L.O.T.R. - Whack Evil - dawg Good

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 40

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 40
    
        Purchase Units - Rhun
            Rhun buy 4 trebuches; Remaining resources: 1 PUs; 
    
        Combat Move - Rhun
            1 spearInfantry moved from Rhun to N. Rhun
            4 spearInfantrys moved from Iron Hills to N. Rhun
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            4 trebuches placed in Iron Hills
    
        Turn Complete - Rhun
            Rhun collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dale round 40

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 40
    
        Purchase Units - Dale
            Dale buy 1 archers, 1 spearInfantry and 4 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 heavyCavalry moved from S. Rhun to Rhovanion
            1 lightCavalry moved from E. Rhovanion to S. Dale
            2 archerss and 2 spearInfantrys moved from S. Mirkwood to Rhovanion
            1 lightCavalry moved from S. Brown Lands to Rhovanion
            1 archers moved from Dol Goldur to S. Mirkwood
            2 archerss, 1 lightCavalry and 2 spearInfantrys moved from Lake Town to N. Dale
    
        Combat - Dale
    
        Non Combat Move - Dale
    
        Place Units - Dale
            1 archers and 4 trebuches placed in Lake Town
            1 spearInfantry placed in Dol Goldur
    
        Turn Complete - Dale
            Dale collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 40

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 40
    
        Purchase Units - Khand
            Khand buy 6 fortificationss, 3 raiderCavalrys and 1 warWolves; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            1 warWolves moved from S. Ithilien to N. Ithilien
            2 raiderCavalrys moved from E. Osg. to N. Ithilien
            2 raiderCavalrys moved from Khand to N. Ithilien
    
        Combat - Khand
            Battle in N. Ithilien
                Khand attack with 4 raiderCavalrys and 1 warWolves
                Dwarves defend with 1 axeInfantry
                    Khand roll dice for 4 raiderCavalrys and 1 warWolves in N. Ithilien, round 2 : 2/5 hits, 2.17 expected hits
                    Gondor roll dice for 1 axeInfantry in N. Ithilien, round 2 : 0/1 hits, 0.50 expected hits
                    1 axeInfantry owned by the Dwarves lost in N. Ithilien
                Khand win, taking N. Ithilien from Gondor with 4 raiderCavalrys and 1 warWolves remaining. Battle score for attacker is 4
                Casualties for Dwarves: 1 axeInfantry
    
        Non Combat Move - Khand
            1 raiderCavalry moved from Helms Deep to N. Ithilien
    
        Place Units - Khand
            6 fortificationss placed in Helms Deep
            3 raiderCavalrys and 1 warWolves placed in Khand
    
        Turn Complete - Khand
            Khand collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Gondor : -0.50
    Khand : -0.17
    

    Savegame


  • TripleA Turn Summary: Dwarves round 40

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 40
    
        Purchase Units - Dwarves
            Dwarves buy 2 mortars; Remaining resources: 0 PUs; 
    
        Combat Move - Dwarves
            3 zepplins moved from S. Brown Lands to N. Ithilien
            1 zepplin moved from Dagorlad to N. Ithilien
            3 axeInfantrys moved from Lonely Mtn. to N. Dale
    
        Combat - Dwarves
            Battle in N. Ithilien
                Dwarves attack with 4 zepplins
                Khand defend with 5 raiderCavalrys and 1 warWolves
                    Dwarves roll dice for 4 zepplins in N. Ithilien, round 2 : 3/4 hits, 2.00 expected hits
                    Khand roll dice for 5 raiderCavalrys and 1 warWolves in N. Ithilien, round 2 : 0/6 hits, 1.00 expected hits
                    2 raiderCavalrys owned by the Khand and 1 warWolves owned by the Khand lost in N. Ithilien
                    Dwarves roll dice for 4 zepplins in N. Ithilien, round 3 : 2/4 hits, 2.00 expected hits
                    Khand roll dice for 3 raiderCavalrys in N. Ithilien, round 3 : 1/3 hits, 0.50 expected hits
                    2 raiderCavalrys owned by the Khand and 1 zepplin owned by the Dwarves lost in N. Ithilien
                    Dwarves roll dice for 3 zepplins in N. Ithilien, round 4 : 1/3 hits, 1.50 expected hits
                    Khand roll dice for 1 raiderCavalry in N. Ithilien, round 4 : 0/1 hits, 0.17 expected hits
                    1 raiderCavalry owned by the Khand lost in N. Ithilien
                Dwarves win with 3 zepplins remaining. Battle score for attacker is 20
                Casualties for Khand: 5 raiderCavalrys and 1 warWolves
                Casualties for Dwarves: 1 zepplin
    
