Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsWAW - Whack bad, dawg good!
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 10 Artillerys, 4 Elites, 5 HeavyTanks, 48 Infantrys, 5 Mech.Infs and 18 Tanks moved from Kiev to Kursk 2 Artillerys and 1 Elite moved from Krakow to Brest 1 Infantry moved from Vinnytsia to Donetsk 1 ArmoredCar moved from Crimea to Donetsk 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys and 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Lapland 14 Infantrys and 2 Tanks moved from Upper Norrland to Lapland 1 Bomber moved from Netherlands to Lapland 2 JetFighters moved from Netherlands to 21 Sea Zone 1 Fighter moved from Bavaria to 21 Sea Zone 1 Infantry moved from E.Morocco to 41 Sea Zone 2 Destroyers, 1 Infantry and 1 S.Submarine moved from 41 Sea Zone to 34 Sea Zone 1 Infantry moved from 34 Sea Zone to Canarians 2 Infantrys moved from W.Morocco to 31 Sea Zone 1 Destroyer, 2 Infantrys and 2 Transports moved from 31 Sea Zone to 34 Sea Zone 2 Infantrys moved from 34 Sea Zone to Canarians 2 Tanks moved from W.Morocco to Rio de Oro 2 Infantrys moved from E.Morocco to W.Morocco 5 Infantrys moved from Bohemia to Krakow 1 HeavyTank and 2 Tanks moved from Warsaw to Minsk EDIT: 1 Adv.Fighter moved from East Prussia to Vinnytsia 1 Tank moved from Warsaw to East Prussia 1 Elite and 1 Infantry moved from Bavaria to Bohemia 1 Infantry moved from Tunis to N.Tunisia Purchase Units - Germans Germans buy 8 ArmoredCars, 2 Artillerys, 1 Bunker, 4 Destroyers, 3 Elites, 1 Factory, 2 HeavyTanks, 5 Infantrys, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Kursk Germans attack with 10 Artillerys, 4 Elites, 5 HeavyTanks, 48 Infantrys, 5 Mech.Infs and 18 Tanks Russians defend with 2 ArmoredCars, 5 Artillerys, 1 Elite, 1 Factory, 17 HeavyTanks, 22 Infantrys, 9 Mech.Infs and 14 Tanks Germans roll dice for 10 Artillerys, 4 Elites, 5 HeavyTanks, 48 Infantrys, 5 Mech.Infs and 18 Tanks in Kursk, round 2 : 28/90 hits, 29.17 expected hits Russians roll dice for 2 ArmoredCars, 5 Artillerys, 1 Elite, 17 HeavyTanks, 22 Infantrys, 9 Mech.Infs and 14 Tanks in Kursk, round 2 : 29/70 hits, 31.00 expected hits 1 Elite owned by the Russians, 2 ArmoredCars owned by the Russians, 22 Infantrys owned by the Russians, 3 Artillerys owned by the Russians and 29 Infantrys owned by the Germans lost in Kursk Germans roll dice for 10 Artillerys, 4 Elites, 5 HeavyTanks, 19 Infantrys, 5 Mech.Infs and 18 Tanks in Kursk, round 3 : 23/61 hits, 24.33 expected hits Russians roll dice for 2 Artillerys, 17 HeavyTanks, 9 Mech.Infs and 14 Tanks in Kursk, round 3 : 23/42 hits, 22.00 expected hits 2 Artillerys owned by the Russians, 4 Elites owned by the Germans, 9 Mech.Infs owned by the Russians, 19 Infantrys owned by the Germans and 12 Tanks owned by the Russians lost in Kursk Germans roll dice for 10 Artillerys, 5 HeavyTanks, 5 Mech.Infs and 18 Tanks in Kursk, round 4 : 17/38 hits, 17.33 expected hits Russians roll dice for 17 HeavyTanks and 2 Tanks in Kursk, round 4 : 11/19 hits, 12.33 expected hits 10 Artillerys owned by the Germans, 1 Mech.Inf owned by the Germans, 15 HeavyTanks owned by the Russians and 2 Tanks owned by the Russians lost in Kursk Germans roll dice for 5 HeavyTanks, 4 Mech.Infs and 18 Tanks in Kursk, round 5 : 13/27 hits, 13.67 expected hits Russians roll dice for 2 HeavyTanks in Kursk, round 5 : 2/2 hits, 1.33 expected hits 2 Mech.Infs owned by the Germans and 2 HeavyTanks owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 5 HeavyTanks, 2 Mech.Infs and 18 Tanks remaining. Battle score for attacker is 152 Casualties for Germans: 10 Artillerys, 4 Elites, 48 Infantrys and 3 Mech.Infs Casualties for Russians: 2 ArmoredCars, 5 Artillerys, 1 Elite, 17 HeavyTanks, 22 Infantrys, 9 Mech.Infs and 14 Tanks Battle in 21 Sea Zone Germans attack with 2 Destroyers, 1 Fighter, 2 JetFighters, 1 S.Submarine and 1 Submarine British defend with 4 S.Submarines Germans roll dice for 1 S.Submarine and 1 Submarine in 21 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 4 S.Submarines in 21 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Germans roll dice for 2 Destroyers, 1 Fighter and 2 JetFighters in 21 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits 4 S.Submarines owned by the British lost in 21 Sea Zone Germans win with 2 Destroyers, 1 Fighter, 2 JetFighters, 1 S.Submarine and 1 Submarine remaining. Battle score for attacker is 40 Casualties for British: 4 S.Submarines Battle in 34 Sea Zone Germans attack with 3 Destroyers, 1 S.Submarine and 2 Transports Americans defend with 1 Destroyer Germans roll dice for 1 S.Submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 34 Sea Zone Germans win with 3 Destroyers, 1 S.Submarine and 2 Transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in Lapland Germans attack with 2 Artillerys, 1 Bomber, 16 Infantrys and 2 Tanks Russians defend with 2 ArmoredCars and 16 Infantrys Germans roll dice for 2 Artillerys, 1 Bomber, 16 Infantrys and 2 Tanks in Lapland, round 2 : 6/21 hits, 5.33 expected hits Russians roll dice for 2 ArmoredCars and 16 Infantrys in Lapland, round 2 : 4/18 hits, 5.67 expected hits 2 ArmoredCars owned by the Russians, 4 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Lapland Germans roll dice for 2 Artillerys, 1 Bomber, 12 Infantrys and 2 Tanks in Lapland, round 3 : 6/17 hits, 4.67 expected hits Russians roll dice for 12 Infantrys in Lapland, round 3 : 4/12 hits, 4.00 expected hits 6 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Lapland Germans roll dice for 2 Artillerys, 1 Bomber, 8 Infantrys and 2 Tanks in Lapland, round 4 : 4/13 hits, 4.00 expected hits Russians roll dice for 6 Infantrys in Lapland, round 4 : 3/6 hits, 2.00 expected hits 4 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Lapland Germans roll dice for 2 Artillerys, 1 Bomber, 5 Infantrys and 2 Tanks in Lapland, round 5 : 1/10 hits, 3.50 expected hits Russians roll dice for 2 Infantrys in Lapland, round 5 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lapland Germans roll dice for 2 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks in Lapland, round 6 : 4/9 hits, 3.33 expected hits Russians roll dice for 1 Infantry in Lapland, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lapland Germans win, taking Lapland from Russians with 2 Artillerys, 1 Bomber, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 14 Casualties for Germans: 13 Infantrys Casualties for Russians: 2 ArmoredCars and 16 Infantrys Battle in Canarians Germans attack with 3 Infantrys Neutral defend with 1 Infantry Germans roll dice for 3 Infantrys in Canarians, round 2 : 2/3 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians Germans loses 0 PUs for violating Canarianss neutrality. Germans win, taking Canarians from Neutral with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Minsk Germans attack with 1 HeavyTank and 2 Tanks Russians defend with 1 Artillery Germans roll dice for 1 HeavyTank and 2 Tanks in Minsk, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 HeavyTank and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Non Combat Move - Germans 1 Bomber moved from Lapland to Nordland 2 JetFighters moved from 21 Sea Zone to Hamburg 1 Fighter moved from 21 Sea Zone to Netherlands 1 AAGun moved from Brest to Kiev 1 AAGun moved from E.Morocco to W.Morocco Place Units - Germans 1 Destroyer and 1 Submarine placed in 41 Sea Zone 2 Tanks placed in E.Morocco 1 Bunker placed in Rio de Oro 3 Destroyers placed in 21 Sea Zone 1 Submarine placed in 23 Sea Zone Germans undo move 5. 1 Submarine placed in 47 Sea Zone 2 Artillerys and 2 Elites placed in Hamburg 1 Elite, 2 HeavyTanks and 1 Infantry placed in Warsaw 5 ArmoredCars placed in Bohemia 3 ArmoredCars placed in Bavaria 3 Infantrys placed in Tunis 1 Infantry placed in Hamburg 1 Factory placed in W.Morocco Turn Complete - Germans Germans collect 145 PUs; end with 145 PUs
Combat Hit Differential Summary :
Germans : 0.83 Neutral : -0.33 British : -2.00 Americans : -0.33 Russians : -1.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Russians 1 Artillery and 9 Infantrys moved from Yaroslavl to Kursk 1 Infantry moved from Smolensk to Kursk 2 Artillerys and 2 Infantrys moved from Rostov to Kursk 10 Tanks moved from Moscow to Kursk 11 Mech.Infs moved from Latvia to Smolensk 11 Mech.Infs moved from Smolensk to Kursk 1 Infantry moved from Stalingrad to Rostov 1 ArmoredCar and 6 Tanks moved from Oulu to Lapland 1 Mech.Inf moved from Chita to Khabarovsk 1 Mech.Inf moved from Khabarovsk to Vladivostok Russians take Vladivostok from Yamamoto 3 ArmoredCars moved from Chita to Peking 1 Tank moved from Chita to Peking 1 ArmoredCar moved from Chita to Peking 2 Fighters moved from Chita to Heilungchiang 3 Infantrys moved from Chita to Heilungchiang Purchase Units - Russians Russians buy 1 Elite, 33 Infantrys and 10 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Lapland Russians attack with 1 ArmoredCar and 6 Tanks Germans defend with 2 Artillerys, 3 Infantrys and 2 Tanks Russians roll dice for 1 ArmoredCar and 6 Tanks in Lapland, round 2 : 2/7 hits, 3.33 expected hits Germans roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Lapland, round 2 : 2/7 hits, 2.67 expected hits 1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Lapland Russians roll dice for 5 Tanks in Lapland, round 3 : 3/5 hits, 2.50 expected hits Germans roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Lapland, round 3 : 0/5 hits, 2.00 expected hits 2 Artillerys owned by the Germans and 1 Infantry owned by the Germans lost in Lapland Russians roll dice for 5 Tanks in Lapland, round 4 : 3/5 hits, 2.50 expected hits Germans roll dice for 2 Tanks in Lapland, round 4 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Russians and 2 Tanks owned by the Germans lost