Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsWAW - Whack bad, dawg good!
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TripleA Turn Summary: Yamamoto round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Yamamoto 3 units repaired. 6 Infantrys moved from Kwangtung to Hunan 4 Infantrys moved from Tokyo to 85 Sea Zone 3 Elites moved from Hokkaido to 85 Sea Zone 2 Adv.Fighters moved from 76 Sea Zone to 72 Sea Zone 1 Infantry moved from Paramushir to 76 Sea Zone 1 Infantry and 3 S.Submarines moved from 76 Sea Zone to 87 Sea Zone 2 Infantrys moved from Wake to 87 Sea Zone 3 Infantrys and 3 S.Submarines moved from 87 Sea Zone to 76 Sea Zone 1 B.Transport, 3 Elites and 1 Infantry moved from 85 Sea Zone to 75 Sea Zone 3 Infantrys and 3 S.Submarines moved from 76 Sea Zone to 75 Sea Zone 1 Adv.Fighter moved from 76 Sea Zone to Koryakia 3 Elites and 4 Infantrys moved from 75 Sea Zone to Koryakia 3 Infantrys and 3 S.Submarines moved from 85 Sea Zone to 75 Sea Zone 3 Infantrys moved from 75 Sea Zone to Koryakia 3 Fighters moved from 85 Sea Zone to Koryakia 1 B.Carrier moved from 85 Sea Zone to 76 Sea Zone 24 Infantrys moved from Hunan to Anhwei 6 Artillerys moved from Hong Kong to Kwangtung 2 Transports moved from 92 Sea Zone to 93 Sea Zone 3 Infantrys moved from Mindanao to 93 Sea Zone 3 Infantrys and 2 Transports moved from 93 Sea Zone to 92 Sea Zone 3 Infantrys moved from 92 Sea Zone to N.French Indochina 4 Infantrys moved from N.French Indochina to Yunnan 1 S.Bomber moved from Palmyra to 83 Sea Zone 2 L.Fighters moved from Palmyra to 83 Sea Zone 1 Bomber moved from Palmyra to 98 Sea Zone 1 Adv.Fighter moved from Palmyra to 98 Sea Zone 1 Adv.Fighter moved from Palmyra to 97 Sea Zone 2 Transports moved from 104 Sea Zone to 109 Sea Zone 1 Tank moved from New Ireland to 109 Sea Zone 1 Elite and 2 Infantrys moved from Milne Bay to 109 Sea Zone 1 Infantry moved from Milne Bay to 109 Sea Zone 1 Elite, 2 Infantrys, 1 Tank and 2 Transports moved from 109 Sea Zone to 103 Sea Zone 1 Elite, 2 Infantrys and 1 Tank moved from 103 Sea Zone to Kwajalein 1 Infantry and 1 S.Submarine moved from 109 Sea Zone to 103 Sea Zone 1 Infantry moved from 103 Sea Zone to Jaluit Yamamoto take Jaluit from Americans 1 Destroyer moved from 122 Sea Zone to 121 Sea Zone 1 S.Submarine moved from 122 Sea Zone to 114 Sea Zone 1 S.Submarine moved from 114 Sea Zone to 109 Sea Zone 1 Infantry moved from Milne Bay to 109 Sea Zone 1 Infantry moved from 109 Sea Zone to Tarawa 1 Destroyer moved from 104 Sea Zone to 97 Sea Zone 1 Carrier, 1 Destroyer and 1 S.Submarine moved from 104 Sea Zone to 103 Sea Zone Purchase Units - Yamamoto Yamamoto buy 3 Bunkers, 5 Destroyers, 3 Factorys and 11 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 72 Sea Zone Yamamoto attack with 2 Adv.Fighters Anzac defend with 1 Transport Yamamoto roll dice for 2 Adv.Fighters in 72 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Anzac roll dice for 1 Transport in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Anzac lost in 72 Sea Zone Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Transport Battle in 83 Sea Zone Yamamoto attack with 2 L.Fighters and 1 S.Bomber Americans defend with 2 S.Submarines Yamamoto roll dice for 2 L.Fighters and 1 S.Bomber in 83 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits 2 S.Submarines owned by the Americans lost in 83 Sea Zone Yamamoto win with 2 L.Fighters and 1 S.Bomber remaining. Battle score for attacker is 20 Casualties for Americans: 2 S.Submarines Battle in 97 Sea Zone Yamamoto attack with 1 Adv.Fighter and 1 Destroyer Americans defend with 1 S.Submarine Americans roll dice for 1 S.Submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Adv.Fighter and 1 Destroyer in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 Destroyer owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 97 Sea Zone Yamamoto win with 1 Adv.Fighter remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 1 S.Submarine Battle in Koryakia Yamamoto attack with 1 Adv.Fighter, 3 Elites, 3 Fighters and 7 Infantrys Americans defend with 4 Artillerys and 3 Infantrys Yamamoto roll dice for 1 Adv.Fighter, 3 Elites, 3 Fighters and 7 Infantrys in Koryakia, round 2 : 7/14 hits, 3.67 expected hits Russians roll dice for 4 Artillerys and 3 Infantrys in Koryakia, round 2 : 3/7 hits, 2.33 expected hits 3 Infantrys owned by the Yamamoto, 3 Infantrys owned by the Americans and 4 Artillerys owned by the Americans lost in Koryakia Yamamoto win, taking Koryakia from Russians with 1 Adv.Fighter, 3 Elites, 3 Fighters and 4 Infantrys remaining. Battle score for attacker is 16 Casualties for Yamamoto: 3 Infantrys Casualties for Americans: 4 Artillerys and 3 Infantrys Battle in 98 Sea Zone Yamamoto attack with 1 Adv.Fighter and 1 Bomber Americans defend with 1 S.Submarine Yamamoto roll dice for 1 Adv.Fighter and 1 Bomber in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 S.Submarine owned by the Americans lost in 98 Sea Zone Yamamoto win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in Kwajalein Yamamoto attack with 1 Elite, 2 Infantrys and 1 Tank Americans defend with 3 Infantrys Yamamoto roll dice for 1 Elite, 2 Infantrys and 1 Tank in Kwajalein, round 2 : 2/4 hits, 1.17 expected hits Americans roll dice for 3 Infantrys in Kwajalein, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Kwajalein Yamamoto roll dice for 1 Elite and 1 Tank in Kwajalein, round 3 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Kwajalein, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kwajalein Yamamoto win, taking Kwajalein from Americans with 1 Tank remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Elite and 2 Infantrys Casualties for Americans: 3 Infantrys Non Combat Move - Yamamoto 1 Adv.Fighter moved from 97 Sea Zone to Palmyra 1 Adv.Fighter and 1 Bomber moved from 98 Sea Zone to Palmyra 2 L.Fighters and 1 S.Bomber moved from 83 Sea Zone to Palmyra 2 B.Carriers, 1 Battleship and 3 Cruisers moved from 76 Sea Zone to 75 Sea Zone 2 Adv.Fighters moved from 72 Sea Zone to 75 Sea Zone 1 Adv.Fighter and 3 Fighters moved from Koryakia to 75 Sea Zone Place Units - Yamamoto 1 Bunker and 1 Factory placed in Palmyra 1 Bunker and 1 Factory placed in Phoenix 1 Bunker and 1 Factory placed in Christmas 3 Destroyers placed in 114 Sea Zone 2 Destroyers placed in 85 Sea Zone 6 Infantrys placed in Hong Kong 3 Infantrys placed in Hokkaido 2 Infantrys placed in Canberra Turn Complete - Yamamoto Yamamoto collect 124 PUs; end with 124 PUs
Combat Hit Differential Summary :
Yamamoto : 7.50 Americans : 2.17 Anzac : -0.17 Russians : 0.67