        Non Combat Move - Dwarves
            1 zepplin moved from N. Ithilien to S. Rhovanion
            2 zepplins moved from N. Ithilien to Dagorlad
    
        Place Units - Dwarves
            2 mortars placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Dwarves : 0.50
    Khand : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 41

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 41
    
        Purchase Units - Saruman
            Saruman buy 6 fortificationss and 2 towers; Remaining resources: 1 PUs; 
    
        Place Units - Saruman
            2 fortificationss and 2 towers placed in E. Emnet
            4 fortificationss placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Freefolk round 41

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 41
    
        Purchase Units - Freefolk
            Freefolk buy 2 archerss, 11 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            8 archerss, 20 hobbitss and 7 spearInfantrys moved from Celebran to Fangorn
            2 lightCavalrys moved from Moria to Fangorn
            2 archerss, 3 hobbitss and 1 spearInfantry moved from Moria to Celebran
            10 archerss, 11 hobbitss, 2 lightCavalrys and 10 spearInfantrys moved from S. Dunland to Westfold
            1 hobbits moved from S. Dunland to Westfold
            1 archers and 2 hobbitss moved from Adorn to Westfold
            1 archers, 6 hobbitss and 1 spearInfantry moved from N. Dunland to S. Dunland
            1 archers, 5 hobbitss and 1 spearInfantry moved from N. Enedwaith to Enedwaith
            2 hobbitss moved from Lond Daer to N. Enedwaith
            2 hobbitss moved from Tharbad to N. Enedwaith
            7 hobbitss moved from Cardolan to N. Enedwaith
            1 archers and 5 hobbitss moved from S. Downs to Cardolan
            3 hobbitss moved from Bree to S. Downs
            2 hobbitss moved from Shire to S. Downs
            2 hobbitss moved from Hobbiton to Shire
            1 hobbits moved from Fornost to Breelands
    
