Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsWAW - Whack bad, dawg good!
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Italians 2 HeavyTanks moved from Syria to W.Iran 3 Artillerys, 2 Elites and 3 Infantrys moved from Iraq to W.Iran 1 ArmoredCar moved from Tobruk to Darfur 2 Elites moved from Mersa Matruh to Lower Egypt 1 Infantry moved from Tuscany to 46 Sea Zone 1 Elite and 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery, 2 Elites, 2 Infantrys and 1 Tank moved from Campania to 48 Sea Zone 1 Elite moved from Cyprus to 55 Sea Zone 1 Tank moved from Mersa Matruh to Lower Egypt 1 HeavyTank and 1 Tank moved from Tobruk to Lower Egypt 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Artillery and 1 Elite moved from Greece to 51 Sea Zone 1 Elite moved from Greece to 51 Sea Zone 1 Artillery moved from Greece to 51 Sea Zone 2 Artillerys, 2 Elites and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 2 Artillerys and 2 Elites moved from 56 Sea Zone to Lower Egypt 1 Cruiser and 1 Elite moved from 55 Sea Zone to 56 Sea Zone 1 Elite moved from 56 Sea Zone to Lower Egypt 1 Artillery, 2 Elites, 2 Infantrys, 1 Tank and 3 Transports moved from 48 Sea Zone to 56 Sea Zone 1 Artillery, 2 Elites, 2 Infantrys and 1 Tank moved from 56 Sea Zone to Lower Egypt 1 Transport moved from 56 Sea Zone to 48 Sea Zone 1 ArmoredCar and 1 Infantry moved from Campania to 48 Sea Zone 1 ArmoredCar and 1 Infantry moved from 48 Sea Zone to Tobruk 2 Infantrys moved from Tobruk to Kufra 1 Elite, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 1 Elite and 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Cruiser and 1 Infantry moved from 46 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Mersa Matruh 6 Infantrys moved from Rome to Campania 1 Bomber moved from Warsaw to Kursk 1 ArmoredCar moved from Tobruk to New Valley Italians take New Valley from British 1 JetFighter moved from Palestine to 57 Sea Zone 3 Fighters moved from Palestine to 57 Sea Zone 2 Bombers moved from Palestine to Lower Egypt 1 Cruiser moved from 51 Sea Zone to 48 Sea Zone 2 Cruisers moved from 56 Sea Zone to 48 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 1 Cruiser and 1 Infantry moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Destroyer moved from 51 Sea Zone to 46 Sea Zone 1 Destroyer moved from 48 Sea Zone to 45 Sea Zone 1 Carrier moved from 48 Sea Zone to 45 Sea Zone Purchase Units - Italians Italians buy 4 Artillerys, 1 Elite, 6 Infantrys, 1 S.Submarine, 5 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Strategic bombing raid in Kursk Bombing raid in Kursk rolls: 2 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in W.Iran Italians attack with 3 Artillerys, 2 Elites, 2 HeavyTanks and 3 Infantrys British defend with 1 AAGun, 1 ArmoredCar, 1 Elite, 1 Factory, 2 Infantrys and 4 Tanks Italians roll dice for 3 Artillerys, 2 Elites, 2 HeavyTanks and 3 Infantrys in W.Iran, round 2 : 3/10 hits, 4.00 expected hits British roll dice for 1 ArmoredCar, 1 Elite, 2 Infantrys and 4 Tanks in W.Iran, round 2 : 4/8 hits, 3.17 expected hits 1 ArmoredCar owned by the British, 1 Artillery owned by the Italians, 3 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in W.Iran Italians roll dice for 2 Artillerys, 2 Elites and 2 HeavyTanks in W.Iran, round 3 : 2/6 hits, 3.00 expected hits British roll dice for 1 Elite and 4 Tanks in W.Iran, round 3 : 2/5 hits, 2.33 expected hits 1 Elite owned by the British, 2 Elites owned by the Italians and 1 Tank owned by the British lost in W.Iran Italians roll dice for 2 Artillerys and 2 HeavyTanks in W.Iran, round 4 : 1/4 hits, 2.00 expected hits British roll dice for 3 Tanks in W.Iran, round 4 : 2/3 hits, 1.50 expected hits 1 Tank owned by the British and 2 Artillerys owned by the Italians lost in W.Iran Italians roll dice for 2 HeavyTanks in W.Iran, round 5 : 1/2 hits, 1.33 expected hits British roll dice for 2 Tanks in W.Iran, round 5 : 2/2 hits, 1.00 expected hits 2 HeavyTanks owned by the Italians and 1 Tank owned by the British lost in W.Iran British win with 1 Tank remaining. Battle score for attacker is -12 Casualties for Italians: 3 Artillerys, 2 Elites, 2 HeavyTanks and 3 Infantrys Casualties for British: 1 ArmoredCar, 1 Elite, 2 Infantrys and 3 Tanks Battle in Lower Egypt Italians attack with 3 Artillerys, 2 Bombers, 7 Elites, 1 HeavyTank, 2 Infantrys and 3 Tanks British defend with 2 ArmoredCars and 2 Artillerys Italians roll dice for 1 Cruiser in Lower Egypt, round 2 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the British lost in Lower Egypt Italians roll dice for 3 Artillerys, 2 Bombers, 7 Elites, 1 HeavyTank, 2 Infantrys and 3 Tanks in Lower Egypt, round 2 : 8/18 hits, 7.67 expected hits British roll dice for 1 ArmoredCar and 2 Artillerys in Lower Egypt, round 2 : 0/3 hits, 0.83 expected hits 1 ArmoredCar owned by the British and 2 Artillerys owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 3 Artillerys, 2 Bombers, 7 Elites, 1 HeavyTank, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 16 Casualties for British: 2 ArmoredCars and 2 Artillerys Battle in 57 Sea Zone Italians attack with 3 Fighters and 1 JetFighter British defend with 1 Submarine Italians roll dice for 3 Fighters and 1 JetFighter in 57 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits 1 Submarine owned by the British lost in 57 Sea Zone Italians win with 3 Fighters and 1 JetFighter remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Non Combat Move - Italians 3 Fighters and 1 JetFighter moved from 57 Sea Zone to Iraq 2 Bombers moved from Lower Egypt to Iraq 1 Bomber moved from Kursk to Kiev Place Units - Italians 2 Tanks placed in Syria 2 Artillerys and 2 Infantrys placed in Greece 3 Tanks placed in Campania 1 S.Submarine and 1 Transport placed in 46 Sea Zone 2 Artillerys, 1 Elite and 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Italians : -2.17 British : 1.17
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - French 2 Infantrys moved from Churchill to 1 Sea Zone 1 Fighter moved from Churchill to Greenland 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 2 Adv.Fighters moved from Greenland to Manchester 1 Tank moved from Northern Ireland to Manchester 1 Infantry moved from Northern Ireland to Scotland 1 Artillery moved from Wales to Dover 1 Transport moved from 10 Sea Zone to 8 Sea Zone Purchase Units - French French buy 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; Non Combat Move - French Place Units - French 1 Fighter and 1 Infantry placed in Churchill Turn Complete - French French collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 2 units repaired. 5 Infantrys moved from Vladivostok to Khabarovsk 2 Fighters moved from Hokkaido to Khabarovsk 1 Tank moved from South Australia to 70 Sea Zone 1 Tank moved from South Australia to 70 Sea Zone 1 Artillery and 2 Marines moved from Western Australia to 70 Sea Zone 1 Marine moved from Western Australia to 70 Sea Zone 3 Infantrys moved from Northern Territory to 67 Sea Zone 3 Infantrys, 5 Marines and 4 Tanks moved from New South Wales to Canberra 1 Fighter moved from Queensland to Canberra 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry and 1 Transport moved from 67 Sea Zone to 122 Sea Zone 1 Infantry moved from 122 Sea Zone to Canberra 1 Artillery, 1 Marine and 1 Transport moved from 70 Sea Zone to 122 Sea Zone 1 Artillery and 1 Marine moved from 122 Sea Zone to Canberra 1 Transport moved from 67 Sea Zone to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys moved from 107 Sea Zone to Hollandia 1 Transport moved from 67 Sea Zone to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys moved from 107 Sea Zone to Hollandia 1 Infantry moved from Tarawa to Tabiteuea Yamamoto take Tabiteuea from British 2 Battleships, 1 Carrier, 5 Destroyers, 2 Fighters and 5 Submarines moved from 109 Sea Zone to 104 Sea Zone 3 Infantrys and 3 S.Submarines moved from 67 Sea Zone to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Kirin Hisaichi take Kirin from Russians 2 Infantrys moved from 84 Sea Zone to Korea 2 Adv.Fighters moved from Tokyo to Korea 1 Bomber and 4 Infantrys moved from Hunan to Hupeh 1 Infantry moved from Hunan to Anhwei 7 Infantrys and 2 Tanks moved from Hunan to Kweichow 6 Infantrys moved from Kwangtung to Hunan 2 ArmoredCars moved from Hong Kong to Hunan 4 Infantrys moved from Hong Kong to Kwangtung 1 Tank moved from Tokyo to 84 Sea Zone 3 Infantrys moved from Tokyo to 84 Sea Zone 3 Infantrys and 1 Tank moved from 84 Sea Zone to Liaoning 1 Infantry moved from Tokyo to 84 Sea Zone 1 Infantry moved from Tokyo to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Kirin 1 B.Transport, 1 Marine and 2 Tanks moved from 70 Sea Zone to 122 Sea Zone 1 Marine and 2 Tanks moved from 122 Sea Zone to Canberra 1 Marine and 1 S.Submarine moved from 70 Sea Zone to 58 Sea Zone 1 Marine moved from 58 Sea Zone to Aden Yamamoto take Aden from British Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Battleship, 2 Bunkers, 15 Infantrys, 1 L.Fighter, 1 Marine, 1 S.Submarine and 1 Tank; Remaining resources: 1 PUs; Combat - Yamamoto Battle in Kweichow Yamamoto attack with 7 Infantrys and 2 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 7 Infantrys and 2 Tanks in Kweichow, round 2 : 0/9 hits, 2.17 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 7 Infantrys and 2 Tanks in Kweichow, round 3 : 2/9 hits, 2.17 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kweichow