accidentally posted to VF game. here is the hit diff:
Combat Hit Differential Summary :
Americans regular : -1.00
Russians regular : 0.67
Germans regular : -0.83
Russians AA : 0.83
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12
Purchase Units - Rhun
Rhun buy 4 fortificationss, 3 spearInfantrys and 1 tower; Remaining resources: 0 PUs;
Combat Move - Rhun
2 chariotArcherss, 3 spearInfantrys and 1 trebuche moved from Rhun to S. Dale
1 spearInfantry and 1 trebuche moved from N. Rhun to S. Dale
Combat - Rhun
Battle in S. Dale
Rhun attack with 2 chariotArcherss, 4 spearInfantrys and 2 trebuches
Dwarves defend with 5 axeInfantrys, 1 berzerkers and 1 phalanx
Rhun roll dice for 2 chariotArcherss, 4 spearInfantrys and 2 trebuches in S. Dale, round 2 : 3/8 hits, 3.00 expected hits
Dale roll dice for 5 axeInfantrys, 1 berzerkers and 1 phalanx in S. Dale, round 2 : 3/7 hits, 3.50 expected hits
3 spearInfantrys owned by the Rhun, 1 berzerkers owned by the Dwarves and 2 axeInfantrys owned by the Dwarves lost in S. Dale
Rhun roll dice for 2 chariotArcherss, 1 spearInfantry and 2 trebuches in S. Dale, round 3 : 1/5 hits, 2.00 expected hits
Dale roll dice for 3 axeInfantrys and 1 phalanx in S. Dale, round 3 : 2/4 hits, 2.17 expected hits
1 spearInfantry owned by the Rhun, 1 chariotArchers owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in S. Dale
Rhun roll dice for 1 chariotArchers and 2 trebuches in S. Dale, round 4 : 2/3 hits, 1.33 expected hits
Dale roll dice for 2 axeInfantrys and 1 phalanx in S. Dale, round 4 : 3/3 hits, 1.67 expected hits
2 trebuches owned by the Rhun, 1 chariotArchers owned by the Rhun and 2 axeInfantrys owned by the Dwarves lost in S. Dale
Dale win with 1 phalanx remaining. Battle score for attacker is -5
Casualties for Rhun: 2 chariotArcherss, 4 spearInfantrys and 2 trebuches
Casualties for Dwarves: 5 axeInfantrys and 1 berzerkers
Non Combat Move - Rhun
Place Units - Rhun
2 fortificationss, 3 spearInfantrys and 1 tower placed in Rhun
2 fortificationss placed in Iron Hills
Turn Complete - Rhun
Rhun collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Dale : 0.67
Rhun : -0.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12
Purchase Units - Dale
Dale buy 1 archers, 1 heavyCavalry and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Dale
1 lightCavalry moved from Celduin to E. Rhovanion
Dale take E. Rhovanion from Rhun
1 lightCavalry moved from E. Rhovanion to S. E. Rhovanion
Dale take S. E. Rhovanion from Mordor
1 lightCavalry moved from S. E. Rhovanion to S. Rhun
Dale take S. Rhun from Rhun
1 lightCavalry moved from N. Dale to N. Rhun
Dale take N. Rhun from Rhun
1 lightCavalry moved from N. Rhun to N. Dale
1 archers moved from N. Dale to Celduin
1 archers, 1 heavyCavalry and 2 spearInfantrys moved from Lake Town to N. Dale
Combat - Dale
Non Combat Move - Dale
Place Units - Dale
1 archers, 1 heavyCavalry and 1 spearInfantry placed in Lake Town
Turn Complete - Dale
Dale collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
@Whackamatt this 1 is still up in the air. weighing more on your side though.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12
Purchase Units - Khand
Khand buy 3 raiderCavalrys; Remaining resources: 0 PUs;
Combat Move - Khand
1 trebuche moved from S. Ithilien to N. Ithilien
2 raiderss and 1 xbowInfantry moved from Khand to Harad Road
1 xbowInfantry moved from Harad Road to S. Ithilien
1 warWolves moved from S. Ithilien to Anorien
1 raiders and 2 xbowInfantrys moved from N. Ithilien to Anorien
Combat - Khand
Non Combat Move - Khand
Place Units - Khand
1 raiderCavalry placed in S. Ithilien
2 raiderCavalrys placed in Khand
Turn Complete - Khand
Khand collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12
Purchase Units - Dwarves
Dwarves buy 1 mortar and 1 phalanx; Remaining resources: 0 PUs;
Combat Move - Dwarves
2 axeInfantrys and 1 berzerkers moved from Lonely Mtn. to N. Dale
Non Combat Move - Dwarves
Place Units - Dwarves
1 mortar and 1 phalanx placed in Lonely Mtn.
Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 13
Purchase Units - Saruman
Saruman buy 2 orcss and 2 siegeTowers; Remaining resources: 0 PUs;
Combat Move - Saruman
2 orcss, 2 raiderss, 6 siegeTowers and 1 trolls moved from Isengard to S. Dunland
1 siegeTower moved from E. Emnet to Wold
Combat - Saruman
Battle in S. Dunland
Saruman attack with 2 orcss, 2 raiderss, 6 siegeTowers and 1 trolls
Neutral defend with 1 spearInfantry
Saruman roll dice for 2 orcss, 2 raiderss, 6 siegeTowers and 1 trolls in S. Dunland, round 2 : 5/11 hits, 4.33 expected hits
Neutral roll dice for 1 spearInfantry in S. Dunland, round 2 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Neutral lost in S. Dunland
Saruman loses 0 PUs for violating S. Dunlands neutrality.
Saruman win, taking S. Dunland from Neutral with 2 orcss, 2 raiderss, 6 siegeTowers and 1 trolls remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Saruman
Place Units - Saruman
2 orcss and 2 siegeTowers placed in Isengard
Turn Complete - Saruman
Saruman collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Saruman : 0.67
Neutral : -0.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 13
Purchase Units - Freefolk
Freefolk buy 1 archers, 4 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Freefolk
3 archerss, 4 hobbitss, 6 lightCavalrys and 4 spearInfantrys moved from Druwaith Laur to Andrast
4 lightCavalrys moved from Lond Daer to Andrast
2 archerss moved from Tharbad to Eregion
1 hobbits moved from Cardolan to Eregion
1 hobbits moved from S. Downs to Cardolan
2 hobbitss moved from Bree to S. Downs
1 spearInfantry moved from Bree to S. Downs
Combat - Freefolk
Battle in Andrast
Freefolk attack with 3 archerss, 4 hobbitss, 10 lightCavalrys and 4 spearInfantrys
Haradrim defend with 1 castle, 2 corsairss, 8 spearInfantrys and 1 tower
Freefolk roll dice for 3 archerss, 4 hobbitss, 10 lightCavalrys and 4 spearInfantrys in Andrast, round 2 : 4/20 hits, 5.00 expected hits
Haradrim roll dice for 2 corsairss, 8 spearInfantrys and 1 tower in Andrast, round 2 : 3/11 hits, 3.67 expected hits
2 corsairss owned by the Haradrim, 2 spearInfantrys owned by the Haradrim and 3 hobbitss owned by the Freefolk lost in Andrast
Freefolk roll dice for 3 archerss, 1 hobbits, 10 lightCavalrys and 4 spearInfantrys in Andrast, round 3 : 5/18 hits, 5.00 expected hits
Haradrim roll dice for 6 spearInfantrys and 1 tower in Andrast, round 3 : 2/7 hits, 2.67 expected hits
5 spearInfantrys owned by the Haradrim, 1 hobbits owned by the Freefolk and 1 spearInfantry owned by the Freefolk lost in Andrast
Freefolk roll dice for 3 archerss, 10 lightCavalrys and 3 spearInfantrys in Andrast, round 4 : 3/16 hits, 4.83 expected hits
Haradrim roll dice for 1 spearInfantry and 1 tower in Andrast, round 4 : 0/2 hits, 1.00 expected hits
1 spearInfantry owned by the Haradrim and 1 tower owned by the Haradrim lost in Andrast
Freefolk win, taking Andrast from Haradrim with 3 archerss, 10 lightCavalrys and 3 spearInfantrys remaining. Battle score for attacker is 26
Casualties for Freefolk: 4 hobbitss and 1 spearInfantry
Casualties for Haradrim: 2 corsairss, 8 spearInfantrys and 1 tower
Non Combat Move - Freefolk