in Lapland Russians win, taking Lapland from Germans with 4 Tanks remaining. Battle score for attacker is 10 Casualties for Russians: 1 ArmoredCar and 2 Tanks Casualties for Germans: 2 Artillerys, 3 Infantrys and 2 Tanks Battle in Heilungchiang Russians attack with 2 Fighters and 3 Infantrys Hisaichi defend with 1 Tank Russians roll dice for 2 Fighters and 3 Infantrys in Heilungchiang, round 2 : 0/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in Heilungchiang, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 Fighters and 3 Infantrys in Heilungchiang, round 3 : 3/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in Heilungchiang, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Heilungchiang Russians win, taking Heilungchiang from Hisaichi with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Battle in Peking Russians attack with 4 ArmoredCars and 1 Tank Hisaichi defend with 3 Infantrys Russians roll dice for 4 ArmoredCars and 1 Tank in Peking, round 2 : 4/5 hits, 1.83 expected hits Hisaichi roll dice for 3 Infantrys in Peking, round 2 : 2/3 hits, 1.00 expected hits 2 ArmoredCars owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Peking Russians win, taking Peking from Hisaichi with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is -2 Casualties for Russians: 2 ArmoredCars Casualties for Hisaichi: 3 Infantrys Battle in Kursk Russians attack with 3 Artillerys, 12 Infantrys, 11 Mech.Infs and 10 Tanks Germans defend with 1 Factory, 5 HeavyTanks, 2 Mech.Infs and 18 Tanks Russians roll dice for 3 Artillerys, 12 Infantrys, 11 Mech.Infs and 10 Tanks in Kursk, round 2 : 17/36 hits, 13.67 expected hits Germans roll dice for 5 HeavyTanks, 2 Mech.Infs and 18 Tanks in Kursk, round 2 : 14/25 hits, 13.00 expected hits 12 Infantrys owned by the Russians, 2 Artillerys owned by the Russians, 2 Mech.Infs owned by the Germans and 15 Tanks owned by the Germans lost in Kursk Russians roll dice for 1 Artillery, 11 Mech.Infs and 10 Tanks in Kursk, round 3 : 11/22 hits, 9.00 expected hits Germans roll dice for 5 HeavyTanks and 3 Tanks in Kursk, round 3 : 7/8 hits, 4.83 expected hits 5 HeavyTanks owned by the Germans, 1 Artillery owned by the Russians, 6 Mech.Infs owned by the Russians and 3 Tanks owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 5 Mech.Infs and 10 Tanks remaining. Battle score for attacker is 65 Casualties for Russians: 3 Artillerys, 12 Infantrys and 6 Mech.Infs Casualties for Germans: 5 HeavyTanks, 2 Mech.Infs and 18 Tanks Non Combat Move - Russians 1 Infantry moved from Novgorod to Smolensk 1 Infantry moved from Leningrad to Novgorod 1 Infantry moved from Leningrad to Latvia 5 Artillerys moved from Tampere to Oulu 1 HeavyTank moved from Helsinki to Oulu 1 Artillery, 3 Infantrys and 2 Mech.Infs moved from N.Buryat Mongolia to Chita 1 ArmoredCar moved from Olyokminsk to Chita 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Evenkia to Olyokminsk 2 ArmoredCars and 4 Infantrys moved from Sibirsky to Evenkia 2 ArmoredCars moved from Evenkia to Olyokminsk 2 Fighters moved from Heilungchiang to Chita Place Units - Russians 10 Tanks placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 6 Infantrys placed in Helsinki 4 Infantrys placed in Arkhangelsk 2 Infantrys placed in Tashkent 5 Infantrys placed in Sverdlovsk 6 Infantrys placed in Sibirsky 1 Elite and 1 Infantry placed in N.Buryat Mongolia 1 Infantry placed in Leningrad Russians undo move 7. 3 Infantrys placed in Leningrad 2 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Germans : 0.50 Hisaichi : 0.00 Russians : 7.83
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Italians 1 Bomber moved from Kiev to Kursk 1 Elite and 3 Infantrys moved from Mersa Matruh to Lower Egypt 1 ArmoredCar moved from Tobruk to Lower Egypt 1 ArmoredCar, 2 Infantrys and 1 Tank moved from Campania to 48 Sea Zone 1 ArmoredCar, 2 Cruisers, 2 Infantrys, 1 Tank and 1 Transport moved from 48 Sea Zone to 56 Sea Zone 1 ArmoredCar, 2 Infantrys and 1 Tank moved from 56 Sea Zone to Lower Egypt 2 Transports moved from 56 Sea Zone to 51 Sea Zone 2 Artillerys and 2 Infantrys moved from Greece to 51 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Lower Egypt 1 ArmoredCar moved from Darfur to Lower Egypt 1 Cruiser moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from Tobruk to 51 Sea Zone 1 Cruiser and 1 Infantry moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Lower Egypt 1 Elite moved from Rome to 46 Sea Zone 1 Elite and 1 S.Submarine moved from 46 Sea Zone to 56 Sea Zone 1 Elite moved from 56 Sea Zone to Lower Egypt 2 Bombers, 3 Fighters and 1 JetFighter moved from Iraq to Lower Egypt 2 Tanks moved from Syria to Iraq 1 Artillery and 1 Infantry moved from Bulgaria to E.Romania 1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 1 Artillery and 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Transport moved from 51 Sea Zone to 48 Sea Zone 1 Tank moved from Campania to 48 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 1 Cruiser moved from 51 Sea Zone to 48 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 1 Cruiser, 2 Infantrys, 1 Tank and 1 Transport moved from 48 Sea Zone to 51 Sea Zone 2 Infantrys and 1 Tank moved from 51 Sea Zone to Mersa Matruh 1 Cruiser moved from 51 Sea Zone to 48 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 1 Infantry moved from 48 Sea Zone to Greece 1 Destroyer moved from 46 Sea Zone to 51 Sea Zone 1 Carrier and 1 Destroyer moved from 45 Sea Zone to 41 Sea Zone 1 Artillery and 3 Infantrys moved from Rome to Campania 1 Infantry moved from Kufra to Darfur 1 ArmoredCar moved from New Valley to Italian East Africa Italians take Nubia from British Italians take Italian East Africa from French Purchase Units - Italians Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Cruiser, 3 Elites, 2 HeavyTanks and 4 Infantrys; Remaining resources: 0 PUs; Combat - Italians Strategic bombing raid in Kursk Bombing raid in Kursk rolls: 3 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in Lower Egypt Italians attack with 3 ArmoredCars, 2 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 8 Infantrys, 1 JetFighter and 1 Tank British defend with 3 Artillerys, 3 Infantrys and 10 Tanks Italians roll dice for 3 Cruisers in Lower Egypt, round 2 : 1/3 hits, 1.50 expected hits 1 Infantry owned by the British lost in Lower Egypt Italians roll dice for 3 ArmoredCars, 2 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 8 Infantrys, 1 JetFighter and 1 Tank in Lower Egypt, round 2 : 10/22 hits, 7.50 expected hits British roll dice for 3 Artillerys, 2 Infantrys and 10 Tanks in Lower Egypt, round 2 : 5/15 hits, 6.67 expected hits 5 Tanks owned by the British, 3 Artillerys owned by the British, 5 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt Italians roll dice for 3 ArmoredCars, 2 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 3 Infantrys, 1 JetFighter and 1 Tank in Lower Egypt, round 3 : 7/17 hits, 6.67 expected hits British roll dice for 5 Tanks in Lower Egypt, round 3 : 4/5 hits, 2.50 expected hits 1 ArmoredCar owned by the Italians, 5 Tanks owned by the British and 3 Infantrys owned by the Italians lost in Lower Egypt Italians win, taking Lower Egypt from British with 2 ArmoredCars, 2 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 1 JetFighter and 1 Tank remaining. Battle score for attacker is 48 Casualties for British: 3 Artillerys, 3 Infantrys and 10 Tanks Casualties for Italians: 1 ArmoredCar and 8 Infantrys Non Combat Move - Italians 3 Fighters and 1 JetFighter moved from Lower Egypt to Iraq 2 Bombers moved from Lower Egypt to Syria 1 AAGun moved from Kufra to Mersa Matruh 1 Bomber moved from Kursk to E.Romania Place Units - Italians 1 Bunker placed in Iraq 2 HeavyTanks placed in Syria 2 Artillerys and 2 Elites placed in Greece 1 Elite and 2 Infantrys placed in Campania 1 Adv.Fighter and 2 Infantrys placed in Rome 1 Cruiser placed in 46 Sea Zone Turn Complete - Italians Italians collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Italians : 2.33 British : -0.17
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - French 1 Fighter moved from Greenland to Manchester 1 Fighter moved from Churchill to Greenland 2 Infantrys and 1 Transport moved from 8 Sea Zone to 16 Sea Zone 2 Infantrys moved from 16 Sea Zone to Azores 1 Transport moved from 8 Sea Zone to 1 Sea Zone Purchase Units - French French buy 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; Combat - French Battle in Azores French attack with 2 Infantrys Neutral defend with 1 Infantry French roll dice for 2 Infantrys in Azores, round 2 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Azores, round 3 : 1/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azores French loses 0 PUs for violating Azoress neutrality. French win, taking Azores from Neutral with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - French Place Units - French 1 Fighter and 1 Infantry placed in Churchill Turn Complete - French French collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Neutral : -0.67 French : 0.33