Yamamoto win, taking Kweichow from Chinese with 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Khabarovsk Yamamoto attack with 2 Fighters and 5 Infantrys British defend with 2 Infantrys and 1 Tank Yamamoto roll dice for 2 Fighters and 5 Infantrys in Khabarovsk, round 2 : 3/7 hits, 1.50 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Khabarovsk, round 2 : 1/3 hits, 1.17 expected hits 1 Tank owned by the British, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in Khabarovsk Yamamoto win, taking Khabarovsk from Russians with 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Infantry Casualties for British: 2 Infantrys and 1 Tank Battle in Canberra Yamamoto attack with 1 Artillery, 1 Fighter, 4 Infantrys, 7 Marines and 6 Tanks Anzac defend with 1 AAGun, 1 Bunker, 3 Elites, 1 Factory, 9 Infantrys and 1 Tank AA fire in Canberra : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Yamamoto lost in Canberra Yamamoto roll dice for 2 Cruisers in Canberra, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Anzac Yamamoto roll dice for 1 Artillery, 4 Infantrys, 7 Marines and 6 Tanks in Canberra, round 2 : 7/18 hits, 7.67 expected hits Anzac roll dice for 1 Bunker, 3 Elites, 9 Infantrys and 1 Tank in Canberra, round 2 : 6/14 hits, 5.00 expected hits 7 Infantrys owned by the Anzac, 1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 4 Infantrys owned by the Yamamoto lost in Canberra Yamamoto roll dice for 6 Marines and 6 Tanks in Canberra, round 3 : 7/12 hits, 6.00 expected hits Anzac roll dice for 1 Bunker, 3 Elites, 2 Infantrys and 1 Tank in Canberra, round 3 : 3/7 hits, 2.67 expected hits 2 Infantrys owned by the Anzac, 1 Tank owned by the Anzac, 3 Elites owned by the Anzac, 3 Marines owned by the Yamamoto and 1 Bunker owned by the Anzac lost in Canberra Yamamoto captures 10PUs while taking Anzac capital Yamamoto win, taking Canberra from Anzac with 3 Marines and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Artillery, 1 Fighter, 4 Infantrys and 4 Marines Casualties for Anzac: 1 Bunker, 3 Elites, 9 Infantrys and 1 Tank Battle in Hupeh Yamamoto attack with 1 Bomber and 4 Infantrys Chinese defend with 2 Elites Yamamoto roll dice for 1 Bomber and 4 Infantrys in Hupeh, round 2 : 1/5 hits, 1.33 expected hits Chinese roll dice for 2 Elites in Hupeh, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Elite owned by the Chinese lost in Hupeh Yamamoto roll dice for 1 Bomber and 3 Infantrys in Hupeh, round 3 : 1/4 hits, 1.17 expected hits Chinese roll dice for 1 Elite in Hupeh, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Elite owned by the Chinese lost in Hupeh Yamamoto win, taking Hupeh from Chinese with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 2 Elites Battle in 104 Sea Zone Yamamoto attack with 2 Battleships, 1 Carrier, 5 Destroyers, 2 Fighters and 5 Submarines Americans defend with 5 Adv.Fighters, 3 Carriers, 1 Cruiser and 2 S.Submarines Yamamoto roll dice for 5 Submarines in 104 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 2 S.Submarines in 104 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 2 Battleships, 1 Carrier, 5 Destroyers and 2 Fighters in 104 Sea Zone, round 2 : 6/10 hits, 3.83 expected hits Americans roll dice for 5 Adv.Fighters, 3 Carriers and 1 Cruiser in 104 Sea Zone, round 2 : 4/9 hits, 5.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto 3 Carriers owned by the Americans, 2 Submarines owned by the Yamamoto, 1 Cruiser owned by the Americans, 1 Destroyer owned by the Yamamoto, 2 Adv.Fighters owned by the Americans and 2 S.Submarines owned by the Americans lost in 104 Sea Zone Yamamoto roll dice for 3 Submarines in 104 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 2 Battleships, 1 Carrier, 4 Destroyers and 2 Fighters in 104 Sea Zone, round 3 : 2/9 hits, 3.50 expected hits Americans roll dice for 3 Adv.Fighters in 104 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits 2 Submarines owned by the Yamamoto and 2 Adv.Fighters owned by the Americans lost in 104 Sea Zone Yamamoto roll dice for 1 Submarine in 104 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Battleships, 1 Carrier, 4 Destroyers and 2 Fighters in 104 Sea Zone, round 4 : 3/9 hits, 3.50 expected hits Americans roll dice for 1 Adv.Fighter in 104 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 Destroyer owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 104 Sea Zone Yamamoto win with 2 Battleships, 1 Carrier, 3 Destroyers, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 80 Casualties for Yamamoto: 2 Destroyers and 4 Submarines Casualties for Americans: 5 Adv.Fighters, 3 Carriers, 1 Cruiser and 2 S.Submarines Battle in Korea Yamamoto attack with 2 Adv.Fighters and 2 Infantrys Russians defend with 1 Mech.Inf Yamamoto roll dice for 1 Cruiser in Korea, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 2 Adv.Fighters and 2 Infantrys in Korea, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Mech.Inf in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Korea Yamamoto win, taking Korea from Russians with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Mech.Inf Non Combat Move - Yamamoto 2 Adv.Fighters moved from Korea to Hokkaido 2 Fighters moved from Khabarovsk to Hokkaido 1 AAGun moved from Hong Kong to Kwangtung 1 Bomber moved from Hupeh to Hong Kong 3 Infantrys moved from Shantung to Shanghai Place Units - Yamamoto 1 Bunker placed in Hokkaido 1 Bunker placed in Tokyo 4 Infantrys placed in Davao 1 S.Submarine placed in 67 Sea Zone 2 Infantrys placed in Broome 1 Battleship placed in 84 Sea Zone 5 Infantrys and 1 Tank placed in Hong Kong 1 Adv.Fighter, 4 Infantrys, 1 L.Fighter and 1 Marine placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 115 PUs; end with 126 PUs
Combat Hit Differential Summary :
AA fire in Canberra : : 0.83 Yamamoto : 0.33 Americans : -1.00 Anzac : 1.33 Chinese : 1.33 Russians : -0.50
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Chinese 1 Elite and 1 Infantry moved from Szechwan to Yunnan 1 Adv.Fighter moved from Shensi to Yunnan 2 Infantrys moved from Shensi to Hupeh 1 Infantry moved from Shansi to Hupeh 1 Adv.Fighter and 1 Fighter moved from Shensi to Hupeh 1 ArmoredCar moved from Shansi to Anhwei 1 ArmoredCar moved from Chahar to Anhwei 2 Infantrys moved from Chahar to Shantung 1 Infantry moved from Chahar to Peking 1 Tank moved from Shansi to Peking 1 Adv.Fighter moved from Shensi to Anhwei 1 Adv.Fighter moved from Shensi to Shantung Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 7 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys Yamamoto defend with 2 Infantrys Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Hupeh, round 2 : 1/5 hits, 1.33 expected hits Yamamoto roll dice for 2 Infantrys in Hupeh, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Hupeh Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Hupeh, round 3 : 1/5 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh Chinese win, taking Hupeh from Yamamoto with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Anhwei Chinese attack with 1 Adv.Fighter and 2 ArmoredCars Yamamoto defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter and 2 ArmoredCars in Anhwei, round 2 : 1/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Anhwei Chinese win, taking Anhwei from Yamamoto with 1 Adv.Fighter and 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Yunnan Chinese attack with 1 Adv.Fighter, 1 Elite and 1 Infantry Hisaichi defend with 2 Infantrys Chinese roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 Adv.Fighter and 1 Elite in Yunnan, round 3 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Yunnan Chinese win, taking Yunnan from Hisaichi with 1 Adv.Fighter and 1 Elite remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 2 Infantrys Battle in Peking Chinese attack with 1 Infantry and 1 Tank Hisaichi defend with 1 Artillery Chinese roll dice for 1 Infantry and 1 Tank in Peking, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Peking, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Peking, round 3 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Peking, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Peking Chinese win, taking Peking from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Shantung Chinese attack with 1 Adv.Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shantung, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese 1 Adv.Fighter moved from Shantung to Shensi 1 Adv.Fighter moved from Anhwei to Shensi 1 Adv.Fighter and 1 Fighter moved from Hupeh to Shensi 9 Tanks moved from Shansi to Shensi 2 Infantrys moved from Suiyuan to Chahar 1 Infantry moved from Suiyuan to Shansi 1 Marine moved from Lanchow to Szechwan 1 Adv.Fighter moved from Yunnan to Shensi 1 Tank moved from Lanchow to Shensi 1 Tank moved from Ningsia to Shensi 4 Infantrys moved from Ningsia to Shensi 2 Artillerys, 1 Elite and 1 Infantry moved from E.Qinghai to Lanchow 2 Artillerys and 2 Infantrys moved from Gobi Altai to Ningsia 2 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Hsining to E.Qinghai 1 Tank moved from E.Qinghai to Lanchow 4 Infantrys moved from E.Sinkiang to Gobi Altai 1 Artillery and 3 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 1 Adv.Fighter, 3 Infantrys, 1 Marine and 1 Tank placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00 Yamamoto : -0.33 Chinese : 0.17