        Combat - Freefolk
            Battle in Fangorn
                Freefolk attack with 8 archerss, 20 hobbitss, 2 lightCavalrys and 7 spearInfantrys
                Goblins defend with 8 shooterss and 8 stabberss
                    Freefolk roll dice for 8 archerss, 20 hobbitss, 2 lightCavalrys and 7 spearInfantrys in Fangorn, round 2 : 3/25 hits, 4.50 expected hits
                    Saruman roll dice for 8 shooterss and 8 stabberss in Fangorn, round 2 : 5/16 hits, 4.00 expected hits
                    5 hobbitss owned by the Freefolk and 3 stabberss owned by the Goblins lost in Fangorn
                    Freefolk roll dice for 8 archerss, 15 hobbitss, 2 lightCavalrys and 7 spearInfantrys in Fangorn, round 3 : 2/25 hits, 4.50 expected hits
                    Saruman roll dice for 8 shooterss and 5 stabberss in Fangorn, round 3 : 5/13 hits, 3.50 expected hits
                    5 hobbitss owned by the Freefolk and 2 stabberss owned by the Goblins lost in Fangorn
                    Freefolk roll dice for 8 archerss, 10 hobbitss, 2 lightCavalrys and 7 spearInfantrys in Fangorn, round 4 : 6/25 hits, 4.50 expected hits
                    Saruman roll dice for 8 shooterss and 3 stabberss in Fangorn, round 4 : 2/11 hits, 3.17 expected hits
                    3 shooterss owned by the Goblins, 2 hobbitss owned by the Freefolk and 3 stabberss owned by the Goblins lost in Fangorn
                    Freefolk roll dice for 8 archerss, 8 hobbitss, 2 lightCavalrys and 7 spearInfantrys in Fangorn, round 5 : 3/25 hits, 4.50 expected hits
                    Saruman roll dice for 5 shooterss in Fangorn, round 5 : 0/5 hits, 1.67 expected hits
                    3 shooterss owned by the Goblins lost in Fangorn
                    Freefolk roll dice for 8 archerss, 8 hobbitss, 2 lightCavalrys and 7 spearInfantrys in Fangorn, round 6 : 6/25 hits, 4.50 expected hits
                    Saruman roll dice for 2 shooterss in Fangorn, round 6 : 0/2 hits, 0.67 expected hits
                    2 shooterss owned by the Goblins lost in Fangorn
                Freefolk win, taking Fangorn from Saruman with 8 archerss, 8 hobbitss, 2 lightCavalrys and 7 spearInfantrys remaining. Battle score for attacker is 8
                Casualties for Freefolk: 12 hobbitss
                Casualties for Goblins: 8 shooterss and 8 stabberss
            Battle in Westfold
                Freefolk attack with 11 archerss, 14 hobbitss, 2 lightCavalrys and 10 spearInfantrys
                Haradrim defend with 4 corsairss and 4 spearInfantrys
                    Freefolk roll dice for 11 archerss, 14 hobbitss, 2 lightCavalrys and 10 spearInfantrys in Westfold, round 2 : 5/34 hits, 6.00 expected hits
                    Haradrim roll dice for 4 corsairss and 4 spearInfantrys in Westfold, round 2 : 2/8 hits, 2.00 expected hits
                    4 corsairss owned by the Haradrim, 1 spearInfantry owned by the Haradrim and 2 hobbitss owned by the Freefolk lost in Westfold
                    Freefolk roll dice for 11 archerss, 12 hobbitss, 2 lightCavalrys and 10 spearInfantrys in Westfold, round 3 : 3/34 hits, 6.00 expected hits
                    Haradrim roll dice for 3 spearInfantrys in Westfold, round 3 : 0/3 hits, 1.00 expected hits
                    3 spearInfantrys owned by the Haradrim lost in Westfold
                Freefolk win, taking Westfold from Haradrim with 11 archerss, 12 hobbitss, 2 lightCavalrys and 10 spearInfantrys remaining. Battle score for attacker is 24
                Casualties for Freefolk: 2 hobbitss
                Casualties for Haradrim: 4 corsairss and 4 spearInfantrys
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 archerss, 3 hobbitss, 2 lightCavalrys and 1 spearInfantry placed in Moria
            2 hobbitss placed in Tharbad
            2 hobbitss placed in Lond Daer
            3 hobbitss placed in Bree
            1 hobbits placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Saruman : -1.00
    Freefolk : -6.50
    Haradrim : -1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 41

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 41
    
        Purchase Units - Mordor
            Mordor buy 4 towers and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            1 unit repaired.
            2 trollss moved from E. Osg. to Dagorlad
    
        Combat - Mordor
            Battle in Dagorlad
                Mordor attack with 2 trollss
                Dwarves defend with 2 zepplins
                    Mordor roll dice for 2 trollss in Dagorlad, round 2 : 1/2 hits, 1.00 expected hits
                    Dwarves roll dice for 2 zepplins in Dagorlad, round 2 : 0/2 hits, 0.33 expected hits
                    1 zepplin owned by the Dwarves lost in Dagorlad
                    Mordor roll dice for 2 trollss in Dagorlad, round 3 : 1/2 hits, 1.00 expected hits
                    Dwarves roll dice for 1 zepplin in Dagorlad, round 3 : 0/1 hits, 0.17 expected hits
                    1 zepplin owned by the Dwarves lost in Dagorlad
                Mordor win, taking Dagorlad from Dwarves with 2 trollss remaining. Battle score for attacker is 16
                Casualties for Dwarves: 2 zepplins
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            4 towers placed in Eastfold
            1 trolls placed in W. Osg.
    
        Turn Complete - Mordor
            Mordor collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Mordor : 0.00
    Dwarves : -0.50
    

    Savegame

  • '20 '18 '17 '15

    The next two powers are gone, so just click through until you get to the Elves


  • TripleA Turn Summary: Elves round 41

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 41
    
        Purchase Units - Elves
            Elves buy 1 eagles, 2 griffins, 4 hobbitss and 1 hunters; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            2 hunterss moved from Wold to Helms Deep
            8 hobbitss moved from Wold to Westfold
            22 hobbitss moved from Celebran to Wold
            1 eagles moved from Lorien to Dagorlad
            2 griffins moved from Lorien to Dagorlad
            1 hunters moved from Lorien to Wold
            1 hobbits moved from S. Caves to Celebran
            3 hobbitss moved from High Mirkwood to Withered Heath
            6 hobbitss moved from Withered Heath to N. Dale
            5 hobbitss moved from N. Dale to S. Dale
    
