moved from Paris to Normandy 2 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan 1 field_gun and 5 infantry moved from Primorsky to Khabarovsk Purchase Units - France France buy 11 heavy_guns, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - France Battle in Normandy France attack with 8 field_guns and 7 infantry Germany defend with 2 fighters, 1 heavy_gun, 6 infantry and 3 trenchs France roll dice for 8 field_guns and 7 infantry in Normandy, round 2 : 7/15 hits, 5.00 expected hits Germany roll dice for 2 fighters, 1 heavy_gun, 6 infantry and 3 trenchs in Normandy, round 2 : 4/9 hits, 3.67 expected hits 1 infantry owned by the Germany, 3 trenchs owned by the Germany and 4 infantry owned by the France lost in Normandy France roll dice for 8 field_guns and 3 infantry in Normandy, round 3 : 4/11 hits, 3.67 expected hits Germany roll dice for 2 fighters, 1 heavy_gun and 5 infantry in Normandy, round 3 : 5/8 hits, 3.33 expected hits 4 infantry owned by the Germany, 2 field_guns owned by the France and 3 infantry owned by the France lost in Normandy France roll dice for 6 field_guns in Normandy, round 4 : 1/6 hits, 2.00 expected hits Germany roll dice for 2 fighters, 1 heavy_gun and 1 infantry in Normandy, round 4 : 2/4 hits, 2.00 expected hits 1 infantry owned by the Germany and 2 field_guns owned by the France lost in Normandy France roll dice for 4 field_guns in Normandy, round 5 : 1/4 hits, 1.33 expected hits Germany roll dice for 2 fighters and 1 heavy_gun in Normandy, round 5 : 2/3 hits, 1.67 expected hits 1 fighter owned by the Germany and 2 field_guns owned by the France lost in Normandy France roll dice for 2 field_guns in Normandy, round 6 : 2/2 hits, 0.67 expected hits Germany roll dice for 1 fighter and 1 heavy_gun in Normandy, round 6 : 0/2 hits, 1.17 expected hits 1 fighter owned by the Germany and 1 heavy_gun owned by the Germany lost in Normandy France win, taking Normandy from Germany with 2 field_guns remaining. Battle score for attacker is 1 Casualties for France: 6 field_guns and 7 infantry Casualties for Germany: 2 fighters, 1 heavy_gun, 6 infantry and 3 trenchs Battle in Burgundy France attack with 1 field_gun and 3 infantry Germany defend with 1 field_gun and 1 stormtruppen France roll dice for 1 field_gun and 3 infantry in Burgundy, round 2 : 2/4 hits, 1.00 expected hits Germany roll dice for 1 field_gun and 1 stormtruppen in Burgundy, round 2 : 0/2 hits, 0.67 expected hits 1 stormtruppen owned by the Germany and 1 field_gun owned by the Germany lost in Burgundy France win, taking Burgundy from Germany with 1 field_gun and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germany: 1 field_gun and 1 stormtruppen Battle in Picardy France attack with 2 field_guns and 4 infantry Germany defend with 3 heavy_guns France roll dice for 2 field_guns and 4 infantry in Picardy, round 2 : 1/6 hits, 1.67 expected hits Germany roll dice for 3 heavy_guns in Picardy, round 2 : 2/3 hits, 2.00 expected hits 1 heavy_gun owned by the Germany and 2 infantry owned by the France lost in Picardy France roll dice for 2 field_guns and 2 infantry in Picardy, round 3 : 2/4 hits, 1.33 expected hits Germany roll dice for 2 heavy_guns in Picardy, round 3 : 2/2 hits, 1.33 expected hits 2 heavy_guns owned by the Germany and 2 infantry owned by the France lost in Picardy France win, taking Picardy from Germany with 2 field_guns remaining. Battle score for attacker is 3 Casualties for France: 4 infantry Casualties for Germany: 3 heavy_guns Non Combat Move - France 1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 61 Ionian Sea 2 cruisers moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete Place Units - France 8 heavy_guns and 3 trenchs placed in Paris 3 heavy_guns and 3 trenchs placed in Marseilles 1 infantry placed in Tobruk Turn Complete - France France collect 72 PUs; end with 72 PUs France collect 7 PUs from War Bonds; end with 79 PUs
Combat Hit Differential Summary :
France rolls : : 0.00 France : 3.33 Germany : 1.17