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TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Hisaichi 2 Tanks moved from Tasmania to 122 Sea Zone 2 Tanks moved from 122 Sea Zone to Wellington 1 B.Transport moved from 61 Sea Zone to 110 Sea Zone 1 B.Transport moved from 61 Sea Zone to 110 Sea Zone 2 Infantrys and 2 Tanks moved from Townsville to 113 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 113 Sea Zone to 109 Sea Zone 2 Infantrys and 2 Tanks moved from 109 Sea Zone to Nauru 1 Carrier moved from 120 Sea Zone to 109 Sea Zone 3 Infantrys moved from Kwangsi to N.French Indochina 2 Infantrys moved from N.French Indochina to Yunnan 1 Marine moved from Burma to Yunnan 3 Infantrys moved from Liaoning to Peking 1 ArmoredCar moved from Liaoning to 84 Sea Zone 1 ArmoredCar moved from 84 Sea Zone to Shantung 1 Adv.Fighter and 1 Fighter moved from Liaoning to Shantung 1 Adv.Fighter moved from Liaoning to Shantung 2 Adv.Fighters moved from Liaoning to Peking 2 ArmoredCars moved from Liaoning to Hulunbuir 1 Artillery and 1 Infantry moved from Liaoning to Hulunbuir 8 Tanks moved from Changchun to Heilungchiang 1 Infantry moved from N.French Indochina to Kweichow 1 Tank moved from Townsville to Queensland Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 2 Bunkers, 11 Infantrys, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shantung Hisaichi attack with 2 Adv.Fighters, 1 ArmoredCar and 1 Fighter Chinese defend with 2 Infantrys Hisaichi roll dice for 2 Adv.Fighters, 1 ArmoredCar and 1 Fighter in Shantung, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 2 Infantrys in Shantung, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shantung Hisaichi win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 2 Infantrys Battle in Heilungchiang Hisaichi attack with 8 Tanks Americans defend with 2 Artillerys, 3 Infantrys and 1 Tank Hisaichi roll dice for 8 Tanks in Heilungchiang, round 2 : 3/8 hits, 4.00 expected hits Americans roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Heilungchiang, round 2 : 4/6 hits, 2.17 expected hits 4 Tanks owned by the Hisaichi and 3 Infantrys owned by the Americans lost in Heilungchiang Hisaichi roll dice for 4 Tanks in Heilungchiang, round 3 : 3/4 hits, 2.00 expected hits Americans roll dice for 2 Artillerys and 1 Tank in Heilungchiang, round 3 : 0/3 hits, 1.17 expected hits 2 Artillerys owned by the Americans and 1 Tank owned by the Americans lost in Heilungchiang Hisaichi win, taking Heilungchiang from Americans with 4 Tanks remaining. Battle score for attacker is -1 Casualties for Hisaichi: 4 Tanks Casualties for Americans: 2 Artillerys, 3 Infantrys and 1 Tank Battle in Hulunbuir Hisaichi attack with 2 ArmoredCars, 1 Artillery and 1 Infantry Russians defend with 1 Artillery, 1 Elite and 1 Infantry Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Hulunbuir, round 2 : 2/3 hits, 1.00 expected hits 1 Elite owned by the Russians, 1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Hulunbuir, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Hulunbuir, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Hulunbuir, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Hulunbuir, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Hulunbuir, round 5 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Hulunbuir, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Hulunbuir Hisaichi win, taking Hulunbuir from Russians with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Casualties for Russians: 1 Artillery, 1 Elite and 1 Infantry Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Hulunbuir: 1 ArmoredCar EDIT: Adding units owned by Hisaichi to Hulunbuir: 1 Elite EDIT: Turning off Edit Mode Battle in Nauru Hisaichi attack with 2 Infantrys and 2 Tanks British defend with 1 Infantry; Americans defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 2 Tanks in Nauru, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 Infantrys in Nauru, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in Nauru Hisaichi roll dice for 2 Tanks in Nauru, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 Infantry in Nauru, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Nauru Hisaichi win, taking Nauru from British with 2 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 Infantrys Casualties for British: 1 Infantry Casualties for Americans: 1 Infantry Battle in Yunnan Hisaichi attack with 2 Infantrys and 1 Marine Chinese defend with 1 Elite Hisaichi roll dice for 2 Infantrys and 1 Marine in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Elite in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys and 1 Marine in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Elite in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Chinese lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Elite Battle in Peking Hisaichi attack with 2 Adv.Fighters and 3 Infantrys Chinese defend with 1 Infantry and 1 Tank Hisaichi roll dice for 2 Adv.Fighters and 3 Infantrys in Peking, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Peking, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Peking Hisaichi win, taking Peking from Chinese with 2 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Chinese: 1 Infantry and 1 Tank Non Combat Move - Hisaichi 2 Adv.Fighters moved from Peking to Liaoning 2 Adv.Fighters and 1 Fighter moved from Shantung to Liaoning Place Units - Hisaichi 1 Transport placed in 84 Sea Zone 4 ArmoredCars placed in Changchun 1 Bunker placed in Kirin 1 Bunker placed in Liaoning 3 Infantrys placed in Kwangsi 4 Infantrys placed in Banjarmasin Hisaichi undo move 1. 1 Transport placed in 113 Sea Zone Hisaichi undo move 6. 1 Transport placed in 84 Sea Zone 4 Infantrys placed in Liaoning 3 Tanks placed in Changchun Hisaichi undo move 5. 3 Infantrys and 1 Tank placed in Banjarmasin 1 Infantry placed in Townsville Turn Complete - Hisaichi Hisaichi collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Hisaichi : 2.50 British : 1.00 Americans : 0.67 Chinese : -1.17 Russians : 0.00
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - British 3 Artillerys, 10 Infantrys and 10 Tanks moved from Cairo to Lower Egypt 1 Mech.Inf moved from Belgian Congo to Equatoria 1 Artillery, 1 Elite and 3 Infantrys moved from Assam to Yunnan Purchase Units - British British buy 1 Elite, 23 Infantrys and 4 S.Submarines; Remaining resources: 0 PUs; Combat - British Battle in Lower Egypt British attack with 3 Artillerys, 10 Infantrys and 10 Tanks Italians defend with 3 Artillerys, 7 Elites, 1 HeavyTank, 2 Infantrys and 3 Tanks British roll dice for 3 Artillerys, 10 Infantrys and 10 Tanks in Lower Egypt, round 2 : 8/23 hits, 8.17 expected hits Italians roll dice for 3 Artillerys, 7 Elites, 1 HeavyTank, 2 Infantrys and 3 Tanks in Lower Egypt, round 2 : 4/16 hits, 6.17 expected hits 6 Elites owned by the Italians, 2 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Lower Egypt British roll dice for 3 Artillerys, 6 Infantrys and 10 Tanks in Lower Egypt, round 3 : 12/19 hits, 7.50 expected hits Italians roll dice for 3 Artillerys, 1 Elite, 1 HeavyTank and 3 Tanks in Lower Egypt, round 3 : 3/8 hits, 3.50 expected hits 1 HeavyTank owned by the Italians, 1 Elite owned by the Italians, 3 Tanks owned by the Italians, 3 Artillerys owned by the Italians and 3 Infantrys owned by the British lost in Lower Egypt British win, taking Lower Egypt from Italians with 3 Artillerys, 3 Infantrys and 10 Tanks remaining. Battle score for attacker is 45 Casualties for British: 7 Infantrys Casualties for Italians: 3 Artillerys, 7 Elites, 1 HeavyTank, 2 Infantrys and 3 Tanks Battle in Yunnan British attack with 1 Artillery, 1 Elite and 3 Infantrys Hisaichi defend with 2 Infantrys and 1 Marine British roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Yunnan, round 2 : 2/5 hits, 1.33 expected hits Hisaichi roll dice for 2 Infantrys and 1 Marine in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in Yunnan British roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Yunnan, round 3 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Marine in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Hisaichi lost in Yunnan British win, taking Yunnan from Hisaichi with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Infantry Casualties for Hisaichi: 2 Infantrys and 1 Marine Non Combat Move - British Place Units - British 4 S.Submarines placed in 21 Sea Zone 5 Infantrys placed in Madras Turning on Edit Mode EDIT: Removing units owned by British from Bihar: 1 Elite and 11 Infantrys EDIT: Adding units owned by British to Assam: 1 Elite and 11 Infantrys EDIT: Removing units owned by British from Delhi: 1 Elite and 4 Infantrys EDIT: Adding units owned by British to Bihar: 1 Elite and 4 Infantrys EDIT: Removing units owned by British from Madras: 5 Infantrys EDIT: Adding units owned by British to Hyderabad: 5 Infantrys EDIT: Turning off Edit Mode 2 Infantrys placed in Bombay 1 Elite and 4 Infantrys placed in Delhi 2 Infantrys placed in Cape Town 6 Infantrys placed in Cairo 3 Infantrys placed in W.Iran 1 Infantry placed in Vancouver Turn Complete - British British collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
British : 4.83 Italians : -2.67 Hisaichi : -0.33
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TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Turn Complete - Anzac