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TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Yamamoto 1 unit repaired. 1 Marine moved from Aden to 58 Sea Zone 1 Marine moved from 58 Sea Zone to Trucial Coast Yamamoto take Trucial Coast from British 4 Tanks moved from Canberra to 122 Sea Zone 2 Marines moved from Canberra to 122 Sea Zone 1 Marine moved from Canberra to 122 Sea Zone 1 B.Transport, 2 Cruisers, 3 Marines, 4 Tanks and 2 Transports moved from 122 Sea Zone to 114 Sea Zone 4 Infantrys moved from Davao to 107 Sea Zone 4 Infantrys and 2 Transports moved from 107 Sea Zone to 108 Sea Zone 1 Elite and 8 Infantrys moved from Hollandia to West Papua 4 Infantrys moved from 108 Sea Zone to West Papua 3 Marines and 4 Tanks moved from 114 Sea Zone to West Papua 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 2 Infantrys and 1 Transport moved from 67 Sea Zone to 114 Sea Zone 2 Infantrys moved from 114 Sea Zone to West Papua 1 S.Submarine moved from 67 Sea Zone to 114 Sea Zone 3 Infantrys moved from Shanghai to Anhwei 1 Bomber moved from Hong Kong to Anhwei 2 ArmoredCars and 2 Infantrys moved from Hunan to Hupeh 4 Infantrys moved from Hunan to Kweichow 4 Infantrys moved from Kwangtung to Hunan 1 Tank moved from Hong Kong to Hunan 5 Infantrys moved from Hong Kong to Kwangtung 1 Battleship, 1 Cruiser, 3 Destroyers, 3 S.Submarines and 2 Submarines moved from 84 Sea Zone to 76 Sea Zone 1 Infantry moved from Tokyo to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung Yamamoto take Shantung from Chinese 3 Infantrys and 1 Marine moved from Tokyo to 84 Sea Zone 3 Infantrys and 1 Marine moved from 84 Sea Zone to Peking 3 Infantrys moved from Liaoning to Hulunbuir 3 Infantrys moved from Kirin to Heilungchiang 1 Tank moved from Liaoning to Heilungchiang 1 L.Fighter moved from Tokyo to Hulunbuir 1 Adv.Fighter moved from Tokyo to Hulunbuir 1 Adv.Fighter and 1 Fighter moved from Hokkaido to Heilungchiang 2 Infantrys moved from Korea to Kirin 1 Fighter moved from Hokkaido to Peking 1 Adv.Fighter moved from Hokkaido to Hulunbuir Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 B.Carrier, 1 Bunker, 1 Cruiser, 2 Destroyers, 3 Elites, 1 Factory, 6 Infantrys, 2 Marines, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 76 Sea Zone Yamamoto attack with 1 Battleship, 1 Cruiser, 3 Destroyers, 3 S.Submarines and 2 Submarines Americans defend with 1 Destroyer and 1 Submarine Yamamoto roll dice for 3 S.Submarines and 2 Submarines in 76 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Battleship, 1 Cruiser and 3 Destroyers in 76 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 Destroyer owned by the Americans and 1 Submarine owned by the Americans lost in 76 Sea Zone Yamamoto win with 1 Battleship, 1 Cruiser, 3 Destroyers, 3 S.Submarines and 2 Submarines remaining. Battle score for attacker is 15 Casualties for Americans: 1 Destroyer and 1 Submarine Battle in Anhwei Yamamoto attack with 1 Bomber and 3 Infantrys Chinese defend with 2 ArmoredCars Yamamoto roll dice for 1 Bomber and 3 Infantrys in Anhwei, round 2 : 2/4 hits, 1.17 expected hits Chinese roll dice for 2 ArmoredCars in Anhwei, round 2 : 0/2 hits, 0.33 expected hits 2 ArmoredCars owned by the Chinese lost in Anhwei Yamamoto win, taking Anhwei from Chinese with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Chinese: 2 ArmoredCars Battle in Heilungchiang Yamamoto attack with 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 3 Infantrys Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Tank in Heilungchiang, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 3 Infantrys in Heilungchiang, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Yamamoto lost in Heilungchiang Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Heilungchiang, round 3 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Heilungchiang, round 4 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Heilungchiang, round 5 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Heilungchiang, round 6 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Heilungchiang Yamamoto win, taking Heilungchiang from Russians with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Russians: 3 Infantrys Battle in Hulunbuir Yamamoto attack with 2 Adv.Fighters, 3 Infantrys and 1 L.Fighter Americans defend with 2 Artillerys and 3 Infantrys Yamamoto roll dice for 2 Adv.Fighters, 3 Infantrys and 1 L.Fighter in Hulunbuir, round 2 : 3/6 hits, 2.00 expected hits Americans roll dice for 2 Artillerys and 3 Infantrys in Hulunbuir, round 2 : 3/5 hits, 1.67 expected hits 3 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Americans lost in Hulunbuir retreated to Hulunbuir Americans win with 2 Artillerys remaining. Battle score for attacker is 0 Casualties for Yamamoto: 3 Infantrys Casualties for Americans: 3 Infantrys Battle in Hupeh Yamamoto attack with 2 ArmoredCars and 2 Infantrys Chinese defend with 2 Infantrys Yamamoto roll dice for 2 ArmoredCars and 2 Infantrys in Hupeh, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in Hupeh, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 ArmoredCars and 2 Infantrys in Hupeh, round 3 : 2/4 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in Hupeh, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Hupeh Yamamoto win, taking Hupeh from Chinese with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 2 Infantrys Battle in Peking Yamamoto attack with 1 Fighter, 3 Infantrys and 1 Marine Russians defend with 2 ArmoredCars and 1 Tank Yamamoto roll dice for 1 Fighter, 3 Infantrys and 1 Marine in Peking, round 2 : 2/5 hits, 1.33 expected hits Chinese roll dice for 2 ArmoredCars and 1 Tank in Peking, round 2 : 0/3 hits, 0.83 expected hits 2 ArmoredCars owned by the Russians lost in Peking Yamamoto roll dice for 1 Fighter, 3 Infantrys and 1 Marine in Peking, round 3 : 1/5 hits, 1.33 expected hits Chinese roll dice for 1 Tank in Peking, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Peking Yamamoto win, taking Peking from Chinese with 1 Fighter, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 13 Casualties for Russians: 2 ArmoredCars and 1 Tank Non Combat Move - Yamamoto Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Hupeh: 1 ArmoredCar EDIT: Adding units owned by Yamamoto to Hupeh: 1 Infantry EDIT: Turning off Edit Mode 1 Bomber moved from Anhwei to Hong Kong 1 L.Fighter moved from Hulunbuir to 84 Sea Zone 2 Adv.Fighters moved from Hulunbuir to Liaoning 1 Fighter moved from Peking to 84 Sea Zone 1 Fighter moved from Heilungchiang to Liaoning 1 Adv.Fighter moved from Heilungchiang to Liaoning 2 Infantrys moved from Tarawa to Tabiteuea Place Units - Yamamoto 1 Destroyer, 1 Submarine and 1 Transport placed in 122 Sea Zone 1 Infantry placed in Canberra 5 Infantrys and 1 Tank placed in Hong Kong 1 B.Carrier, 1 Cruiser and 1 Destroyer placed in 84 Sea Zone 3 Elites and 2 Marines placed in Tokyo 1 Bunker and 1 Factory placed in Hokkaido 1 Adv.Fighter placed in Davao Turn Complete - Yamamoto Yamamoto collect 118 PUs; end with 118 PUs
Combat Hit Differential Summary :
Yamamoto : -2.00 Americans : 1.67 Chinese : -2.00 Russians : -0.33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Chinese 4 Adv.Fighters, 1 Fighter and 11 Tanks moved from Shensi to Kweichow 1 Marine moved from Szechwan to Kweichow 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank moved from Lanchow to Szechwan 1 Tank moved from Szechwan to Kweichow 1 Artillery and 1 Infantry moved from Ningsia to Suiyuan 1 Artillery and 1 Infantry moved from Ningsia to Shensi 1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Lanchow 4 Infantrys moved from Gobi Altai to Ningsia 1 Artillery and 3 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang 1 Tank moved from Hsining to Ningsia 1 Adv.Fighter moved from Hsining to Szechwan 2 Infantrys moved from Shensi to Szechwan 1 ArmoredCar moved from E.Qinghai to Szechwan 1 ArmoredCar moved from E.Qinghai to Shensi 3 Infantrys and 1 Marine moved from Hsining to E.Qinghai Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 4 Adv.Fighters, 1 Fighter, 1 Marine and 12 Tanks Hisaichi defend with 1 Infantry; Yamamoto defend with 10 Infantrys and 2 Tanks Chinese roll dice for 4 Adv.Fighters, 1 Fighter, 1 Marine and 12 Tanks in Kweichow, round 2 : 10/18 hits, 8.83 expected hits Yamamoto roll dice for 11 Infantrys and 2 Tanks in Kweichow, round 2 : 2/13 hits, 4.67 expected hits 9 Infantrys owned by the Yamamoto, 1 Fighter owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Marine owned by the Chinese lost in Kweichow Chinese roll dice for 4 Adv.Fighters and 12 Tanks in Kweichow, round 3 : 6/16 hits, 8.00 expected hits Yamamoto roll dice for 1 Infantry and 2 Tanks in Kweichow, round 3 : 0/3 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto and 2 Tanks owned by the Yamamoto lost in Kweichow Chinese win, taking Kweichow from Yamamoto with 4 Adv.Fighters and 12 Tanks remaining. Battle score for attacker is 20 Casualties for Chinese: 1 Fighter and 1 Marine Casualties for Hisaichi: 1 Infantry Casualties for Yamamoto: 10 Infantrys and 2 Tanks Non Combat Move - Chinese 2 Adv.Fighters moved from Kweichow to Shensi 1 Adv.Fighter moved from Kweichow to Szechwan 1 Adv.Fighter moved from Kweichow to Szechwan Place Units - Chinese 1 Adv.Fighter, 1 Elite, 1 Infantry, 1 Marine and 2 Tanks placed in Hsining 2 Artillerys and 2 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Yamamoto : -4.00 Chinese : -0.83