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TripleA Turn Summary: Serbia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Purchase Units - Serbia Serbia buy 1 heavy_gun and 1 trench; Remaining resources: 0 PUs; Place Units - Serbia 1 heavy_gun and 1 trench placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 1,3,6,6 and gets 2 hits Austria removing all Technology Tokens after successful research. Austria discover lateFighter Combat Move - Austria 3 infantry moved from Carpathia to Galicia 3 infantry moved from Vienna to Hungary 6 infantry moved from Trieste to Venice Purchase Units - Austria Austria buy 21 infantry and 9 trenchs; Remaining resources: 1 PUs; 0 techTokens; Non Combat Move - Austria 4 field_guns moved from Belgrade to Bulgaria 4 field_guns moved from Bulgaria to Macedonia 2 field_guns and 8 infantry moved from Montenegro to Albania Place Units - Austria 3 trenchs placed in Tyrol 4 infantry and 3 trenchs placed in Venice 6 infantry and 1 trench placed in Galicia 1 trench placed in Odessa 1 trench placed in Eastern Poland 4 infantry placed in Belgrade 6 infantry placed in Trieste 1 infantry placed in Hungary Activate Technology - Austria Austria activating lateFighter Trigger AustriaT3: buylate_fighter added to productionAustria Trigger AustriaP: Austria has 3 infantry placed in Vienna Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Austria Austria collect 96 PUs; end with 97 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italy round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 2 infantry moved from Rome to Sea Zone 57 Ligurian Sea 2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 3 heavy_guns moved from Milan to Piedmont 1 heavy_gun moved from Tuscany to Piedmont 3 infantry moved from Milan to Piedmont 1 battlecruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete 1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete 1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete 1 battlecruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete Purchase Units - Italy Italy buy 1 field_gun and 8 infantry; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Italy Place Units - Italy 1 field_gun and 2 infantry placed in Piedmont 6 infantry placed in Rome Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
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TripleA Turn Summary: Arabia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Combat Move - Arabia 2 Bedouins moved from Al-Dammam to Arabia 2 Bedouins moved from Mecca to Arabia 2 Bedouins moved from Mecca to Hejaz Purchase Units - Arabia Arabia buy 3 Bedouins and 4 trenchs; Remaining resources: 0 PUs; Non Combat Move - Arabia Place Units - Arabia 2 trenchs placed in Hejaz 2 trenchs placed in Arabia 3 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Turkey Turkey rolls : 1/1 hits, 0.00 expected hits Turkey removing all Technology Tokens after successful research. Turkey discover lateFighter Combat Move - Turkey 1 infantry moved from Kuwait to Al-Dammam Turkey take Al-Dammam from Arabia 1 fighter and 3 infantry moved from Damascus to Jordan 1 fighter moved from Baghdad to Jordan 2 infantry moved from Baghdad to Mesopotamia 2 infantry moved from Mesopotamia to Jordan 5 infantry moved from Constantinople to Smyrna 4 infantry moved from Smyrna to Syria 2 field_guns and 2 infantry moved from Syria to Mesopotamia 3 infantry moved from Mesopotamia to Jordan 1 heavy_gun moved from Mesopotamia to Jordan 1 field_gun and 1 infantry moved from Armenia to Georgia 2 infantry moved from Constantinople to Dardanelles 2 field_guns moved from Dardanelles to Bulgaria Purchase Units - Turkey Turkey buy 1 destroyer, 2 field_guns, 11 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Jordan Turkey attack with 2 fighters, 1 heavy_gun and 8 infantry Britain defend with 2 field_guns and 2 heavy_guns Turkey roll dice for 2 fighters, 1 heavy_gun and 8 infantry in Jordan, round 2 : 2/11 hits, 2.83 expected hits Britain roll dice for 2 field_guns and 2 heavy_guns in Jordan, round 2 : 3/4 hits, 2.00 expected hits 3 infantry owned by the Turkey and 2 field_guns owned by the Britain lost in Jordan Turkey roll dice for 2 fighters, 1 heavy_gun and 5 infantry in Jordan, round 3 : 3/8 hits, 2.33 expected hits Britain roll dice for 2 heavy_guns in Jordan, round 3 : 2/2 hits, 1.33 expected hits 2 infantry owned by the Turkey and 2 heavy_guns owned by the Britain lost in Jordan Turkey win, taking Jordan from Britain with 2 fighters, 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 5 infantry Casualties for Britain: 2 field_guns and 2 heavy_guns Non Combat Move - Turkey 2 fighters moved from Jordan to Palestine Place Units - Turkey 3 trenchs placed in Mesopotamia 2 field_guns and 4 infantry placed in Damascus 1 destroyer placed in Sea Zone 68 Aegean Sea 6 infantry placed in Baghdad 1 infantry placed in Constantinople Activate Technology - Turkey Turkey activating lateFighter Trigger TurkeyT3: buylate_fighter added to productionTurkey Turn Complete - Turkey Turkey collect 54 PUs; end with 54 PUs Turkey collect 4 PUs from War Bonds; end with 58 PUs
Combat Hit Differential Summary :
Turkey : -0.17 Turkey rolls : : 1.00 Britain : 1.67