Yanksaldaway (Axis) Vs dawgoneit (Allies) 24 Bid


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            3 artilleries and 3 infantry moved from Ukraine to Western Ukraine
            1 armour and 1 mech_infantry moved from Bryansk to Ukraine
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            5 infantry moved from Russia to Bryansk
            2 infantry moved from Rostov to Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Baltic States to Belarus
            3 infantry moved from Novgorod to Belarus
            1 submarine moved from 111 Sea Zone to 105 Sea Zone
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Sakha to Buryatia
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Ukraine
            3 infantry placed in Novgorod
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Japanese round 2

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
            1 artillery moved from 47 Sea Zone to New Britain
            1 infantry moved from 47 Sea Zone to New Britain
            1 armour moved from Philippines to 35 Sea Zone
            1 armour and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 armour moved from 37 Sea Zone to Malaya
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Hunan to Yunnan
            2 bombers moved from Kwangsi to Malaya
            1 infantry moved from French Indo China to Shan State
            2 fighters moved from Kwangsi to Shan State
            2 tactical_bombers moved from Kwangsi to Shan State
            2 fighters moved from 43 Sea Zone to Malaya
            1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 carrier moved from 43 Sea Zone to 37 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Malaya
            1 tactical_bomber moved from Kwangsi to Malaya
            1 fighter moved from Jehol to Japan
            1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            1 battleship moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer moved from 35 Sea Zone to 47 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
            1 artillery moved from 47 Sea Zone to New Britain
            1 infantry moved from 47 Sea Zone to New Britain
            1 armour moved from Philippines to 35 Sea Zone
            1 armour and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 armour moved from 37 Sea Zone to Malaya
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Hunan to Yunnan
            2 bombers moved from Kwangsi to Malaya
            1 infantry moved from French Indo China to Shan State
            2 fighters moved from Kwangsi to Shan State
            2 tactical_bombers moved from Kwangsi to Shan State
            2 fighters moved from 43 Sea Zone to Malaya
            1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 carrier moved from 43 Sea Zone to 37 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Malaya
            1 tactical_bomber moved from Kwangsi to Malaya
            1 fighter moved from Jehol to Japan
            1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            1 battleship moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer moved from 35 Sea Zone to 47 Sea Zone
    
        Combat - Japanese
            Battle in Java
            Battle in New Britain
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Java from Dutch, taking New Britain from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Yunnan
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/8 hits, 4.17 expected hits
                    UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                    Japanese roll dice for 1 armour, 2 bombers, 3 fighters and 1 tactical_bomber in Malaya, round 3 : 5/7 hits, 4.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Malaya, round 3 : 2/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is -15
                Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for ANZAC: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Malaya to 37 Sea Zone
            2 bombers moved from Malaya to French Indo China
            2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
            1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
            1 fighter and 2 tactical_bombers moved from Yunnan to Anhwe
            1 fighter moved from 45 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Japan to Caroline Islands
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Japan
            2 armour and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    UK_Pacific : 1.33
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 bombers, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Eastern United States to 94 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 bomber moved from United Kingdom to 96 Sea Zone
            2 fighters moved from Queensland to 47 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from Hawaiian Islands to 54 Sea Zone
            1 bomber moved from Midway to 54 Sea Zone
    
        Combat - Americans
            Battle in 47 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 fighters in 47 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 47 Sea Zone
                    1 transport owned by the Japanese lost in 47 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 94 Sea Zone
                Americans attack with 2 bombers
                Italians defend with 1 destroyer
                    Americans roll dice for 2 bombers in 94 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 54 Sea Zone
                Americans attack with 2 bombers and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 2 bombers and 1 destroyer in 54 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 96 Sea Zone
                Americans attack with 1 bomber and 1 fighter
                Italians defend with 1 cruiser
                    Americans roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians lost in 96 Sea Zone
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Italians: 1 cruiser
    
        Non Combat Move - Americans
            1 fighter moved from 96 Sea Zone to Malta
            1 bomber moved from 96 Sea Zone to Malta
            2 bombers moved from 94 Sea Zone to Algeria
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            1 cruiser moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 47 Sea Zone to New Guinea
            2 bombers moved from 54 Sea Zone to Queensland
            1 carrier, 1 cruiser, 1 fighter and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Brazil to British Guiana
            1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
    
        Place Units - Americans
            2 bombers and 1 infantry placed in Western United States
            2 destroyers and 2 submarines placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    Americans : 1.83
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
            2 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Shensi
    
        Place Units - Chinese
            5 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.83
    Japanese : -1.00
    

    Savegame


  • TripleA Move Summary: British round 2

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Combat Move - British
            1 armour moved from Gibraltar to 92 Sea Zone
            1 armour and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            1 artillery moved from Algeria to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
            2 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Ethiopia to Kenya
            2 fighters moved from 92 Sea Zone to 95 Sea Zone
            2 fighters moved from Gibraltar to 95 Sea Zone
            1 bomber moved from United Kingdom to 95 Sea Zone
            2 fighters moved from United Kingdom to 93 Sea Zone
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from Algeria to 95 Sea Zone
            1 carrier moved from 92 Sea Zone to 95 Sea Zone
            1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            2 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from Burma to Yunnan
    

    Savegame


  • @yanksaldaway scramble in sz95?