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TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Hisaichi Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 Tanks moved from Wellington to 122 Sea Zone 1 B.Transport and 2 Tanks moved from 122 Sea Zone to 121 Sea Zone 2 Tanks moved from Nauru to 109 Sea Zone 1 Carrier, 2 Tanks and 2 Transports moved from 109 Sea Zone to 121 Sea Zone EDIT: 1 Battleship moved from 104 Sea Zone to 114 Sea Zone 4 Tanks moved from 121 Sea Zone to Fiji 3 Infantrys and 1 Tank moved from Banjarmasin to 110 Sea Zone 2 B.Transports, 3 Infantrys and 1 Tank moved from 110 Sea Zone to 61 Sea Zone 3 Infantrys and 1 Tank moved from 61 Sea Zone to Burma 3 Infantrys moved from Kwangsi to N.French Indochina 4 ArmoredCars moved from Changchun to Vladivostok 3 Tanks moved from Changchun to Khabarovsk 1 Mech.Inf and 2 Tanks moved from Liaoning to Chahar 2 Mech.Infs moved from Liaoning to Khabarovsk 1 Fighter moved from Liaoning to Khabarovsk 3 Infantrys moved from Liaoning to Hulunbuir 4 Adv.Fighters moved from Liaoning to Hulunbuir 1 Tank moved from Queensland to Canberra 1 Infantry moved from Townsville to Queensland Purchase Units - Hisaichi Hisaichi buy 8 ArmoredCars, 6 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Fiji Hisaichi attack with 4 Tanks British defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 4 Tanks in Fiji, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 Artillery and 1 Infantry in Fiji, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Fiji Hisaichi win, taking Fiji from British with 4 Tanks remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Battle in Chahar Hisaichi attack with 1 Mech.Inf and 2 Tanks Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Mech.Inf and 2 Tanks in Chahar, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 2 Infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 2 Tanks remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Mech.Inf Casualties for Chinese: 2 Infantrys Battle in Khabarovsk Hisaichi attack with 1 Fighter, 2 Mech.Infs and 3 Tanks Americans defend with 1 ArmoredCar and 3 Tanks Hisaichi roll dice for 1 Fighter, 2 Mech.Infs and 3 Tanks in Khabarovsk, round 2 : 4/6 hits, 2.50 expected hits Russians roll dice for 1 ArmoredCar and 3 Tanks in Khabarovsk, round 2 : 1/4 hits, 1.67 expected hits 3 Tanks owned by the Americans, 1 Mech.Inf owned by the Hisaichi and 1 ArmoredCar owned by the Americans lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Fighter, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 13 Casualties for Hisaichi: 1 Mech.Inf Casualties for Americans: 1 ArmoredCar and 3 Tanks Battle in Vladivostok Hisaichi attack with 4 ArmoredCars Russians defend with 1 Mech.Inf Hisaichi roll dice for 4 ArmoredCars in Vladivostok, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Mech.Inf in Vladivostok, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 4 ArmoredCars remaining. Battle score for attacker is 6 Casualties for Russians: 1 Mech.Inf Battle in Hulunbuir Hisaichi attack with 4 Adv.Fighters and 3 Infantrys Americans defend with 2 Artillerys Hisaichi roll dice for 4 Adv.Fighters and 3 Infantrys in Hulunbuir, round 2 : 3/7 hits, 2.50 expected hits Americans roll dice for 2 Artillerys in Hulunbuir, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Americans lost in Hulunbuir Hisaichi win, taking Hulunbuir from Americans with 4 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Americans: 2 Artillerys Non Combat Move - Hisaichi 4 Adv.Fighters moved from Hulunbuir to Liaoning 1 Fighter moved from Khabarovsk to Liaoning Place Units - Hisaichi 3 Infantrys placed in Kwangsi 3 Infantrys and 1 Tank placed in Banjarmasin 8 ArmoredCars placed in Changchun 4 Tanks placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Hisaichi : 4.33 British : -0.67 Americans : -0.67 Chinese : 0.33 Russians : -1.00
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - British 1 Mech.Inf moved from Equatoria to Nubia British take Nubia from Italians 1 Mech.Inf moved from Belgian Congo to Italian East Africa 1 Mech.Inf moved from Nubia to Italian East Africa 1 Infantry moved from North Central USA to British Columbia 1 Infantry moved from Vancouver to British Columbia 2 Infantrys moved from Yukon to Alaska 1 Transport moved from 72 Sea Zone to 71 Sea Zone 1 ArmoredCar moved from Alaska to 71 Sea Zone 1 ArmoredCar and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 1 ArmoredCar moved from 72 Sea Zone to Koryakia 1 Infantry moved from Koryakia to Kolyma 2 Infantrys moved from Kolyma to Okhotsk 2 Infantrys moved from Ayan to Chita 1 Elite and 4 Infantrys moved from Bihar to Assam 1 Elite and 4 Infantrys moved from Delhi to Bihar 4 Infantrys moved from Assam to Yunnan 1 ArmoredCar and 2 Artillerys moved from Assam to Yunnan 4 Infantrys moved from Hyderabad to Bihar 3 Infantrys moved from Madras to Hyderabad Purchase Units - British British buy 1 Elite, 11 Infantrys, 2 Mech.Infs and 9 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Italian East Africa British attack with 2 Mech.Infs Italians defend with 1 ArmoredCar British roll dice for 2 Mech.Infs in Italian East Africa, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 ArmoredCar in Italian East Africa, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Italians lost in Italian East Africa British win, taking Italian East Africa from Italians with 2 Mech.Infs remaining. Battle score for attacker is 4 Casualties for Italians: 1 ArmoredCar Battle in Yunnan British attack with 1 ArmoredCar, 2 Artillerys and 4 Infantrys Thai defend with 2 Artillerys and 2 Elites British roll dice for 1 ArmoredCar, 2 Artillerys and 4 Infantrys in Yunnan, round 2 : 1/7 hits, 2.00 expected hits Thai roll dice for 2 Artillerys and 2 Elites in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 Elite owned by the Thai and 1 Infantry owned by the British lost in Yunnan British roll dice for 1 ArmoredCar, 2 Artillerys and 3 Infantrys in Yunnan, round 3 : 2/6 hits, 1.83 expected hits Thai roll dice for 2 Artillerys and 1 Elite in Yunnan, round 3 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Thai and 1 Artillery owned by the Thai lost in Yunnan British roll dice for 1 ArmoredCar, 2 Artillerys and 3 Infantrys in Yunnan, round 4 : 2/6 hits, 1.83 expected hits Thai roll dice for 1 Artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Yunnan British win, taking Yunnan from Thai with 1 ArmoredCar, 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 12 Casualties for British: 1 Infantry Casualties for Thai: 2 Artillerys and 2 Elites Non Combat Move - British Place Units - British 2 Mech.Infs placed in Cape Town 3 Tanks placed in W.Iran 6 Tanks placed in Cairo 1 Elite and 4 Infantrys placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Bombay Turn Complete - British British collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
British : -0.33 Italians : -0.17 Thai : -1.67
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TripleA Turn Summary: Anzac round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Turn Complete - Anzac
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Dutch 2 Tanks moved from Bahia to 35 Sea Zone 1 Elite and 1 Infantry moved from Bahia to 35 Sea Zone 1 Elite, 1 Infantry, 2 Tanks and 2 Transports moved from 35 Sea Zone to 38 Sea Zone 1 Elite, 1 Infantry and 2 Tanks moved from 38 Sea Zone to French Equatorial Africa 1 Destroyer moved from 32 Sea Zone to 36 Sea Zone 1 Infantry moved from Suriname to 32 Sea Zone 1 Artillery moved from Suriname to 32 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 32 Sea Zone to 35 Sea Zone 1 Artillery and 1 Infantry moved from 35 Sea Zone to Salvador 2 Tanks moved from Bahia to Salvador Purchase Units - Dutch Dutch buy 1 Destroyer and 1 Transport; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 1 Destroyer and 1 Transport placed in 35 Sea Zone Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Romanians 1 Artillery and 1 Elite moved from Donetsk to Rostov 1 Artillery moved from Donetsk to Kiev 1 Adv.Fighter moved from Kiev to Vinnytsia 1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia 2 Elites moved from Bucharest to E.Romania 2 Adv.Fighters moved from Bucharest to Vinnytsia Purchase Units - Romanians Romanians buy 1 Bunker, 3 Infantrys and 1 Mot.Inf; Remaining resources: 1 PUs; Combat - Romanians Battle in Rostov Romanians attack with 1 Artillery and 1 Elite Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 1 Elite in Rostov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Rostov Romanians win, taking Rostov from Russians with 1 Artillery remaining. Battle score for attacker is -1 Casualties for Romanians: 1 Elite Casualties for Russians: 1 Infantry Non Combat Move - Romanians Place Units - Romanians 1 Bunker placed in Vinnytsia 3 Infantrys and 1 Mot.Inf placed in Bucharest Turn Complete - Romanians Romanians collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Romanians : 0.17 Russians : 0.67
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TripleA Turn Summary: Thai round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Thai 1 Artillery and 1 Elite moved from Mozambique to 62 Sea Zone 1 Artillery and 1 Elite moved from Madagascar to 62 Sea Zone 2 Artillerys, 2 Elites and 2 Transports moved from 62 Sea Zone to 59 Sea Zone 2 Artillerys and 2 Elites moved from 59 Sea Zone to Bombay 1 Destroyer and 1 Submarine moved from 66 Sea Zone to 59 Sea Zone 4 Infantrys moved from Bangkok to S.Thailand 4 Infantrys moved from S.Thailand to Burma 1 Adv.Fighter and 1 Tank moved from Bangkok to Burma 2 Adv.Fighters, 1 Fighter, 5 Infantrys and 1 Tank moved from Burma to Yunnan Purchase Units - Thai Thai buy 1 Factory and 6 Infantrys; Remaining resources: 2 PUs; Combat - Thai Battle in Bombay Thai attack with 2 Artillerys and 2 Elites British defend with 1 AAGun, 1 Factory and 5 Infantrys Thai roll dice for 2 Artillerys and 2 Elites in Bombay, round 2 : 0/4 hits, 1.67 expected hits British roll dice for 5 Infantrys in Bombay, round 2 : 0/5 hits, 1.67 expected hits Thai roll dice for 2 Artillerys and 2 Elites in Bombay, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 5 Infantrys in Bombay, round 3 : 1/5 hits, 1.67 expected hits 1 Elite owned by the Thai and 2 Infantrys owned by the British lost in Bombay Thai roll dice for 2 Artillerys and 1 Elite in Bombay, round 4 : 1/3 hits, 1.17 expected hits British roll dice for 3 Infantrys in Bombay, round 4 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Bombay Thai roll dice for 1 Artillery and 1 Elite in Bombay, round 5 : 1/2 hits, 0.83 expected hits British roll dice for 2 Infantrys in Bombay, round 5 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Bombay Thai roll dice for 1 Artillery and 1 Elite in Bombay, round 6 : 1/2 hits, 0.83 expected hits British roll dice for 1 Infantry in Bombay, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Bombay