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Dutch 4 Tanks moved from Salvador to Bahia 1 Transport moved from 35 Sea Zone to 32 Sea Zone 1 Elite and 1 Infantry moved from Suriname to 32 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 32 Sea Zone to 35 Sea Zone 1 Elite and 1 Infantry moved from 35 Sea Zone to Bahia Purchase Units - Dutch Dutch buy 1 Infantry and 2 Transports; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Transport placed in 35 Sea Zone 1 Transport placed in 32 Sea Zone 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Romanians 2 Artillerys and 2 Elites moved from Vinnytsia to Donetsk 2 Artillerys and 2 Elites moved from E.Romania to Vinnytsia 1 Adv.Fighter moved from Bucharest to Kiev 1 Elite and 2 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Adv.Fighters and 2 Elites; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Artillerys and 2 Elites Russians defend with 2 ArmoredCars Romanians roll dice for 2 Artillerys and 2 Elites in Donetsk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 ArmoredCars in Donetsk, round 2 : 1/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Russians and 1 Elite owned by the Romanians lost in Donetsk Romanians roll dice for 2 Artillerys and 1 Elite in Donetsk, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 ArmoredCar in Donetsk, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 5 Casualties for Romanians: 1 Elite Casualties for Russians: 2 ArmoredCars Non Combat Move - Romanians Place Units - Romanians 2 Adv.Fighters and 2 Elites placed in Bucharest Turn Complete - Romanians Romanians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians : 0.17 Russians : 0.50
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TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Thai 2 Artillerys, 2 Elites and 2 Transports moved from 66 Sea Zone to 62 Sea Zone 1 Artillery moved from 62 Sea Zone to Madagascar 1 Artillery moved from 62 Sea Zone to Mozambique Thai take Mozambique from British 1 Elite moved from 62 Sea Zone to Madagascar 1 Elite moved from 62 Sea Zone to Mozambique 6 Infantrys moved from Bangkok to S.Thailand 4 Infantrys moved from S.Thailand to Burma 1 Adv.Fighter and 1 Fighter moved from Burma to Yunnan 2 Artillerys and 2 Elites moved from Burma to Yunnan Purchase Units - Thai Thai buy 1 Adv.Fighter, 1 Bunker, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Yunnan Thai attack with 1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Fighter British defend with 1 Artillery, 1 Elite and 2 Infantrys Thai roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Fighter in Yunnan, round 2 : 2/6 hits, 2.50 expected hits Chinese roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the British lost in Yunnan Thai roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Fighter in Yunnan, round 3 : 2/6 hits, 2.50 expected hits Chinese roll dice for 1 Artillery and 1 Elite in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 Elite owned by the British and 1 Artillery owned by the British lost in Yunnan Thai win, taking Yunnan from Chinese with 1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Fighter remaining. Battle score for attacker is 11 Casualties for British: 1 Artillery, 1 Elite and 2 Infantrys Battle in Madagascar Thai attack with 1 Artillery and 1 Elite French defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Elite in Madagascar, round 2 : 1/2 hits, 0.83 expected hits French roll dice for 1 Infantry in Madagascar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Madagascar Thai win, taking Madagascar from French with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Thai 1 Adv.Fighter and 1 Fighter moved from Yunnan to Burma Place Units - Thai 1 Bunker placed in Burma 1 Adv.Fighter, 4 Infantrys and 1 Tank placed in Bangkok Turning on Edit Mode EDIT: Removing units owned by Thai from 61 Sea Zone: 1 Destroyer and 1 Submarine EDIT: Adding units owned by Thai to 66 Sea Zone: 1 Destroyer and 1 Submarine EDIT: Turning off Edit Mode Turn Complete - Thai Thai collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
French : -0.33 Chinese : -2.00 Thai : -0.83
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Americans 1 Destroyer moved from 32 Sea Zone to 34 Sea Zone 4 Tanks moved from Bahia to 35 Sea Zone 3 ArmoredCars moved from Bahia to 35 Sea Zone 3 ArmoredCars, 2 B.Transports, 1 S.Submarine and 4 Tanks moved from 35 Sea Zone to 38 Sea Zone 3 ArmoredCars and 4 Tanks moved from 38 Sea Zone to French Equatorial Africa 2 Destroyers and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone 1 Infantry moved from Salvador to Bahia 3 Infantrys moved from Santiago to N.Chile 2 ArmoredCars moved from Northern Ireland to Manchester 3 L.Fighters moved from San Francisco to 104 Sea Zone 3 S.Submarines moved from 98 Sea Zone to 104 Sea Zone 1 Bomber moved from Pearl Harbor to 104 Sea Zone 1 Infantry moved from Johnston to 98 Sea Zone 1 Artillery moved from Pearl Harbor to 98 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 98 Sea Zone to 116 Sea Zone 1 Artillery and 1 Infantry moved from 116 Sea Zone to Tabiteuea 1 B.Transport moved from 72 Sea Zone to 71 Sea Zone 4 Transports moved from 72 Sea Zone to 74 Sea Zone 2 ArmoredCars and 1 Tank moved from Alaska to 71 Sea Zone 2 ArmoredCars, 1 B.Transport and 1 Tank moved from 71 Sea Zone to 72 Sea Zone 2 ArmoredCars and 1 Tank moved from 72 Sea Zone to Koryakia 1 ArmoredCar and 3 Mech.Infs moved from Koryakia to Okhotsk 5 ArmoredCars, 2 Artillerys, 4 Infantrys, 3 Mech.Infs and 4 Tanks moved from Okhotsk to Ayan 2 ArmoredCars moved from Ayan to Khabarovsk 2 ArmoredCars moved from Ayan to Heilungchiang 1 ArmoredCar moved from Ayan to Heilungchiang 2 Artillerys and 2 Infantrys moved from Chita to Hulunbuir 1 Artillery and 1 Tank moved from Chita to Heilungchiang 1 Infantry moved from Chita to Hulunbuir 1 Tank moved from Ayan to Khabarovsk 1 Tank moved from Ayan to Khabarovsk 1 Tank moved from Ayan to Heilungchiang 1 Tank moved from Ayan to Khabarovsk 1 Destroyer and 1 Submarine moved from 72 Sea Zone to 76 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 6 S.Submarines and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in 104 Sea Zone Americans attack with 1 Bomber, 3 L.Fighters and 3 S.Submarines Yamamoto defend with 2 Battleships, 1 Carrier, 3 Destroyers, 2 Fighters and 1 Submarine Americans roll dice for 3 S.Submarines in 104 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Yamamoto roll dice for 1 Submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber and 3 L.Fighters in 104 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Yamamoto roll dice for 2 Battleships, 1 Carrier, 3 Destroyers and 2 Fighters in 104 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits 1 Submarine owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 2 L.Fighters owned by the Americans, 2 Destroyers owned by the Yamamoto, 3 S.Submarines owned by the Americans and 1 Fighter owned by the Yamamoto lost in 104 Sea Zone Americans roll dice for 1 Bomber and 1 L.Fighter in 104 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Yamamoto roll dice for 2 Battleships, 1 Destroyer and 1 Fighter in 104 Sea Zone, round 3 : 0/4 hits, 2.17 expected hits 1 Destroyer owned by the Yamamoto lost in 104 Sea Zone Americans roll dice for 1 Bomber and 1 L.Fighter in 104 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits Yamamoto roll dice for 2 Battleships and 1 Fighter in 104 Sea Zone, round 4 : 3/3 hits, 1.83 expected hits 1 Bomber owned by the Americans, 1 Battleship owned by the Yamamoto, 1 L.Fighter owned by the Americans and 1 Fighter owned by the Yamamoto lost in 104 Sea Zone Yamamoto win with 1 Battleship remaining. Battle score for attacker is 1 Casualties for Americans: 1 Bomber, 3 L.Fighters and 3 S.Submarines Casualties for Yamamoto: 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters and 1 Submarine Battle in French Equatorial Africa Americans attack with 3 ArmoredCars and 4 Tanks Germans defend with 2 HeavyTanks and 1 Tank Americans roll dice for 3 ArmoredCars and 4 Tanks in French Equatorial Africa, round 2 : 5/7 hits, 3.00 expected hits Germans roll dice for 2 HeavyTanks and 1 Tank in French Equatorial Africa, round 2 : 1/3 hits, 1.83 expected hits 2 HeavyTanks owned by the Germans, 1 Tank owned by the Germans and 1 ArmoredCar owned by the Americans lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Germans with 2 ArmoredCars and 4 Tanks remaining. Battle score for attacker is 15 Casualties for Americans: 1 ArmoredCar Casualties for Germans: 2 HeavyTanks and 1 Tank Battle in Hulunbuir Americans attack with 2 Artillerys and 3 Infantrys Hisaichi defend with 1 Artillery and 1 Elite Americans roll dice for 2 Artillerys and 3 Infantrys in Hulunbuir, round 2 : 2/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Hulunbuir, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hulunbuir Americans win, taking Hulunbuir from Hisaichi with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Artillery and 1 Elite Battle in Heilungchiang Americans attack with 3 ArmoredCars, 1 Artillery and 2 Tanks Hisaichi defend with 4 Tanks Americans roll dice for 3 ArmoredCars, 1 Artillery and 2 Tanks in Heilungchiang, round 2 : 0/6 hits, 2.33 expected hits Hisaichi roll dice for 4 Tanks in Heilungchiang, round 2 : 2/4 hits, 2.00 expected hits 2 ArmoredCars owned by the Americans lost in Heilungchiang Americans roll dice for 1 ArmoredCar, 1 Artillery and 2 Tanks in Heilungchiang, round 3 : 1/4 hits, 1.67 expected hits Hisaichi roll dice for 4 Tanks in