  • no scramble


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 bombers, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Eastern United States to 94 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 bomber moved from United Kingdom to 96 Sea Zone
            2 fighters moved from Queensland to 47 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from Hawaiian Islands to 54 Sea Zone
            1 bomber moved from Midway to 54 Sea Zone
    
        Combat - Americans
            Battle in 47 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 fighters in 47 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 47 Sea Zone
                    1 transport owned by the Japanese lost in 47 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 94 Sea Zone
                Americans attack with 2 bombers
                Italians defend with 1 destroyer
                    Americans roll dice for 2 bombers in 94 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 54 Sea Zone
                Americans attack with 2 bombers and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 2 bombers and 1 destroyer in 54 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 96 Sea Zone
                Americans attack with 1 bomber and 1 fighter
                Italians defend with 1 cruiser
                    Americans roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians lost in 96 Sea Zone
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Italians: 1 cruiser
    
        Non Combat Move - Americans
            1 fighter moved from 96 Sea Zone to Malta
            1 bomber moved from 96 Sea Zone to Malta
            2 bombers moved from 94 Sea Zone to Algeria
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            1 cruiser moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 47 Sea Zone to New Guinea
            2 bombers moved from 54 Sea Zone to Queensland
            1 carrier, 1 cruiser, 1 fighter and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Brazil to British Guiana
            1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
    
        Place Units - Americans
            2 bombers and 1 infantry placed in Western United States
            2 destroyers and 2 submarines placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
            2 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Shensi
    
        Place Units - Chinese
            5 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Gibraltar to 92 Sea Zone
            1 armour and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            1 artillery moved from Algeria to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
            2 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Ethiopia to Kenya
            2 fighters moved from 92 Sea Zone to 95 Sea Zone
            2 fighters moved from Gibraltar to 95 Sea Zone
            1 bomber moved from United Kingdom to 95 Sea Zone
            2 fighters moved from United Kingdom to 93 Sea Zone
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from Algeria to 95 Sea Zone
            1 carrier moved from 92 Sea Zone to 95 Sea Zone
            1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            2 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from Burma to Yunnan
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 destroyer and 2 transports
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in Kenya
                British attack with 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                British attack with 2 armour, 2 artilleries and 3 infantry
                Italians defend with 1 armour, 1 artillery and 2 infantry
                    British roll dice for 2 armour, 2 artilleries and 3 infantry in Trans-Jordan, round 2 : 1/7 hits, 2.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.50 expected hits
                    1 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 2 armour, 2 artilleries and 1 infantry in Trans-Jordan, round 3 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 3 : 2/3 hits, 1.17 expected hits
                    1 artillery owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for British: 1 artillery and 3 infantry
                Casualties for Italians: 1 armour, 1 artillery and 2 infantry
            Battle in Yunnan
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry and 1 mech_infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in 95 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 4 fighters and 1 tactical_bomber
                Italians defend with 1 battleship and 1 destroyer
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 4 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                    Italians roll dice for 1 battleship and 1 destroyer in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 destroyer owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 95 Sea Zone
                British win with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for British: 1 fighter
                Casualties for Italians: 1 battleship and 1 destroyer
            Battle in 93 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Italians defend with 1 cruiser and 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 submarine owned by the Italians lost in 93 Sea Zone
                    British roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians lost in 93 Sea Zone
                British win, taking 93 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 18
                Casualties for Italians: 1 cruiser and 1 submarine
    
        Non Combat Move - British
            2 fighters moved from 93 Sea Zone to 95 Sea Zone
            1 bomber and 1 tactical_bomber moved from 95 Sea Zone to Malta
            3 fighters moved from 95 Sea Zone to Malta
            1 artillery and 2 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from Yunnan to Burma
            1 aaGun moved from India to Burma
            1 aaGun moved from India to Burma
            2 infantry moved from India to Burma
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,6,6
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Italians : -1.33
    British : -3.67
    Americans : 1.83
    Chinese : -1.83
    Japanese : -0.83
    