1 archers moved from Enedwaith Coast to N. Enedwaith
1 hobbits moved from Eregion to N. Dunland
Place Units - Freefolk
2 lightCavalrys placed in Lond Daer
1 archers and 1 spearInfantry placed in Tharbad
3 hobbitss placed in Bree
1 hobbits placed in Fornost
Turn Complete - Freefolk
Freefolk collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Freefolk : -2.83
Haradrim : -2.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 13
Purchase Units - Mordor
Mordor buy 5 orcss and 4 trollss; Remaining resources: 0 PUs;
Combat Move - Mordor
1 orcs moved from Wold to Anduin East Bank
1 orcs moved from Rhovanion to S. E. Rhovanion
Mordor take S. E. Rhovanion from Dale
1 orcs moved from S. Mirkwood to Rhovanion
1 orcs moved from S. Mirkwood to Dol Goldur
2 siegeTowers moved from E. Osg. to W. Osg.
2 siegeTowers moved from W. Osg. to Anorien
2 siegeTowers moved from Eastfold to Anorien
3 trollss moved from Belfalas to Anfalas
Combat - Mordor
Non Combat Move - Mordor
Place Units - Mordor
2 trollss placed in E. Osg.
2 orcss placed in W. Osg.
2 trollss placed in Eastfold
3 orcss placed in Dol Goldur
Turn Complete - Mordor
Mordor collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 13
Purchase Units - Goblins
Goblins buy 1 stabbers and 1 trolls; Remaining resources: 1 PUs;
Place Units - Goblins
1 stabbers and 1 trolls placed in Moria
Turn Complete - Goblins
Goblins collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 13
Purchase Units - Elves
Elves buy 1 eagles, 1 griffin, 4 hobbitss, 1 hunters and 1 wizard; Remaining resources: 0 PUs;
Combat Move - Elves
3 eagless and 7 griffins moved from S. Caves to Fangorn
4 hobbitss, 12 hunterss and 6 wizards moved from Celebran to Fangorn
1 hobbits moved from Lorien to Celebran
2 hobbitss moved from Lorien to Anduin East Bank
1 hunters moved from Gladden to Anduin East Bank
1 hobbits moved from Gladden to S. Mirkwood
1 hunters moved from W. Mirkwood to S. Mirkwood
1 hobbits moved from Gladden to S. Mirkwood
1 hobbits moved from N. Mirkwood to W. Mirkwood
1 hobbits moved from High Mirkwood to N. Mirkwood
1 hunters moved from High Mirkwood to Gladden
1 eagles moved from N. Caves to Fangorn
Combat - Elves
Battle in Fangorn
Elves attack with 4 eagless, 7 griffins, 4 hobbitss, 12 hunterss and 6 wizards
Haradrim defend with 7 corsairss and 11 spearInfantrys
Elves roll dice for 4 eagless, 7 griffins, 4 hobbitss, 12 hunterss and 6 wizards in Fangorn, round 2 : 14/33 hits, 13.50 expected hits
Haradrim roll dice for 7 corsairss and 11 spearInfantrys in Fangorn, round 2 : 6/18 hits, 4.83 expected hits
7 corsairss owned by the Haradrim, 2 hunterss owned by the Elves, 4 hobbitss owned by the Elves and 7 spearInfantrys owned by the Haradrim lost in Fangorn
Elves roll dice for 4 eagless, 7 griffins, 10 hunterss and 6 wizards in Fangorn, round 3 : 12/27 hits, 12.17 expected hits
Haradrim roll dice for 4 spearInfantrys in Fangorn, round 3 : 1/4 hits, 1.33 expected hits
1 hunters owned by the Elves and 4 spearInfantrys owned by the Haradrim lost in Fangorn
Elves win, taking Fangorn from Haradrim with 4 eagless, 7 griffins, 9 hunterss and 6 wizards remaining. Battle score for attacker is 41
Casualties for Elves: 4 hobbitss and 3 hunterss
Casualties for Haradrim: 7 corsairss and 11 spearInfantrys
Battle in Anduin East Bank
Elves attack with 2 hobbitss and 1 hunters
Mordor defend with 1 orcs
Elves roll dice for 2 hobbitss and 1 hunters in Anduin East Bank, round 2 : 0/2 hits, 0.50 expected hits
Mordor roll dice for 1 orcs in Anduin East Bank, round 2 : 1/1 hits, 0.17 expected hits
1 hobbits owned by the Elves lost in Anduin East Bank
Elves roll dice for 1 hobbits and 1 hunters in Anduin East Bank, round 3 : 0/2 hits, 0.50 expected hits
Mordor roll dice for 1 orcs in Anduin East Bank, round 3 : 0/1 hits, 0.17 expected hits
Elves roll dice for 1 hobbits and 1 hunters in Anduin East Bank, round 4 : 0/2 hits, 0.50 expected hits
Mordor roll dice for 1 orcs in Anduin East Bank, round 4 : 1/1 hits, 0.17 expected hits
1 hobbits owned by the Elves lost in Anduin East Bank
Elves roll dice for 1 hunters in Anduin East Bank, round 5 : 1/1 hits, 0.33 expected hits
Mordor roll dice for 1 orcs in Anduin East Bank, round 5 : 1/1 hits, 0.17 expected hits
1 hunters owned by the Elves and 1 orcs owned by the Mordor lost in Anduin East Bank
Mordor win with no units remaining. Battle score for attacker is -5
Casualties for Elves: 2 hobbitss and 1 hunters
Casualties for Mordor: 1 orcs
Battle in S. Mirkwood
Elves attack with 2 hobbitss and 1 hunters
Mordor defend with 1 orcs
Elves roll dice for 2 hobbitss and 1 hunters in S. Mirkwood, round 2 : 0/2 hits, 0.50 expected hits
Mordor roll dice for 1 orcs in S. Mirkwood, round 2 : 0/1 hits, 0.17 expected hits
Elves roll dice for 2 hobbitss and 1 hunters in S. Mirkwood, round 3 : 1/2 hits, 0.50 expected hits
Mordor roll dice for 1 orcs in S. Mirkwood, round 3 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Mordor lost in S. Mirkwood
Elves win, taking S. Mirkwood from Mordor with 2 hobbitss and 1 hunters remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Non Combat Move - Elves
1 ents and 2 hunterss moved from Gladden to S. Mirkwood
1 hobbits moved from N. Caves to Eregion
4 eagless and 7 griffins moved from Fangorn to S. Caves
Place Units - Elves
1 griffin and 1 wizard placed in S. Caves
1 eagles, 2 hobbitss and 1 hunters placed in Lorien
2 hobbitss placed in N. Caves
Turn Complete - Elves
Elves collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Mordor : 2.00
Elves : -0.50
Haradrim : 0.83
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 13
Purchase Units - Haradrim
Haradrim buy 6 corsairss and 6 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Haradrim
3 spearInfantrys moved from Anfalas to Andrast
5 corsairss and 5 spearInfantrys moved from Pinnath Gelin to Andrast
3 galleons moved from Lefnui to S. E. Central Sea Zone
1 spearInfantry moved from Debatable Land to S. Ithilien
2 corsairss and 3 spearInfantrys moved from Helms Deep to Westfold
Combat - Haradrim
Battle in Andrast
Haradrim attack with 5 corsairss and 8 spearInfantrys
Freefolk defend with 3 archerss, 10 lightCavalrys and 3 spearInfantrys; Gondor defend with 1 castle
Haradrim roll dice for 5 corsairss and 8 spearInfantrys in Andrast, round 2 : 4/13 hits, 3.83 expected hits
Gondor roll dice for 3 archerss, 10 lightCavalrys and 3 spearInfantrys in Andrast, round 2 : 3/16 hits, 3.67 expected hits
4 lightCavalrys owned by the Freefolk and 3 spearInfantrys owned by the Haradrim lost in Andrast
Haradrim roll dice for 5 corsairss and 5 spearInfantrys in Andrast, round 3 : 4/10 hits, 3.33 expected hits
Gondor roll dice for 3 archerss, 6 lightCavalrys and 3 spearInfantrys in Andrast, round 3 : 2/12 hits, 3.00 expected hits
4 lightCavalrys owned by the Freefolk and 2 spearInfantrys owned by the Haradrim lost in Andrast
Haradrim roll dice for 5 corsairss and 3 spearInfantrys in Andrast, round 4 : 3/8 hits, 3.00 expected hits
Gondor roll dice for 3 archerss, 2 lightCavalrys and 3 spearInfantrys in Andrast, round 4 : 1/8 hits, 2.33 expected hits
2 lightCavalrys owned by the Freefolk, 1 spearInfantry owned by the Haradrim and 1 archers owned by the Freefolk lost in Andrast
Haradrim roll dice for 5 corsairss and 2 spearInfantrys in Andrast, round 5 : 2/7 hits, 2.83 expected hits
Gondor roll dice for 2 archerss and 3 spearInfantrys in Andrast, round 5 : 1/5 hits, 1.67 expected hits
1 spearInfantry owned by the Haradrim and 2 archerss owned by the Freefolk lost in Andrast
Haradrim roll dice for 5 corsairss and 1 spearInfantry in Andrast, round 6 : 1/6 hits, 2.67 expected hits
Gondor roll dice for 3 spearInfantrys in Andrast, round 6 : 2/3 hits, 1.00 expected hits
1 corsairs owned by the Haradrim, 1 spearInfantry owned by the Haradrim and 1 spearInfantry owned by the Freefolk lost in Andrast
Haradrim roll dice for 4 corsairss in Andrast, round 7 : 3/4 hits, 2.00 expected hits
Gondor roll dice for 2 spearInfantrys in Andrast, round 7 : 0/2 hits, 0.67 expected hits
2 spearInfantrys owned by the Freefolk lost in Andrast
Haradrim win, taking Andrast from Gondor with 4 corsairss remaining. Battle score for attacker is 30
Casualties for Haradrim: 1 corsairs and 8 spearInfantrys
Casualties for Freefolk: 3 archerss, 10 lightCavalrys and 3 spearInfantrys
Non Combat Move - Haradrim
Place Units - Haradrim
2 corsairss placed in Pinnath Gelin
3 corsairss placed in Anfalas
6 spearInfantrys placed in Helms Deep
1 corsairs placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Haradrim : -0.67
Gondor : -3.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 13
Purchase Units - Gondor
Gondor buy 3 spearInfantrys and 1 towerGuard; Remaining resources: 0 PUs;
Place Units - Gondor
3 spearInfantrys and 1 towerGuard placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
@dawgoneit i dont no how th heck you took andrast from me
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 13
Purchase Units - Rhun
Rhun buy 2 spearInfantrys, 1 tower and 1 warChariot; Remaining resources: 1 PUs;
Combat Move - Rhun
1 spearInfantry moved from Rhun to E. Rhovanion
Rhun take E. Rhovanion from Dale
2 spearInfantrys moved from Rhun to Celduin
1 spearInfantry moved from Iron Hills to N. Rhun
Rhun take N. Rhun from Dale
Combat - Rhun
Battle in Celduin
Rhun attack with 2 spearInfantrys
Dale defend with 1 archers
Rhun roll dice for 2 spearInfantrys in Celduin, round 2 : 0/2 hits, 0.33 expected hits
Dale roll dice for 1 archers in Celduin, round 2 : 0/1 hits, 0.33 expected hits
Rhun roll dice for 2 spearInfantrys in Celduin, round 3 : 0/2 hits, 0.33 expected hits
Dale roll dice for 1 archers in Celduin, round 3 : 0/1 hits, 0.33 expected hits
Rhun roll dice for 2 spearInfantrys in Celduin, round 4 : 0/2 hits, 0.33 expected hits
Dale roll dice for 1 archers in Celduin, round 4 : 0/1 hits, 0.33 expected hits
Rhun roll dice for 2 spearInfantrys in Celduin, round 5 : 0/2 hits, 0.33 expected hits
Dale roll dice for 1 archers in Celduin, round 5 : 1/1 hits, 0.33 expected hits
1 spearInfantry owned by the Rhun lost in Celduin
Rhun roll dice for 1 spearInfantry in Celduin, round 6 : 0/1 hits, 0.17 expected hits
Dale roll dice for 1 archers in Celduin, round 6 : 1/1 hits, 0.33 expected hits
1 spearInfantry owned by the Rhun lost in Celduin
Dale win with 1 archers remaining. Battle score for attacker is -6
Casualties for Rhun: 2 spearInfantrys
Non Combat Move - Rhun
Place Units - Rhun
2 spearInfantrys, 1 tower and 1 warChariot placed in Rhun
Turn Complete - Rhun
Rhun collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Dale : 0.33
Rhun : -1.50
@dawgoneit said in L.O.T.R. - Whack Evil - dawg Good:
@dawgoneit i dont no how th heck you took andrast from me
Yeah, had a bit of luck there. I just wanted to thin you down.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 13
Purchase Units - Dale
Dale buy 1 archers, 1 heavyCavalry, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Dale
1 archers, 1 heavyCavalry, 2 lightCavalrys and 3 spearInfantrys moved from N. Dale to N. Rhun
1 heavyCavalry moved from Lake Town to N. Rhun
1 archers moved from Celduin to E. Rhovanion
1 archers and 1 spearInfantry moved from Lake Town to N. Dale
1 lightCavalry moved from S. Rhun to S. Rhovanion
Dale take S. Rhovanion from Mordor
1 lightCavalry moved from S. Rhovanion to S. Brown Lands
Dale take S. Brown Lands from Mordor
1 lightCavalry moved from S. Brown Lands to E. Emnet
Dale take E. Emnet from Saruman
Combat - Dale
Battle in E. Rhovanion
Dale attack with 1 archers
Rhun defend with 1 spearInfantry
Dale roll dice for 1 archers in E. Rhovanion, round 2 : 0/1 hits, 0.17 expected hits
Rhun roll dice for 1 spearInfantry in E. Rhovanion, round 2 : 0/1 hits, 0.33 expected hits
Dale roll dice for 1 archers in E. Rhovanion, round 3 : 0/1 hits, 0.17 expected hits
Rhun roll dice for 1 spearInfantry in E. Rhovanion, round 3 : 1/1 hits, 0.33 expected hits
1 archers owned by the Dale lost in E. Rhovanion
Rhun win with 1 spearInfantry remaining. Battle score for attacker is -3
Casualties for Dale: 1 archers
Battle in N. Rhun
Dale attack with 1 archers, 2 heavyCavalrys, 2 lightCavalrys and 3 spearInfantrys
Rhun defend with 1 spearInfantry
Dale roll dice for 1 archers, 2 heavyCavalrys, 2 lightCavalrys and 3 spearInfantrys in N. Rhun, round 2 : 1/8 hits, 2.50 expected hits
Rhun roll dice for 1 spearInfantry in N. Rhun, round 2 : 1/1 hits, 0.33 expected hits
1 spearInfantry owned by the Rhun and 1 spearInfantry owned by the Dale lost in N. Rhun
Dale win, taking N. Rhun from Rhun with 1 archers, 2 heavyCavalrys, 2 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 0
Casualties for Dale: 1 spearInfantry
Casualties for Rhun: 1 spearInfantry
Non Combat Move - Dale
Place Units - Dale
1 archers, 1 heavyCavalry, 2 lightCavalrys and 1 spearInfantry placed in Lake Town
Turn Complete - Dale
Dale collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Dale : -1.83
Rhun : 1.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 13
Purchase Units - Khand
Khand buy 1 warWolves and 3 xbowInfantrys; Remaining resources: 0 PUs;
Combat Move - Khand
2 raiderCavalrys moved from Khand to N. Ithilien
1 raiderCavalry moved from S. Ithilien to Anorien
1 xbowInfantry moved from S. Ithilien to N. Ithilien
2 raiderss and 1 xbowInfantry moved from Harad Road to S. Ithilien
2 raiderss, 1 trebuche and 1 xbowInfantry moved from Lossarnach to Anorien
1 xbowInfantry moved from Lossarnach to Anorien
1 trebuche moved from N. Ithilien to Anorien
Non Combat Move - Khand
Place Units - Khand
1 warWolves placed in S. Ithilien
3 xbowInfantrys placed in Khand
Turn Complete - Khand
Khand collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 13
Purchase Units - Khand
Khand buy 1 raiders, 1 warWolves and 2 xbowInfantrys; Remaining resources: 0 PUs;
Combat Move - Khand
1 raiderCavalry moved from S. Ithilien to S. Rhun
Rhun take S. Rhun from Dale
1 trebuche moved from N. Ithilien to Anorien
2 raiderss, 1 trebuche and 2 xbowInfantrys moved from Lossarnach to Anorien
1 xbowInfantry moved from S. Ithilien to N. Ithilien
2 raiderCavalrys moved from Khand to N. Ithilien
2 raiderss and 1 xbowInfantry moved from Harad Road to S. Ithilien
Combat - Khand
Non Combat Move - Khand
Place Units - Khand
1 warWolves placed in S. Ithilien
1 raiders and 2 xbowInfantrys placed in Khand
Turn Complete - Khand
Khand collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 13
Purchase Units - Dwarves
Dwarves buy 1 berzerkers and 1 phalanx; Remaining resources: 1 PUs;
Combat Move - Dwarves
1 axeInfantry moved from N. Dale to S. Dale
1 phalanx moved from S. Dale to N. Rhun
1 axeInfantry, 3 berzerkerss and 1 phalanx moved from N. Dale to N. Rhun
1 mortar and 1 phalanx moved from Lonely Mtn. to N. Dale
Non Combat Move - Dwarves
Place Units - Dwarves
1 berzerkers and 1 phalanx placed in Lonely Mtn.
Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 14
Purchase Units - Saruman
Saruman buy 1 orcs, 2 raiderss and 1 siegeTower; Remaining resources: 0 PUs;
Combat Move - Saruman
2 siegeTowers moved from Wold to E. Emnet
2 orcss, 2 raiderss, 6 siegeTowers and 1 trolls moved from S. Dunland to Isengard
Combat - Saruman
Battle in E. Emnet
Saruman attack with 2 siegeTowers
Dale defend with 1 lightCavalry
Saruman roll dice for 2 siegeTowers in E. Emnet, round 2 : 0/2 hits, 0.67 expected hits
Dale roll dice for 1 lightCavalry in E. Emnet, round 2 : 0/1 hits, 0.17 expected hits
Saruman roll dice for 2 siegeTowers in E. Emnet, round 3 : 1/2 hits, 0.67 expected hits
Dale roll dice for 1 lightCavalry in E. Emnet, round 3 : 0/1 hits, 0.17 expected hits
1 lightCavalry owned by the Dale lost in E. Emnet
Saruman win, taking E. Emnet from Dale with 2 siegeTowers remaining. Battle score for attacker is 4
Casualties for Dale: 1 lightCavalry
Non Combat Move - Saruman
Place Units - Saruman
1 orcs, 2 raiderss and 1 siegeTower placed in Isengard
Turn Complete - Saruman
Saruman collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Saruman : -0.33
Dale : -0.33