        Combat - Elves
            Battle in Helms Deep
                Elves attack with 2 hunterss
                Khand defend with 1 castle and 6 fortificationss
                    Elves roll dice for 2 hunterss in Helms Deep, round 2 : 0/2 hits, 0.67 expected hits
                    Khand roll dice for 6 fortificationss in Helms Deep, round 2 : 0/6 hits, 1.00 expected hits
                    Elves roll dice for 2 hunterss in Helms Deep, round 3 : 1/2 hits, 0.67 expected hits
                    Khand roll dice for 6 fortificationss in Helms Deep, round 3 : 0/6 hits, 1.00 expected hits
                    1 fortifications owned by the Khand lost in Helms Deep
                    Elves roll dice for 2 hunterss in Helms Deep, round 4 : 0/2 hits, 0.67 expected hits
                    Khand roll dice for 5 fortificationss in Helms Deep, round 4 : 1/5 hits, 0.83 expected hits
                    1 hunters owned by the Elves lost in Helms Deep
                    Elves roll dice for 1 hunters in Helms Deep, round 5 : 0/1 hits, 0.33 expected hits
                    Khand roll dice for 5 fortificationss in Helms Deep, round 5 : 1/5 hits, 0.83 expected hits
                    1 hunters owned by the Elves lost in Helms Deep
                Khand win with 5 fortificationss remaining. Battle score for attacker is -6
                Casualties for Khand: 1 fortifications
                Casualties for Elves: 2 hunterss
            Battle in Dagorlad
                Elves attack with 1 eagles and 2 griffins
                Mordor defend with 2 trollss
                    Elves roll dice for 1 eagles and 2 griffins in Dagorlad, round 2 : 1/3 hits, 1.33 expected hits
                    Mordor roll dice for 2 trollss in Dagorlad, round 2 : 1/2 hits, 1.00 expected hits
                    1 trolls owned by the Mordor and 1 eagles owned by the Elves lost in Dagorlad
                    Elves roll dice for 2 griffins in Dagorlad, round 3 : 2/2 hits, 1.00 expected hits
                    Mordor roll dice for 1 trolls in Dagorlad, round 3 : 1/1 hits, 0.50 expected hits
                    1 griffin owned by the Elves and 1 trolls owned by the Mordor lost in Dagorlad
                Elves win with 1 griffin remaining. Battle score for attacker is -1
                Casualties for Elves: 1 eagles and 1 griffin
                Casualties for Mordor: 2 trollss
    
        Non Combat Move - Elves
            1 griffin moved from Dagorlad to S. Rhovanion
    
        Place Units - Elves
            1 eagles, 2 griffins and 1 hunters placed in Lorien
            3 hobbitss placed in High Mirkwood
            1 hobbits placed in S. Caves
    
        Turn Complete - Elves
            Elves collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Mordor : 0.50
    Elves : -0.67
    Khand : -1.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 41

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 41
    
        Purchase Units - Haradrim
            Haradrim buy 2 corsairss, 1 oliphant, 12 spearInfantrys and 1 trebuche; Remaining resources: 2 PUs; 
    
        Combat Move - Haradrim
            3 corsairss moved from Debatable Land to Anduin Mouth
            1 corsairs moved from S. Ithilien to Anduin Mouth
            4 corsairss and 2 galleons moved from Anduin Mouth to Entwash
            2 corsairss moved from Entwash to E. Emnet
            2 corsairss moved from Entwash to Eastfold
            3 corsairss moved from Minas Tirith to Anorien
            1 corsairs moved from Anfalas to Pinnath Gelin
            5 galleons moved from Entwash to Anduin Mouth
            5 corsairss moved from Umbar to Debatable Land
            4 corsairss moved from City of Corsairs to Umbar
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            2 corsairss placed in Pinnath Gelin
            2 spearInfantrys and 1 trebuche placed in Anfalas
            1 oliphant placed in S. Ithilien
            10 spearInfantrys placed in Minas Tirith
    
        Turn Complete - Haradrim
            Haradrim collect 41 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Gondor round 41