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Chinese 1 Infantry moved from Suiyuan to Chahar Chinese take Chahar from Hisaichi 1 Artillery and 1 Infantry moved from Suiyuan to Shansi 1 Artillery and 1 Infantry moved from Szechwan to Hupeh 1 Artillery, 1 Elite and 1 Marine moved from Szechwan to Kweichow 1 ArmoredCar moved from Szechwan to Hupeh 1 ArmoredCar moved from Szechwan to Kweichow 1 Adv.Fighter moved from Suiyuan to Shansi 1 Infantry moved from Suiyuan to Shansi 3 Adv.Fighters moved from Suiyuan to Hupeh 4 Adv.Fighters moved from Suiyuan to Kweichow 1 Tank moved from Ningsia to Suiyuan 1 ArmoredCar moved from Ningsia to Suiyuan 4 Infantrys moved from Ningsia to Suiyuan 1 ArmoredCar, 2 Infantrys, 1 Marine and 1 Tank moved from Lanchow to Szechwan 1 Infantry moved from E.Qinghai to Lanchow 4 Infantrys moved from Gobi Altai to Ningsia 2 ArmoredCars moved from Hsining to Lanchow 1 Tank moved from Hsining to Ningsia 1 Tank moved from Hsining to Lanchow 1 Adv.Fighter moved from Hsining to Szechwan 1 Infantry moved from Hsining to E.Qinghai 2 Artillerys and 2 Infantrys moved from E.Sinkiang to Gobi Altai 2 Artillerys and 2 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 3 Adv.Fighters, 1 ArmoredCar, 1 Artillery and 1 Infantry Hisaichi defend with 3 Infantrys Chinese roll dice for 3 Adv.Fighters, 1 ArmoredCar, 1 Artillery and 1 Infantry in Hupeh, round 2 : 3/6 hits, 2.50 expected hits Hisaichi roll dice for 3 Infantrys in Hupeh, round 2 : 2/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Chinese, 3 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh Chinese win, taking Hupeh from Hisaichi with 3 Adv.Fighters and 1 Artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 ArmoredCar and 1 Infantry Casualties for Hisaichi: 3 Infantrys Battle in Shansi Chinese attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys Hisaichi defend with 2 ArmoredCars Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 2 ArmoredCars in Shansi, round 2 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Shansi Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Shansi, round 3 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Shansi, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 ArmoredCars Battle in Kweichow Chinese attack with 4 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Marine Hisaichi defend with 3 Infantrys and 1 Tank Chinese roll dice for 4 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Marine in Kweichow, round 2 : 3/8 hits, 3.67 expected hits Hisaichi roll dice for 3 Infantrys and 1 Tank in Kweichow, round 2 : 1/4 hits, 1.50 expected hits 3 Infantrys owned by the Hisaichi and 1 Elite owned by the Chinese lost in Kweichow Chinese roll dice for 4 Adv.Fighters, 1 ArmoredCar, 1 Artillery and 1 Marine in Kweichow, round 3 : 3/7 hits, 3.33 expected hits Hisaichi roll dice for 1 Tank in Kweichow, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Hisaichi with 4 Adv.Fighters, 1 Artillery and 1 Marine remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar and 1 Elite Casualties for Hisaichi: 3 Infantrys and 1 Tank Non Combat Move - Chinese 2 Adv.Fighters moved from Hupeh to Suiyuan 1 Adv.Fighter moved from Shansi to Suiyuan 1 Adv.Fighter moved from Hupeh to Suiyuan 4 Adv.Fighters moved from Kweichow to Szechwan Place Units - Chinese 1 Adv.Fighter, 4 Infantrys and 1 Tank placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Hisaichi : 0.50 Chinese : -1.17
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TripleA Turn Summary: Hisaichi round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Hisaichi 3 Infantrys moved from N.French Indochina to Kweichow 1 ArmoredCar moved from Anhwei to Chahar 1 ArmoredCar moved from Anhwei to Hupeh 1 Adv.Fighter moved from Hunan to Chahar 1 Adv.Fighter moved from Hunan to Hupeh 3 Tanks moved from Kwangsi to Kweichow 1 Transport moved from 75 Sea Zone to 84 Sea Zone 2 ArmoredCars moved from Changchun to 84 Sea Zone 2 ArmoredCars and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 ArmoredCar moved from N.Sakhalin to 75 Sea Zone 3 ArmoredCars moved from 75 Sea Zone to Ayan 1 Mech.Inf and 13 Tanks moved from Hulunbuir to Chita 1 ArmoredCar, 5 Infantrys and 4 Tanks moved from Heilungchiang to Ayan 4 Infantrys moved from Liaoning to Hulunbuir 1 Infantry moved from Kirin to Heilungchiang 6 ArmoredCars moved from Changchun to Liaoning 1 B.Transport moved from 61 Sea Zone to 110 Sea Zone 1 Infantry moved from Banjarmasin to West Borneo 1 B.Transport moved from 61 Sea Zone to 110 Sea Zone Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 15 Infantrys and 6 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kweichow Hisaichi attack with 3 Infantrys and 3 Tanks Chinese defend with 1 Artillery and 1 Marine Hisaichi roll dice for 3 Infantrys and 3 Tanks in Kweichow, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 1 Artillery and 1 Marine in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi, 1 Marine owned by the Chinese and 1 Artillery owned by the Chinese lost in Kweichow Hisaichi win, taking Kweichow from Chinese with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery and 1 Marine Battle in Chita Hisaichi attack with 1 Mech.Inf and 13 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 1 Mech.Inf and 13 Tanks in Chita, round 2 : 7/14 hits, 6.83 expected hits Russians roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 13 Tanks remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 Mech.Inf Casualties for Russians: 1 Infantry Battle in Chahar Hisaichi attack with 1 Adv.Fighter and 1 ArmoredCar Chinese defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter and 1 ArmoredCar in Chahar, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Chahar Hisaichi roll dice for 1 Adv.Fighter in Chahar, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 Adv.Fighter owned by the Hisaichi lost in Chahar Chinese win with 1 Infantry remaining. Battle score for attacker is -14 Casualties for Hisaichi: 1 Adv.Fighter and 1 ArmoredCar Battle in Ayan Hisaichi attack with 4 ArmoredCars, 5 Infantrys and 4 Tanks Russians defend with 3 Infantrys Hisaichi roll dice for 4 ArmoredCars, 5 Infantrys and 4 Tanks in Ayan, round 2 : 3/13 hits, 4.17 expected hits Russians roll dice for 3 Infantrys in Ayan, round 2 : 1/3 hits, 1.00 expected hits 3 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 4 ArmoredCars, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 3 Infantrys Battle in Hupeh Hisaichi attack with 1 Adv.Fighter and 1 ArmoredCar Chinese defend with 1 Artillery Hisaichi roll dice for 1 Adv.Fighter and 1 ArmoredCar in Hupeh, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Artillery in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Hupeh Hisaichi win with 1 Adv.Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 Artillery Non Combat Move - Hisaichi 1 Adv.Fighter moved from Hupeh to Yunnan 2 Adv.Fighters and 1 Fighter moved from Hulunbuir to Hunan Place Units - Hisaichi 4 Infantrys placed in Liaoning 8 Infantrys placed in Changchun 3 Infantrys placed in Kwangsi 4 Artillerys placed in Banjarmasin 6 Mech.Infs placed in Malaya Turn Complete - Hisaichi Hisaichi collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Hisaichi : -2.17 Chinese : 2.33 Russians : 0.67