Heilungchiang, round 3 : 2/4 hits, 2.00 expected hits 1 Tank owned by the Hisaichi, 1 Artillery owned by the Americans and 1 ArmoredCar owned by the Americans lost in Heilungchiang Americans roll dice for 2 Tanks in Heilungchiang, round 4 : 2/2 hits, 1.00 expected hits Hisaichi roll dice for 3 Tanks in Heilungchiang, round 4 : 2/3 hits, 1.50 expected hits 2 Tanks owned by the Hisaichi and 2 Tanks owned by the Americans lost in Heilungchiang Hisaichi win with 1 Tank remaining. Battle score for attacker is -11 Casualties for Americans: 3 ArmoredCars, 1 Artillery and 2 Tanks Casualties for Hisaichi: 3 Tanks Battle in Khabarovsk Americans attack with 2 ArmoredCars and 3 Tanks Yamamoto defend with 4 Infantrys Americans roll dice for 2 ArmoredCars and 3 Tanks in Khabarovsk, round 2 : 4/5 hits, 2.17 expected hits Yamamoto roll dice for 4 Infantrys in Khabarovsk, round 2 : 1/4 hits, 1.33 expected hits 4 Infantrys owned by the Yamamoto and 1 ArmoredCar owned by the Americans lost in Khabarovsk Americans win, taking Khabarovsk from Yamamoto with 1 ArmoredCar and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Americans: 1 ArmoredCar Casualties for Yamamoto: 4 Infantrys Battle in 76 Sea Zone Americans attack with 1 Destroyer and 1 Submarine Yamamoto defend with 1 Submarine Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 76 Sea Zone Americans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in Tabiteuea Americans attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Tabiteuea, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Tabiteuea, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Tabiteuea Americans roll dice for 1 Artillery in Tabiteuea, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Tabiteuea, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Tabiteuea Yamamoto win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 Artillery and 1 Infantry Non Combat Move - Americans 1 Infantry moved from Washington to Northeast USA Place Units - Americans 1 Carrier placed in 71 Sea Zone 2 Adv.Fighters placed in 71 Sea Zone 6 S.Submarines placed in 83 Sea Zone 1 Destroyer and 1 Submarine placed in 98 Sea Zone Americans undo move 3. 1 S.Submarine placed in 98 Sea Zone 5 S.Submarines placed in 83 Sea Zone Turn Complete - Americans Americans collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : -0.83 Hisaichi : -0.17 Yamamoto : 0.17 Americans : 3.33
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 10 Artillerys, 4 Elites, 5 HeavyTanks, 48 Infantrys, 5 Mech.Infs and 18 Tanks moved from Kiev to Kursk 2 Artillerys and 1 Elite moved from Krakow to Brest 1 Infantry moved from Vinnytsia to Donetsk 1 ArmoredCar moved from Crimea to Donetsk 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys and 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Lapland 14 Infantrys and 2 Tanks moved from Upper Norrland to Lapland 1 Bomber moved from Netherlands to Lapland 2 JetFighters moved from Netherlands to 21 Sea Zone 1 Fighter moved from Bavaria to 21 Sea Zone 1 Infantry moved from E.Morocco to 41 Sea Zone 2 Destroyers, 1 Infantry and 1 S.Submarine moved from 41 Sea Zone to 34 Sea Zone 1 Infantry moved from 34 Sea Zone to Canarians 2 Infantrys moved from W.Morocco to 31 Sea Zone 1 Destroyer, 2 Infantrys and 2 Transports moved from 31 Sea Zone to 34 Sea Zone 2 Infantrys moved from 34 Sea Zone to Canarians 2 Tanks moved from W.Morocco to Rio de Oro 2 Infantrys moved from E.Morocco to W.Morocco 5 Infantrys moved from Bohemia to Krakow 1 HeavyTank and 2 Tanks moved from Warsaw to Minsk EDIT: 1 Adv.Fighter moved from East Prussia to Vinnytsia 1 Tank moved from Warsaw to East Prussia 1 Elite and 1 Infantry moved from Bavaria to Bohemia 1 Infantry moved from Tunis to N.Tunisia Purchase Units - Germans Germans buy 8 ArmoredCars, 2 Artillerys, 1 Bunker, 4 Destroyers, 3 Elites, 1 Factory, 2 HeavyTanks, 5 Infantrys, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Kursk Germans attack with 10 Artillerys, 4 Elites, 5 HeavyTanks, 48 Infantrys, 5 Mech.Infs and 18 Tanks Russians defend with 2 ArmoredCars, 5 Artillerys, 1 Elite, 1 Factory, 17 HeavyTanks, 22 Infantrys, 9 Mech.Infs and 14 Tanks Germans roll dice for 10 Artillerys, 4 Elites, 5 HeavyTanks, 48 Infantrys, 5 Mech.Infs and 18 Tanks in Kursk, round 2 : 28/90 hits, 29.17 expected hits Russians roll dice for 2 ArmoredCars, 5 Artillerys, 1 Elite, 17 HeavyTanks, 22 Infantrys, 9 Mech.Infs and 14 Tanks in Kursk, round 2 : 29/70 hits, 31.00 expected hits 1 Elite owned by the Russians, 2 ArmoredCars owned by the Russians, 22 Infantrys owned by the Russians, 3 Artillerys owned by the Russians and 29 Infantrys owned by the Germans lost in Kursk Germans roll dice for 10 Artillerys, 4 Elites, 5 HeavyTanks, 19 Infantrys, 5 Mech.Infs and 18 Tanks in Kursk, round 3 : 23/61 hits, 24.33 expected hits Russians roll dice for 2 Artillerys, 17 HeavyTanks, 9 Mech.Infs and 14 Tanks in Kursk, round 3 : 23/42 hits, 22.00 expected hits 2 Artillerys owned by the Russians, 4 Elites owned by the Germans, 9 Mech.Infs owned by the Russians, 19 Infantrys owned by the Germans and 12 Tanks owned by the Russians lost in Kursk Germans roll dice for 10 Artillerys, 5 HeavyTanks, 5 Mech.Infs and 18 Tanks in Kursk, round 4 : 17/38 hits, 17.33 expected hits Russians roll dice for 17 HeavyTanks and 2 Tanks in Kursk, round 4 : 11/19 hits, 12.33 expected hits 10 Artillerys owned by the Germans, 1 Mech.Inf owned by the Germans, 15 HeavyTanks owned by the Russians and 2 Tanks owned by the Russians lost in Kursk Germans roll dice for 5 HeavyTanks, 4 Mech.Infs and 18 Tanks in Kursk, round 5 : 13/27 hits, 13.67 expected hits Russians roll dice for 2 HeavyTanks in Kursk, round 5 : 2/2 hits, 1.33 expected hits 2 Mech.Infs owned by the Germans and 2 HeavyTanks owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 5 HeavyTanks, 2 Mech.Infs and 18 Tanks remaining. Battle score for attacker is 152 Casualties for Germans: 10 Artillerys, 4 Elites, 48 Infantrys and 3 Mech.Infs Casualties for Russians: 2 ArmoredCars, 5 Artillerys, 1 Elite, 17 HeavyTanks, 22 Infantrys, 9 Mech.Infs and 14 Tanks Battle in 21 Sea Zone Germans attack with 2 Destroyers, 1 Fighter, 2 JetFighters, 1 S.Submarine and 1 Submarine British defend with 4 S.Submarines Germans roll dice for 1 S.Submarine and 1 Submarine in 21 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 4 S.Submarines in 21 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Germans roll dice for 2 Destroyers, 1 Fighter and 2 JetFighters in 21 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits 4 S.Submarines owned by the British lost in 21 Sea Zone Germans win with 2 Destroyers, 1 Fighter, 2 JetFighters, 1 S.Submarine and 1 Submarine remaining. Battle score for attacker is 40 Casualties for British: 4 S.Submarines Battle in 34 Sea Zone Germans attack with 3 Destroyers, 1 S.Submarine and 2 Transports Americans defend with 1 Destroyer Germans roll dice for 1 S.Submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 34 Sea Zone Germans win with 3 Destroyers, 1 S.Submarine and 2 Transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in Lapland Germans attack with 2 Artillerys, 1 Bomber, 16 Infantrys and 2 Tanks Russians defend with 2 ArmoredCars and 16 Infantrys Germans roll dice for 2 Artillerys, 1 Bomber, 16 Infantrys and 2 Tanks in Lapland, round 2 : 6/21 hits, 5.33 expected hits Russians roll dice for 2 ArmoredCars and 16 Infantrys in Lapland, round 2 : 4/18 hits, 5.67 expected hits 2 ArmoredCars owned by the Russians, 4 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Lapland Germans roll dice for 2 Artillerys, 1 Bomber, 12 Infantrys and 2 Tanks in Lapland, round 3 : 6/17 hits, 4.67 expected hits Russians roll dice for 12 Infantrys in Lapland, round 3 : 4/12 hits, 4.00 expected hits 6 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Lapland Germans roll dice for 2 Artillerys, 1 Bomber, 8 Infantrys and 2 Tanks in Lapland, round 4 : 4/13 hits, 4.00 expected hits Russians roll dice for 6 Infantrys in Lapland, round 4 : 3/6 hits, 2.00 expected hits 4 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Lapland Germans roll dice for 2 Artillerys, 1 Bomber, 5 Infantrys and 2 Tanks in Lapland, round 5 : 1/10 hits, 3.50 expected hits Russians roll dice for 2 Infantrys in Lapland, round 5 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lapland Germans roll dice for 2 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks in Lapland, round 6 : 4/9 hits, 3.33 expected hits Russians roll dice for 1 Infantry in Lapland, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lapland Germans win, taking Lapland from Russians with 2 Artillerys, 1 Bomber, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 14 Casualties for Germans: 13 Infantrys Casualties for Russians: 2 ArmoredCars and 16 Infantrys Battle in Canarians Germans attack with 3 Infantrys Neutral defend with 1 Infantry Germans roll dice for 3 Infantrys in Canarians, round 2 : 2/3 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians Germans loses 0 PUs for violating Canarianss neutrality. Germans win, taking Canarians from Neutral with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Minsk Germans attack with 1 HeavyTank and 2 Tanks Russians defend with 1 Artillery Germans roll dice for 1 HeavyTank and 2 Tanks in Minsk, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 HeavyTank and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Non Combat Move - Germans 1 Bomber moved from Lapland to Nordland 2 JetFighters moved from 21 Sea Zone to Hamburg 1 Fighter moved from 21 Sea Zone to Netherlands 1 AAGun moved from Brest to Kiev 1 AAGun moved from E.Morocco to W.Morocco Place Units - Germans 1 Destroyer and 1 Submarine placed in 41 Sea Zone 2 Tanks placed in E.Morocco 1 Bunker placed in Rio de Oro 3 Destroyers placed in 21 Sea Zone 1 Submarine placed in 23 Sea Zone Germans undo move 5. 1 Submarine placed in 47 Sea Zone 2 Artillerys and 2 Elites placed in Hamburg 1 Elite, 2 HeavyTanks and 1 Infantry placed in Warsaw 5 ArmoredCars placed in Bohemia 3 ArmoredCars placed in Bavaria 3 Infantrys placed in Tunis 1 Infantry placed in Hamburg 1 Factory placed in W.Morocco Turn Complete - Germans Germans collect 145 PUs; end with 145 PUs
