@gamerman01 Interesting, thanks. Spain would be pretty brutal to play with. The only other interesting neutral (in my very novice opinion) seems to be Mongolia?
19L BM3 Owentoo (X) vs FMErwinRommel (A) NoBid
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland 1 bomber moved from India to Java 1 fighter moved from Yunnan to Java Place Units - ANZAC 1 bomber and 1 infantry placed in Queensland 1 submarine and 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Finland Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 98 PUs; Germans buy 5 artilleries, 1 fighter, 16 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Turkmenistan to Volgograd 9 mech_infantrys moved from Turkmenistan to Volgograd 1 mech_infantry moved from Sikang to Samara 1 infantry moved from Rostov to Tambov 1 tactical_bomber moved from Caucasus to Samara 1 bomber moved from Ukraine to Samara 3 fighters moved from Ukraine to Tambov 3 tactical_bombers moved from Ukraine to Tambov 1 bomber moved from Ukraine to Samara 1 mech_infantry moved from Poland to Novgorod 1 artillery moved from Belarus to Novgorod 1 mech_infantry moved from Poland to Novgorod 2 fighters moved from Ukraine to Novgorod 1 bomber moved from Ukraine to Novgorod 1 fighter moved from Ukraine to Novgorod 1 armour moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 submarine moved from 87 Sea Zone to 82 Sea Zone 1 submarine moved from 72 Sea Zone to 81 Sea Zone Combat - Germans Germans creates battle in territory 71 Sea Zone Battle in Novgorod Germans attack with 1 artillery, 1 bomber, 3 fighters and 2 mech_infantrys Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 2 mech_infantrys in Novgorod, round 2 : 3/7 hits, 3.00 expected hits Russians roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour and 1 infantry Battle in Tambov Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Tambov, round 2 : 5/7 hits, 3.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 armour and 9 mech_infantrys Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 2 armour and 9 mech_infantrys in Volgograd, round 2 : 1/11 hits, 2.50 expected hits Russians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour and 9 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 6 armour moved from Northwest Persia to Rostov 1 aaGun moved from Ukraine to Rostov 4 aaGuns moved from Ukraine to Bryansk 11 artilleries moved from Ukraine to Bryansk 1 tactical_bomber moved from Samara to Bryansk 3 fighters moved from Tambov to Bryansk 2 artilleries moved from Belarus to Bryansk 9 infantry moved from Belarus to Bryansk 5 armour and 4 mech_infantrys moved from Archangel to Bryansk 1 bomber moved from Novgorod to Bryansk 2 bombers moved from Samara to Bryansk 3 armour moved from Caucasus to Bryansk 4 mech_infantrys moved from Caucasus to Bryansk 1 mech_infantry moved from Kazakhstan to Rostov 2 armour moved from Kazakhstan to Rostov 1 artillery moved from Eastern Persia to Persia 1 mech_infantry moved from Persia to Caucasus 3 fighters moved from Novgorod to Belarus 3 fighters moved from Greece to Germany 1 artillery moved from Western Germany to France 2 infantry moved from Western Germany to France 3 infantry moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 2 mech_infantrys moved from Poland to Germany 4 mech_infantrys moved from Poland to Belarus 1 armour moved from Poland to Belarus 1 mech_infantry moved from Romania to Ukraine 1 mech_infantry moved from Eastern Poland to Belarus 3 tactical_bombers moved from Tambov to Bryansk 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Southern France 1 infantry moved from 93 Sea Zone to Southern France Place Units - Germans 1 fighter placed in Greece 3 mech_infantrys placed in Ukraine 1 artillery and 2 infantry placed in Persia 2 mech_infantrys placed in Western Germany 2 artilleries and 8 infantry placed in Germany 2 artilleries and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -0.17 Russians : -0.83
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Russians Russians repair damage of 19x factory_major; Remaining resources: 34 PUs; Russians buy 1 armour and 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry moved from Karelia to Novgorod 2 fighters and 1 infantry moved from Russia to Tambov 2 armour, 10 artilleries, 19 infantry and 1 mech_infantry moved from Russia to Samara 1 tactical_bomber moved from Karelia to Novgorod 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans Combat - Russians Battle in Novgorod Russians attack with 1 armour, 5 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 armour, 5 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 5/13 hits, 4.67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 5 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Tambov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 armour, 10 artilleries, 19 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 2 armour, 10 artilleries, 19 infantry and 1 mech_infantry in Samara, round 2 : 9/32 hits, 9.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 armour, 10 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun and 9 infantry moved from Yenisey to Timguska 3 armour moved from Yakut S.S.R. to Timguska 2 fighters moved from Tambov to Timguska 1 aaGun moved from Karelia to Novgorod 1 tactical_bomber moved from Novgorod to Finland 1 mech_infantry moved from Nenetsia to Vologda 4 aaGuns moved from Russia to Samara Place Units - Russians 1 armour and 9 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 19 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : 0.83
