19L BM3 Owentoo (X) vs FMErwinRommel (A) NoBid

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            1 artillery and 1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Kwangsi
                Chinese attack with 1 artillery and 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 4 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Szechwan from Germans, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            Chinese undo move 1.
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.50
    Japanese : -1.00
    

    Savegame

  • '21 '20 '19 '18 '17

    I don’t think ANZAC can reach the Solomons, which I why I took it in the first place

  • '21 '20 '19 '18 '17

    btw, by rules, you are not allowed to retreat an amphibious assault, which is why the TripleA engine didn’t give you a chance to do it. It merely continued the battle

  • 2024 2023 '22 '21 '20 '19

    You’re right, I forgot that ANZ transport is not at a naval base, so it can’t reach and forgot about not being allowed to retreat. If I had had a bomber in Hawaii or Australia, it could have joined the attack on Solomon. Normally, the Allies could respond when based in sz54. Good catch that I was out of position. I know that I couldn’t attack the sub in sz125 and bombard. I tried to move the screen to see what UK had to attack with, but couldn’t so closed the dialogue box and it chose no sea battle by default.

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 bombers, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 4 infantry and 1 marine moved from Iceland to 123 Sea Zone
            2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry, 1 marine, 2 submarines and 3 transports moved from 123 Sea Zone to 125 Sea Zone
            1 fighter moved from Iceland to 123 Sea Zone
            3 fighters and 2 tactical_bombers moved from 123 Sea Zone to Norway
            2 artilleries, 4 infantry and 1 marine moved from 125 Sea Zone to Norway
            3 bombers and 4 fighters moved from Finland to Norway
            1 bomber moved from United Kingdom to Norway
            1 fighter moved from 42 Sea Zone to 43 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            1 submarine moved from 26 Sea Zone to 49 Sea Zone
            4 bombers moved from India to Szechwan
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 49 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                    Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Norway
                Americans attack with 2 artilleries, 4 bombers, 7 fighters, 4 infantry, 1 marine and 2 tactical_bombers
                Germans defend with 1 artillery, 5 infantry and 3 mech_infantrys
                    Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries, 4 bombers, 7 fighters, 4 infantry, 1 marine and 2 tactical_bombers in Norway, round 2 : 11/20 hits, 9.50 expected hits
                    Germans roll dice for 1 artillery, 5 infantry and 3 mech_infantrys in Norway, round 2 : 2/9 hits, 3.00 expected hits
                    1 artillery owned by the Germans, 5 infantry owned by the Germans, 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 2 artilleries, 4 bombers, 7 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 25
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 artillery, 5 infantry and 3 mech_infantrys
            Battle in Szechwan
                Americans attack with 4 bombers
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 4 bombers in Szechwan, round 2 : 3/4 hits, 2.67 expected hits
                    Germans roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Americans win with 4 bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Solomon Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Solomon Islands
                    Americans roll dice for 1 artillery in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Solomon Islands, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Americans lost in Solomon Islands
                Japanese win with 2 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Norway to 125 Sea Zone
            5 fighters moved from Norway to Finland
            4 bombers moved from Szechwan to India
            1 destroyer moved from 41 Sea Zone to 74 Sea Zone
            4 bombers moved from Norway to Finland
            1 bomber moved from Eastern United States to French Central Africa
            3 fighters moved from Eastern United States to Iceland
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            2 fighters moved from Hawaiian Islands to Queensland
            1 submarine moved from 63 Sea Zone to 42 Sea Zone
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 58 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
    
        Place Units - Americans
            1 bomber, 1 infantry and 1 mech_infantry placed in Eastern United States
            1 bomber, 1 infantry and 1 mech_infantry placed in Western United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Western United States: 1 artillery
            EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Eastern United States: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            1 artillery and 1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Kwangsi
                Chinese attack with 1 artillery and 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 4 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Szechwan from Germans, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            Chinese undo move 1.
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter and 1 submarine; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
            1 armour moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 armour moved from French Indo China to Yunnan
            1 artillery, 1 bomber and 1 infantry moved from India to West India
            1 armour, 2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
    
