One more edit
19L BM3 Owentoo (X) vs FMErwinRommel (A) NoBid
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Gibraltar to 89 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 2 fighters moved from Western Germany to 125 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Archangel 1 infantry moved from 127 Sea Zone to Archangel 1 mech_infantry moved from Novgorod to Belarus 1 armour moved from Novgorod to Belarus 2 infantry moved from Novgorod to Belarus 1 fighter moved from Western Germany to Belarus 1 tactical_bomber moved from Poland to Bryansk 1 tactical_bomber moved from Bessarabia to Bryansk 1 fighter moved from Romania to Bryansk 1 bomber moved from Romania to Bryansk 2 bombers moved from Western Germany to Bryansk 2 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine 2 armour and 2 mech_infantrys moved from Ukraine to Bryansk 5 armour, 11 artilleries, 25 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk Combat - Germans Germans creates battle in territory 105 Sea Zone Battle in 89 Sea Zone Germans attack with 1 bomber British defend with 1 artillery and 1 transport 1 transport owned by the British and 1 artillery owned by the British lost in 89 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 11 Casualties for British: 1 artillery and 1 transport Battle in Bryansk Germans attack with 7 armour, 11 artilleries, 3 bombers, 1 fighter, 25 infantry, 8 mech_infantrys and 2 tactical_bombers Russians defend with 4 aaGuns, 2 armour, 10 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber AA fire in Bryansk : 2/6 hits, 1.00 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk Germans roll dice for 7 armour, 11 artilleries, 3 bombers, 25 infantry, 8 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 14/55 hits, 17.17 expected hits Russians roll dice for 4 aaGuns, 2 armour, 10 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 22/52 hits, 18.50 expected hits 10 infantry owned by the Russians, 22 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Bryansk 11 artilleries owned by the Germans, 3 infantry owned by the Germans, 7 armour owned by the Germans and 8 mech_infantrys owned by the Germans retreated to Western Ukraine Russians win with 2 armour, 10 artilleries, 2 fighters, 25 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -37 Casualties for Germans: 1 fighter, 22 infantry and 1 tactical_bomber Casualties for Russians: 4 aaGuns and 10 infantry Battle in 125 Sea Zone Germans attack with 1 destroyer, 2 fighters and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Belarus, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Belarus to Novgorod 1 infantry moved from Vyborg to Novgorod 1 armour moved from Romania to Western Ukraine 2 fighters moved from 125 Sea Zone to Western Germany 1 bomber moved from 89 Sea Zone to Gibraltar 2 tactical_bombers moved from Southern Italy to Western Ukraine 1 fighter moved from Gibraltar to Southern Italy 1 infantry moved from Southern France to France 8 mech_infantrys moved from Baltic States to Western Ukraine 3 bombers moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Bryansk to Western Ukraine 2 mech_infantrys moved from Poland to Bessarabia 1 aaGun moved from Western Ukraine to Bessarabia Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 1 armour and 2 mech_infantrys placed in Novgorod 1 infantry placed in Western Germany 3 mech_infantrys placed in Germany 1 destroyer and 1 transport placed in 112 Sea Zone Germans undo move 5. Germans undo move 4. Germans undo move 3. Germans undo move 2. Germans undo move 1. 1 destroyer and 1 transport placed in 112 Sea Zone 1 armour and 2 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Germany 1 bomber, 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -3.17 AA fire in Bryansk : : 1.00 Russians : 2.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians buy 1 aaGun, 1 armour, 1 artillery and 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Bryansk to Ukraine 1 armour moved from Bryansk to Archangel 1 infantry moved from Vologda to Archangel Combat - Russians Battle in Ukraine Russians attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 aaGun, 1 factory_minor and 2 infantry AA fire in Ukraine : 0/3 hits, 0.50 expected hits Russians roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.83 expected hits Italians roll dice for 1 aaGun and 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Ukraine Russians roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/6 hits, 2.83 expected hits Italians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 aaGun and 2 infantry Casualties for Russians: 1 infantry Battle in Archangel Russians attack with 1 armour and 1 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Archangel Germans win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Russians: 1 armour and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 9 artilleries, 24 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Rostov to Bryansk 1 infantry moved from Volgograd to Rostov 2 infantry moved from Novosibirsk to Vologda 4 infantry moved from Novosibirsk to Samara 1 aaGun and 2 infantry moved from Timguska to Kansu 6 infantry moved from Timguska to Novosibirsk 1 infantry moved from Timguska to Novosibirsk 1 aaGun, 1 armour and 3 infantry moved from Sakha to Buryatia Place Units - Russians 1 aaGun and 1 artillery placed in Volgograd 1 armour and 7 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 1.00 Italians : 0.00 AA fire in Ukraine : : -0.50 Russians : -2.83
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Despite your failed attack on Bry, you have enough new troops arriving to defeat me if I stayed there. So we retreat to Moscow and the first contingent of the Siberian army will arrive in time. I wanted to get rid of the pesky Italians, so I gambled on not losing a plane. I didn’t roll great, but I put enough units in to ensure that I won. But my tank lost to your anti-tank gun in Arch.
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 1 carrier, 2 destroyers, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Manchuria to 19 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 battleship and 1 marine moved from 19 Sea Zone to 5 Sea Zone 1 submarine moved from 19 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 marine moved from 5 Sea Zone to Soviet Far East 2 carriers moved from 19 Sea Zone to 5 Sea Zone 1 tactical_bomber moved from Japan to Soviet Far East 1 fighter moved from Japan to Soviet Far East 1 bomber moved from Jehol to 5 Sea Zone 2 fighters moved from 19 Sea Zone to 5 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 artilleries moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 artilleries moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to Java Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 cruiser, 1 destroyer, 1 submarine and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 4/8 hits, 3.67 expected hits ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the ANZAC, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery Casualties for ANZAC: 1 armour and 1 infantry Battle in 5 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer and 1 submarine
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : 0.00
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Submerge or fight with American sub in SZ 5 ?
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submerge please didn’t think you would bring your whole fleet there
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Totally missed intended fighters attacking TT in SZ17… if you will allow it, I would remove the TT
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My fighters were sitting idly in SZ 19
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Go ahead and remove the TT.
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Thanks. Not very lucky on my die rolls, am I ?
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What was that, one out of 18 that you would get 3 hits?
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 1 carrier, 2 destroyers, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Manchuria to 19 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 battleship and 1 marine moved from 19 Sea Zone to 5 Sea Zone 1 submarine moved from 19 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 marine moved from 5 Sea Zone to Soviet Far East 2 carriers moved from 19 Sea Zone to 5 Sea Zone 1 tactical_bomber moved from Japan to Soviet Far East 1 fighter moved from Japan to Soviet Far East 1 bomber moved from Jehol to 5 Sea Zone 2 fighters moved from 19 Sea Zone to 5 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 artilleries moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 artilleries moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to Java Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 cruiser, 1 destroyer, 1 submarine and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 4/8 hits, 3.67 expected hits ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the ANZAC, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery Casualties for ANZAC: 1 armour and 1 infantry Battle in 5 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans Submerged Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 2 fighters and 1 transport in 5 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 5 Sea Zone Japanese win with 1 battleship, 1 bomber, 2 carriers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Soviet Far East Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 fighter, 1 infantry and 1 mech_infantry Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Soviet Far East, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 3/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 marine owned by the Japanese, 1 infantry owned by the Americans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Americans lost in Soviet Far East Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry and 1 marine Casualties for Americans: 1 fighter, 1 infantry and 1 mech_infantry Non Combat Move - Japanese 1 tactical_bomber moved from Soviet Far East to 5 Sea Zone 1 fighter moved from Soviet Far East to 5 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 battleship and 1 carrier moved from 41 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from Java to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 cruiser moved from 35 Sea Zone to 20 Sea Zone 2 fighters moved from 35 Sea Zone to 20 Sea Zone 2 fighters moved from 19 Sea Zone to Japan 1 infantry moved from Yunnan to Shan State 1 infantry moved from Hunan to Yunnan 1 armour moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Kweichow 1 mech_infantry moved from Yunnan to Kweichow 1 artillery moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Hunan 2 infantry moved from Manchuria to Jehol 2 infantry moved from Jehol to Anhwe 1 aaGun moved from Jehol to Anhwe 1 bomber moved from 5 Sea Zone to Japan 1 tactical_bomber moved from Kwangtung to Japan Place Units - Japanese 1 airfield placed in Kwangtung 1 factory_minor placed in Shantung 1 armour, 1 infantry and 1 mech_infantry placed in Manchuria 1 carrier and 2 destroyers placed in 20 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 17 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3 Japanese collect 55 PUs (5 lost to blockades); end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
ANZAC : 0.17 Americans : -0.33 Russians : 1.67 Japanese : 1.50
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One was a fighter, so 1/13.5 or 7 1/2%. That happens to me when I attack 2 inf and they both hit on round 1, so glad that karma paid me back for a change. At least I gave some damage for losing a fighter.
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 bomber moved from United Kingdom to 125 Sea Zone
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Submerge Germ sub in sz125? USA attacking with bomber & sub. Germ defending with DD and optional sub.
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Japan 5 CVs again. Don’t normally see Japan build that many. Easy for Japan, since it already has planes for them. U.S. has to spend more for planes than the CV, so can’t build much else in one turn.
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Sub submerges…
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Yes, it is a lot easier for Japan to fully equip CVs on station… 16 IPCs vs 36 for the Americans. And I have not seen the U.S. be so aggressive so early against the Japanese fleets. I guess we are both seeing new things…
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The U.S. has to spend a lot to build an Atlantic fleet that can withstand Germ bombers & subs. And the U.S. can’t move from E. Coast until DOW. But it can move out from W. Coast immediately. So U.S. can get a head start in the Pacific.
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please ignore the first marti’s. I was testing the U.S. sub in sz5 to see if it could leave with or without submerging. Didn’t mean to do it live.