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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 2 PUs;
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry moved from Libya to Tobruk
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Korea to Szechwan
1 fighter moved from New South Wales to 33 Sea Zone
3 fighters moved from Java to Philippines
1 infantry moved from New South Wales to Queensland
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
2 artilleries, 1 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia
16 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Rostov to Northwest Persia
1 bomber and 2 fighters moved from Caucasus to Persia
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
1 armour moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from Russians
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 bombers and 3 fighters moved from Western Germany to United Kingdom
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 carrier, 6 infantry, 2 marines and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Persia
Germans attacks with 3 units heading to Persia
Air Battle is over, the remaining bombers go on to their targets
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom causes 9 damage total.
Battle in Northwest Persia
Germans attack with 16 armour, 2 artilleries, 1 infantry and 7 mech_infantrys
British defend with 1 infantry
Germans roll dice for 16 armour, 2 artilleries, 1 infantry and 7 mech_infantrys in Northwest Persia, round 2 : 11/26 hits, 10.33 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 16 armour, 2 artilleries, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 110 Sea Zone
Germans attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Cleaning up after air battles
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 destroyer moved from 115 Sea Zone to 112 Sea Zone
3 artilleries moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 mech_infantry moved from Western Germany to Southern France
3 infantry moved from France to Southern France
1 aaGun and 3 artilleries moved from Rostov to Caucasus
3 artilleries moved from Volgograd to Caucasus
1 aaGun moved from Caucasus to Northwest Persia
1 aaGun moved from Tambov to Volgograd
1 armour moved from Samara to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
6 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
1 bomber and 2 fighters moved from Persia to Caucasus
Place Units - Germans
1 carrier placed in 112 Sea Zone
1 bomber placed in Western Germany
3 artilleries placed in Caucasus
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
2 marines placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 68 PUs (2 lost to blockades); end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : 1.33
AA fire in Persia : : -0.17
British : -0.33
Americans : -0.33
AA fire in United Kingdom : : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Russians
6 infantry moved from Amur to Buryatia
6 infantry moved from Manchuria to Jehol
Non Combat Move - Russians
1 aaGun moved from Manchuria to Jehol
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Japanese
1 bomber moved from Borneo to 41 Sea Zone
3 bombers moved from French Indo China to India
1 artillery, 1 infantry and 1 marine moved from Burma to India
11 artilleries and 6 infantry moved from Burma to Yunnan
1 armour and 5 mech_infantrys moved from Shan State to Yunnan
3 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangsi to Anhwe
Japanese take Anhwe from Chinese
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 1 artillery, 3 bombers, 1 infantry and 1 marine
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 3 bombers, 1 infantry and 1 marine in India, round 2 : 2/6 hits, 2.83 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 3 bombers, 1 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 11 artilleries, 6 infantry and 8 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 11 artilleries, 6 infantry and 8 mech_infantrys in Yunnan, round 2 : 10/26 hits, 8.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 11 artilleries, 6 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 aaGun, 7 artilleries and 7 infantry moved from Kiangsu to Anhwe
3 bombers moved from India to French Indo China
1 bomber moved from 41 Sea Zone to French Indo China
1 fighter and 2 tactical_bombers moved from Borneo to French Indo China
1 fighter moved from Japan to Kiangsu
1 fighter moved from Japan to Kiangsu
1 fighter moved from Japan to French Indo China
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
3 infantry placed in French Indo China
Japanese undo move 2.
1 artillery and 2 infantry placed in French Indo China
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 24
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,5,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3,5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,4,1,4,2,2,1,5,4
Japanese collect 13 PUs (24 lost to blockades); end with 13 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese : -0.67
UK_Pacific : -0.67
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
1 armour, 3 artilleries and 4 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
2 submarines moved from 20 Sea Zone to 36 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Korea to 20 Sea Zone
1 artillery and 1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Iraq to Trans-Jordan
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 5 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat - Americans
Battle in Kwangtung
Non Combat Move - Americans
1 armour, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to Egypt
4 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 carrier, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
5 fighters and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
14 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Shensi
1 infantry moved from Jehol to Manchuria
Place Units - Chinese
5 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs
Combat Move - British
1 bomber moved from Persia to India
Purchase Units - British
British repair damage of 2x factory_major, 6x factory_minor; Remaining resources: 30 PUs;
British buy 3 armour and 3 artilleries; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in India
AA fire in India : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Non Combat Move - British
2 aaGuns, 3 artilleries and 13 infantry moved from Eastern Persia to Persia
2 fighters moved from Iraq to Persia
2 artilleries, 6 infantry and 1 mech_infantry moved from Iraq to Persia
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 transport moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
Place Units - British
3 artilleries placed in Persia
3 armour placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
AA fire in India : : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
1 armour, 3 artilleries and 4 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
2 submarines moved from 20 Sea Zone to 36 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Korea to 20 Sea Zone
1 artillery and 1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Iraq to Trans-Jordan
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 5 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat - Americans
Battle in Kwangtung
Non Combat Move - Americans
1 armour, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to Egypt
4 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 carrier, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
5 fighters and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
14 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Shensi
1 infantry moved from Jehol to Manchuria
Place Units - Chinese
5 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs
Combat Move - British
1 bomber moved from Persia to India
Purchase Units - British
British repair damage of 2x factory_major, 6x factory_minor; Remaining resources: 30 PUs;
British buy 3 armour and 3 artilleries; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in India
AA fire in India : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Non Combat Move - British
2 aaGuns, 3 artilleries and 13 infantry moved from Eastern Persia to Persia
2 fighters moved from Iraq to Persia
2 artilleries, 6 infantry and 1 mech_infantry moved from Iraq to Persia
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 transport moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
Place Units - British
3 artilleries placed in Persia
3 armour placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tunisia: 1 aaGun
EDIT: Adding units owned by Americans to Libya: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in India : : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Italians
1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
1 bomber and 3 fighters moved from Southern Italy to Libya
Purchase Units - Italians
Italians buy 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Libya
Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry
Americans defend with 1 aaGun, 1 armour, 3 artilleries and 4 infantry
AA fire in Libya : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry in Libya, round 2 : 3/11 hits, 4.67 expected hits
Americans roll dice for 1 aaGun, 1 armour, 3 artilleries and 4 infantry in Libya, round 2 : 3/8 hits, 2.83 expected hits
1 aaGun owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Libya
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters and 1 mech_infantry in Libya, round 3 : 3/8 hits, 3.83 expected hits
Americans roll dice for 1 armour, 3 artilleries and 2 infantry in Libya, round 3 : 3/6 hits, 2.17 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Libya
Italians roll dice for 1 armour, 1 bomber and 3 fighters in Libya, round 4 : 0/5 hits, 2.67 expected hits
Americans roll dice for 1 armour and 2 artilleries in Libya, round 4 : 2/3 hits, 1.17 expected hits
1 fighter owned by the Italians and 1 armour owned by the Italians lost in Libya
retreated to Libya
Americans win with 1 armour and 2 artilleries remaining. Battle score for attacker is -23
Casualties for Italians: 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
Casualties for Americans: 1 aaGun, 1 artillery and 4 infantry
Non Combat Move - Italians
1 bomber moved from Libya to Southern Italy
2 fighters moved from Libya to 97 Sea Zone
1 infantry moved from France to Southern France
1 artillery moved from Caucasus to Northwest Persia
1 mech_infantry moved from Northern Italy to Romania
1 aaGun and 2 infantry moved from Northern Italy to Southern France
1 aaGun and 4 infantry moved from Western Germany to Northern Italy
4 infantry moved from Western Germany to Northern Italy
4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -5.17
AA fire in Libya : : -0.50
Americans : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 1 PUs;
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
2 fighters moved from Szechwan to Persia
3 fighters moved from Philippines to Kiangsi
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 25 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
3 bombers moved from Western Germany to 112 Sea Zone
3 bombers and 4 fighters moved from 112 Sea Zone to United Kingdom
1 infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 fighters, 2 infantry and 12 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total. Damaged units is as follows: airfield = 3, factory_major = 7
Cleaning up after air battles
Non Combat Move - Germans
2 artilleries moved from France to Southern France
2 bombers and 4 fighters moved from United Kingdom to 112 Sea Zone
2 bombers moved from 112 Sea Zone to Western Germany
1 bomber moved from Caucasus to Western Germany
2 fighters moved from Caucasus to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 aaGun, 1 armour, 9 artilleries, 9 mech_infantrys and 2 tactical_bombers moved from Caucasus to Northwest Persia
1 aaGun, 3 infantry and 3 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Caucasus to Northwest Persia
3 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Nenetsia to Samara
1 armour moved from Novosibirsk to Caucasus
Place Units - Germans
3 armour placed in Caucasus
1 artillery and 2 infantry placed in Southern France
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
2 fighters and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Germans collect 70 PUs (3 lost to blockades); end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Russians
6 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Germans
6 infantry moved from Jehol to Manchuria
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Jehol to Manchuria
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 armour and 1 mech_infantry moved from Yunnan to Kiangsi
Japanese take Hunan from Chinese
7 artilleries and 7 infantry moved from Anhwe to Kiangsi
1 fighter moved from French Indo China to 43 Sea Zone
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 artillery and 2 infantry moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to Shantung
1 fighter moved from Kiangsu to Shantung
1 armour, 2 fighters and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
4 bombers and 1 tactical_bomber moved from French Indo China to Kiangsi
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Anhwe to Kiangsi
1 bomber and 1 fighter moved from Japan to Kiangsi
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
Americans roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Kiangsi
Japanese attack with 2 armour, 7 artilleries, 5 bombers, 3 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers
ANZAC defend with 3 fighters; Chinese defend with 19 infantry
Japanese roll dice for 2 armour, 7 artilleries, 5 bombers, 3 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in Kiangsi, round 2 : 10/28 hits, 12.17 expected hits
Chinese roll dice for 3 fighters and 19 infantry in Kiangsi, round 2 : 10/22 hits, 8.33 expected hits
7 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 10 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 2 armour, 4 artilleries, 5 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Kiangsi, round 3 : 9/18 hits, 9.17 expected hits
Chinese roll dice for 3 fighters and 9 infantry in Kiangsi, round 3 : 3/12 hits, 5.00 expected hits
2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 2 armour, 2 artilleries, 5 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 4 : 7/15 hits, 8.17 expected hits
Chinese roll dice for 3 fighters in Kiangsi, round 4 : 1/3 hits, 2.00 expected hits
1 artillery owned by the Japanese and 3 fighters owned by the ANZAC lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 armour, 1 artillery, 5 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Japanese: 6 artilleries, 7 infantry and 1 mech_infantry
Casualties for Chinese: 19 infantry
Casualties for ANZAC: 3 fighters
Battle in Kwangsi
Japanese attack with 3 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 4 infantry in Kwangsi, round 2 : 2/7 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Anhwe to Kiangsu
1 mech_infantry moved from Yunnan to Anhwe
1 infantry moved from Yunnan to Hunan
5 bombers, 3 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu
1 fighter moved from Shantung to Kiangsu
1 fighter moved from 43 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 artilleries and 1 infantry moved from Yunnan to Szechwan
2 artilleries and 1 mech_infantry moved from Yunnan to Kweichow
3 mech_infantrys moved from Yunnan to Hunan
2 mech_infantrys moved from Yunnan to French Indo China
5 artilleries moved from Yunnan to Kwangsi
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,4,6,4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,6,1,2,3,2,3,5,2,3,6,6,5,6,6,5,5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,5,3,2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,3,4,2,5,3,4,5,4,6
Japanese collect 16 PUs (19 lost to blockades); end with 16 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans : -0.67
Chinese : -2.00
Japanese : -3.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 armour and 1 mech_infantry moved from Yunnan to Kiangsi
Japanese take Hunan from Chinese
7 artilleries and 7 infantry moved from Anhwe to Kiangsi
1 fighter moved from French Indo China to 43 Sea Zone
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 artillery and 2 infantry moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to Shantung
1 fighter moved from Kiangsu to Shantung
1 armour, 2 fighters and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
4 bombers and 1 tactical_bomber moved from French Indo China to Kiangsi
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Anhwe to Kiangsi
1 bomber and 1 fighter moved from Japan to Kiangsi
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
Americans roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Kiangsi
Japanese attack with 2 armour, 7 artilleries, 5 bombers, 3 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers
ANZAC defend with 3 fighters; Chinese defend with 19 infantry
Japanese roll dice for 2 armour, 7 artilleries, 5 bombers, 3 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in Kiangsi, round 2 : 10/28 hits, 12.17 expected hits
Chinese roll dice for 3 fighters and 19 infantry in Kiangsi, round 2 : 10/22 hits, 8.33 expected hits
7 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 10 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 2 armour, 4 artilleries, 5 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Kiangsi, round 3 : 9/18 hits, 9.17 expected hits
Chinese roll dice for 3 fighters and 9 infantry in Kiangsi, round 3 : 3/12 hits, 5.00 expected hits
2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 2 armour, 2 artilleries, 5 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 4 : 7/15 hits, 8.17 expected hits
Chinese roll dice for 3 fighters in Kiangsi, round 4 : 1/3 hits, 2.00 expected hits
1 artillery owned by the Japanese and 3 fighters owned by the ANZAC lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 armour, 1 artillery, 5 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Japanese: 6 artilleries, 7 infantry and 1 mech_infantry
Casualties for Chinese: 19 infantry
Casualties for ANZAC: 3 fighters
Battle in Kwangsi
Japanese attack with 3 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 4 infantry in Kwangsi, round 2 : 2/7 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Anhwe to Kiangsu
1 mech_infantry moved from Yunnan to Anhwe
1 infantry moved from Yunnan to Hunan
5 bombers, 3 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu
1 fighter moved from Shantung to Kiangsu
1 fighter moved from 43 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 artilleries and 1 infantry moved from Yunnan to Szechwan
2 artilleries and 1 mech_infantry moved from Yunnan to Kweichow
3 mech_infantrys moved from Yunnan to Hunan
2 mech_infantrys moved from Yunnan to French Indo China
5 artilleries moved from Yunnan to Kwangsi
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,4,6,4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,6,1,2,3,2,3,5,2,3,6,6,5,6,6,5,5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,5,3,2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,3,4,2,5,3,4,5,4,6
Japanese collect 16 PUs (19 lost to blockades); end with 16 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Yunnan: 1 artillery
EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.67
Chinese : -2.00
Japanese : -3.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Politics - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Politics - Italians
Combat Move - Italians
1 bomber moved from Southern Italy to Persia
1 artillery moved from Northwest Persia to Persia
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat - Italians
Battle in Persia
Italians attack with 1 artillery and 1 bomber
British defend with 1 factory_minor; ANZAC defend with 2 fighters
Italians roll dice for 1 artillery and 1 bomber in Persia, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 2 fighters in Persia, round 2 : 2/2 hits, 1.33 expected hits
2 fighters owned by the ANZAC, 1 bomber owned by the Italians and 1 artillery owned by the Italians lost in Persia
British win with no units remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 bomber
Casualties for ANZAC: 2 fighters
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
1 aaGun and 4 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Romania to Ukraine
4 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 airfield, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Non Combat Move - ANZAC
3 fighters moved from Queensland to Sumatra
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 airfield placed in Sumatra
1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 25 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
17 armour, 11 artilleries, 18 mech_infantrys and 2 tactical_bombers moved from Northwest Persia to Iraq
4 armour and 3 mech_infantrys moved from Caucasus to Iraq
3 fighters moved from Southern Italy to Iraq
3 bombers moved from Western Germany to Iraq
4 fighters moved from 112 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Samara to Turkmenistan
Germans take Turkmenistan from Russians
1 mech_infantry moved from Northwest Persia to Iraq
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Iraq
Germans attack with 21 armour, 11 artilleries, 3 bombers, 3 fighters, 22 mech_infantrys and 2 tactical_bombers
British defend with 3 aaGuns, 7 armour, 11 artilleries, 3 fighters, 33 infantry, 2 mech_infantrys and 1 tactical_bomber; Americans defend with 1 factory_minor and 1 mech_infantry
AA fire in Iraq : 1/8 hits, 1.33 expected hits
1 fighter owned by the Germans lost in Iraq
Germans roll dice for 21 armour, 11 artilleries, 3 bombers, 2 fighters, 22 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 23/61 hits, 24.00 expected hits
Americans roll dice for 3 aaGuns, 7 armour, 11 artilleries, 3 fighters, 33 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 14/58 hits, 21.67 expected hits
3 aaGuns owned by the British, 1 artillery owned by the Germans, 13 mech_infantrys owned by the Germans and 20 infantry owned by the British lost in Iraq
Germans roll dice for 21 armour, 10 artilleries, 3 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Iraq, round 3 : 22/47 hits, 21.17 expected hits
Americans roll dice for 7 armour, 11 artilleries, 3 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 17/38 hits, 15.00 expected hits
2 mech_infantrys owned by the British, 9 artilleries owned by the Germans, 6 artilleries owned by the British, 8 mech_infantrys owned by the Germans, 13 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Iraq
Germans roll dice for 21 armour, 1 artillery, 3 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Iraq, round 4 : 16/30 hits, 15.50 expected hits
Americans roll dice for 7 armour, 5 artilleries, 3 fighters and 1 tactical_bomber in Iraq, round 4 : 4/16 hits, 7.67 expected hits
1 tactical_bomber owned by the British, 1 artillery owned by the Germans, 2 armour owned by the Germans, 5 artilleries owned by the British, 1 mech_infantry owned by the Germans, 3 fighters owned by the British and 7 armour owned by the British lost in Iraq
Germans win, taking Iraq from Americans with 19 armour, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 99
Casualties for Germans: 2 armour, 11 artilleries, 1 fighter and 22 mech_infantrys
Casualties for British: 3 aaGuns, 7 armour, 11 artilleries, 3 fighters, 33 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 1 mech_infantry
Battle in 104 Sea Zone
Germans attack with 4 fighters
Americans defend with 1 destroyer
Germans roll dice for 4 fighters in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
4 fighters moved from 104 Sea Zone to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 aaGuns moved from Northwest Persia to Iraq
3 bombers, 2 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
1 aaGun and 3 infantry moved from Caucasus to Northwest Persia
6 mech_infantrys moved from Volgograd to Northwest Persia
3 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Volgograd
1 armour moved from Yenisey to Novosibirsk
Place Units - Germans
3 artilleries placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 infantry placed in Southern France
1 armour, 1 bomber, 1 fighter and 5 mech_infantrys placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 72 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : -9.67
AA fire in Iraq : : -0.33
Those dice were certainly my friend.
I think Japan’s near death experience won’t matter so much now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Russians
5 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Yakut S.S.R. to Yenisey
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
@simon33 said in Karl7 (Allies) vs Simon33 (Axis) BM3:
Those dice were certainly my friend.
I think Japan’s near death experience won’t matter so much now.
yeah, you’ve pulled way ahead in your major battles. This and Moscow were amazing dice.
I see you are getting ready to take Spain… ha ha…
Ok, I guess if the dice want you to win, there is little I can do.
I surrender!
One of my worst games in a long time. Ha ha.
I’ll post.