TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 3 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from British Guiana to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Russia to Persia
4 destroyers and 6 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
3 bombers moved from Eastern United States to Gibraltar
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Battle in 6 Sea Zone
Americans attack with 4 destroyers and 6 submarines
Japanese defend with 1 carrier, 1 cruiser, 6 destroyers and 2 fighters
Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
Americans roll dice for 4 destroyers in 6 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 cruiser, 6 destroyers and 2 fighters in 6 Sea Zone, round 2 : 3/10 hits, 4.17 expected hits
3 submarines owned by the Americans and 4 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 4 destroyers in 6 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 6 Sea Zone, round 3 : 3/6 hits, 2.83 expected hits
3 submarines owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 4 destroyers in 6 Sea Zone, round 4 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer and 2 fighters in 6 Sea Zone, round 4 : 0/4 hits, 2.17 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 4 destroyers in 6 Sea Zone, round 5 : 4/4 hits, 1.33 expected hits
Japanese roll dice for 1 cruiser and 2 fighters in 6 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits
2 fighters owned by the Japanese, 2 destroyers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 44
Casualties for Americans: 2 destroyers and 6 submarines
Casualties for Japanese: 1 carrier, 1 cruiser, 6 destroyers and 2 fighters
Battle in Persia
Americans attack with 1 bomber
Germans defend with 1 armour, 1 artillery and 1 factory_minor
Americans roll dice for 1 bomber in Persia, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 armour and 1 artillery in Persia, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 bomber in Persia, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 armour and 1 artillery in Persia, round 3 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Germans lost in Persia
Americans roll dice for 1 bomber in Persia, round 4 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 armour in Persia, round 4 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Persia
Germans win with 1 armour remaining. Battle score for attacker is -8
Casualties for Germans: 1 artillery
Casualties for Americans: 1 bomber
Battle in Gibraltar
Americans attack with 1 artillery, 7 bombers and 1 infantry
Germans defend with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers; Italians defend with 1 artillery and 1 harbour
Americans roll dice for 1 artillery, 7 bombers and 1 infantry in Gibraltar, round 2 : 4/9 hits, 5.33 expected hits
Italians roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Gibraltar, round 2 : 3/7 hits, 3.33 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 tactical_bomber owned by the Germans, 1 bomber owned by the Americans, 1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
Americans roll dice for 6 bombers in Gibraltar, round 3 : 4/6 hits, 4.00 expected hits
Italians roll dice for 2 fighters and 1 tactical_bomber in Gibraltar, round 3 : 1/3 hits, 1.83 expected hits
2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in Gibraltar
Americans win with 5 bombers remaining. Battle score for attacker is 22
Casualties for Americans: 1 artillery, 2 bombers and 1 infantry
Casualties for Germans: 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Casualties for Italians: 1 artillery
Non Combat Move - Americans
5 bombers moved from Gibraltar to Morocco
1 submarine moved from 92 Sea Zone to 87 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 26 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 infantry moved from Western United States to Central United States
Place Units - Americans
3 bombers placed in Eastern United States
3 destroyers and 1 transport placed in 101 Sea Zone
1 armour placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,4
Americans collect 51 PUs (2 lost to blockades); end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 20 PUs;
British buy 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 armour and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 1 infantry moved from India to West India
1 infantry moved from India to Burma
Combat - British
Non Combat Move - British
Place Units - British
1 destroyer placed in 110 Sea Zone
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,1
British collect 23 PUs (3 lost to blockades); end with 23 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,1,4,5,2,2,1,2,3,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -1.17
Italians : -1.17
Americans : 1.33
Japanese : -3.00
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