Combat Hit Differential Summary :
Germans : 0.83 Neutral : -0.33 British : -2.00 Americans : -0.33 Russians : -1.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Russians 1 Artillery and 9 Infantrys moved from Yaroslavl to Kursk 1 Infantry moved from Smolensk to Kursk 2 Artillerys and 2 Infantrys moved from Rostov to Kursk 10 Tanks moved from Moscow to Kursk 11 Mech.Infs moved from Latvia to Smolensk 11 Mech.Infs moved from Smolensk to Kursk 1 Infantry moved from Stalingrad to Rostov 1 ArmoredCar and 6 Tanks moved from Oulu to Lapland 1 Mech.Inf moved from Chita to Khabarovsk 1 Mech.Inf moved from Khabarovsk to Vladivostok Russians take Vladivostok from Yamamoto 3 ArmoredCars moved from Chita to Peking 1 Tank moved from Chita to Peking 1 ArmoredCar moved from Chita to Peking 2 Fighters moved from Chita to Heilungchiang 3 Infantrys moved from Chita to Heilungchiang Purchase Units - Russians Russians buy 1 Elite, 33 Infantrys and 10 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Lapland Russians attack with 1 ArmoredCar and 6 Tanks Germans defend with 2 Artillerys, 3 Infantrys and 2 Tanks Russians roll dice for 1 ArmoredCar and 6 Tanks in Lapland, round 2 : 2/7 hits, 3.33 expected hits Germans roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Lapland, round 2 : 2/7 hits, 2.67 expected hits 1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Lapland Russians roll dice for 5 Tanks in Lapland, round 3 : 3/5 hits, 2.50 expected hits Germans roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Lapland, round 3 : 0/5 hits, 2.00 expected hits 2 Artillerys owned by the Germans and 1 Infantry owned by the Germans lost in Lapland Russians roll dice for 5 Tanks in Lapland, round 4 : 3/5 hits, 2.50 expected hits Germans roll dice for 2 Tanks in Lapland, round 4 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Russians and 2 Tanks owned by the Germans lost in Lapland Russians win, taking Lapland from Germans with 4 Tanks remaining. Battle score for attacker is 10 Casualties for Russians: 1 ArmoredCar and 2 Tanks Casualties for Germans: 2 Artillerys, 3 Infantrys and 2 Tanks Battle in Heilungchiang Russians attack with 2 Fighters and 3 Infantrys Hisaichi defend with 1 Tank Russians roll dice for 2 Fighters and 3 Infantrys in Heilungchiang, round 2 : 0/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in Heilungchiang, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 Fighters and 3 Infantrys in Heilungchiang, round 3 : 3/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in Heilungchiang, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Heilungchiang Russians win, taking Heilungchiang from Hisaichi with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Battle in Peking Russians attack with 4 ArmoredCars and 1 Tank Hisaichi defend with 3 Infantrys Russians roll dice for 4 ArmoredCars and 1 Tank in Peking, round 2 : 4/5 hits, 1.83 expected hits Hisaichi roll dice for 3 Infantrys in Peking, round 2 : 2/3 hits, 1.00 expected hits 2 ArmoredCars owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Peking Russians win, taking Peking from Hisaichi with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is -2 Casualties for Russians: 2 ArmoredCars Casualties for Hisaichi: 3 Infantrys Battle in Kursk Russians attack with 3 Artillerys, 12 Infantrys, 11 Mech.Infs and 10 Tanks Germans defend with 1 Factory, 5 HeavyTanks, 2 Mech.Infs and 18 Tanks Russians roll dice for 3 Artillerys, 12 Infantrys, 11 Mech.Infs and 10 Tanks in Kursk, round 2 : 17/36 hits, 13.67 expected hits Germans roll dice for 5 HeavyTanks, 2 Mech.Infs and 18 Tanks in Kursk, round 2 : 14/25 hits, 13.00 expected hits 12 Infantrys owned by the Russians, 2 Artillerys owned by the Russians, 2 Mech.Infs owned by the Germans and 15 Tanks owned by the Germans lost in Kursk Russians roll dice for 1 Artillery, 11 Mech.Infs and 10 Tanks in Kursk, round 3 : 11/22 hits, 9.00 expected hits Germans roll dice for 5 HeavyTanks and 3 Tanks in Kursk, round 3 : 7/8 hits, 4.83 expected hits 5 HeavyTanks owned by the Germans, 1 Artillery owned by the Russians, 6 Mech.Infs owned by the Russians and 3 Tanks owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 5 Mech.Infs and 10 Tanks remaining. Battle score for attacker is 65 Casualties for Russians: 3 Artillerys, 12 Infantrys and 6 Mech.Infs Casualties for Germans: 5 HeavyTanks, 2 Mech.Infs and 18 Tanks Non Combat Move - Russians 1 Infantry moved from Novgorod to Smolensk 1 Infantry moved from Leningrad to Novgorod 1 Infantry moved from Leningrad to Latvia 5 Artillerys moved from Tampere to Oulu 1 HeavyTank moved from Helsinki to Oulu 1 Artillery, 3 Infantrys and 2 Mech.Infs moved from N.Buryat Mongolia to Chita 1 ArmoredCar moved from Olyokminsk to Chita 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Evenkia to Olyokminsk 2 ArmoredCars and 4 Infantrys moved from Sibirsky to Evenkia 2 ArmoredCars moved from Evenkia to Olyokminsk 2 Fighters moved from Heilungchiang to Chita Place Units - Russians 10 Tanks placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 6 Infantrys placed in Helsinki 4 Infantrys placed in Arkhangelsk 2 Infantrys placed in Tashkent 5 Infantrys placed in Sverdlovsk 6 Infantrys placed in Sibirsky 1 Elite and 1 Infantry placed in N.Buryat Mongolia 1 Infantry placed in Leningrad Russians undo move 7. 3 Infantrys placed in Leningrad 2 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Germans : 0.50 Hisaichi : 0.00 Russians : 7.83
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Italians 1 Bomber moved from Kiev to Kursk 1 Elite and 3 Infantrys moved from Mersa Matruh to Lower Egypt 1 ArmoredCar moved from Tobruk to Lower Egypt 1 ArmoredCar, 2 Infantrys and 1 Tank moved from Campania to 48 Sea Zone 1 ArmoredCar, 2 Cruisers, 2 Infantrys, 1 Tank and 1 Transport moved from 48 Sea Zone to 56 Sea Zone 1 ArmoredCar, 2 Infantrys and 1 Tank moved from 56 Sea Zone to Lower Egypt 2 Transports moved from 56 Sea Zone to 51 Sea Zone 2 Artillerys and 2 Infantrys moved from Greece to 51 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Lower Egypt 1 ArmoredCar moved from Darfur to Lower Egypt 1 Cruiser moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from Tobruk to 51 Sea Zone 1 Cruiser and 1 Infantry moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Lower Egypt 1 Elite moved from Rome to 46 Sea Zone 1 Elite and 1 S.Submarine moved from 46 Sea Zone to 56 Sea Zone 1 Elite moved from 56 Sea Zone to Lower Egypt 2 Bombers, 3 Fighters and 1 JetFighter moved from Iraq to Lower Egypt 2 Tanks moved from Syria to Iraq 1 Artillery and 1 Infantry moved from Bulgaria to E.Romania 1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 1 Artillery and 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Transport moved from 51 Sea Zone to 48 Sea Zone 1 Tank moved from Campania to 48 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 1 Cruiser moved from 51 Sea Zone to 48 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 1 Cruiser, 2 Infantrys, 1 Tank and 1 Transport moved from 48 Sea Zone to 51 Sea Zone 2 Infantrys and 1 Tank moved from 51 Sea Zone to Mersa Matruh 1 Cruiser moved from 51 Sea Zone to 48 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 1 Infantry moved from 48 Sea Zone to Greece 1 Destroyer moved from 46 Sea Zone to 51 Sea Zone 1 Carrier and 1 Destroyer moved from 45 Sea Zone to 41 Sea Zone 1 Artillery and 3 Infantrys moved from Rome to Campania 1 Infantry moved from Kufra to Darfur 1 ArmoredCar moved from New Valley to Italian East Africa Italians take Nubia from British Italians take Italian East Africa from French Purchase Units - Italians Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Cruiser, 3 Elites, 2 HeavyTanks and 4 Infantrys; Remaining resources: 0 PUs; Combat - Italians Strategic bombing raid in Kursk Bombing raid in Kursk rolls: 3 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in Lower Egypt Italians attack with 3 ArmoredCars, 2 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 8 Infantrys, 1 JetFighter and 1 Tank British defend with 3 Artillerys, 3 Infantrys and 10 Tanks Italians roll dice for 3 Cruisers in Lower Egypt, round 2 : 1/3 hits, 1.50 expected hits 1 Infantry owned by the British lost in Lower Egypt Italians roll dice for 3 ArmoredCars, 2 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 8 Infantrys, 1 JetFighter and 1 Tank in Lower Egypt, round 2 : 10/22 hits, 7.50 expected hits British roll dice for 3 Artillerys, 2 Infantrys and 10 Tanks in Lower Egypt, round 2 : 5/15 hits, 6.67 expected hits 5 Tanks owned by the British, 3 Artillerys owned by the British, 5 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt Italians roll dice for 3 ArmoredCars, 2 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 3 Infantrys, 1 JetFighter and 1 Tank in Lower Egypt, round 3 : 7/17 hits, 6.67 expected hits British roll dice for 5 Tanks in Lower Egypt, round 3 : 4/5 hits, 2.50 expected hits 1 ArmoredCar owned by the Italians, 5 Tanks owned by the British and 3 Infantrys owned by the Italians lost in Lower Egypt Italians win, taking Lower Egypt from British with 2 ArmoredCars, 2 Artillerys, 2 Bombers, 2 Elites, 3 Fighters, 1 JetFighter and 1 Tank remaining. Battle score for attacker is 48 Casualties for British: 3 Artillerys, 3 Infantrys and 10 Tanks Casualties for Italians: 1 ArmoredCar and 8 Infantrys Non Combat Move - Italians 3 Fighters and 1 JetFighter moved from Lower Egypt to Iraq 2 Bombers moved from Lower Egypt to Syria 1 AAGun moved from Kufra to Mersa Matruh 1 Bomber moved from Kursk to E.Romania Place Units - Italians 1 Bunker placed in Iraq 2 HeavyTanks placed in Syria 2 Artillerys and 2 Elites placed in Greece 1 Elite and 2 Infantrys placed in Campania 1 Adv.Fighter and 2 Infantrys placed in Rome 1 Cruiser placed in 46 Sea Zone Turn Complete - Italians Italians collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Italians : 2.33 British : -0.17