    Savegame


  • TripleA Move Summary: Italians round 2

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            2 infantry moved from Yugoslavia to Northern Italy
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            2 infantry moved from Yugoslavia to Northern Italy
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 : 4/6 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 armour placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
            Italians collect 12 PUs; end with 13 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.33
    British : -0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 3 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese, 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from 42 Sea Zone to Western Australia
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 3 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese, 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from 42 Sea Zone to Western Australia
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 fighter and 2 infantry moved from Algeria to Tunisia
    
        Combat - French
            Battle in Tunisia
                French attack with 1 fighter and 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    French roll dice for 1 fighter and 2 infantry in Tunisia, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    French roll dice for 1 fighter and 1 infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 fighter and 1 infantry in Tunisia, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                    French roll dice for 1 fighter in Tunisia, round 5 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                French win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for French: 2 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - French
            1 fighter moved from Tunisia to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0.33
    French : -0.67
    ANZAC : 0.50
    Japanese : 0.67
    

    Savegame


  • TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 armour and 1 infantry moved from 127 Sea Zone to Nenetsia
            5 artilleries and 29 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Romania to Eastern Poland
            9 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
            5 armour moved from Germany to Eastern Poland
            4 armour moved from Western Germany to Slovakia Hungary
            2 fighters and 2 tactical_bombers moved from Southern Italy to 95 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to 98 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 armour and 1 infantry moved from 127 Sea Zone to Nenetsia
            5 artilleries and 29 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Romania to Eastern Poland
            9 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
            5 armour moved from Germany to Eastern Poland
            4 armour moved from Western Germany to Slovakia Hungary
            2 fighters and 2 tactical_bombers moved from Southern Italy to 95 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to 98 Sea Zone
    
        Combat - Germans
            Battle in Nenetsia
            Battle in 95 Sea Zone
                Germans attack with 3 fighters and 3 tactical_bombers
                British defend with 1 carrier, 1 cruiser and 2 fighters
                    Germans roll dice for 3 fighters and 3 tactical_bombers in 95 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                    British roll dice for 1 carrier, 1 cruiser and 2 fighters in 95 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    1 cruiser owned by the British, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 95 Sea Zone
                 retreated to 95 Sea Zone
                British win, taking Nenetsia from Russians with 2 fighters remaining. Battle score for attacker is -3
                Casualties for Germans: 2 fighters and 1 tactical_bomber
                Casualties for British: 1 carrier and 1 cruiser
            Battle in 98 Sea Zone
                Germans attack with 1 fighter and 2 tactical_bombers
                British defend with 1 destroyer and 2 transports
                    Germans roll dice for 1 fighter and 2 tactical_bombers in 98 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                    2 transports owned by the British lost in 98 Sea Zone
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for British: 1 destroyer and 2 transports
            Battle in Eastern Poland
                Germans attack with 14 armour, 5 artilleries, 30 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 14 armour, 5 artilleries, 30 infantry and 1 mech_infantry in Eastern Poland, round 2 : 13/50 hits, 14.67 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 14 armour, 5 artilleries, 29 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
                2 fighters owned by the British could not land and were killed
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from 98 Sea Zone to Egypt
            1 fighter and 2 tactical_bombers moved from 95 Sea Zone to Western Germany
            1 aaGun moved from Holland Belgium to Western Germany
            3 aaGuns moved from Germany to Slovakia Hungary
    
        Place Units - Germans
            6 infantry placed in Western Germany
            2 tactical_bombers placed in Western Germany
            3 armour placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
            Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.83
    British : 0.50
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
            1 fighter moved from Belarus to 127 Sea Zone
            3 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Baltic States
            1 artillery moved from Belarus to Archangel
            3 infantry moved from Russia to Vologda
            3 infantry moved from Russia to Samara
            1 infantry moved from Yenisey to Evenkiyskiy
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Sakha to Buryatia
            1 infantry moved from Siberia to Sakha
    
        Combat - Russians
            Battle in 127 Sea Zone
                Russians attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 127 Sea Zone
                Russians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Bessarabia
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
            2 infantry moved from Western Ukraine to Bessarabia
            2 aaGuns, 5 artilleries and 4 infantry moved from Western Ukraine to Bryansk
            2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
            2 aaGuns and 9 infantry moved from Belarus to Bryansk
            1 fighter moved from 127 Sea Zone to Vologda
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
            1 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.50
    

    Savegame


  • @dawgoneit is everything ok?


  • I was out of state this weekend. I can do my turn today after work. Sorry for delay.


  • @yanksaldaway all good glad everything is ok.


  • @dawgoneit i’m leaving Wednesday for a week. going camping. real camping with a tent and no electric. the way i like it. roughing it for sure.

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