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 49 Sea Zone 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 2 armour moved from Kansu to Novosibirsk 1 mech_infantry moved from Kansu to Novosibirsk 1 artillery moved from Shensi to Szechwan 1 mech_infantry moved from Suiyuyan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Kansu to Szechwan 9 fighters moved from 35 Sea Zone to Kwangsi 1 tactical_bomber moved from 35 Sea Zone to Kwangsi 1 fighter moved from 35 Sea Zone to Kwangsi 1 infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians Combat - Japanese Battle in 49 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged Japanese roll dice for 1 fighter in 49 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Americans lost in 49 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Szechwan Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Szechwan, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Novosibirsk Japanese attack with 2 armour and 1 mech_infantry British defend with 1 armour Japanese roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Kwangsi Japanese attack with 10 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 10 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/13 hits, 6.00 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 10 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Non Combat Move - Japanese 10 fighters moved from Kwangsi to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Japan to 35 Sea Zone 1 mech_infantry moved from Chahar to Kansu 1 mech_infantry moved from Chahar to Suiyuyan 1 artillery moved from Hopei to Shensi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Manchuria to Chahar 1 aaGun, 1 artillery and 3 infantry moved from Buryatia to Yakut S.S.R. 2 mech_infantrys moved from Amur to Central Mongolia 1 fighter moved from 49 Sea Zone to Solomon Islands Place Units - Japanese 1 fighter placed in Japan 2 armour and 1 artillery placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Shantung 2 infantry placed in Manchuria 1 transport placed in 19 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese : 1.00 Russians : -0.50 Japanese : -0.67
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Americans Americans buy 1 factory_minor and 6 fighters; Remaining resources: 5 PUs; Combat Move - Americans 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 2 bombers moved from French Central Africa to Anglo Egyptian Sudan 4 bombers moved from India to Szechwan Combat - Americans Americans creates battle in territory 125 Sea Zone Battle in Szechwan Americans attack with 4 bombers Japanese defend with 1 artillery and 2 mech_infantrys Americans roll dice for 4 bombers in Szechwan, round 2 : 4/4 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 2 mech_infantrys in Szechwan, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan Americans win, taking 125 Sea Zone from Germans with 4 bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 artillery and 2 mech_infantrys Battle in Anglo Egyptian Sudan Americans attack with 2 bombers and 2 mech_infantrys Italians defend with 1 artillery and 1 infantry Americans roll dice for 2 bombers and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Anglo Egyptian Sudan Americans win, taking Anglo Egyptian Sudan from Italians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from Anglo Egyptian Sudan to French Central Africa 4 bombers moved from Szechwan to India 4 bombers and 5 fighters moved from Finland to Novgorod 2 artilleries, 2 infantry and 1 marine moved from Norway to 125 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone 2 carriers, 1 cruiser, 2 destroyers and 1 marine moved from 125 Sea Zone to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Novgorod 1 artillery moved from 127 Sea Zone to Novgorod 1 marine moved from 127 Sea Zone to Novgorod 2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Novgorod 3 fighters moved from Iceland to 127 Sea Zone 1 transport moved from 125 Sea Zone to 123 Sea Zone 2 submarines moved from 125 Sea Zone to 110 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Queensland to Java 1 fighter moved from Queensland to New South Wales 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 bomber moved from Western United States to New Zealand 1 submarine moved from 49 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from 63 Sea Zone to New Zealand 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to New Zealand Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 127 Sea Zone: 1 artillery, 1 infantry and 2 transports EDIT: Adding units owned by Americans to 127 Sea Zone: 2 transports EDIT: Adding units owned by Americans to Novgorod: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 factory_minor placed in Norway 6 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,5 Americans collect 54 PUs (3 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : 1.67 Japanese : -1.00
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I got another crazy illogical error in Triplea that I had to override by edit. American troops loaded onto 2 transports off Norway > sz127 during NCM. But game only allowed me to unload from one transport. So I edited unloading the other transport.
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 artillery and 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Chinese creates battle in territory Szechwan Battle in Kwangsi Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kwangsi retreated to Kwangsi Japanese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -1.67 Japanese : 0.33
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China had 93% chance of win & 4% draw in Kwangsi, but I rolled 0-2 for 2 rounds.