        Combat - British
            British creates battle in territory 71 Sea Zone
            Battle in West India
                British attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in West India, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in West India
                British win, taking West India from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Novosibirsk
                British attack with 1 armour, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Novosibirsk
                British win, taking Novosibirsk from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 bomber moved from Anglo Egyptian Sudan to Union of South Africa
            1 bomber moved from West India to India
            1 infantry moved from Shan State to Malaya
            3 infantry moved from India to Burma
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 artillery moved from Union of South Africa to Rhodesia
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
            2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 123 Sea Zone to 125 Sea Zone
            2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
            2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
            3 fighters moved from Finland to Russia
    
        Place Units - British
            2 artilleries placed in Union of South Africa
            1 submarine placed in 71 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,6
            British collect 24 PUs (3 lost to blockades); end with 28 PUs
    
        Place Units - UK_Pacific
            3 artilleries and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in India change ownership: 3 artilleries and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -1.67
    British : 0.17
    Italians : -0.67
    Americans : 1.00
    Chinese : -1.50
    Japanese : -0.67
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    No loses for Britain. But its still hard to make any progress with such a small income, that’s less than Italy makes.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            3 fighters moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery, 3 fighters and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 3 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/6 hits, 2.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Southern Italy to Greece
            1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Ukraine to Caucasus
            1 submarine moved from 86 Sea Zone to 85 Sea Zone
            1 submarine moved from 83 Sea Zone to 70 Sea Zone
            1 bomber moved from Ukraine to Greece
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Iraq
            1 mech_infantry placed in Northern Italy
            1 artillery and 2 infantry placed in Egypt
            1 infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport
            EDIT: Adding units owned by Italians to 95 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : 0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    True enough! “The world turned upside down…” Sir Winston would not be pleased…

  • 2024 2023 '22 '21 '20 '19

    TripleA Move Summary: ANZAC round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
            1 bomber moved from India to Java
            1 fighter moved from Yunnan to Java
    
        Place Units - ANZAC
            1 bomber and 1 infantry placed in Queensland
            1 submarine and 2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Finland
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major; Remaining resources: 98 PUs; 
            Germans buy 5 artilleries, 1 fighter, 16 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour moved from Turkmenistan to Volgograd
            9 mech_infantrys moved from Turkmenistan to Volgograd
            1 mech_infantry moved from Sikang to Samara
            1 infantry moved from Rostov to Tambov
            1 tactical_bomber moved from Caucasus to Samara
            1 bomber moved from Ukraine to Samara
            3 fighters moved from Ukraine to Tambov
            3 tactical_bombers moved from Ukraine to Tambov
            1 bomber moved from Ukraine to Samara
            1 mech_infantry moved from Poland to Novgorod
            1 artillery moved from Belarus to Novgorod
            1 mech_infantry moved from Poland to Novgorod
            2 fighters moved from Ukraine to Novgorod
            1 bomber moved from Ukraine to Novgorod
            1 fighter moved from Ukraine to Novgorod
            1 armour moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 submarine moved from 87 Sea Zone to 82 Sea Zone
            1 submarine moved from 72 Sea Zone to 81 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 71 Sea Zone
            Battle in Novgorod
                Germans attack with 1 artillery, 1 bomber, 3 fighters and 2 mech_infantrys
                Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 2 mech_infantrys in Novgorod, round 2 : 3/7 hits, 3.00 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Tambov
                Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Tambov, round 2 : 5/7 hits, 3.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 2 armour and 9 mech_infantrys
                Russians defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 2 armour and 9 mech_infantrys in Volgograd, round 2 : 1/11 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 armour and 9 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            6 armour moved from Northwest Persia to Rostov
            1 aaGun moved from Ukraine to Rostov
            4 aaGuns moved from Ukraine to Bryansk
            11 artilleries moved from Ukraine to Bryansk
            1 tactical_bomber moved from Samara to Bryansk
            3 fighters moved from Tambov to Bryansk
            2 artilleries moved from Belarus to Bryansk
            9 infantry moved from Belarus to Bryansk
            5 armour and 4 mech_infantrys moved from Archangel to Bryansk
            1 bomber moved from Novgorod to Bryansk
            2 bombers moved from Samara to Bryansk
            3 armour moved from Caucasus to Bryansk
            4 mech_infantrys moved from Caucasus to Bryansk
            1 mech_infantry moved from Kazakhstan to Rostov
            2 armour moved from Kazakhstan to Rostov
            1 artillery moved from Eastern Persia to Persia
            1 mech_infantry moved from Persia to Caucasus
            3 fighters moved from Novgorod to Belarus
            3 fighters moved from Greece to Germany
            1 artillery moved from Western Germany to France
            2 infantry moved from Western Germany to France
            3 infantry moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            2 mech_infantrys moved from Poland to Germany
            4 mech_infantrys moved from Poland to Belarus
            1 armour moved from Poland to Belarus
            1 mech_infantry moved from Romania to Ukraine
            1 mech_infantry moved from Eastern Poland to Belarus
            3 tactical_bombers moved from Tambov to Bryansk
            2 infantry moved from Egypt to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery moved from 93 Sea Zone to Southern France
            1 infantry moved from 93 Sea Zone to Southern France
    