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 41
    
        Turn Complete - Gondor
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 41

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 41
    
        Purchase Units - Rhun
            Rhun buy 4 spearInfantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Rhun
            1 chariotArchers, 16 spearInfantrys, 4 trebuches and 1 warWagon moved from N. Rhun to Iron Hills
    
        Combat - Rhun
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            4 spearInfantrys placed in Iron Hills
    
        Turn Complete - Rhun
            Rhun collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dale round 41

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 41
    
        Purchase Units - Dale
            Dale buy 3 archerss, 1 lightCavalry and 3 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 archers moved from S. Dale to N. Rhun
                  Dale take N. Rhun from Rhun
            1 lightCavalry moved from Rhovanion to Dagorlad
                  Dale take Dagorlad from Mordor
            1 lightCavalry moved from Dagorlad to N. Ithilien
                  Dale take N. Ithilien from Khand
            1 archers and 4 trebuches moved from Lake Town to N. Dale
            1 heavyCavalry moved from Rhovanion to S. Dale
            2 archerss and 2 spearInfantrys moved from Rhovanion to N. Brown Lands
            1 archers moved from S. Mirkwood to N. Brown Lands
            1 spearInfantry moved from Dol Goldur to S. Mirkwood
            6 heavyCavalrys and 5 lightCavalrys moved from S. Dale to N. Dale
    
        Combat - Dale
    
        Non Combat Move - Dale
    
        Place Units - Dale
            2 archerss and 3 spearInfantrys placed in Lake Town
            Dale undo move 1.
            3 archerss and 2 spearInfantrys placed in Lake Town
            1 lightCavalry and 1 spearInfantry placed in Dol Goldur
    
        Turn Complete - Dale
            Dale collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 41

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 41
    
        Purchase Units - Khand
            Khand buy 4 fortificationss and 2 towers; Remaining resources: 2 PUs; 
    
        Combat Move - Khand
            3 raiderCavalrys moved from Khand to N. Ithilien
            1 warWolves moved from Khand to S. Ithilien
    
        Combat - Khand
            Battle in N. Ithilien
                Khand attack with 3 raiderCavalrys
                Dale defend with 1 lightCavalry
                    Khand roll dice for 3 raiderCavalrys in N. Ithilien, round 2 : 2/3 hits, 1.50 expected hits
                    Dale roll dice for 1 lightCavalry in N. Ithilien, round 2 : 0/1 hits, 0.17 expected hits
                    1 lightCavalry owned by the Dale lost in N. Ithilien
                Khand win, taking N. Ithilien from Dale with 3 raiderCavalrys remaining. Battle score for attacker is 4
                Casualties for Dale: 1 lightCavalry
    
        Non Combat Move - Khand
    
        Place Units - Khand
            4 fortificationss and 2 towers placed in Helms Deep
    
        Turn Complete - Khand
            Khand collect 18 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Dale : -0.17
    Khand : 0.50
    

    Savegame


  • TripleA Turn Summary: Dwarves round 41

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 41
    
        Purchase Units - Dwarves
            Dwarves buy 2 cannons; Remaining resources: 2 PUs; 
    
        Combat Move - Dwarves
            1 zepplin moved from S. Rhovanion to Dagorlad
            2 mortars moved from Lonely Mtn. to N. Dale
            6 axeInfantrys moved from N. Dale to Withered Heath
            6 axeInfantrys and 2 phalanxs moved from S. Dale to N. Dale
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            2 cannons placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 42

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 42
    
        Purchase Units - Saruman
            Saruman buy 8 fortificationss and 1 tower; Remaining resources: 0 PUs; 
    
        Place Units - Saruman
            8 fortificationss and 1 tower placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Freefolk round 42

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 42
    
        Purchase Units - Freefolk
            Freefolk buy 1 archers and 9 lightCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            11 archerss, 12 hobbitss, 2 lightCavalrys and 10 spearInfantrys moved from Westfold to Isengard
            1 archers, 6 hobbitss and 1 spearInfantry moved from S. Dunland to Isengard
            8 archerss, 8 hobbitss, 2 lightCavalrys and 7 spearInfantrys moved from Fangorn to Isengard
            2 lightCavalrys moved from Moria to Isengard
    