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TripleA Turn Summary: British round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - British 1 Mech.Inf moved from Rhodesia to Italian East Africa British take Italian East Africa from Italians 2 Mech.Infs moved from Rhodesia to Belgian Congo 1 Mot.Inf moved from Cape Town to Rhodesia 1 Infantry moved from Cape Town to South Africa 2 Artillerys and 10 Infantrys moved from Bihar to Assam 5 Infantrys moved from Hyderabad to Rajputana 5 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Rajputana to Bombay 5 Infantrys moved from Delhi to Rajputana Purchase Units - British British buy 12 Infantrys, 5 Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Belgian Congo British attack with 2 Mech.Infs Italians defend with 1 HeavyTank British roll dice for 2 Mech.Infs in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 HeavyTank in Belgian Congo, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 Mech.Infs in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 HeavyTank in Belgian Congo, round 3 : 1/1 hits, 0.67 expected hits 1 HeavyTank owned by the Italians and 1 Mech.Inf owned by the British lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 Mech.Inf remaining. Battle score for attacker is 1 Casualties for British: 1 Mech.Inf Casualties for Italians: 1 HeavyTank Non Combat Move - British 2 Tanks moved from Northern Ireland to Manchester 2 Tanks moved from Scotland to Manchester Place Units - British 4 Submarines placed in 18 Sea Zone 1 Submarine placed in 18 Sea Zone 2 Tanks placed in Cape Town 5 Infantrys placed in Madras 5 Infantrys placed in Delhi 2 Infantrys placed in Bombay Turn Complete - British British collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
British : -0.33 Italians : -0.33
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TripleA Turn Summary: Anzac round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Turn Complete - Anzac
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Dutch 1 Elite and 1 Tank moved from Bahia to 35 Sea Zone 1 Elite, 1 Tank and 1 Transport moved from 35 Sea Zone to 40 Sea Zone 1 Elite and 1 Tank moved from 40 Sea Zone to Cape Town 1 Infantry moved from Bahia to Rio De Janeiro 1 Tank moved from Salvador to Rio De Janeiro 1 Artillery, 2 Infantrys and 1 Tank moved from Salvador to Bahia 1 Tank moved from Bahia to Rio De Janeiro Purchase Units - Dutch Dutch buy 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Destroyer and 2 Submarines moved from 35 Sea Zone to 40 Sea Zone Place Units - Dutch 1 Transport placed in 32 Sea Zone 2 Infantrys placed in Salvador 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Turn Complete - Finns Finns collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Romanians 1 Infantry moved from Vinnytsia to Donetsk Romanians take Donetsk from Russians 1 Artillery, 1 Elite and 1 Infantry moved from Vinnytsia to Kiev 4 Adv.Fighters moved from Vinnytsia to Kiev 1 Fighter moved from Bucharest to Kiev Purchase Units - Romanians Romanians buy 1 Adv.Fighter, 2 ArmoredCars and 2 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Kiev Romanians attack with 4 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry Russians defend with 2 Tanks Romanians roll dice for 4 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Kiev, round 2 : 3/8 hits, 3.33 expected hits Russians roll dice for 2 Tanks in Kiev, round 2 : 2/2 hits, 1.00 expected hits 1 Artillery owned by the Romanians, 1 Infantry owned by the Romanians and 2 Tanks owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 4 Adv.Fighters, 1 Elite and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Artillery and 1 Infantry Casualties for Russians: 2 Tanks Non Combat Move - Romanians 4 Adv.Fighters and 1 Fighter moved from Kiev to Vinnytsia Place Units - Romanians 2 ArmoredCars and 2 Infantrys placed in Vinnytsia 1 Adv.Fighter placed in Bucharest Turn Complete - Romanians Romanians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Romanians : -0.33 Russians : 1.00
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TripleA Turn Summary: Thai round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Thai 4 Artillerys and 2 Infantrys moved from Bangkok to S.Thailand 6 Artillerys and 2 Elites moved from S.Thailand to Burma Purchase Units - Thai Thai buy 6 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 2 Artillerys placed in S.Thailand 4 Artillerys and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Americans 1 Infantry moved from Iceland to 3 Sea Zone 1 Infantry and 1 S.Submarine moved from 3 Sea Zone to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to Finnmark Americans take Finnmark from Germans 1 Infantry moved from Canarians to 34 Sea Zone 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 3 Infantrys moved from Bahia to 35 Sea Zone 1 B.Transport and 3 Infantrys moved from 35 Sea Zone to 36 Sea Zone 1 B.Transport moved from 36 Sea Zone to 39 Sea Zone 1 Elite and 2 Infantrys moved from N.Chile to Argentina 2 S.Submarines moved from 34 Sea Zone to 31 Sea Zone 5 S.Submarines moved from 34 Sea Zone to 31 Sea Zone 3 Infantrys moved from 36 Sea Zone to French Sudan 1 Infantry and 1 S.Submarine moved from 34 Sea Zone to 31 Sea Zone 1 Infantry moved from 31 Sea Zone to Tangier Purchase Units - Americans Americans buy 3 Adv.Fighters, 2 Elites, 2 Infantrys, 1 L.Fighter, 1 S.Bomber and 3 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 31 Sea Zone Americans attack with 8 S.Submarines Italians defend with 1 Destroyer Americans roll dice for 8 S.Submarines in 31 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits Italians roll dice for 1 Destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians lost in 31 Sea Zone Americans win with 8 S.Submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 Destroyer Battle in French Sudan Americans attack with 3 Infantrys Germans defend with 1 Infantry Americans roll dice for 3 Infantrys in French Sudan, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 Infantry in French Sudan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 Infantrys in French Sudan, round 3 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 Infantry in French Sudan, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 Infantrys in French Sudan, round 4 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 Infantry in French Sudan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in French Sudan Americans win, taking French Sudan from Germans with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Tangier Non Combat Move - Americans 1 Adv.Fighter moved from Alaska to San Francisco 1 L.Fighter and 1 S.Bomber moved from San Francisco to Pearl Harbor Place Units - Americans 3 Adv.Fighters placed in Pearl Harbor 1 L.Fighter and 1 S.Bomber placed in San Francisco 2 Elites and 1 Infantry placed in Santiago 3 S.Submarines placed in 26 Sea Zone 1 Infantry placed in Alaska Turn Complete - Americans Americans collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : -1.00 Italians : -0.33 Americans : -0.50