Thai win, taking Bombay from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is 3 Casualties for Thai: 1 Artillery and 1 Elite Casualties for British: 5 Infantrys Battle in Yunnan Thai attack with 2 Adv.Fighters, 1 Fighter, 5 Infantrys and 1 Tank British defend with 1 ArmoredCar, 2 Artillerys and 3 Infantrys Thai roll dice for 2 Adv.Fighters, 1 Fighter, 5 Infantrys and 1 Tank in Yunnan, round 2 : 4/9 hits, 2.67 expected hits Chinese roll dice for 1 ArmoredCar, 2 Artillerys and 3 Infantrys in Yunnan, round 2 : 2/6 hits, 1.83 expected hits 1 ArmoredCar owned by the British, 2 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in Yunnan Thai roll dice for 2 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 Tank in Yunnan, round 3 : 0/7 hits, 2.33 expected hits Chinese roll dice for 2 Artillerys in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Thai roll dice for 2 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 Tank in Yunnan, round 4 : 5/7 hits, 2.33 expected hits Chinese roll dice for 2 Artillerys in Yunnan, round 4 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the British lost in Yunnan Thai win, taking Yunnan from Chinese with 2 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 14 Casualties for Thai: 2 Infantrys Casualties for British: 1 ArmoredCar, 2 Artillerys and 3 Infantrys Non Combat Move - Thai 2 Adv.Fighters and 1 Fighter moved from Yunnan to Burma Place Units - Thai 6 Infantrys placed in Bangkok 1 Factory placed in S.Thailand Turn Complete - Thai Thai collect 31 PUs; end with 33 PUs
Combat Hit Differential Summary :
British : -3.33 Chinese : -1.17 Thai : 0.50
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Americans 1 Destroyer moved from 32 Sea Zone to 33 Sea Zone 3 Infantrys moved from N.Chile to Argentina 1 Destroyer and 2 Submarines moved from 32 Sea Zone to 35 Sea Zone 1 Transport moved from 116 Sea Zone to 104 Sea Zone 2 Infantrys moved from Jaluit to 104 Sea Zone 2 Infantrys and 1 Transport moved from 104 Sea Zone to 96 Sea Zone 2 Infantrys moved from 96 Sea Zone to Kwajalein 1 B.Transport, 1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Submarine moved from 72 Sea Zone to 71 Sea Zone 5 S.Submarines moved from 83 Sea Zone to 98 Sea Zone 4 Transports moved from 74 Sea Zone to 83 Sea Zone 2 ArmoredCars, 4 Infantrys and 1 Tank moved from Koryakia to Kolyma 2 ArmoredCars and 1 Tank moved from Kolyma to Okhotsk 1 ArmoredCar moved from Okhotsk to Heilungchiang 1 Artillery and 1 Infantry moved from Ayan to Heilungchiang 1 Artillery and 2 Infantrys moved from Ayan to Khabarovsk 1 Infantry moved from Ayan to Khabarovsk 1 Mech.Inf moved from Ayan to Khabarovsk 1 Mech.Inf moved from Ayan to Heilungchiang 1 Mech.Inf moved from Ayan to Khabarovsk Purchase Units - Americans Americans buy 2 Adv.Fighters, 4 Artillerys, 1 Carrier, 1 Destroyer, 1 Factory, 4 Infantrys and 3 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Heilungchiang Americans attack with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf Yamamoto defend with 1 Infantry and 1 Tank Americans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf in Heilungchiang, round 2 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Heilungchiang, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Heilungchiang Americans win, taking Heilungchiang from Hisaichi with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Infantry and 1 Tank Battle in Khabarovsk Americans attack with 1 Artillery, 3 Infantrys and 2 Mech.Infs Hisaichi defend with 1 Mech.Inf and 3 Tanks Americans roll dice for 1 Artillery, 3 Infantrys and 2 Mech.Infs in Khabarovsk, round 2 : 1/6 hits, 2.00 expected hits Hisaichi roll dice for 1 Mech.Inf and 3 Tanks in Khabarovsk, round 2 : 3/4 hits, 1.83 expected hits 3 Infantrys owned by the Americans and 1 Mech.Inf owned by the Hisaichi lost in Khabarovsk Americans roll dice for 1 Artillery and 2 Mech.Infs in Khabarovsk, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 3 Tanks in Khabarovsk, round 3 : 3/3 hits, 1.50 expected hits 1 Tank owned by the Hisaichi, 2 Mech.Infs owned by the Americans and 1 Artillery owned by the Americans lost in Khabarovsk Hisaichi win with 2 Tanks remaining. Battle score for attacker is -11 Casualties for Americans: 1 Artillery, 3 Infantrys and 2 Mech.Infs Casualties for Hisaichi: 1 Mech.Inf and 1 Tank Non Combat Move - Americans Place Units - Americans 3 S.Submarines placed in 98 Sea Zone 2 Adv.Fighters and 1 Carrier placed in 71 Sea Zone 3 Artillerys and 3 Infantrys placed in San Francisco 1 Factory placed in Munster 1 Destroyer placed in 26 Sea Zone 1 Artillery and 1 Infantry placed in South Atlantic USA Turn Complete - Americans Americans collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Hisaichi : 1.83 Americans : -0.33
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Americans 1 Destroyer moved from 32 Sea Zone to 33 Sea Zone 3 Infantrys moved from N.Chile to Argentina 1 Destroyer and 2 Submarines moved from 32 Sea Zone to 35 Sea Zone 1 Transport moved from 116 Sea Zone to 104 Sea Zone 2 Infantrys moved from Jaluit to 104 Sea Zone 2 Infantrys and 1 Transport moved from 104 Sea Zone to 96 Sea Zone 2 Infantrys moved from 96 Sea Zone to Kwajalein 1 B.Transport, 1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Submarine moved from 72 Sea Zone to 71 Sea Zone 5 S.Submarines moved from 83 Sea Zone to 98 Sea Zone 4 Transports moved from 74 Sea Zone to 83 Sea Zone 2 ArmoredCars, 4 Infantrys and 1 Tank moved from Koryakia to Kolyma 2 ArmoredCars and 1 Tank moved from Kolyma to Okhotsk 1 ArmoredCar moved from Okhotsk to Heilungchiang 1 Artillery and 1 Infantry moved from Ayan to Heilungchiang 1 Artillery and 2 Infantrys moved from Ayan to Khabarovsk 1 Infantry moved from Ayan to Khabarovsk 1 Mech.Inf moved from Ayan to Khabarovsk 1 Mech.Inf moved from Ayan to Heilungchiang 1 Mech.Inf moved from Ayan to Khabarovsk Purchase Units - Americans Americans buy 2 Adv.Fighters, 4 Artillerys, 1 Carrier, 1 Destroyer, 1 Factory, 4 Infantrys and 3 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Heilungchiang Americans attack with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf Yamamoto defend with 1 Infantry and 1 Tank Americans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf in Heilungchiang, round 2 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Heilungchiang, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Heilungchiang Americans win, taking Heilungchiang from Hisaichi with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Infantry and 1 Tank Battle in Khabarovsk Americans attack with 1 Artillery, 3 Infantrys and 2 Mech.Infs Hisaichi defend with 1 Mech.Inf and 3 Tanks Americans roll dice for 1 Artillery, 3 Infantrys and 2 Mech.Infs in Khabarovsk, round 2 : 1/6 hits, 2.00 expected hits Hisaichi roll dice for 1 Mech.Inf and 3 Tanks in Khabarovsk, round 2 : 3/4 hits, 1.83 expected hits 3 Infantrys owned by the Americans and 1 Mech.Inf owned by the Hisaichi lost in Khabarovsk Americans roll dice for 1 Artillery and 2 Mech.Infs in Khabarovsk, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 3 Tanks in Khabarovsk, round 3 : 3/3 hits, 1.50 expected hits 1 Tank owned by the Hisaichi, 2 Mech.Infs owned by the Americans and 1 Artillery owned by the Americans lost in Khabarovsk Hisaichi win with 2 Tanks remaining. Battle score for attacker is -11 Casualties for Americans: 1 Artillery, 3 Infantrys and 2 Mech.Infs Casualties for Hisaichi: 1 Mech.Inf and 1 Tank Non Combat Move - Americans Place Units - Americans 3 S.Submarines placed in 98 Sea Zone 2 Adv.Fighters and 1 Carrier placed in 71 Sea Zone 3 Artillerys and 3 Infantrys placed in San Francisco 1 Factory placed in Munster 1 Destroyer placed in 26 Sea Zone 1 Artillery and 1 Infantry placed in South Atlantic USA Turn Complete - Americans Americans collect 109 PUs; end with 109 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from South Atlantic USA: 1 Artillery and 1 Infantry EDIT: Adding units owned by Americans to San Francisco: 1 Artillery and 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : 1.83 Americans : -0.33
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Germans 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys and 2 Elites moved from Hamburg to 23 Sea Zone 2 Artillerys, 2 Elites and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from Netherlands to 21 Sea Zone 1 Infantry and 1 S.Submarine moved from 21 Sea Zone to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Munster Germans take Munster from Americans 2 JetFighters moved from Hamburg to Lapland 1 Bomber moved from Nordland to Lapland 2 Artillerys and 2 Elites moved from 24 Sea Zone to Lapland 1 ArmoredCar moved from Donetsk to Kiev 1 Elite moved from Brest to Minsk 2 Artillerys moved from Brest to East Prussia 1 HeavyTank and 2 Tanks moved from Minsk to East Prussia 1 Elite and 1 Infantry moved from Warsaw to Brest 1 HeavyTank moved from Warsaw to East Prussia 1 HeavyTank moved from Warsaw to Vinnytsia 5 Infantrys moved from Krakow to Vinnytsia 5 ArmoredCars moved from Bohemia to Brest 1 Elite and 1 Infantry moved from Bohemia to Krakow 3 ArmoredCars moved from Bavaria to Krakow 1 Destroyer and 1 Submarine moved from 41 Sea Zone to 34 Sea Zone 2 Tanks moved from E.Morocco to Mauritania 5 Tanks moved from Rio de Oro to Mauritania 2 Infantrys moved from W.Morocco to Mauritania 1 Infantry moved from Rio de Oro to 34 Sea Zone 3 Infantrys moved from Canarians to 34 Sea Zone 4 Infantrys moved from 34 Sea Zone to Cape Verde 1 Infantry moved from N.Tunisia to N.Algeria 1 Submarine moved from 47 Sea Zone to 45 Sea Zone 3 Infantrys moved from Tunis to N.Tunisia 2 ArmoredCars moved from Normandy to Lorraine 2 Infantrys moved from Netherlands to Hamburg Purchase Units - Germans Germans buy 8 