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Overlooked moving U.S. DD’s in sz58 and sz74. Will edit China’s turn to move them. Let me know if you accept this edit.
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That’s fine…
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 artillery and 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Chinese creates battle in territory Szechwan Battle in Kwangsi Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kwangsi retreated to Kwangsi Japanese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 58 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 74 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 72 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -1.67 Japanese : 0.33
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Thank you
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Americans Americans buy 1 factory_minor and 6 fighters; Remaining resources: 5 PUs; Combat Move - Americans 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 2 bombers moved from French Central Africa to Anglo Egyptian Sudan 4 bombers moved from India to Szechwan Combat - Americans Americans creates battle in territory 125 Sea Zone Battle in Szechwan Americans attack with 4 bombers Japanese defend with 1 artillery and 2 mech_infantrys Americans roll dice for 4 bombers in Szechwan, round 2 : 4/4 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 2 mech_infantrys in Szechwan, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan Americans win, taking 125 Sea Zone from Germans with 4 bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 artillery and 2 mech_infantrys Battle in Anglo Egyptian Sudan Americans attack with 2 bombers and 2 mech_infantrys Italians defend with 1 artillery and 1 infantry Americans roll dice for 2 bombers and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Anglo Egyptian Sudan Americans win, taking Anglo Egyptian Sudan from Italians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from Anglo Egyptian Sudan to French Central Africa 4 bombers moved from Szechwan to India 4 bombers and 5 fighters moved from Finland to Novgorod 2 artilleries, 2 infantry and 1 marine moved from Norway to 125 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone 2 carriers, 1 cruiser, 2 destroyers and 1 marine moved from 125 Sea Zone to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Novgorod 1 artillery moved from 127 Sea Zone to Novgorod 1 marine moved from 127 Sea Zone to Novgorod 2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Novgorod 3 fighters moved from Iceland to 127 Sea Zone 1 transport moved from 125 Sea Zone to 123 Sea Zone 2 submarines moved from 125 Sea Zone to 110 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Queensland to Java 1 fighter moved from Queensland to New South Wales 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 bomber moved from Western United States to New Zealand 1 submarine moved from 49 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from 63 Sea Zone to New Zealand 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to New Zealand Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 127 Sea Zone: 1 artillery, 1 infantry and 2 transports EDIT: Adding units owned by Americans to 127 Sea Zone: 2 transports EDIT: Adding units owned by Americans to Novgorod: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 factory_minor placed in Norway 6 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,5 Americans collect 54 PUs (3 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 artillery and 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Chinese creates battle in territory Szechwan Battle in Kwangsi Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kwangsi retreated to Kwangsi Japanese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 58 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 74 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 72 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode Purchase Units - British British buy 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Kwangsi 1 bomber moved from India to Kwangsi Combat - British British creates battle in territory 71 Sea Zone British creates battle in territory 81 Sea Zone Battle in Kwangsi British attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 mech_infantry in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Kwangsi to India 3 infantry moved from Burma to Yunnan 2 artilleries and 4 infantry moved from India to West India 1 armour and 1 mech_infantry moved from India to Yunnan 1 aaGun moved from India to West India 1 submarine moved from 71 Sea Zone to 80 Sea Zone 1 artillery moved from Rhodesia to Belgian Congo 2 artilleries moved from Union of South Africa to Rhodesia 1 bomber moved from Union of South Africa to India 2 artilleries and 2 infantry moved from Norway to 125 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone 2 artilleries and 2 infantry moved from 127 Sea Zone to Novgorod 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 armour moved from Russia to Samara 5 fighters and 1 tactical_bomber moved from Russia to Novgorod Place Units - British 2 infantry and 1 tactical_bomber placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,2 British collect 21 PUs (6 lost to blockades); end with 22 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Italians : 0.33 British : 0.17 Americans : 1.67 Chinese : -1.67 Japanese : -1.00
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Your convoy subs did a lot of damage. Normally, I’m not very successful with convoy raiders except for sz97, where I park a fleet of subs. St. Pete is crowded with 41 allied units from 15 different icons (excluding facilities).