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Germans 1 Infantry moved from Hamburg to 22 Sea Zone 1 Infantry moved from Netherlands to 22 Sea Zone 2 Infantrys and 2 S.Submarines moved from 22 Sea Zone to 6 Sea Zone 2 Infantrys moved from 6 Sea Zone to Finnmark 1 JetFighter moved from 22 Sea Zone to 6 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 22 Sea Zone to Finnmark 2 Elites moved from Helsinki to 24 Sea Zone 2 Artillerys moved from Helsinki to 24 Sea Zone 2 Artillerys and 2 Elites moved from 24 Sea Zone to Oulu 1 Bomber and 1 JetFighter moved from Brest to Oulu 1 Artillery and 2 Elites moved from Helsinki to 24 Sea Zone 1 Artillery and 2 Elites moved from 24 Sea Zone to Lapland 1 Battleship, 4 Destroyers and 4 Submarines moved from 41 Sea Zone to 31 Sea Zone 1 Infantry moved from Netherlands to 22 Sea Zone 1 Infantry and 1 S.Submarine moved from 22 Sea Zone to 10 Sea Zone 1 Infantry moved from 10 Sea Zone to Iceland 1 Elite moved from East Prussia to Latvia 1 HeavyTank and 1 Mech.Inf moved from Brest to Latvia 2 Infantrys and 1 Tank moved from Brest to Minsk 1 Infantry moved from Warsaw to Brest 5 Infantrys moved from Krakow to Vinnytsia 3 Infantrys moved from Warsaw to Brest 3 Infantrys moved from Danzig to Brest 8 Infantrys moved from Bohemia to Krakow 3 Infantrys moved from Bavaria to Bohemia 2 Infantrys moved from Orleanais to Brittany 3 Infantrys moved from Paris to Picardy 3 Infantrys moved from W.Morocco to Tangier 2 Infantrys moved from Mauritania to French Sudan 2 Tanks moved from French Equatorial Africa to French Sudan Purchase Units - Germans Germans buy 2 Bunkers, 1 Carrier, 2 Destroyers, 17 Infantrys, 2 Stukas, 7 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in 10 Sea Zone Germans attack with 1 S.Submarine French defend with 1 Transport Germans roll dice for 1 S.Submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 Transport in 10 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 S.Submarine in 10 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits French roll dice for 1 Transport in 10 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 S.Submarine in 10 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits French roll dice for 1 Transport in 10 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 S.Submarine owned by the Germans lost in 10 Sea Zone 1 Infantry owned by the Germans lost in Iceland French win with 1 Transport remaining. Battle score for attacker is -10 Casualties for Germans: 1 S.Submarine Battle in Iceland Battle in 31 Sea Zone Germans attack with 1 Battleship, 4 Destroyers and 4 Submarines Americans defend with 8 S.Submarines Germans roll dice for 4 Submarines in 31 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 8 S.Submarines in 31 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits Units damaged: 1 Battleship owned by the Germans Germans roll dice for 1 Battleship and 4 Destroyers in 31 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits 4 Submarines owned by the Germans, 1 Destroyer owned by the Germans and 2 S.Submarines owned by the Americans lost in 31 Sea Zone Americans roll dice for 6 S.Submarines in 31 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits Germans roll dice for 1 Battleship and 3 Destroyers in 31 Sea Zone, round 3 : 0/4 hits, 1.67 expected hits 2 Destroyers owned by the Germans lost in 31 Sea Zone Americans roll dice for 6 S.Submarines in 31 Sea Zone, round 4 : 3/6 hits, 3.00 expected hits Germans roll dice for 1 Battleship and 1 Destroyer in 31 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits 1 Destroyer owned by the Germans, 1 Battleship owned by the Germans and 1 S.Submarine owned by the Americans lost in 31 Sea Zone Americans win with 5 S.Submarines remaining. Battle score for attacker is -50 Casualties for Germans: 1 Battleship, 4 Destroyers and 4 Submarines Casualties for Americans: 3 S.Submarines Battle in French Sudan Germans attack with 2 Infantrys and 2 Tanks Americans defend with 3 Infantrys Germans roll dice for 2 Infantrys and 2 Tanks in French Sudan, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 3 Infantrys in French Sudan, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in French Sudan Germans roll dice for 1 Infantry and 2 Tanks in French Sudan, round 3 : 0/3 hits, 1.17 expected hits French roll dice for 3 Infantrys in French Sudan, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in French Sudan Germans roll dice for 2 Tanks in French Sudan, round 4 : 2/2 hits, 1.00 expected hits French roll dice for 3 Infantrys in French Sudan, round 4 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans and 1 Tank owned by the Germans lost in French Sudan Germans roll dice for 1 Tank in French Sudan, round 5 : 1/1 hits, 0.50 expected hits French roll dice for 1 Infantry in French Sudan, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in French Sudan Germans win, taking French Sudan from French with 1 Tank remaining. Battle score for attacker is -3 Casualties for Germans: 2 Infantrys and 1 Tank Casualties for Americans: 3 Infantrys Battle in Minsk Germans attack with 2 Infantrys and 1 Tank Russians defend with 1 Tank Germans roll dice for 2 Infantrys and 1 Tank in Minsk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Tank in Minsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Tank Battle in 6 Sea Zone Germans attack with 1 JetFighter and 2 S.Submarines Americans defend with 1 S.Submarine Germans roll dice for 2 S.Submarines in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 S.Submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 S.Submarine owned by the Americans lost in 6 Sea Zone Germans win with 1 JetFighter and 2 S.Submarines remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in Tangier Germans attack with 3 Infantrys Americans defend with 1 Infantry Germans roll dice for 3 Infantrys in Tangier, round 2 : 1/3 hits, 0.50 expected hits French roll dice for 1 Infantry in Tangier, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Tangier Germans win, taking Tangier from French with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Latvia Germans attack with 1 Elite, 1 HeavyTank and 1 Mech.Inf Russians defend with 1 HeavyTank and 1 Infantry Germans roll dice for 1 Elite, 1 HeavyTank and 1 Mech.Inf in Latvia, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 HeavyTank and 1 Infantry in Latvia, round 2 : 2/2 hits, 1.00 expected hits 1 Infantry owned by the Russians, 1 Elite owned by the Germans, 1 Mech.Inf owned by the Germans and 1 HeavyTank owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 HeavyTank remaining. Battle score for attacker is 0 Casualties for Germans: 1 Elite and 1 Mech.Inf Casualties for Russians: 1 HeavyTank and 1 Infantry Battle in Finnmark Germans attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Americans defend with 1 Infantry Germans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Finnmark, round 2 : 1/4 hits, 1.17 expected hits Americans roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Finnmark Germans win, taking Finnmark from Americans with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Oulu Germans attack with 2 Artillerys, 1 Bomber, 2 Elites and 1 JetFighter Russians defend with 1 HeavyTank and 2 Infantrys Germans roll dice for 2 Artillerys, 1 Bomber, 2 Elites and 1 JetFighter in Oulu, round 2 : 3/6 hits, 3.00 expected hits Russians roll dice for 1 HeavyTank and 2 Infantrys in Oulu, round 2 : 2/3 hits, 1.33 expected hits 2 Infantrys owned by the Russians, 1 Elite owned by the Germans, 1 Artillery owned by the Germans and 1 HeavyTank owned by the Russians lost in Oulu Germans win, taking Oulu from Russians with 1 Artillery, 1 Bomber, 1 Elite and 1 JetFighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 Artillery and 1 Elite Casualties for Russians: 1 HeavyTank and 2 Infantrys Battle in Lapland Germans attack with 1 Artillery and 2 Elites Russians defend with 1 Infantry Germans roll dice for 1 Cruiser in Lapland, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Artillery and 2 Elites in Lapland, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Lapland Germans win, taking Lapland from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is -1 Casualties for Germans: 1 Elite Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Bomber and 1 JetFighter moved from Oulu to Helsinki 1 JetFighter moved from 6 Sea Zone to Upper Norrland 1 Adv.Fighter and 1 Fighter moved from Finnmark to Upper Norrland Place Units - Germans 1 Destroyer and 3 Submarines placed in 41 Sea Zone 2 Infantrys placed in W.Morocco 1 Bunker placed in Mauritania 1 Bunker placed in French Equatorial Africa 1 Carrier, 1 Destroyer and 4 Submarines placed in 22 Sea Zone 4 Infantrys placed in Warsaw 5 Infantrys placed in Bohemia 3 Infantrys placed in Danzig 2 Stukas and 1 Tank placed in Bavaria 3 Infantrys placed in Netherlands Turn Complete - Germans Germans collect 143 PUs; end with 143 PUs