Artillerys, 2 Bunkers, 1 Cruiser, 2 Destroyers, 4 Elites, 3 HeavyTanks, 8 Infantrys, 1 Stuka, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in Lapland Germans attack with 2 Artillerys, 1 Bomber, 2 Elites and 2 JetFighters Russians defend with 4 Tanks Germans roll dice for 2 Artillerys, 1 Bomber, 2 Elites and 2 JetFighters in Lapland, round 2 : 3/7 hits, 3.67 expected hits Russians roll dice for 4 Tanks in Lapland, round 2 : 3/4 hits, 2.00 expected hits 2 Elites owned by the Germans, 1 Artillery owned by the Germans and 3 Tanks owned by the Russians lost in Lapland Germans roll dice for 1 Artillery, 1 Bomber and 2 JetFighters in Lapland, round 3 : 3/4 hits, 2.33 expected hits Russians roll dice for 1 Tank in Lapland, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Germans and 1 Tank owned by the Russians lost in Lapland Germans win with 1 Bomber and 2 JetFighters remaining. Battle score for attacker is 6 Casualties for Germans: 2 Artillerys and 2 Elites Casualties for Russians: 4 Tanks Battle in Cape Verde Germans attack with 4 Infantrys Neutral defend with 1 Infantry Germans roll dice for 4 Infantrys in Cape Verde, round 2 : 0/4 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Cape Verde Germans roll dice for 3 Infantrys in Cape Verde, round 3 : 1/3 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cape Verde Germans loses 0 PUs for violating Cape Verdes neutrality. Germans win, taking Cape Verde from Neutral with 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Germans 1 AAGun moved from W.Morocco to Mauritania 1 AAGun moved from N.Algeria to E.Morocco 1 AAGun moved from Kiev to Brest 1 AAGun moved from Brest to East Prussia 1 Bomber and 2 JetFighters moved from Lapland to Middle Norrland Place Units - Germans 1 Bunker placed in Mauritania 1 Bunker and 2 Infantrys placed in W.Morocco 2 Destroyers and 2 Submarines placed in 41 Sea Zone 1 Cruiser and 1 Transport placed in 23 Sea Zone 4 Artillerys placed in Hamburg 3 Elites placed in Netherlands 2 Artillerys and 2 Infantrys placed in Warsaw 2 Artillerys, 1 Elite and 2 Infantrys placed in Bohemia 3 HeavyTanks placed in Bavaria Germans undo move 6. 3 Elites placed in Rhine 2 Infantrys and 1 Stuka placed in Netherlands Turn Complete - Germans Germans collect 143 PUs; end with 143 PUs
Combat Hit Differential Summary :
Germans : -0.17 Neutral : 0.33 Russians : 1.50
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Russians 1 HeavyTank moved from Oulu to Murmansk Russians take Murmansk from Germans 5 Artillerys moved from Oulu to Lapland 1 Infantry moved from Latvia to Lithuania Russians take Lithuania from Germans 1 Infantry moved from Leningrad to Latvia 1 Infantry moved from Smolensk to Minsk 1 Infantry moved from Novgorod to Minsk 1 Tank moved from Kursk to Minsk 2 Mech.Infs and 1 Tank moved from Kursk to Kiev 2 Mech.Infs and 1 Tank moved from Kursk to Donetsk 7 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry moved from 54 Sea Zone to Crimea Russians take Crimea from Germans 2 Infantrys moved from Georgia to Rostov 10 Tanks moved from Moscow to Kursk 4 Infantrys moved from Arkhangelsk to S.Karelia 2 Infantrys moved from Tashkent to Uzbekistan 2 Infantrys moved from Sverdlovsk to Ufa 2 Infantrys moved from Chita to Hulunbuir 1 Artillery and 1 Infantry moved from Chita to Hulunbuir 2 ArmoredCars and 2 Mech.Infs moved from Chita to Khabarovsk 3 Mech.Infs moved from Chita to Kirin 1 Mech.Inf moved from Chita to Kirin 2 Fighters moved from Chita to Kirin 1 Infantry moved from Chita to Hulunbuir 1 Elite and 4 Infantrys moved from N.Buryat Mongolia to Chita 2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 2 ArmoredCars moved from N.Buryat Mongolia to Chita 4 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 5 HeavyTanks, 11 Infantrys and 11 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Kiev Russians attack with 2 Mech.Infs and 1 Tank Romanians defend with 1 Artillery; Germans defend with 1 ArmoredCar Russians roll dice for 2 Mech.Infs and 1 Tank in Kiev, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 ArmoredCar and 1 Artillery in Kiev, round 2 : 0/2 hits, 0.50 expected hits Russians roll dice for 2 Mech.Infs and 1 Tank in Kiev, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 ArmoredCar and 1 Artillery in Kiev, round 3 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Germans, 1 Mech.Inf owned by the Russians and 1 Artillery owned by the Romanians lost in Kiev Russians win, taking Kiev from Germans with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Mech.Inf Casualties for Germans: 1 ArmoredCar Casualties for Romanians: 1 Artillery Battle in Kirin Russians attack with 2 Fighters and 4 Mech.Infs Hisaichi defend with 1 Bunker; Yamamoto defend with 2 Infantrys Russians roll dice for 2 Fighters and 4 Mech.Infs in Kirin, round 2 : 4/6 hits, 2.00 expected hits Hisaichi roll dice for 1 Bunker and 2 Infantrys in Kirin, round 2 : 3/3 hits, 1.17 expected hits 1 Bunker owned by the Hisaichi, 3 Mech.Infs owned by the Russians and 2 Infantrys owned by the Yamamoto lost in Kirin Russians win, taking Kirin from Hisaichi with 2 Fighters and 1 Mech.Inf remaining. Battle score for attacker is -8 Casualties for Russians: 3 Mech.Infs Casualties for Hisaichi: 1 Bunker Casualties for Yamamoto: 2 Infantrys Battle in Rostov Russians attack with 9 Infantrys Romanians defend with 1 Artillery Russians roll dice for 9 Infantrys in Rostov, round 2 : 3/9 hits, 1.50 expected hits Romanians roll dice for 1 Artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Rostov Russians win, taking Rostov from Romanians with 9 Infantrys remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Artillery Battle in Hulunbuir Russians attack with 1 Artillery and 4 Infantrys Hisaichi defend with 3 Infantrys Russians roll dice for 1 Artillery and 4 Infantrys in Hulunbuir, round 2 : 1/5 hits, 1.17 expected hits Hisaichi roll dice for 3 Infantrys in Hulunbuir, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in Hulunbuir Russians roll dice for 1 Artillery and 4 Infantrys in Hulunbuir, round 3 : 0/5 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys in Hulunbuir, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Hulunbuir Russians roll dice for 1 Artillery and 3 Infantrys in Hulunbuir, round 4 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 2 Infantrys in Hulunbuir, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir Russians roll dice for 1 Artillery and 2 Infantrys in Hulunbuir, round 5 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Hulunbuir, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 3 Infantrys Casualties for Russians: 2 Infantrys Battle in Khabarovsk Russians attack with 2 ArmoredCars and 2 Mech.Infs Hisaichi defend with 2 Tanks Russians roll dice for 2 ArmoredCars and 2 Mech.Infs in Khabarovsk, round 2 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 2 Tanks in Khabarovsk, round 2 : 1/2 hits, 1.00 expected hits 1 ArmoredCar owned by the Russians and 1 Tank owned by the Hisaichi lost in Khabarovsk Russians roll dice for 1 ArmoredCar and 2 Mech.Infs in Khabarovsk, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Khabarovsk Russians win, taking Khabarovsk from Hisaichi with 1 ArmoredCar and 2 Mech.Infs remaining. Battle score for attacker is 6 Casualties for Russians: 1 ArmoredCar Casualties for Hisaichi: 2 Tanks Battle in Donetsk Russians attack with 2 Mech.Infs and 1 Tank Germans defend with 1 Infantry Russians roll dice for 2 Mech.Infs and 1 Tank in Donetsk, round 2 : 1/3 hits, 1.17 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Donetsk Russians win, taking Donetsk from Romanians with 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Minsk Russians attack with 2 Infantrys and 1 Tank Germans defend with 1 Elite Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 Elite in Minsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Elite in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 1 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Elite Non Combat Move - Russians 2 Fighters moved from Kirin to Chita Place Units - Russians 10 Tanks placed in Moscow 2 HeavyTanks and 1 Tank placed in Kursk 2 HeavyTanks and 2 Infantrys placed in Leningrad 1 HeavyTank and 3 Infantrys placed in Arkhangelsk Russians undo move 4. 1 HeavyTank and 1 Infantry placed in N.Buryat Mongolia 4 Infantrys placed in Arkhangelsk 4 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 126 PUs; end with 126 PUs
Combat Hit Differential Summary :
Germans : 0.33 Romanians : -0.67 Hisaichi : 0.67 Russians : 1.83