        Combat - Freefolk
            Battle in Isengard
                Freefolk attack with 20 archerss, 26 hobbitss, 6 lightCavalrys and 18 spearInfantrys
                Saruman defend with 1 castle, 38 fortificationss, 1 orcs, 7 towers, 1 trolls and 1 urukhai
                    Freefolk roll dice for 20 archerss, 26 hobbitss, 6 lightCavalrys and 18 spearInfantrys in Isengard, round 2 : 14/64 hits, 11.67 expected hits
                    Saruman roll dice for 38 fortificationss, 1 orcs, 7 towers, 1 trolls and 1 urukhai in Isengard, round 2 : 14/48 hits, 12.00 expected hits
                    14 hobbitss owned by the Freefolk and 14 fortificationss owned by the Saruman lost in Isengard
                    Freefolk roll dice for 20 archerss, 12 hobbitss, 6 lightCavalrys and 18 spearInfantrys in Isengard, round 3 : 13/56 hits, 11.67 expected hits
                    Saruman roll dice for 24 fortificationss, 1 orcs, 7 towers, 1 trolls and 1 urukhai in Isengard, round 3 : 7/34 hits, 9.67 expected hits
                    7 hobbitss owned by the Freefolk and 13 fortificationss owned by the Saruman lost in Isengard
                    Freefolk roll dice for 20 archerss, 5 hobbitss, 6 lightCavalrys and 18 spearInfantrys in Isengard, round 4 : 19/49 hits, 11.67 expected hits
                    Saruman roll dice for 11 fortificationss, 1 orcs, 7 towers, 1 trolls and 1 urukhai in Isengard, round 4 : 6/21 hits, 7.50 expected hits
                    5 hobbitss owned by the Freefolk, 1 archers owned by the Freefolk, 1 urukhai owned by the Saruman, 1 trolls owned by the Saruman, 1 orcs owned by the Saruman, 11 fortificationss owned by the Saruman and 5 towers owned by the Saruman lost in Isengard
                    Freefolk roll dice for 19 archerss, 6 lightCavalrys and 18 spearInfantrys in Isengard, round 5 : 9/43 hits, 11.17 expected hits
                    Saruman roll dice for 2 towers in Isengard, round 5 : 1/2 hits, 1.33 expected hits
                    1 archers owned by the Freefolk and 2 towers owned by the Saruman lost in Isengard
                Freefolk captures 14PUs while taking Saruman capital
                Freefolk win, taking Isengard from Saruman with 18 archerss, 6 lightCavalrys and 18 spearInfantrys remaining. Battle score for attacker is 67
                Casualties for Freefolk: 2 archerss and 26 hobbitss
                Casualties for Saruman: 38 fortificationss, 1 orcs, 7 towers, 1 trolls and 1 urukhai
    
        Non Combat Move - Freefolk
            5 hobbitss moved from Enedwaith to Angren Bank
            1 archers and 1 spearInfantry moved from Enedwaith to S. Dunland
            2 hobbitss moved from Lond Daer to Enedwaith Coast
            2 archerss, 3 hobbitss and 1 spearInfantry moved from Celebran to Wold
            2 archerss, 3 hobbitss and 1 spearInfantry moved from Moria to Celebran
            11 hobbitss moved from N. Enedwaith to Enedwaith
            2 hobbitss moved from Tharbad to N. Enedwaith
            1 archers and 5 hobbitss moved from Cardolan to N. Enedwaith
            5 hobbitss moved from S. Downs to Cardolan
            3 hobbitss moved from Bree to S. Downs
            2 hobbitss moved from Shire to S. Downs
            1 hobbits moved from Hobbiton to Shire
            1 hobbits moved from Breelands to S. Downs
    
        Place Units - Freefolk
            8 lightCavalrys placed in Moria
            1 archers and 1 lightCavalry placed in Tharbad
    
        Turn Complete - Freefolk
            Freefolk collect 49 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Saruman : -2.50
    Freefolk : 8.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 42

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 42
    
        Purchase Units - Mordor
            Mordor buy 4 trollss; Remaining resources: 2 PUs; 
    
        Combat Move - Mordor
            1 trolls moved from W. Osg. to Eastfold
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            4 trollss placed in Eastfold
    
        Turn Complete - Mordor
            Mordor collect 26 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Rohan round 42

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 42
    
        Turn Complete - Rohan
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Goblins round 42

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 42
    
        Turn Complete - Goblins
    

    Combat Hit Differential Summary :

    Savegame

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