Combat Hit Differential Summary :
Germans : -5.17 French : -0.17 Americans : 0.17 Russians : 2.83
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Russians 3 Infantrys moved from Rostov to Georgia 3 Tanks moved from Rostov to Astrakhan 2 Tanks moved from Rostov to Georgia 1 Infantry moved from Saratov to Astrakhan 5 Infantrys moved from Chimkent to Uzbekistan 1 Infantry moved from Kuybyshev to Astrakhan 1 Elite moved from Kursk to Donetsk 2 Infantrys moved from Kursk to Kiev 1 Tank moved from Rostov to Donetsk 1 Tank moved from Rostov to Kiev 3 Tanks moved from Kursk to Minsk 5 Infantrys moved from Leningrad to Latvia 2 Infantrys moved from S.Karelia to N.Karelia 4 Infantrys moved from Arkhangelsk to S.Karelia 2 Infantrys moved from S.Karelia to N.Karelia 4 Infantrys moved from Leningrad to Vyborg 9 Infantrys moved from N.Buryat Mongolia to Chita 2 Fighters, 4 HeavyTanks, 1 Infantry and 1 Tank moved from N.Buryat Mongolia to Chita 1 Infantry moved from Kolyma to Okhotsk 1 Infantry moved from Olyokminsk to Yakutsk 1 Tank moved from N.Buryat Mongolia to Chita 1 Infantry moved from S.Buryat Mongolia to Chita Purchase Units - Russians Russians buy 2 Bunkers, 1 Elite, 3 HeavyTanks and 32 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Kiev Russians attack with 2 Infantrys and 1 Tank Romanians defend with 1 Elite Russians roll dice for 2 Infantrys and 1 Tank in Kiev, round 2 : 1/3 hits, 0.83 expected hits Romanians roll dice for 1 Elite in Kiev, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Romanians lost in Kiev Russians win, taking Kiev from Romanians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3 Casualties for Romanians: 1 Elite Battle in Georgia Russians attack with 3 Infantrys and 2 Tanks Germans defend with 1 AAGun, 1 Factory and 3 Tanks Russians roll dice for 3 Infantrys and 2 Tanks in Georgia, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 3 Tanks in Georgia, round 2 : 2/3 hits, 1.50 expected hits 2 Infantrys owned by the Russians and 2 Tanks owned by the Germans lost in Georgia Russians roll dice for 1 Infantry and 2 Tanks in Georgia, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 Tank in Georgia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Georgia Russians win, taking Georgia from Germans with 2 Tanks remaining. Battle score for attacker is 9 Casualties for Russians: 3 Infantrys Casualties for Germans: 3 Tanks Battle in Donetsk Russians attack with 1 Elite and 1 Tank Romanians defend with 1 Infantry Russians roll dice for 1 Elite and 1 Tank in Donetsk, round 2 : 1/2 hits, 0.83 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Elite and 1 Tank remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Battle in Minsk Russians attack with 3 Tanks Germans defend with 1 Infantry and 1 Tank Russians roll dice for 3 Tanks in Minsk, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 Infantry and 1 Tank in Minsk, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Germans, 1 Tank owned by the Russians and 1 Tank owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Tank Casualties for Germans: 1 Infantry and 1 Tank Battle in Latvia Russians attack with 5 Infantrys Germans defend with 1 HeavyTank Russians roll dice for 5 Infantrys in Latvia, round 2 : 0/5 hits, 0.83 expected hits Germans roll dice for 1 HeavyTank in Latvia, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 4 Infantrys in Latvia, round 3 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 HeavyTank in Latvia, round 3 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 3 Infantrys in Latvia, round 4 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 HeavyTank in Latvia, round 4 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 2 Infantrys in Latvia, round 5 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 HeavyTank in Latvia, round 5 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 1 Infantry in Latvia, round 6 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 HeavyTank in Latvia, round 6 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win with 1 HeavyTank remaining. Battle score for attacker is -10 Casualties for Russians: 5 Infantrys Battle in Chita Russians attack with 2 Fighters, 4 HeavyTanks, 11 Infantrys and 2 Tanks Hisaichi defend with 13 Tanks Russians roll dice for 2 Fighters, 4 HeavyTanks, 11 Infantrys and 2 Tanks in Chita, round 2 : 8/19 hits, 6.17 expected hits Hisaichi roll dice for 13 Tanks in Chita, round 2 : 9/13 hits, 6.50 expected hits 9 Infantrys owned by the Russians and 8 Tanks owned by the Hisaichi lost in Chita Russians roll dice for 2 Fighters, 4 HeavyTanks, 2 Infantrys and 2 Tanks in Chita, round 3 : 8/10 hits, 4.67 expected hits Hisaichi roll dice for 5 Tanks in Chita, round 3 : 1/5 hits, 2.50 expected hits 1 Infantry owned by the Russians and 5 Tanks owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 2 Fighters, 4 HeavyTanks, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 45 Casualties for Russians: 10 Infantrys Casualties for Hisaichi: 13 Tanks Battle in Astrakhan Russians attack with 2 Infantrys and 3 Tanks Italians defend with 1 HeavyTank and 1 Tank Russians roll dice for 2 Infantrys and 3 Tanks in Astrakhan, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 HeavyTank and 1 Tank in Astrakhan, round 2 : 1/2 hits, 1.17 expected hits 1 HeavyTank owned by the Italians, 1 Infantry owned by the Russians and 1 Tank owned by the Italians lost in Astrakhan Russians win, taking Astrakhan from Italians with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 10 Casualties for Russians: 1 Infantry Casualties for Italians: 1 HeavyTank and 1 Tank Non Combat Move - Russians 1 Infantry moved from Leningrad to Novgorod 10 Tanks moved from Moscow to Kursk 3 Tanks moved from Rostov to Georgia 2 Tanks moved from Rostov to Astrakhan 3 Infantrys moved from Stalingrad to Saratov 6 Infantrys moved from Stalingrad to Rostov 2 Fighters moved from Chita to N.Buryat Mongolia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Sibirsky: 6 Infantrys EDIT: Adding units owned by Russians to Evenkia: 6 Infantrys EDIT: Removing units owned by Russians from Olyokminsk: 5 Infantrys EDIT: Adding units owned by Russians to N.Buryat Mongolia: 5 Infantrys EDIT: Turning off Edit Mode 1 Bunker and 2 HeavyTanks placed in N.Buryat Mongolia 6 Infantrys placed in Sibirsky 1 Bunker and 4 Infantrys placed in Arkhangelsk 1 HeavyTank placed in Kursk 1 Elite and 3 Infantrys placed in Leningrad Russians undo move 5. Russians undo move 4. 1 Elite, 1 HeavyTank and 2 Infantrys placed in Leningrad 3 Infantrys placed in Kursk 5 Infantrys placed in Stalingrad 2 Infantrys placed in Tashkent 5 Infantrys placed in Sverdlovsk 5 Infantrys placed in Moscow Turn Complete - Russians Russians collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Romanians : -0.67 Germans : 2.83 Hisaichi : 1.00 Italians : -0.17 Russians : 4.00