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Italians 2 HeavyTanks moved from Syria to W.Iran 2 Tanks moved from Iraq to W.Iran 3 Fighters and 1 JetFighter moved from Iraq to W.Iran 1 Bomber moved from Syria to W.Iran 2 Transports moved from 56 Sea Zone to 51 Sea Zone 1 Cruiser moved from 56 Sea Zone to 51 Sea Zone 2 Artillerys and 2 Elites moved from Greece to 51 Sea Zone 1 Infantry moved from Greece to 51 Sea Zone 1 Cruiser and 1 Infantry moved from 51 Sea Zone to 56 Sea Zone 2 Artillerys, 2 Elites and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 2 Artillerys, 2 Elites and 1 Infantry moved from 56 Sea Zone to Cairo 1 Tank moved from Mersa Matruh to Cairo 2 Artillerys and 2 Elites moved from Lower Egypt to Cairo 1 Artillery and 3 Infantrys moved from Mersa Matruh to 56 Sea Zone 1 Artillery and 3 Infantrys moved from 56 Sea Zone to Cairo 1 Elite moved from Campania to 48 Sea Zone 1 Cruiser and 1 Elite moved from 48 Sea Zone to 56 Sea Zone 1 Elite moved from 56 Sea Zone to Cairo 2 ArmoredCars and 1 Tank moved from Lower Egypt to Cairo 1 Bomber moved from Syria to Cairo 2 Transports moved from 51 Sea Zone to 48 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from Campania to 48 Sea Zone 1 Cruiser moved from 51 Sea Zone to 48 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Cruiser and 1 Infantry moved from 46 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Artillery, 3 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk 1 Infantry moved from Rome to Campania 1 Adv.Fighter moved from Rome to Tobruk 1 Infantry moved from E.Romania to Odessa 1 Artillery moved from E.Romania to Vinnytsia 1 Bomber moved from E.Romania to Kursk 2 Transports moved from 56 Sea Zone to 48 Sea Zone 3 Infantrys moved from Campania to 48 Sea Zone 3 Infantrys moved from 48 Sea Zone to Tobruk 2 Cruisers moved from 56 Sea Zone to 48 Sea Zone Purchase Units - Italians Italians buy 2 Artillerys, 1 Destroyer, 5 Elites, 1 HeavyTank, 6 Infantrys, 1 Mech.Inf and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Strategic bombing raid in Kursk Bombing raid in Kursk rolls: 2 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in W.Iran Italians attack with 1 Bomber, 3 Fighters, 2 HeavyTanks, 1 JetFighter and 2 Tanks British defend with 1 AAGun, 1 Factory, 3 Infantrys and 4 Tanks AA fire in W.Iran : 2/5 hits, 0.83 expected hits 1 Fighter owned by the Italians and 1 JetFighter owned by the Italians lost in W.Iran Italians roll dice for 1 Bomber, 2 Fighters, 2 HeavyTanks and 2 Tanks in W.Iran, round 2 : 4/7 hits, 3.67 expected hits British roll dice for 3 Infantrys and 4 Tanks in W.Iran, round 2 : 1/7 hits, 3.00 expected hits 1 Fighter owned by the Italians, 1 Tank owned by the British and 3 Infantrys owned by the British lost in W.Iran Italians roll dice for 1 Bomber, 1 Fighter, 2 HeavyTanks and 2 Tanks in W.Iran, round 3 : 3/6 hits, 3.33 expected hits British roll dice for 3 Tanks in W.Iran, round 3 : 1/3 hits, 1.50 expected hits 1 Fighter owned by the Italians and 3 Tanks owned by the British lost in W.Iran Italians win, taking W.Iran from British with 1 Bomber, 2 HeavyTanks and 2 Tanks remaining. Battle score for attacker is -10 Casualties for Italians: 3 Fighters and 1 JetFighter Casualties for British: 3 Infantrys and 4 Tanks Battle in Cairo Italians attack with 2 ArmoredCars, 5 Artillerys, 1 Bomber, 5 Elites, 4 Infantrys and 2 Tanks British defend with 1 AAGun, 1 Factory, 11 Infantrys and 6 Tanks AA fire in Cairo : 0/1 hits, 0.17 expected hits Italians roll dice for 2 Cruisers in Cairo, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the British lost in Cairo Italians roll dice for 2 ArmoredCars, 5 Artillerys, 1 Bomber, 5 Elites, 4 Infantrys and 2 Tanks in Cairo, round 2 : 7/19 hits, 7.17 expected hits British roll dice for 10 Infantrys and 6 Tanks in Cairo, round 2 : 6/16 hits, 6.33 expected hits 2 ArmoredCars owned by the Italians, 4 Infantrys owned by the Italians and 7 Infantrys owned by the British lost in Cairo Italians roll dice for 5 Artillerys, 1 Bomber, 5 Elites and 2 Tanks in Cairo, round 3 : 3/13 hits, 5.83 expected hits British roll dice for 3 Infantrys and 6 Tanks in Cairo, round 3 : 6/9 hits, 4.00 expected hits 3 Elites owned by the Italians, 3 Artillerys owned by the Italians and 3 Infantrys owned by the British lost in Cairo Italians roll dice for 2 Artillerys, 1 Bomber, 2 Elites and 2 Tanks in Cairo, round 4 : 5/7 hits, 3.33 expected hits British roll dice for 6 Tanks in Cairo, round 4 : 4/6 hits, 3.00 expected hits 2 Elites owned by the Italians, 5 Tanks owned by the British and 2 Artillerys owned by the Italians lost in Cairo Italians roll dice for 1 Bomber and 2 Tanks in Cairo, round 5 : 1/3 hits, 1.67 expected hits British roll dice for 1 Tank in Cairo, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Tank owned by the Italians lost in Cairo Italians win, taking Cairo from British with 1 Bomber and 1 Tank remaining. Battle score for attacker is -4 Casualties for British: 11 Infantrys and 6 Tanks Casualties for Italians: 2 ArmoredCars, 5 Artillerys, 5 Elites, 4 Infantrys and 1 Tank Non Combat Move - Italians 1 Bomber moved from W.Iran to Palestine 1 Bomber moved from Cairo to Palestine 1 Bomber moved from Kursk to Vinnytsia Place Units - Italians 1 HeavyTank and 1 Tank placed in Syria 2 Artillerys and 2 Elites placed in Greece 1 Elite, 1 Infantry and 1 Mech.Inf placed in Campania 2 Elites, 5 Infantrys and 2 Tanks placed in Rome 1 Destroyer placed in 46 Sea Zone Turn Complete - Italians Italians collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Italians : -2.00 British : 0.67 AA fire in Cairo : : -0.17 AA fire in W.Iran : : 1.17
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - French 2 Adv.Fighters and 1 Fighter moved from Manchester to 18 Sea Zone 2 Infantrys moved from Azores to 16 Sea Zone 2 Infantrys and 1 Transport moved from 16 Sea Zone to 18 Sea Zone 1 Fighter and 2 Infantrys moved from 18 Sea Zone to Munster 2 Infantrys moved from Churchill to 1 Sea Zone 1 Fighter moved from Churchill to Greenland 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 1 Fighter moved from Greenland to Manchester Purchase Units - French French buy 1 Fighter; Remaining resources: 1 PUs; Combat - French Battle in 18 Sea Zone French attack with 2 Adv.Fighters and 1 Transport Germans defend with 1 S.Submarine Germans roll dice for 1 S.Submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Transport owned by the French lost in 18 Sea Zone 2 Infantrys owned by the French lost in Munster French roll dice for 2 Adv.Fighters in 18 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 S.Submarine owned by the Germans lost in 18 Sea Zone French win with 2 Adv.Fighters remaining. Battle score for attacker is 4 Casualties for French: 1 Transport Casualties for Germans: 1 S.Submarine Battle in Munster French attack with 1 Fighter Germans defend with 1 Factory and 1 Infantry French roll dice for 1 Fighter in Munster, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Munster, round 2 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the French and 1 Infantry owned by the Germans lost in Munster Germans win with no units remaining. Battle score for attacker is -10 Casualties for French: 1 Fighter and 2 Infantrys Casualties for Germans: 1 Infantry Non Combat Move - French 2 Adv.Fighters moved from 18 Sea Zone to Manchester 1 Tank moved from Manchester to Northern Ireland 1 Infantry moved from Scotland to Northern Ireland 2 Infantrys moved from 8 Sea Zone to Greenland Place Units - French 1 Fighter placed in Churchill Turn Complete - French French collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans : 1.17 French : 0.67
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TripleA Turn Summary: Yamamoto round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Yamamoto 1 unit repaired. 1 Bomber moved from Hong Kong to Shansi 1 Infantry moved from Shantung to Shansi 1 ArmoredCar moved from Hupeh to Shansi 1 Infantry moved from Hupeh to Hunan 3 Infantrys moved from Anhwei to Hunan 5 Infantrys moved from Kwangtung to Hunan 1 Destroyer moved from 122 Sea Zone to 121 Sea Zone 1 Infantry and 1 Tank moved from Canberra to 122 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 122 Sea Zone to 121 Sea Zone 1 Submarine moved from 122 Sea Zone to 124 Sea Zone 1 Infantry and 1 Tank moved from 121 Sea Zone to Kermandec 1 Elite, 15 Infantrys, 3 Marines and 4 Tanks moved from West Papua to Port Moresby 1 B.Transport moved from 114 Sea Zone to 67 Sea Zone 2 Transports moved from 114 Sea Zone to 122 Sea Zone 1 Transport moved from 114 Sea Zone to 121 Sea Zone 1 B.Carrier moved from 84 Sea Zone to 76 Sea Zone 3 Infantrys and 1 Marine moved from Peking to Hulunbuir 2 Marines moved from Tokyo to 84 Sea Zone 1 Cruiser, 2 Marines and 1 S.Submarine moved from 84 Sea Zone to 75 Sea Zone 2 Marines moved from 75 Sea Zone to Khabarovsk 1 Elite and 1 Infantry moved from Tokyo to 84 Sea Zone 1 Elite and 1 Infantry moved from Tokyo to 84 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Elite and 1 Infantry moved from 75 Sea Zone to Khabarovsk 1 Elite and 1 Infantry moved from 84 Sea Zone to Kirin 2 Transports moved from 108 Sea Zone to 107 Sea Zone 1 Adv.Fighter moved from Davao to Ponape 1 S.Submarine moved from 114 Sea Zone to 96 Sea Zone 1 Infantry moved from Milne Bay to 114 Sea Zone 1 Battleship, 2 Cruisers and 1 Infantry moved from 114 Sea Zone to 121 Sea Zone 1 Infantry moved from 121 Sea Zone to Tonga Yamamoto take Tonga from British 1 Fighter and 1 L.Fighter moved from 84 Sea Zone to Kirin 1 Adv.Fighter moved from Liaoning to Khabarovsk 2 Adv.Fighters moved from Liaoning to Hulunbuir 1 Fighter moved from Liaoning to Kirin 5 Infantrys moved from Hong Kong to Kwangtung 1 Tank moved from Hong Kong to Kwangsi 1 Marine moved from Trucial Coast to 58 Sea Zone 1 Marine and 1 S.Submarine moved from 58 Sea Zone to 68 Sea Zone 1 Marine moved from 68 Sea Zone to South Africa Yamamoto take South Africa from British 1 Tank moved from Canberra to 122 Sea Zone 1 Tank moved from 122 Sea Zone to Wellington Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 4 Artillerys, 1 B.Carrier, 1 Bunker, 1 Destroyer, 4 Elites, 12 Infantrys, 1 Marine and 2 S.Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 96 Sea Zone Yamamoto attack with 1 S.Submarine Americans defend with 1 Transport Yamamoto roll dice for 1 S.Submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Transport in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 S.Submarine in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 Transport owned by the Americans lost in 96 Sea Zone Yamamoto win with 1 S.Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in 124 Sea Zone Yamamoto attack with 1 Submarine Anzac defend with 1 Transport Yamamoto roll dice for 1 Submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Transport in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Transport in 124 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Submarine in 124 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Transport in 124 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Yamamoto lost in 124 Sea Zone Anzac win with 1 Transport remaining. Battle score for attacker is -7 Casualties for Yamamoto: 1 Submarine Battle in Hulunbuir Yamamoto attack with 2 Adv.Fighters, 3 Infantrys and 1 Marine Russians defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 2 Adv.Fighters, 3 Infantrys and 1 Marine in Hulunbuir, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Hulunbuir, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Yamamoto lost in Hulunbuir Yamamoto roll dice for 2 Adv.Fighters, 2 Infantrys and 1 Marine in Hulunbuir, round 3 : 4/5 hits, 1.83 expected hits Russians roll dice for 1 Artillery in Hulunbuir, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Hulunbuir Yamamoto win, taking Hulunbuir from Russians with 2 Adv.Fighters, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Infantry Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Shansi Yamamoto attack with 1 ArmoredCar, 1 Bomber and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 ArmoredCar, 1 Bomber and 1 Infantry in Shansi, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Yamamoto win, taking Shansi from Chinese with 1 ArmoredCar, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kermandec Yamamoto attack with 1 Infantry and 1 Tank Americans defend with 1 Infantry Yamamoto roll dice for 1 Battleship and 2 Cruisers in Kermandec, round 2 : 1/3 hits, 1.67 expected hits 1 Infantry owned by the Americans lost in Kermandec Yamamoto win, taking Kermandec from Americans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Khabarovsk Yamamoto attack with 1 Adv.Fighter, 1 Elite, 1 Infantry and 2 Marines Russians defend with 1 ArmoredCar and 2 Mech.Infs Yamamoto roll dice for 1 Cruiser in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Russians lost in Khabarovsk Yamamoto roll dice for 1 Adv.Fighter, 1 Elite, 1 Infantry and 2 Marines in Khabarovsk, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 Mech.Infs in Khabarovsk, round 2 : 1/2 hits, 0.67 expected hits 2 Mech.Infs owned by the Russians and 1 Infantry owned by the Yamamoto lost in Khabarovsk Yamamoto win, taking Khabarovsk from Russians with 1 Adv.Fighter, 1 Elite and 2 Marines remaining. Battle score for attacker is 14 Casualties for Russians: 1 ArmoredCar and 2 Mech.Infs Casualties for Yamamoto: 1 Infantry Battle in Kirin Yamamoto attack with 1 Elite, 2 Fighters, 1 Infantry and 1 L.Fighter Russians defend with 1 Mech.Inf Yamamoto roll dice for 1 Elite, 2 Fighters, 1 Infantry and 1 L.Fighter in Kirin, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 Mech.Inf in Kirin, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians and 1 Infantry owned by the Yamamoto lost in Kirin Yamamoto win, taking Kirin from Russians with 1 Elite, 2 Fighters and 1 L.Fighter remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Russians: 1 Mech.Inf Battle in Port Moresby Yamamoto attack with 1 Elite, 15 Infantrys, 3 Marines and 4 Tanks Anzac defend with 1 AAGun, 1 Artillery, 1 Factory, 12 Infantrys and 1 Tank; Dutch defend with 1 Artillery, 2 Infantrys and 1 Tank Yamamoto roll dice for 1 Elite, 15 Infantrys, 3 Marines and 4 Tanks in Port Moresby, round 2 : 5/23 hits, 6.33 expected hits Anzac roll dice for 2 Artillerys, 14 Infantrys and 2 Tanks in Port Moresby, round 2 : 3/18 hits, 6.33 expected hits 5 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in Port Moresby Yamamoto roll dice for 1 Elite, 12 Infantrys, 3 Marines and 4 Tanks in Port Moresby, round 3 : 2/20 hits, 5.83 expected hits Anzac roll dice for 2 Artillerys, 9 Infantrys and 2 Tanks in Port Moresby, round 3 : 2/13 hits, 4.67 expected hits 2 Infantrys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Port Moresby Yamamoto roll dice for 1 Elite, 10 Infantrys, 3 Marines and 4 Tanks in Port Moresby, round 4 : 4/18 hits, 5.50 expected hits Anzac roll dice for 2 Artillerys, 7 Infantrys and 2 Tanks in Port Moresby, round 4 : 3/11 hits, 4.00 expected hits 4 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in Port Moresby Yamamoto roll dice for 1 Elite, 7 Infantrys, 3 Marines and 4 Tanks in Port Moresby, round 5 : 5/15 hits, 5.00 expected hits Anzac roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Port Moresby, round 5 : 2/7 hits, 2.67 expected hits 1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac, 1 Artillery owned by the Dutch, 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Port Moresby Yamamoto roll dice for 1 Elite, 5 Infantrys, 3 Marines and 4 Tanks in Port Moresby, round 6 : 3/13 hits, 4.67 expected hits Anzac roll dice for 2 Tanks in Port Moresby, round 6 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Anzac, 1 Infantry owned by the Yamamoto and 1 Tank owned by the Dutch lost in Port Moresby Yamamoto win, taking Port Moresby from Anzac with 1 Elite, 4 Infantrys, 3 Marines and 4 Tanks remaining. Battle score for attacker is 24 Casualties for Yamamoto: 11 Infantrys Casualties for Anzac: 1 Artillery, 12 Infantrys and 1 Tank Casualties for Dutch: 1 Artillery, 2 Infantrys and 1 Tank Non Combat Move - Yamamoto 1 L.Fighter moved from Kirin to 76 Sea Zone 1 Adv.Fighter moved from Khabarovsk to 76 Sea Zone 1 Fighter moved from Kirin to 76 Sea Zone 2 Adv.Fighters moved from Hulunbuir to 75 Sea Zone 1 Fighter moved from Kirin to 75 Sea Zone 1 Bomber moved from Shansi to Shanghai Place Units - Yamamoto 1 B.Carrier and 1 Destroyer placed in 75 Sea Zone 1 Marine placed in Hokkaido 1 Bunker placed in N.French Indochina 8 Infantrys placed in Tokyo 2 Artillerys and 2 Elites placed in Davao Yamamoto undo move 4. 2 Artillerys, 2 Elites and 4 Infantrys placed in Tokyo 2 S.Submarines placed in 122 Sea Zone 6 Infantrys placed in Hong Kong 1 Adv.Fighter and 2 Infantrys placed in Canberra Turn Complete - Yamamoto Yamamoto collect 125 PUs; end with 125 PUs
Combat Hit Differential Summary :
Yamamoto : -7.17 Americans : -0.17 Anzac : -7.17 Chinese : -0.33 Russians : 0.67
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Chinese 2 Infantrys moved from Szechwan to Hupeh 1 Adv.Fighter moved from Szechwan to Hupeh 3 Infantrys moved from Shensi to Shansi 1 Adv.Fighter moved from Szechwan to Shansi 1 Artillery and 1 Infantry moved from Suiyuan to Chahar 1 ArmoredCar moved from Shensi to Chahar 1 Adv.Fighter moved from Shensi to Chahar 2 Artillerys, 1 Elite and 1 Infantry moved from Szechwan to Yunnan 1 ArmoredCar moved from Szechwan to Kweichow 1 Adv.Fighter moved from Szechwan to Yunnan 1 Adv.Fighter moved from Shensi to Yunnan 12 Tanks moved from Kweichow to Shensi 4 Infantrys moved from Ningsia to Suiyuan 1 Tank moved from Ningsia to Shensi 1 Artillery, 1 Elite and 1 Infantry moved from Lanchow to Szechwan 3 Infantrys and 1 Marine moved from E.Qinghai to Lanchow 1 Artillery and 3 Infantrys moved from Gobi Altai to Ningsia 1 Tank moved from Hsining to Ningsia 1 Tank moved from Hsining to Lanchow 1 Adv.Fighter, 1 Elite, 1 Infantry and 1 Marine moved from Hsining to E.Qinghai 1 Adv.Fighter moved from E.Qinghai to Shensi 4 Infantrys moved from E.Sinkiang to Gobi Altai 2 Artillerys and 2 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 2 Artillerys, 6 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 1 Adv.Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Hupeh, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Hupeh Chinese win, taking Hupeh from Yamamoto with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Yunnan Chinese attack with 2 Adv.Fighters, 2 Artillerys, 1 Elite and 1 Infantry Thai defend with 3 Infantrys and 1 Tank Chinese roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Elite and 1 Infantry in Yunnan, round 2 : 1/6 hits, 2.50 expected hits Thai roll dice for 3 Infantrys and 1 Tank in Yunnan, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 Adv.Fighters, 2 Artillerys and 1 Elite in Yunnan, round 3 : 1/5 hits, 2.17 expected hits Thai roll dice for 2 Infantrys and 1 Tank in Yunnan, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the Chinese lost in Yunnan Chinese roll dice for 2 Adv.Fighters, 1 Artillery and 1 Elite in Yunnan, round 4 : 2/4 hits, 1.83 expected hits Thai roll dice for 1 Infantry and 1 Tank in Yunnan, round 4 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Thai and 1 Tank owned by the Thai lost in Yunnan Chinese win, taking Yunnan from Thai with 2 Adv.Fighters, 1 Artillery and 1 Elite remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Artillery and 1 Infantry Casualties for Thai: 3 Infantrys and 1 Tank Battle in Chahar Chinese attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery and 1 Infantry Hisaichi defend with 2 Tanks Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery and 1 Infantry in Chahar, round 2 : 2/4 hits, 1.50 expected hits Hisaichi roll dice for 2 Tanks in Chahar, round 2 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter, 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 2 Tanks Battle in Shansi Chinese attack with 1 Adv.Fighter and 3 Infantrys Yamamoto defend with 1 ArmoredCar and 1 Infantry Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Shansi, round 2 : 1/4 hits, 1.00 expected hits Yamamoto roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Yamamoto lost in Shansi Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Shansi, round 3 : 1/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Shansi Chinese win, taking Shansi from Yamamoto with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 ArmoredCar and 1 Infantry Non Combat Move - Chinese 1 Adv.Fighter moved from Shansi to Shensi 1 Adv.Fighter moved from Hupeh to Shensi 1 Adv.Fighter moved from Chahar to Shensi 2 Adv.Fighters moved from Yunnan to Shensi Place Units - Chinese 2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00 Yamamoto : -1.17 Chinese : -1.83 Thai : -1.50