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - French 1 Fighter moved from Greenland to Manchester 1 Fighter moved from Churchill to Greenland 2 Infantrys and 1 Transport moved from 8 Sea Zone to 16 Sea Zone 2 Infantrys moved from 16 Sea Zone to Azores 1 Transport moved from 8 Sea Zone to 1 Sea Zone Purchase Units - French French buy 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; Combat - French Battle in Azores French attack with 2 Infantrys Neutral defend with 1 Infantry French roll dice for 2 Infantrys in Azores, round 2 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Azores, round 3 : 1/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azores French loses 0 PUs for violating Azoress neutrality. French win, taking Azores from Neutral with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - French Place Units - French 1 Fighter and 1 Infantry placed in Churchill Turn Complete - French French collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Neutral : -0.67 French : 0.33
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TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Yamamoto 1 unit repaired. 1 Marine moved from Aden to 58 Sea Zone 1 Marine moved from 58 Sea Zone to Trucial Coast Yamamoto take Trucial Coast from British 4 Tanks moved from Canberra to 122 Sea Zone 2 Marines moved from Canberra to 122 Sea Zone 1 Marine moved from Canberra to 122 Sea Zone 1 B.Transport, 2 Cruisers, 3 Marines, 4 Tanks and 2 Transports moved from 122 Sea Zone to 114 Sea Zone 4 Infantrys moved from Davao to 107 Sea Zone 4 Infantrys and 2 Transports moved from 107 Sea Zone to 108 Sea Zone 1 Elite and 8 Infantrys moved from Hollandia to West Papua 4 Infantrys moved from 108 Sea Zone to West Papua 3 Marines and 4 Tanks moved from 114 Sea Zone to West Papua 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 2 Infantrys and 1 Transport moved from 67 Sea Zone to 114 Sea Zone 2 Infantrys moved from 114 Sea Zone to West Papua 1 S.Submarine moved from 67 Sea Zone to 114 Sea Zone 3 Infantrys moved from Shanghai to Anhwei 1 Bomber moved from Hong Kong to Anhwei 2 ArmoredCars and 2 Infantrys moved from Hunan to Hupeh 4 Infantrys moved from Hunan to Kweichow 4 Infantrys moved from Kwangtung to Hunan 1 Tank moved from Hong Kong to Hunan 5 Infantrys moved from Hong Kong to Kwangtung 1 Battleship, 1 Cruiser, 3 Destroyers, 3 S.Submarines and 2 Submarines moved from 84 Sea Zone to 76 Sea Zone 1 Infantry moved from Tokyo to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung Yamamoto take Shantung from Chinese 3 Infantrys and 1 Marine moved from Tokyo to 84 Sea Zone 3 Infantrys and 1 Marine moved from 84 Sea Zone to Peking 3 Infantrys moved from Liaoning to Hulunbuir 3 Infantrys moved from Kirin to Heilungchiang 1 Tank moved from Liaoning to Heilungchiang 1 L.Fighter moved from Tokyo to Hulunbuir 1 Adv.Fighter moved from Tokyo to Hulunbuir 1 Adv.Fighter and 1 Fighter moved from Hokkaido to Heilungchiang 2 Infantrys moved from Korea to Kirin 1 Fighter moved from Hokkaido to Peking 1 Adv.Fighter moved from Hokkaido to Hulunbuir Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 B.Carrier, 1 Bunker, 1 Cruiser, 2 Destroyers, 3 Elites, 1 Factory, 6 Infantrys, 2 Marines, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 76 Sea Zone Yamamoto attack with 1 Battleship, 1 Cruiser, 3 Destroyers, 3 S.Submarines and 2 Submarines Americans defend with 1 Destroyer and 1 Submarine Yamamoto roll dice for 3 S.Submarines and 2 Submarines in 76 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Battleship, 1 Cruiser and 3 Destroyers in 76 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 Destroyer owned by the Americans and 1 Submarine owned by the Americans lost in 76 Sea Zone Yamamoto win with 1 Battleship, 1 Cruiser, 3 Destroyers, 3 S.Submarines and 2 Submarines remaining. Battle score for attacker is 15 Casualties for Americans: 1 Destroyer and 1 Submarine Battle in Anhwei Yamamoto attack with 1 Bomber and 3 Infantrys Chinese defend with 2 ArmoredCars Yamamoto roll dice for 1 Bomber and 3 Infantrys in Anhwei, round 2 : 2/4 hits, 1.17 expected hits Chinese roll dice for 2 ArmoredCars in Anhwei, round 2 : 0/2 hits, 0.33 expected hits 2 ArmoredCars owned by the Chinese lost in Anhwei Yamamoto win, taking Anhwei from Chinese with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Chinese: 2 ArmoredCars Battle in Heilungchiang Yamamoto attack with 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 3 Infantrys Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Tank in Heilungchiang, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 3 Infantrys in Heilungchiang, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Yamamoto lost in Heilungchiang Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Heilungchiang, round 3 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Heilungchiang, round 4 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Heilungchiang, round 5 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Heilungchiang, round 6 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Heilungchiang Yamamoto win, taking Heilungchiang from Russians with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Russians: 3 Infantrys Battle in Hulunbuir Yamamoto attack with 2 Adv.Fighters, 3 Infantrys and 1 L.Fighter Americans defend with 2 Artillerys and 3 Infantrys Yamamoto roll dice for 2 Adv.Fighters, 3 Infantrys and 1 L.Fighter in Hulunbuir, round 2 : 3/6 hits, 2.00 expected hits Americans roll dice for 2 Artillerys and 3 Infantrys in Hulunbuir, round 2 : 3/5 hits, 1.67 expected hits 3 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Americans lost in Hulunbuir retreated to Hulunbuir Americans win with 2 Artillerys remaining. Battle score for attacker is 0 Casualties for Yamamoto: 3 Infantrys Casualties for Americans: 3 Infantrys Battle in Hupeh Yamamoto attack with 2 ArmoredCars and 2 Infantrys Chinese defend with 2 Infantrys Yamamoto roll dice for 2 ArmoredCars and 2 Infantrys in Hupeh, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in Hupeh, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 ArmoredCars and 2 Infantrys in Hupeh, round 3 : 2/4 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in Hupeh, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Hupeh Yamamoto win, taking Hupeh from Chinese with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 2 Infantrys Battle in Peking Yamamoto attack with 1 Fighter, 3 Infantrys and 1 Marine Russians defend with 2 ArmoredCars and 1 Tank Yamamoto roll dice for 1 Fighter, 3 Infantrys and 1 Marine in Peking, round 2 : 2/5 hits, 1.33 expected hits Chinese roll dice for 2 ArmoredCars and 1 Tank in Peking, round 2 : 0/3 hits, 0.83 expected hits 2 ArmoredCars owned by the Russians lost in Peking Yamamoto roll dice for 1 Fighter, 3 Infantrys and 1 Marine in Peking, round 3 : 1/5 hits, 1.33 expected hits Chinese roll dice for 1 Tank in Peking, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Peking Yamamoto win, taking Peking from Chinese with 1 Fighter, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 13 Casualties for Russians: 2 ArmoredCars and 1 Tank Non Combat Move - Yamamoto Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Hupeh: 1 ArmoredCar EDIT: Adding units owned by Yamamoto to Hupeh: 1 Infantry EDIT: Turning off Edit Mode 1 Bomber moved from Anhwei to Hong Kong 1 L.Fighter moved from Hulunbuir to 84 Sea Zone 2 Adv.Fighters moved from Hulunbuir to Liaoning 1 Fighter moved from Peking to 84 Sea Zone 1 Fighter moved from Heilungchiang to Liaoning 1 Adv.Fighter moved from Heilungchiang to Liaoning 2 Infantrys moved from Tarawa to Tabiteuea Place Units - Yamamoto 1 Destroyer, 1 Submarine and 1 Transport placed in 122 Sea Zone 1 Infantry placed in Canberra 5 Infantrys and 1 Tank placed in Hong Kong 1 B.Carrier, 1 Cruiser and 1 Destroyer placed in 84 Sea Zone 3 Elites and 2 Marines placed in Tokyo 1 Bunker and 1 Factory placed in Hokkaido 1 Adv.Fighter placed in Davao Turn Complete - Yamamoto Yamamoto collect 118 PUs; end with 118 PUs
Combat Hit Differential Summary :