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Italians 1 Adv.Fighter moved from French Equatorial Africa to 36 Sea Zone 1 ArmoredCar moved from British Somaliland to Italian East Africa 1 ArmoredCar moved from French Somaliland to Italian East Africa 1 Infantry moved from Equatoria to Kenya Italians take Kenya from British 1 Infantry moved from Darfur to Equatoria 1 Infantry moved from Equatoria to Italian East Africa 1 Infantry moved from Darfur to French Equatorial Africa 1 Artillery and 5 Infantrys moved from Kufra to Darfur 4 Destroyers moved from 43 Sea Zone to 41 Sea Zone 2 S.Submarines moved from 44 Sea Zone to 41 Sea Zone 3 Tanks moved from S.Saudi Arabia to 58 Sea Zone 3 Artillerys moved from E.Iran to 58 Sea Zone 2 Infantrys moved from S.Saudi Arabia to 58 Sea Zone 3 Infantrys moved from W.Iran to 58 Sea Zone 1 Infantry moved from E.Iran to 58 Sea Zone 2 Artillerys and 3 Elites moved from E.Iran to Baluchistan Italians take Baluchistan from British 1 Elite moved from Erzurum to Azerbaijan 5 Cruisers moved from 54 Sea Zone to 53 Sea Zone 1 Elite moved from Istanbul to 53 Sea Zone 1 Infantry moved from Istanbul to 53 Sea Zone 3 Infantrys moved from Bursa to 53 Sea Zone 1 Mech.Inf moved from Izmir to Georgia 5 Cruisers, 1 Elite and 4 Infantrys moved from 53 Sea Zone to 54 Sea Zone 1 Elite and 4 Infantrys moved from 54 Sea Zone to Georgia 1 Artillery moved from Erzurum to W.Iran 1 Elite moved from Erzurum to W.Iran 1 Infantry moved from Adana to Erzurum 1 Elite and 1 Infantry moved from Syria to Adana 3 Artillerys, 6 Infantrys and 3 Tanks moved from 58 Sea Zone to Baluchistan 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys and 1 Transport moved from 56 Sea Zone to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to Baluchistan 2 Infantrys moved from Greece to Istanbul 2 Artillerys moved from Istanbul to Bursa 1 Artillery and 2 Infantrys moved from Tobruk to 48 Sea Zone 1 Artillery, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 52 Sea Zone 1 Artillery and 2 Infantrys moved from 52 Sea Zone to Bursa 1 Bomber moved from Vinnytsia to Kursk 1 Bomber moved from Vinnytsia to Georgia 1 Bomber moved from Vinnytsia to Stalingrad Purchase Units - Italians Italians buy 2 Bunkers, 2 Elites, 2 Factorys, 3 HeavyTanks, 11 Infantrys, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; Combat - Italians Strategic bombing raid in Kursk Bombing raid in Kursk rolls: 4 and costs: 3 PUs. Bombing raid costs 3 PUs Strategic bombing raid in Georgia AA fire in Georgia : 0/1 hits, 0.17 expected hits Bombing raid in Georgia rolls: 4 and costs: 3 PUs. Bombing raid costs 3 PUs Strategic bombing raid in Stalingrad AA fire in Stalingrad : 1/1 hits, 0.17 expected hits 1 Bomber killed by AA Bombing raid costs 0 PUs Battle in 36 Sea Zone Italians attack with 1 Adv.Fighter Americans defend with 1 B.Transport Italians roll dice for 1 Adv.Fighter in 36 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 B.Transport in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Americans lost in 36 Sea Zone Italians win with 1 Adv.Fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 B.Transport Battle in Italian East Africa Italians attack with 2 ArmoredCars and 1 Infantry British defend with 1 Mech.Inf Italians roll dice for 2 ArmoredCars and 1 Infantry in Italian East Africa, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Mech.Inf in Italian East Africa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Italian East Africa Italians roll dice for 2 ArmoredCars in Italian East Africa, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Mech.Inf in Italian East Africa, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 ArmoredCars in Italian East Africa, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 Mech.Inf in Italian East Africa, round 4 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Italian East Africa Italians win, taking Italian East Africa from British with 2 ArmoredCars remaining. Battle score for attacker is 4 Casualties for Italians: 1 Infantry Casualties for British: 1 Mech.Inf Battle in Georgia Italians attack with 1 Elite, 4 Infantrys and 1 Mech.Inf Russians defend with 1 AAGun, 1 Factory and 5 Tanks Italians roll dice for 5 Cruisers in Georgia, round 2 : 3/5 hits, 2.50 expected hits 3 Tanks owned by the Russians lost in Georgia Italians roll dice for 1 Elite, 4 Infantrys and 1 Mech.Inf in Georgia, round 2 : 0/6 hits, 1.50 expected hits Russians roll dice for 2 Tanks in Georgia, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Georgia Italians roll dice for 1 Elite, 3 Infantrys and 1 Mech.Inf in Georgia, round 3 : 1/5 hits, 1.33 expected hits Russians roll dice for 2 Tanks in Georgia, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Italians and 1 Tank owned by the Russians lost in Georgia Italians roll dice for 1 Elite, 2 Infantrys and 1 Mech.Inf in Georgia, round 4 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Tank in Georgia, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Georgia Italians win, taking Georgia from Russians with 1 Elite, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 21 Casualties for Russians: 5 Tanks Casualties for Italians: 2 Infantrys Non Combat Move - Italians 1 Bomber moved from Georgia to W.Iran 1 Bomber moved from Kursk to Vinnytsia 1 Adv.Fighter moved from 36 Sea Zone to Cape Verde Place Units - Italians 1 Bunker and 3 HeavyTanks placed in W.Iran 1 Bunker and 2 Elites placed in Syria 3 Infantrys placed in Bursa 2 Infantrys placed in Izmir 1 Factory placed in S.Saudi Arabia 1 Factory placed in N.Saudi Arabia 1 S.Submarine and 1 Submarine placed in 43 Sea Zone 2 Infantrys placed in Kufra 4 Infantrys placed in Cairo Turning on Edit Mode EDIT: Removing units owned by Italians from Cairo: 4 Infantrys EDIT: Adding units owned by Italians to Lower Egypt: 4 Infantrys EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Italians : -2.17 British : 0.00 Americans : -0.17 Russians : -0.50 AA fire in Stalingrad : : 0.83 AA fire in Georgia : : -0.17