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It’s a party in St Petersburg! I went there on a cruise a couple of years ago. Pretty dismal place during WW2. Lots of sadness and starvation…
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Italians Italians buy 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Caucasus to Tambov 2 bombers moved from Greece to Tambov 1 armour, 3 artilleries, 4 infantry, 1 marine and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 1 submarine moved from 92 Sea Zone to 109 Sea Zone Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 armour, 3 artilleries, 4 infantry, 1 marine and 3 mech_infantrys Americans defend with 1 mech_infantry Italians roll dice for 1 armour, 3 artilleries, 4 infantry, 1 marine and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 4/12 hits, 3.33 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 3 artilleries, 4 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Tambov Italians attack with 2 bombers and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 bombers and 2 mech_infantrys in Tambov, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov Italians win, taking Tambov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Romania 2 bombers moved from Tambov to Iraq 2 mech_infantrys moved from Iraq to Egypt 1 armour moved from Iraq to Egypt 1 artillery moved from Southern Italy to 95 Sea Zone 3 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 2 carriers moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to 91 Sea Zone 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 95 Sea Zone to 91 Sea Zone Place Units - Italians 1 submarine placed in 81 Sea Zone 1 submarine placed in 80 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from 70 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 71 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Italians undo move 1. 2 armour and 1 mech_infantry placed in Egypt 2 infantry placed in Iraq Turning on Edit Mode EDIT: Removing units owned by Italians from Iraq: 2 bombers EDIT: Adding units owned by Italians to Persia: 2 bombers EDIT: Turning off Edit Mode 1 submarine placed in 95 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3 Italians collect 17 PUs (2 lost to blockades); end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : -0.33 Russians : 0.67
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 armour and 2 infantry moved from New South Wales to 62 Sea Zone 2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 49 Sea Zone 2 armour and 2 infantry moved from 49 Sea Zone to Solomon Islands 1 bomber moved from Queensland to Solomon Islands 1 armour and 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from Java to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 1 armour, 1 bomber and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 armour, 1 bomber and 1 infantry in Borneo, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo ANZAC win, taking Borneo from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Solomon Islands ANZAC attack with 2 armour, 1 bomber and 2 infantry Japanese defend with 1 fighter and 2 infantry ANZAC roll dice for 2 armour, 1 bomber and 2 infantry in Solomon Islands, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 fighter and 2 infantry in Solomon Islands, round 2 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Solomon Islands ANZAC roll dice for 2 armour and 1 bomber in Solomon Islands, round 3 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 fighter and 1 infantry in Solomon Islands, round 3 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 2 armour and 1 bomber in Solomon Islands, round 4 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 fighter and 1 infantry in Solomon Islands, round 4 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 armour owned by the ANZAC and 1 bomber owned by the ANZAC lost in Solomon Islands ANZAC win, taking Solomon Islands from Japanese with 1 armour remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 armour, 1 bomber and 2 infantry Casualties for Japanese: 1 fighter and 2 infantry Non Combat Move - ANZAC 2 aaGuns and 2 infantry moved from Queensland to New South Wales 1 fighter moved from Java to New South Wales 1 fighter moved from Yunnan to India 1 bomber moved from Borneo to Java Place Units - ANZAC 1 armour, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 fighter moved from Finland to Novgorod Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.67 Japanese : 1.00
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Terrible dice again in Solomon. Bat Calc said 96% with 3 units left, but I had to take my bomber as a hit in order to take the islands. I see Italy is moving forward. Nothing I can do about it.