Yamamoto : -2.00 Americans : 1.67 Chinese : -2.00 Russians : -0.33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Chinese 4 Adv.Fighters, 1 Fighter and 11 Tanks moved from Shensi to Kweichow 1 Marine moved from Szechwan to Kweichow 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank moved from Lanchow to Szechwan 1 Tank moved from Szechwan to Kweichow 1 Artillery and 1 Infantry moved from Ningsia to Suiyuan 1 Artillery and 1 Infantry moved from Ningsia to Shensi 1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Lanchow 4 Infantrys moved from Gobi Altai to Ningsia 1 Artillery and 3 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang 1 Tank moved from Hsining to Ningsia 1 Adv.Fighter moved from Hsining to Szechwan 2 Infantrys moved from Shensi to Szechwan 1 ArmoredCar moved from E.Qinghai to Szechwan 1 ArmoredCar moved from E.Qinghai to Shensi 3 Infantrys and 1 Marine moved from Hsining to E.Qinghai Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 4 Adv.Fighters, 1 Fighter, 1 Marine and 12 Tanks Hisaichi defend with 1 Infantry; Yamamoto defend with 10 Infantrys and 2 Tanks Chinese roll dice for 4 Adv.Fighters, 1 Fighter, 1 Marine and 12 Tanks in Kweichow, round 2 : 10/18 hits, 8.83 expected hits Yamamoto roll dice for 11 Infantrys and 2 Tanks in Kweichow, round 2 : 2/13 hits, 4.67 expected hits 9 Infantrys owned by the Yamamoto, 1 Fighter owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Marine owned by the Chinese lost in Kweichow Chinese roll dice for 4 Adv.Fighters and 12 Tanks in Kweichow, round 3 : 6/16 hits, 8.00 expected hits Yamamoto roll dice for 1 Infantry and 2 Tanks in Kweichow, round 3 : 0/3 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto and 2 Tanks owned by the Yamamoto lost in Kweichow Chinese win, taking Kweichow from Yamamoto with 4 Adv.Fighters and 12 Tanks remaining. Battle score for attacker is 20 Casualties for Chinese: 1 Fighter and 1 Marine Casualties for Hisaichi: 1 Infantry Casualties for Yamamoto: 10 Infantrys and 2 Tanks Non Combat Move - Chinese 2 Adv.Fighters moved from Kweichow to Shensi 1 Adv.Fighter moved from Kweichow to Szechwan 1 Adv.Fighter moved from Kweichow to Szechwan Place Units - Chinese 1 Adv.Fighter, 1 Elite, 1 Infantry, 1 Marine and 2 Tanks placed in Hsining 2 Artillerys and 2 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Yamamoto : -4.00 Chinese : -0.83
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TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Hisaichi Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 Tanks moved from Wellington to 122 Sea Zone 1 B.Transport and 2 Tanks moved from 122 Sea Zone to 121 Sea Zone 2 Tanks moved from Nauru to 109 Sea Zone 1 Carrier, 2 Tanks and 2 Transports moved from 109 Sea Zone to 121 Sea Zone EDIT: 1 Battleship moved from 104 Sea Zone to 114 Sea Zone 4 Tanks moved from 121 Sea Zone to Fiji 3 Infantrys and 1 Tank moved from Banjarmasin to 110 Sea Zone 2 B.Transports, 3 Infantrys and 1 Tank moved from 110 Sea Zone to 61 Sea Zone 3 Infantrys and 1 Tank moved from 61 Sea Zone to Burma 3 Infantrys moved from Kwangsi to N.French Indochina 4 ArmoredCars moved from Changchun to Vladivostok 3 Tanks moved from Changchun to Khabarovsk 1 Mech.Inf and 2 Tanks moved from Liaoning to Chahar 2 Mech.Infs moved from Liaoning to Khabarovsk 1 Fighter moved from Liaoning to Khabarovsk 3 Infantrys moved from Liaoning to Hulunbuir 4 Adv.Fighters moved from Liaoning to Hulunbuir 1 Tank moved from Queensland to Canberra 1 Infantry moved from Townsville to Queensland Purchase Units - Hisaichi Hisaichi buy 8 ArmoredCars, 6 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Fiji Hisaichi attack with 4 Tanks British defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 4 Tanks in Fiji, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 Artillery and 1 Infantry in Fiji, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Fiji Hisaichi win, taking Fiji from British with 4 Tanks remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Battle in Chahar Hisaichi attack with 1 Mech.Inf and 2 Tanks Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Mech.Inf and 2 Tanks in Chahar, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 2 Infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 2 Tanks remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Mech.Inf Casualties for Chinese: 2 Infantrys Battle in Khabarovsk Hisaichi attack with 1 Fighter, 2 Mech.Infs and 3 Tanks Americans defend with 1 ArmoredCar and 3 Tanks Hisaichi roll dice for 1 Fighter, 2 Mech.Infs and 3 Tanks in Khabarovsk, round 2 : 4/6 hits, 2.50 expected hits Russians roll dice for 1 ArmoredCar and 3 Tanks in Khabarovsk, round 2 : 1/4 hits, 1.67 expected hits 3 Tanks owned by the Americans, 1 Mech.Inf owned by the Hisaichi and 1 ArmoredCar owned by the Americans lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Fighter, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 13 Casualties for Hisaichi: 1 Mech.Inf Casualties for Americans: 1 ArmoredCar and 3 Tanks Battle in Vladivostok Hisaichi attack with 4 ArmoredCars Russians defend with 1 Mech.Inf Hisaichi roll dice for 4 ArmoredCars in Vladivostok, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Mech.Inf in Vladivostok, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 4 ArmoredCars remaining. Battle score for attacker is 6 Casualties for Russians: 1 Mech.Inf Battle in Hulunbuir Hisaichi attack with 4 Adv.Fighters and 3 Infantrys Americans defend with 2 Artillerys Hisaichi roll dice for 4 Adv.Fighters and 3 Infantrys in Hulunbuir, round 2 : 3/7 hits, 2.50 expected hits Americans roll dice for 2 Artillerys in Hulunbuir, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Americans lost in Hulunbuir Hisaichi win, taking Hulunbuir from Americans with 4 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Americans: 2 Artillerys Non Combat Move - Hisaichi 4 Adv.Fighters moved from Hulunbuir to Liaoning 1 Fighter moved from Khabarovsk to Liaoning Place Units - Hisaichi 3 Infantrys placed in Kwangsi 3 Infantrys and 1 Tank placed in Banjarmasin 8 ArmoredCars placed in Changchun 4 Tanks placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Hisaichi : 4.33 British : -0.67 Americans : -0.67 Chinese : 0.33 Russians : -1.00
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - British 1 Mech.Inf moved from Equatoria to Nubia British take Nubia from Italians 1 Mech.Inf moved from Belgian Congo to Italian East Africa 1 Mech.Inf moved from Nubia to Italian East Africa 1 Infantry moved from North Central USA to British Columbia 1 Infantry moved from Vancouver to British Columbia 2 Infantrys moved from Yukon to Alaska 1 Transport moved from 72 Sea Zone to 71 Sea Zone 1 ArmoredCar moved from Alaska to 71 Sea Zone 1 ArmoredCar and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 1 ArmoredCar moved from 72 Sea Zone to Koryakia 1 Infantry moved from Koryakia to Kolyma 2 Infantrys moved from Kolyma to Okhotsk 2 Infantrys moved from Ayan to Chita 1 Elite and 4 Infantrys moved from Bihar to Assam 1 Elite and 4 Infantrys moved from Delhi to Bihar 4 Infantrys moved from Assam to Yunnan 1 ArmoredCar and 2 Artillerys moved from Assam to Yunnan 4 Infantrys moved from Hyderabad to Bihar 3 Infantrys moved from Madras to Hyderabad Purchase Units - British British buy 1 Elite, 11 Infantrys, 2 Mech.Infs and 9 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Italian East Africa British attack with 2 Mech.Infs Italians defend with 1 ArmoredCar British roll dice for 2 Mech.Infs in Italian East Africa, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 ArmoredCar in Italian East Africa, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Italians lost in Italian East Africa British win, taking Italian East Africa from Italians with 2 Mech.Infs remaining. Battle score for attacker is 4 Casualties for Italians: 1 ArmoredCar Battle in Yunnan British attack with 1 ArmoredCar, 2 Artillerys and 4 Infantrys Thai defend with 2 Artillerys and 2 Elites British roll dice for 1 ArmoredCar, 2 Artillerys and 4 Infantrys in Yunnan, round 2 : 1/7 hits, 2.00 expected hits Thai roll dice for 2 Artillerys and 2 Elites in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 Elite owned by the Thai and 1 Infantry owned by the British lost in Yunnan British roll dice for 1 ArmoredCar, 2 Artillerys and 3 Infantrys in Yunnan, round 3 : 2/6 hits, 1.83 expected hits Thai roll dice for 2 Artillerys and 1 Elite in Yunnan, round 3 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Thai and 1 Artillery owned by the Thai lost in Yunnan British roll dice for 1 ArmoredCar, 2 Artillerys and 3 Infantrys in Yunnan, round 4 : 2/6 hits, 1.83 expected hits Thai roll dice for 1 Artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Yunnan British win, taking Yunnan from Thai with 1 ArmoredCar, 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 12 Casualties for British: 1 Infantry Casualties for Thai: 2 Artillerys and 2 Elites Non Combat Move - British Place Units - British 2 Mech.Infs placed in Cape Town 3 Tanks placed in W.Iran 6 Tanks placed in Cairo 1 Elite and 4 Infantrys placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Bombay Turn Complete - British British collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
British : -0.33 Italians : -0.17 Thai : -1.67
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TripleA Turn Summary: Anzac round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Turn Complete - Anzac
Combat Hit Differential Summary :