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - French 1 Destroyer moved from 18 Sea Zone to 21 Sea Zone 1 Elite and 1 Infantry moved from Scotland to 10 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 10 Sea Zone to 12 Sea Zone 1 Elite and 1 Infantry moved from 12 Sea Zone to Oslo French take Oslo from Germans 1 Fighter moved from Scotland to Manchester 1 Infantry moved from Munster to Dublin 1 Tank moved from Munster to Northern Ireland Purchase Units - French French buy 1 Submarine; Remaining resources: 0 PUs; Combat - French Non Combat Move - French Place Units - French 1 Submarine placed in 18 Sea Zone Turn Complete - French French collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Yamamoto 24 Infantrys moved from Anhwei to Shansi 1 Infantry moved from Hunan to Hupeh Yamamoto take Hupeh from Chinese 5 Infantrys moved from Hunan to Kweichow 3 Infantrys moved from N.French Indochina to Kweichow 6 Artillerys moved from Kwangtung to Hunan 6 Infantrys moved from Hong Kong to Kwangtung 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from Hokkaido to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Elite and 1 Infantry moved from Koryakia to Kamchatka 2 Adv.Fighters moved from 75 Sea Zone to Kamchatka 1 Infantry moved from Koryakia to Kolyma Yamamoto take Kolyma from Russians 2 Elites and 2 Infantrys moved from Koryakia to 75 Sea Zone 2 Elites and 2 Infantrys moved from 75 Sea Zone to Okhotsk 1 Infantry moved from Hokkaido to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Peking 1 Artillery moved from Heilungchiang to Ayan 1 Tank moved from Kwajalein to 103 Sea Zone 1 Infantry moved from Jaluit to 103 Sea Zone 2 Elites moved from Nauru to 103 Sea Zone 1 Infantry moved from Rongelap to 103 Sea Zone 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 103 Sea Zone to 104 Sea Zone 1 Infantry moved from Tarawa to 104 Sea Zone 1 Elite, 2 Infantrys, 1 Tank and 2 Transports moved from 104 Sea Zone to 117 Sea Zone 1 Elite, 2 Infantrys and 1 Tank moved from 117 Sea Zone to Palmyra 1 Elite, 1 Infantry and 2 S.Submarines moved from 103 Sea Zone to 117 Sea Zone 1 Elite and 1 Infantry moved from 117 Sea Zone to Palmyra 1 Carrier and 1 Destroyer moved from 103 Sea Zone to 117 Sea Zone 1 S.Submarine moved from 109 Sea Zone to 116 Sea Zone 1 Infantry moved from Tabiteuea to 116 Sea Zone 1 Infantry and 1 S.Submarine moved from 116 Sea Zone to 117 Sea Zone 1 Infantry moved from 117 Sea Zone to Palmyra 3 Destroyers moved from 114 Sea Zone to 116 Sea Zone 1 Destroyer moved from 121 Sea Zone to 117 Sea Zone 1 S.Bomber moved from Palmyra to San Francisco 1 Bomber moved from Palmyra to Pearl Harbor Purchase Units - Yamamoto Yamamoto buy 2 B.Carriers, 1 Destroyer, 17 Infantrys, 1 L.Fighter and 3 S.Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Strategic bombing raid in San Francisco AA fire in San Francisco : 0/1 hits, 0.17 expected hits Bombing raid in San Francisco rolls: 6 and costs: 6 PUs. Bombing raid costs 6 PUs Strategic bombing raid in Pearl Harbor AA fire in Pearl Harbor : 0/1 hits, 0.17 expected hits Bombing raid in Pearl Harbor rolls: 6 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in Kamchatka Yamamoto attack with 2 Adv.Fighters, 1 Elite and 1 Infantry Russians defend with 1 Bunker Yamamoto roll dice for 2 Adv.Fighters, 1 Elite and 1 Infantry in Kamchatka, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Kamchatka, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 Bunker owned by the Russians lost in Kamchatka Yamamoto win, taking Kamchatka from Russians with 2 Adv.Fighters and 1 Elite remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Russians: 1 Bunker Battle in Shansi Yamamoto attack with 24 Infantrys Chinese defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 24 Infantrys in Shansi, round 2 : 4/24 hits, 4.00 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Shansi Yamamoto win, taking Shansi from Chinese with 22 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 Artillery and 2 Infantrys Battle in Okhotsk Yamamoto attack with 2 Elites and 2 Infantrys Russians defend with 1 Infantry Yamamoto roll dice for 1 Battleship and 3 Cruisers in Okhotsk, round 2 : 1/4 hits, 2.17 expected hits 1 Infantry owned by the Russians lost in Okhotsk Yamamoto win, taking Okhotsk from Russians with 2 Elites and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Yamamoto 1 B.Carrier moved from 76 Sea Zone to 75 Sea Zone 2 Destroyers moved from 85 Sea Zone to 75 Sea Zone 2 Adv.Fighters moved from Kamchatka to 75 Sea Zone 2 Adv.Fighters and 2 L.Fighters moved from Palmyra to 117 Sea Zone 1 Bomber moved from Pearl Harbor to Palmyra 1 S.Bomber moved from San Francisco to Palmyra Place Units - Yamamoto 1 B.Carrier placed in 117 Sea Zone 1 B.Carrier placed in 117 Sea Zone 1 Destroyer placed in 117 Sea Zone 3 S.Submarines placed in 114 Sea Zone 6 Infantrys placed in Hong Kong 8 Infantrys placed in Tokyo 3 Infantrys placed in Hokkaido 1 L.Fighter placed in Canberra Turn Complete - Yamamoto Yamamoto collect 131 PUs; end with 131 PUs
Combat Hit Differential Summary :
AA fire in Pearl Harbor : : -0.17 Yamamoto : -0.67 Chinese : 1.00 AA fire in San Francisco : : -0.17 Russians : 0.50
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Chinese 5 Adv.Fighters, 1 ArmoredCar and 16 Tanks moved from Szechwan to Shansi 1 ArmoredCar moved from Suiyuan to Hupeh 1 Infantry moved from Szechwan to Hupeh 1 Infantry and 1 Marine moved from Szechwan to Lanchow 4 Infantrys moved from Ningsia to Lanchow 1 Tank moved from Lanchow to Shansi 1 Tank moved from Ningsia to Shansi 2 Artillerys, 6 Infantrys and 1 Tank moved from Suiyuan to Shansi 4 Adv.Fighters moved from Suiyuan to Shansi 2 ArmoredCars moved from Lanchow to Shansi 1 Infantry moved from E.Qinghai to Lanchow 4 Infantrys moved from Hsining to E.Qinghai 1 Tank moved from Hsining to Lanchow 1 Adv.Fighter moved from Hsining to Lanchow 2 Artillerys and 2 Infantrys moved from Gobi Altai to Ningsia 2 Artillerys and 2 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 ArmoredCars and 7 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 1 ArmoredCar and 1 Infantry Yamamoto defend with 1 Infantry Chinese roll dice for 1 ArmoredCar and 1 Infantry in Hupeh, round 2 : 1/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Hupeh Chinese win, taking Hupeh from Yamamoto with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Shansi Chinese attack with 9 Adv.Fighters, 3 ArmoredCars, 2 Artillerys, 6 Infantrys and 19 Tanks Yamamoto defend with 22 Infantrys Chinese roll dice for 9 Adv.Fighters, 3 ArmoredCars, 2 Artillerys, 6 Infantrys and 19 Tanks in Shansi, round 2 : 17/39 hits, 17.00 expected hits Yamamoto roll dice for 22 Infantrys in Shansi, round 2 : 9/22 hits, 7.33 expected hits 17 Infantrys owned by the Yamamoto, 3 ArmoredCars owned by the Chinese and 6 Infantrys owned by the Chinese lost in Shansi Chinese roll dice for 9 Adv.Fighters, 2 Artillerys and 19 Tanks in Shansi, round 3 : 12/30 hits, 14.67 expected hits Yamamoto roll dice for 5 Infantrys in Shansi, round 3 : 3/5 hits, 1.67 expected hits 1 Tank owned by the Chinese, 5 Infantrys owned by the Yamamoto and 2 Artillerys owned by the Chinese lost in Shansi Chinese win, taking Shansi from Yamamoto with 9 Adv.Fighters and 18 Tanks remaining. Battle score for attacker is 7 Casualties for Chinese: 3 ArmoredCars, 2 Artillerys, 6 Infantrys and 1 Tank Casualties for Yamamoto: 22 Infantrys Non Combat Move - Chinese 9 Adv.Fighters moved from Shansi to Lanchow 1 Infantry moved from Lanchow to Szechwan Place Units - Chinese 1 Adv.Fighter, 2 ArmoredCars and 3 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Yamamoto : 2.67 Chinese : -2.17