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor, 6x factory_minor; Remaining resources: 84 PUs; Germans buy 1 armour, 1 artillery, 2 bombers, 8 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 9 mech_infantrys moved from Volgograd to Samara 8 armour and 1 mech_infantry moved from Rostov to Samara 9 armour moved from Bryansk to Samara 8 mech_infantrys moved from Bryansk to Samara 3 bombers moved from Bryansk to Samara 4 tactical_bombers moved from Bryansk to Samara 3 fighters moved from Bryansk to Samara 1 fighter moved from Ukraine to Samara 2 mech_infantrys moved from Ukraine to Russia 2 mech_infantrys moved from Ukraine to Russia 13 artilleries and 10 infantry moved from Bryansk to Russia 1 armour and 6 mech_infantrys moved from Belarus to Vologda 1 mech_infantry moved from Caucasus to Samara 1 bomber moved from Greece to Samara 1 fighter moved from Greece to Samara 1 submarine moved from 105 Sea Zone to 109 Sea Zone 1 submarine moved from 81 Sea Zone to 72 Sea Zone 1 submarine moved from 71 Sea Zone to 72 Sea Zone Combat - Germans Battle in 72 Sea Zone Germans attack with 2 submarines Americans defend with 2 destroyers Germans roll dice for 2 submarines in 72 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 destroyers in 72 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 72 Sea Zone 1 submarine owned by the Germans retreated to 76 Sea Zone Americans win with 2 destroyers remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Russia Germans attack with 13 artilleries, 10 infantry and 4 mech_infantrys Russians defend with 1 airfield, 1 armour, 1 factory_major and 9 infantry Germans roll dice for 13 artilleries, 10 infantry and 4 mech_infantrys in Russia, round 2 : 10/27 hits, 8.83 expected hits Russians roll dice for 1 armour and 9 infantry in Russia, round 2 : 4/10 hits, 3.50 expected hits 9 infantry owned by the Russians, 1 armour owned by the Russians and 4 infantry owned by the Germans lost in Russia Germans captures 26PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 13 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 21 Casualties for Germans: 4 infantry Casualties for Russians: 1 armour and 9 infantry Battle in Samara Germans attack with 19 armour, 4 bombers, 5 fighters, 19 mech_infantrys and 4 tactical_bombers British defend with 1 armour; Russians defend with 4 aaGuns, 2 armour, 10 artilleries, 19 infantry and 1 mech_infantry AA fire in Samara : 1/12 hits, 2.00 expected hits 1 fighter owned by the Germans lost in Samara Germans roll dice for 19 armour, 4 bombers, 4 fighters, 19 mech_infantrys and 4 tactical_bombers in Samara, round 2 : 26/50 hits, 20.00 expected hits Russians roll dice for 4 aaGuns, 3 armour, 10 artilleries, 19 infantry and 1 mech_infantry in Samara, round 2 : 11/33 hits, 11.50 expected hits 1 mech_infantry owned by the Russians, 19 infantry owned by the Russians, 2 artilleries owned by the Russians, 4 aaGuns owned by the Russians and 11 mech_infantrys owned by the Germans lost in Samara Germans roll dice for 19 armour, 4 bombers, 4 fighters, 8 mech_infantrys and 4 tactical_bombers in Samara, round 3 : 21/39 hits, 18.17 expected hits Russians roll dice for 3 armour and 8 artilleries in Samara, round 3 : 3/11 hits, 4.17 expected hits 2 armour owned by the Russians, 8 artilleries owned by the Russians, 3 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Samara Germans win, taking Samara from Russians with 19 armour, 4 bombers, 4 fighters, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 73 Casualties for Germans: 1 fighter and 14 mech_infantrys Casualties for Russians: 4 aaGuns, 2 armour, 10 artilleries, 19 infantry and 1 mech_infantry Casualties for British: 1 armour Battle in Vologda Germans attack with 1 armour and 6 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 1 armour and 6 mech_infantrys in Vologda, round 2 : 1/7 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 bombers moved from Samara to Greece 1 bomber moved from Samara to Ukraine 4 tactical_bombers moved from Samara to Bryansk 1 fighter moved from Samara to Bryansk 1 fighter moved from Samara to Bryansk 1 fighter moved from Samara to Bryansk 1 fighter moved from Samara to Tambov 3 fighters moved from Belarus to Western Germany 2 artilleries moved from Germany to Poland 16 infantry moved from Germany to Poland 3 infantry moved from Western Germany to Germany 2 artilleries moved from Western Germany to Germany 1 artillery moved from Southern France to 93 Sea Zone 3 infantry moved from Southern France to 93 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 3 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 aaGun moved from Rostov to Tambov 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Ukraine Place Units - Germans 1 artillery and 2 infantry placed in Persia 1 armour and 2 mech_infantrys placed in Ukraine 2 infantry placed in Western Germany 4 infantry placed in Germany 2 bombers placed in Western Germany 3 submarines placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 fighters EDIT: Removing units owned by Germans from Germany: 1 fighter EDIT: Adding units owned by Germans to 91 Sea Zone: 1 fighter EDIT: Adding units owned by Germans to Gibraltar: 2 fighters EDIT: Turning off Edit Mode Germans undo move 4. 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 Germans collect 64 PUs (2 lost to blockades); end with 90 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 95 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 97 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 101 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 116 PUs
Combat Hit Differential Summary :
Germans : 8.83 Americans : 0.33 AA fire in Samara : : -1.00 Russians : -0.50
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The Solomon Islands battle is interesting, since that’s where Guadalcanal is and was such a big deal in the actual war. In the game, all of ANZAC’s N.O.s are tied to that territory, and after I won the first go there, I could have reinforced with another couple of ground units but it would have cost me an additional 14 IPCs, and only cost you the 9 IPCs for N.O.s for an additional turn of the smug Japanese holding out there. As it turns out, I decided to let Japan continue to tread water whilst the Germans do the dirty work against Russia.