        Place Units - Germans
            1 fighter placed in Greece
            3 mech_infantrys placed in Ukraine
            1 artillery and 2 infantry placed in Persia
            2 mech_infantrys placed in Western Germany
            2 artilleries and 8 infantry placed in Germany
            2 artilleries and 6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : -0.83
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians repair damage of 19x factory_major; Remaining resources: 34 PUs; 
            Russians buy 1 armour and 9 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour, 5 artilleries, 5 infantry and 1 mech_infantry moved from Karelia to Novgorod
            2 fighters and 1 infantry moved from Russia to Tambov
            2 armour, 10 artilleries, 19 infantry and 1 mech_infantry moved from Russia to Samara
            1 tactical_bomber moved from Karelia to Novgorod
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 armour, 5 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians roll dice for 1 armour, 5 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 5/13 hits, 4.67 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 armour, 5 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 artillery and 1 mech_infantry
            Battle in Tambov
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 armour, 10 artilleries, 19 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 10 artilleries, 19 infantry and 1 mech_infantry in Samara, round 2 : 9/32 hits, 9.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 armour, 10 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun and 9 infantry moved from Yenisey to Timguska
            3 armour moved from Yakut S.S.R. to Timguska
            2 fighters moved from Tambov to Timguska
            1 aaGun moved from Karelia to Novgorod
            1 tactical_bomber moved from Novgorod to Finland
            1 mech_infantry moved from Nenetsia to Vologda
            4 aaGuns moved from Russia to Samara
    
        Place Units - Russians
            1 armour and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 19 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : 0.83
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 35 Sea Zone to 49 Sea Zone
            2 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            2 armour moved from Kansu to Novosibirsk
            1 mech_infantry moved from Kansu to Novosibirsk
            1 artillery moved from Shensi to Szechwan
            1 mech_infantry moved from Suiyuyan to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Kansu to Szechwan
            9 fighters moved from 35 Sea Zone to Kwangsi
            1 tactical_bomber moved from 35 Sea Zone to Kwangsi
            1 fighter moved from 35 Sea Zone to Kwangsi
            1 infantry moved from Ulaanbaatar to Dzavhan
                  Japanese take Dzavhan from Russians
    
        Combat - Japanese
            Battle in 49 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 1 fighter in 49 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the Americans lost in 49 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Novosibirsk
                Japanese attack with 2 armour and 1 mech_infantry
                British defend with 1 armour
                    Japanese roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Kwangsi
                Japanese attack with 10 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery
                    Japanese roll dice for 10 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/13 hits, 6.00 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 10 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery
    
        Non Combat Move - Japanese
            10 fighters moved from Kwangsi to 35 Sea Zone
            1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Shantung to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Japan to 35 Sea Zone
            1 mech_infantry moved from Chahar to Kansu
            1 mech_infantry moved from Chahar to Suiyuyan
            1 artillery moved from Hopei to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Manchuria to Chahar
            1 aaGun, 1 artillery and 3 infantry moved from Buryatia to Yakut S.S.R.
            2 mech_infantrys moved from Amur to Central Mongolia
            1 fighter moved from 49 Sea Zone to Solomon Islands
    
        Place Units - Japanese
            1 fighter placed in Japan
            2 armour and 1 artillery placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Shantung
            2 infantry placed in Manchuria
            1 transport placed in 19 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Russians : -0.50
    Japanese : -0.67
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 factory_minor and 6 fighters; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            2 bombers moved from French Central Africa to Anglo Egyptian Sudan
            4 bombers moved from India to Szechwan
    
        Combat - Americans
            Americans creates battle in territory 125 Sea Zone
            Battle in Szechwan
                Americans attack with 4 bombers
                Japanese defend with 1 artillery and 2 mech_infantrys
                    Americans roll dice for 4 bombers in Szechwan, round 2 : 4/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery and 2 mech_infantrys in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
                Americans win, taking 125 Sea Zone from Germans with 4 bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 artillery and 2 mech_infantrys
            Battle in Anglo Egyptian Sudan
                Americans attack with 2 bombers and 2 mech_infantrys
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 bombers and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Anglo Egyptian Sudan
                Americans win, taking Anglo Egyptian Sudan from Italians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers moved from Anglo Egyptian Sudan to French Central Africa
            4 bombers moved from Szechwan to India
            4 bombers and 5 fighters moved from Finland to Novgorod
            2 artilleries, 2 infantry and 1 marine moved from Norway to 125 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers and 1 marine moved from 125 Sea Zone to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Novgorod
            1 artillery moved from 127 Sea Zone to Novgorod
            1 marine moved from 127 Sea Zone to Novgorod
            2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Novgorod
            3 fighters moved from Iceland to 127 Sea Zone
            1 transport moved from 125 Sea Zone to 123 Sea Zone
            2 submarines moved from 125 Sea Zone to 110 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from Queensland to Java
            1 fighter moved from Queensland to New South Wales
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 bomber moved from Western United States to New Zealand
            1 submarine moved from 49 Sea Zone to 54 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to New Zealand
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 127 Sea Zone: 1 artillery, 1 infantry and 2 transports
            EDIT: Adding units owned by Americans to 127 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to Novgorod: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 factory_minor placed in Norway
            6 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,5
            Americans collect 54 PUs (3 lost to blockades); end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Americans : 1.67
    Japanese : -1.00
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    I got another crazy illogical error in Triplea that I had to override by edit. American troops loaded onto 2 transports off Norway > sz127 during NCM. But game only allowed me to unload from one transport. So I edited unloading the other transport.

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            1 artillery and 1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Kwangsi
                Chinese attack with 1 artillery and 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Kwangsi
                 retreated to Kwangsi
                Japanese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.67
    Japanese : 0.33
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    China had 93% chance of win & 4% draw in Kwangsi, but I rolled 0-2 for 2 rounds.

  • 2024 2023 '22 '21 '20 '19

    Overlooked moving U.S. DD’s in sz58 and sz74. Will edit China’s turn to move them. Let me know if you accept this edit.

  • '21 '20 '19 '18 '17

    That’s fine…

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            1 artillery and 1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Kwangsi
                Chinese attack with 1 artillery and 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Kwangsi
                 retreated to Kwangsi
                Japanese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 58 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 74 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 72 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : -1.67
    Japanese : 0.33
    

    Savegame

Suggested Topics

  • 4
  • 11
  • 16
  • 46
  • 156
  • 80
  • 123
  • 202
Axis & Allies Boardgaming Custom Painted Miniatures

69

Online

17.4k

Users

39.9k

Topics

1.7m

Posts