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TripleA Turn Summary: Hisaichi round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Hisaichi 4 Artillerys moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from West Borneo to 110 Sea Zone 4 Artillerys, 2 B.Transports and 1 Infantry moved from 110 Sea Zone to 61 Sea Zone 4 Artillerys and 1 Infantry moved from 61 Sea Zone to Assam 6 Mech.Infs moved from Malaya to Assam 4 Artillerys and 2 Marines moved from Burma to Assam 1 Adv.Fighter, 21 Infantrys and 2 Tanks moved from Yunnan to Assam 3 Tanks moved from Kweichow to Assam 2 Adv.Fighters and 1 Fighter moved from Hunan to Assam 3 Infantrys moved from Kwangsi to Hunan 3 ArmoredCars moved from Liaoning to Chahar 4 Infantrys moved from Hulunbuir to Chita 1 Infantry moved from Heilungchiang to Chita 3 ArmoredCars moved from Liaoning to Chita 4 Infantrys moved from Liaoning to Hulunbuir 1 ArmoredCar moved from Ayan to Zhigansk Hisaichi take Zhigansk from Russians 3 ArmoredCars, 4 Infantrys and 4 Tanks moved from Ayan to Chita 1 Transport moved from 75 Sea Zone to 84 Sea Zone 1 T.Boat moved from 75 Sea Zone to 84 Sea Zone 3 Infantrys moved from Changchun to 84 Sea Zone 5 Infantrys moved from Changchun to Kirin 3 Infantrys moved from 84 Sea Zone to Shantung Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 4 Elites, 1 Factory, 4 Infantrys and 7 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Assam Hisaichi attack with 3 Adv.Fighters, 8 Artillerys, 1 Fighter, 22 Infantrys, 2 Marines, 6 Mech.Infs and 5 Tanks British defend with 2 ArmoredCars, 5 Artillerys, 2 Elites, 41 Infantrys and 4 Tanks Hisaichi roll dice for 3 Adv.Fighters, 8 Artillerys, 1 Fighter, 22 Infantrys, 2 Marines, 6 Mech.Infs and 5 Tanks in Assam, round 2 : 20/47 hits, 16.00 expected hits British roll dice for 2 ArmoredCars, 5 Artillerys, 2 Elites, 41 Infantrys and 4 Tanks in Assam, round 2 : 19/54 hits, 18.33 expected hits 2 ArmoredCars owned by the British, 18 Infantrys owned by the British and 19 Infantrys owned by the Hisaichi lost in Assam Hisaichi roll dice for 3 Adv.Fighters, 8 Artillerys, 1 Fighter, 3 Infantrys, 2 Marines, 6 Mech.Infs and 5 Tanks in Assam, round 3 : 15/28 hits, 11.33 expected hits British roll dice for 5 Artillerys, 2 Elites, 23 Infantrys and 4 Tanks in Assam, round 3 : 13/34 hits, 12.00 expected hits 15 Infantrys owned by the British, 2 Mech.Infs owned by the Hisaichi, 3 Infantrys owned by the Hisaichi and 8 Artillerys owned by the Hisaichi lost in Assam 1 Fighter owned by the Hisaichi and 3 Adv.Fighters owned by the Hisaichi retreated Hisaichi roll dice for 2 Marines, 4 Mech.Infs and 5 Tanks in Assam, round 4 : 7/11 hits, 5.17 expected hits British roll dice for 5 Artillerys, 2 Elites, 8 Infantrys and 4 Tanks in Assam, round 4 : 7/19 hits, 7.00 expected hits 4 Tanks owned by the Hisaichi, 7 Infantrys owned by the British and 3 Mech.Infs owned by the Hisaichi lost in Assam Hisaichi roll dice for 2 Marines, 1 Mech.Inf and 1 Tank in Assam, round 5 : 1/4 hits, 2.00 expected hits British roll dice for 5 Artillerys, 2 Elites, 1 Infantry and 4 Tanks in Assam, round 5 : 7/12 hits, 4.67 expected hits 1 Tank owned by the Hisaichi, 1 Infantry owned by the British, 1 Mech.Inf owned by the Hisaichi and 2 Marines owned by the Hisaichi lost in Assam British win with 5 Artillerys, 2 Elites and 4 Tanks remaining. Battle score for attacker is -55 Casualties for Hisaichi: 8 Artillerys, 22 Infantrys, 2 Marines, 6 Mech.Infs and 5 Tanks Casualties for British: 2 ArmoredCars and 41 Infantrys Battle in Chahar Hisaichi attack with 3 ArmoredCars Chinese defend with 1 Infantry Hisaichi roll dice for 3 ArmoredCars in Chahar, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Chahar Hisaichi roll dice for 2 ArmoredCars in Chahar, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 ArmoredCar remaining. Battle score for attacker is -6 Casualties for Hisaichi: 2 ArmoredCars Casualties for Chinese: 1 Infantry Battle in Chita Hisaichi attack with 6 ArmoredCars, 9 Infantrys and 4 Tanks Russians defend with 4 HeavyTanks, 1 Infantry and 2 Tanks Hisaichi roll dice for 6 ArmoredCars, 9 Infantrys and 4 Tanks in Chita, round 2 : 6/19 hits, 5.50 expected hits Russians roll dice for 4 HeavyTanks, 1 Infantry and 2 Tanks in Chita, round 2 : 5/7 hits, 4.00 expected hits 1 Infantry owned by the Russians, 3 HeavyTanks owned by the Russians, 2 Tanks owned by the Russians and 5 Infantrys owned by the Hisaichi lost in Chita Hisaichi roll dice for 6 ArmoredCars, 4 Infantrys and 4 Tanks in Chita, round 3 : 6/14 hits, 4.67 expected hits Russians roll dice for 1 HeavyTank in Chita, round 3 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi and 1 HeavyTank owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 5 ArmoredCars, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 26 Casualties for Hisaichi: 1 ArmoredCar and 5 Infantrys Casualties for Russians: 4 HeavyTanks, 1 Infantry and 2 Tanks Non Combat Move - Hisaichi 3 Adv.Fighters and 1 Fighter moved from Assam to Yunnan Place Units - Hisaichi 1 Bunker placed in Shantung Hisaichi undo move 1. 1 Bunker and 1 Factory placed in Yunnan 3 Tanks placed in Kwangsi 4 Tanks placed in Liaoning 4 Elites and 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Hisaichi : 9.67 British : 4.00 Chinese : 1.33 Russians : 1.33
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TripleA Turn Summary: British round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - British 4 Infantrys moved from Rajputana to Delhi 3 Infantrys moved from Rajputana to Delhi 1 Infantry moved from Rajputana to Punjab 1 Infantry moved from Rajputana to Delhi 5 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Madras to Hyderabad 1 Infantry moved from South Africa to Mozambique 2 Tanks moved from Cape Town to Rhodesia Purchase Units - British British buy 6 Artillerys, 1 Carrier, 1 Fighter, 5 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Non Combat Move - British 1 Fighter moved from Manchester to 18 Sea Zone Place Units - British 1 Carrier and 1 Fighter placed in 18 Sea Zone 5 Artillerys placed in Delhi 1 Artillery and 1 Infantry placed in Bombay 4 Infantrys placed in Madras 2 Tanks placed in Cape Town 1 Tank placed in Madras Turn Complete - British British collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Anzac round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Turn Complete - Anzac
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Dutch 1 Transport moved from 40 Sea Zone to 39 Sea Zone 1 Infantry and 1 Tank moved from Rio De Janeiro to 39 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 39 Sea Zone to 40 Sea Zone 1 Infantry and 1 Tank moved from 40 Sea Zone to Cape Town 1 Tank moved from Cape Town to Rhodesia 2 Infantrys moved from Suriname to 32 Sea Zone 2 Infantrys and 1 Transport moved from 32 Sea Zone to 39 Sea Zone 1 Artillery and 2 Infantrys moved from Bahia to Rio De Janeiro 2 Infantrys moved from 39 Sea Zone to Rio De Janeiro 2 Infantrys moved from Salvador to Bahia Purchase Units - Dutch Dutch buy 1 Destroyer and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Destroyer and 1 Transport placed in 35 Sea Zone Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :