Did you forget to move the Anzacs off Celebes?
19L BM3 Owentoo (X) vs FMErwinRommel (A) NoBid
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from India to Burma Combat - ANZAC Battle in Java Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 2 transports 1 submarine owned by the ANZAC Submerged 1 submarine owned by the Japanese Submerged Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Gibraltar to 89 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 2 fighters moved from Western Germany to 125 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Archangel 1 infantry moved from 127 Sea Zone to Archangel 1 mech_infantry moved from Novgorod to Belarus 1 armour moved from Novgorod to Belarus 2 infantry moved from Novgorod to Belarus 1 fighter moved from Western Germany to Belarus 1 tactical_bomber moved from Poland to Bryansk 1 tactical_bomber moved from Bessarabia to Bryansk 1 fighter moved from Romania to Bryansk 1 bomber moved from Romania to Bryansk 2 bombers moved from Western Germany to Bryansk 2 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine 2 armour and 2 mech_infantrys moved from Ukraine to Bryansk 5 armour, 11 artilleries, 25 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk Combat - Germans Germans creates battle in territory 105 Sea Zone Battle in 89 Sea Zone Germans attack with 1 bomber British defend with 1 artillery and 1 transport 1 transport owned by the British and 1 artillery owned by the British lost in 89 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 11 Casualties for British: 1 artillery and 1 transport Battle in Bryansk Germans attack with 7 armour, 11 artilleries, 3 bombers, 1 fighter, 25 infantry, 8 mech_infantrys and 2 tactical_bombers Russians defend with 4 aaGuns, 2 armour, 10 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber AA fire in Bryansk : 2/6 hits, 1.00 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk Germans roll dice for 7 armour, 11 artilleries, 3 bombers, 25 infantry, 8 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 14/55 hits, 17.17 expected hits
Combat Hit Differential Summary :
Germans : -3.17 AA fire in Bryansk : : 1.00
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14 hits in Bryansk. Please select your casualties and name OOL for possible subsequent rounds of combat
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Max defense: AA, inf, mech, art, tanks, TB, fighters
I miscalculated the odds. I must have included troops in Russia moving in, but Germany moves first. -
Well, your miscalculation worked to your advantage, because I rolled horribly and you rolled great. I think Russia is now safe.
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I was hoping that I would have the dice in my favor, after several games where in major battles as Axis, I rolled poorly and defender rolled great. Only downside is I will have to rebuild AA. Small price to pay. That Brit tt was waiting for R&R in Rio and should have gone to E. Coast U.S. or at least unloaded.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Gibraltar to 89 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 2 fighters moved from Western Germany to 125 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Archangel 1 infantry moved from 127 Sea Zone to Archangel 1 mech_infantry moved from Novgorod to Belarus 1 armour moved from Novgorod to Belarus 2 infantry moved from Novgorod to Belarus 1 fighter moved from Western Germany to Belarus 1 tactical_bomber moved from Poland to Bryansk 1 tactical_bomber moved from Bessarabia to Bryansk 1 fighter moved from Romania to Bryansk 1 bomber moved from Romania to Bryansk 2 bombers moved from Western Germany to Bryansk 2 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine 2 armour and 2 mech_infantrys moved from Ukraine to Bryansk 5 armour, 11 artilleries, 25 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk Combat - Germans Germans creates battle in territory 105 Sea Zone Battle in 89 Sea Zone Germans attack with 1 bomber British defend with 1 artillery and 1 transport 1 transport owned by the British and 1 artillery owned by the British lost in 89 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 11 Casualties for British: 1 artillery and 1 transport Battle in Bryansk Germans attack with 7 armour, 11 artilleries, 3 bombers, 1 fighter, 25 infantry, 8 mech_infantrys and 2 tactical_bombers Russians defend with 4 aaGuns, 2 armour, 10 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber AA fire in Bryansk : 2/6 hits, 1.00 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk Germans roll dice for 7 armour, 11 artilleries, 3 bombers, 25 infantry, 8 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 14/55 hits, 17.17 expected hits Russians roll dice for 4 aaGuns, 2 armour, 10 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 22/52 hits, 18.50 expected hits 10 infantry owned by the Russians, 22 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Bryansk 11 artilleries owned by the Germans, 3 infantry owned by the Germans, 7 armour owned by the Germans and 8 mech_infantrys owned by the Germans retreated to Western Ukraine Russians win with 2 armour, 10 artilleries, 2 fighters, 25 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -37 Casualties for Germans: 1 fighter, 22 infantry and 1 tactical_bomber Casualties for Russians: 4 aaGuns and 10 infantry Battle in 125 Sea Zone Germans attack with 1 destroyer, 2 fighters and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Belarus, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Belarus to Novgorod 1 infantry moved from Vyborg to Novgorod 1 armour moved from Romania to Western Ukraine 2 fighters moved from 125 Sea Zone to Western Germany 1 bomber moved from 89 Sea Zone to Gibraltar 2 tactical_bombers moved from Southern Italy to Western Ukraine 1 fighter moved from Gibraltar to Southern Italy 1 infantry moved from Southern France to France 8 mech_infantrys moved from Baltic States to Western Ukraine 3 bombers moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Bryansk to Western Ukraine 2 mech_infantrys moved from Poland to Bessarabia 1 aaGun moved from Western Ukraine to Bessarabia Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 1 armour and 2 mech_infantrys placed in Novgorod 1 infantry placed in Western Germany 3 mech_infantrys placed in Germany 1 destroyer and 1 transport placed in 112 Sea Zone Germans undo move 5. Germans undo move 4. Germans undo move 3. Germans undo move 2. Germans undo move 1. 1 destroyer and 1 transport placed in 112 Sea Zone 1 armour and 2 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Germany 1 bomber, 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -3.17 AA fire in Bryansk : : 1.00 Russians : 2.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians buy 1 aaGun, 1 armour, 1 artillery and 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Bryansk to Ukraine 1 armour moved from Bryansk to Archangel 1 infantry moved from Vologda to Archangel Combat - Russians Battle in Ukraine Russians attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 aaGun, 1 factory_minor and 2 infantry AA fire in Ukraine : 0/3 hits, 0.50 expected hits Russians roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.83 expected hits Italians roll dice for 1 aaGun and 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Ukraine Russians roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/6 hits, 2.83 expected hits Italians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 aaGun and 2 infantry Casualties for Russians: 1 infantry Battle in Archangel Russians attack with 1 armour and 1 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Archangel Germans win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Russians: 1 armour and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 9 artilleries, 24 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Rostov to Bryansk 1 infantry moved from Volgograd to Rostov 2 infantry moved from Novosibirsk to Vologda 4 infantry moved from Novosibirsk to Samara 1 aaGun and 2 infantry moved from Timguska to Kansu 6 infantry moved from Timguska to Novosibirsk 1 infantry moved from Timguska to Novosibirsk 1 aaGun, 1 armour and 3 infantry moved from Sakha to Buryatia Place Units - Russians 1 aaGun and 1 artillery placed in Volgograd 1 armour and 7 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 1.00 Italians : 0.00 AA fire in Ukraine : : -0.50 Russians : -2.83
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Despite your failed attack on Bry, you have enough new troops arriving to defeat me if I stayed there. So we retreat to Moscow and the first contingent of the Siberian army will arrive in time. I wanted to get rid of the pesky Italians, so I gambled on not losing a plane. I didn’t roll great, but I put enough units in to ensure that I won. But my tank lost to your anti-tank gun in Arch.
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 1 carrier, 2 destroyers, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Manchuria to 19 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 battleship and 1 marine moved from 19 Sea Zone to 5 Sea Zone 1 submarine moved from 19 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 marine moved from 5 Sea Zone to Soviet Far East 2 carriers moved from 19 Sea Zone to 5 Sea Zone 1 tactical_bomber moved from Japan to Soviet Far East 1 fighter moved from Japan to Soviet Far East 1 bomber moved from Jehol to 5 Sea Zone 2 fighters moved from 19 Sea Zone to 5 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 artilleries moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 artilleries moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to Java Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 cruiser, 1 destroyer, 1 submarine and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 4/8 hits, 3.67 expected hits ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the ANZAC, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery Casualties for ANZAC: 1 armour and 1 infantry Battle in 5 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer and 1 submarine
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : 0.00
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Submerge or fight with American sub in SZ 5 ?
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submerge please didn’t think you would bring your whole fleet there
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Totally missed intended fighters attacking TT in SZ17… if you will allow it, I would remove the TT
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My fighters were sitting idly in SZ 19
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Go ahead and remove the TT.
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Thanks. Not very lucky on my die rolls, am I ?
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What was that, one out of 18 that you would get 3 hits?
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 1 carrier, 2 destroyers, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Manchuria to 19 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 battleship and 1 marine moved from 19 Sea Zone to 5 Sea Zone 1 submarine moved from 19 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 marine moved from 5 Sea Zone to Soviet Far East 2 carriers moved from 19 Sea Zone to 5 Sea Zone 1 tactical_bomber moved from Japan to Soviet Far East 1 fighter moved from Japan to Soviet Far East 1 bomber moved from Jehol to 5 Sea Zone 2 fighters moved from 19 Sea Zone to 5 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 artilleries moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 artilleries moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to Java Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 cruiser, 1 destroyer, 1 submarine and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 4/8 hits, 3.67 expected hits ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the ANZAC, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery Casualties for ANZAC: 1 armour and 1 infantry Battle in 5 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans Submerged Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 2 fighters and 1 transport in 5 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 5 Sea Zone Japanese win with 1 battleship, 1 bomber, 2 carriers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Soviet Far East Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 fighter, 1 infantry and 1 mech_infantry Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Soviet Far East, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 3/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 marine owned by the Japanese, 1 infantry owned by the Americans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Americans lost in Soviet Far East Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry and 1 marine Casualties for Americans: 1 fighter, 1 infantry and 1 mech_infantry Non Combat Move - Japanese 1 tactical_bomber moved from Soviet Far East to 5 Sea Zone 1 fighter moved from Soviet Far East to 5 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 battleship and 1 carrier moved from 41 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from Java to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 cruiser moved from 35 Sea Zone to 20 Sea Zone 2 fighters moved from 35 Sea Zone to 20 Sea Zone 2 fighters moved from 19 Sea Zone to Japan 1 infantry moved from Yunnan to Shan State 1 infantry moved from Hunan to Yunnan 1 armour moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Kweichow 1 mech_infantry moved from Yunnan to Kweichow 1 artillery moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Hunan 2 infantry moved from Manchuria to Jehol 2 infantry moved from Jehol to Anhwe 1 aaGun moved from Jehol to Anhwe 1 bomber moved from 5 Sea Zone to Japan 1 tactical_bomber moved from Kwangtung to Japan Place Units - Japanese 1 airfield placed in Kwangtung 1 factory_minor placed in Shantung 1 armour, 1 infantry and 1 mech_infantry placed in Manchuria 1 carrier and 2 destroyers placed in 20 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 17 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3 Japanese collect 55 PUs (5 lost to blockades); end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
ANZAC : 0.17 Americans : -0.33 Russians : 1.67 Japanese : 1.50
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One was a fighter, so 1/13.5 or 7 1/2%. That happens to me when I attack 2 inf and they both hit on round 1, so glad that karma paid me back for a change. At least I gave some damage for losing a fighter.
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 bomber moved from United Kingdom to 125 Sea Zone