19L BM3 Adam514 (Axis) vs cyanight (Allies)

  • '19 '17

    TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 carrier, 11 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 transports moved from 112 Sea Zone to 113 Sea Zone
            1 armour and 1 artillery moved from Germany to 113 Sea Zone
            1 armour, 1 artillery and 2 transports moved from 113 Sea Zone to 112 Sea Zone
            2 artilleries moved from Norway to 112 Sea Zone
            6 mech_infantrys moved from Western Germany to 112 Sea Zone
            7 infantry moved from Norway to 112 Sea Zone
            3 infantry moved from Western Germany to 112 Sea Zone
            1 marine moved from Western Germany to 112 Sea Zone
            1 armour, 3 artilleries, 1 cruiser, 1 destroyer, 10 infantry, 1 marine, 6 mech_infantrys and 10 transports moved from 112 Sea Zone to 110 Sea Zone
            1 armour, 3 artilleries, 10 infantry, 1 marine and 6 mech_infantrys moved from 110 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from Novgorod to 110 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
            4 bombers, 6 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
    

    Savegame

  • '19 '17

    Scramble sz 110?


  • @Adam514 No Scramble

  • '19 '17

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 carrier, 11 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 transports moved from 112 Sea Zone to 113 Sea Zone
            1 armour and 1 artillery moved from Germany to 113 Sea Zone
            1 armour, 1 artillery and 2 transports moved from 113 Sea Zone to 112 Sea Zone
            2 artilleries moved from Norway to 112 Sea Zone
            6 mech_infantrys moved from Western Germany to 112 Sea Zone
            7 infantry moved from Norway to 112 Sea Zone
            3 infantry moved from Western Germany to 112 Sea Zone
            1 marine moved from Western Germany to 112 Sea Zone
            1 armour, 3 artilleries, 1 cruiser, 1 destroyer, 10 infantry, 1 marine, 6 mech_infantrys and 10 transports moved from 112 Sea Zone to 110 Sea Zone
            1 armour, 3 artilleries, 10 infantry, 1 marine and 6 mech_infantrys moved from 110 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from Novgorod to 110 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
            4 bombers, 6 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 1 armour, 3 artilleries, 4 bombers, 6 fighters, 10 infantry, 1 marine, 6 mech_infantrys and 4 tactical_bombers
                British defend with 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 1 fighter
                    AA fire in United Kingdom : 3/12 hits, 2.00 expected hits
                    3 fighters owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour, 3 artilleries, 4 bombers, 3 fighters, 10 infantry, 1 marine, 6 mech_infantrys and 4 tactical_bombers in United Kingdom, round 2 : 11/32 hits, 11.83 expected hits
                    British roll dice for 4 aaGuns, 3 fighters, 17 infantry and 1 mech_infantry in United Kingdom, round 2 : 11/21 hits, 8.00 expected hits
                    4 aaGuns owned by the British, 10 infantry owned by the Germans, 2 infantry owned by the French, 1 mech_infantry owned by the Germans and 6 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 1 armour, 3 artilleries, 4 bombers, 3 fighters, 1 marine, 5 mech_infantrys and 4 tactical_bombers in United Kingdom, round 3 : 9/21 hits, 10.00 expected hits
                    British roll dice for 3 fighters, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/13 hits, 5.33 expected hits
                    2 artilleries owned by the Germans, 4 mech_infantrys owned by the Germans and 9 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 1 armour, 1 artillery, 4 bombers, 3 fighters, 1 marine, 1 mech_infantry and 4 tactical_bombers in United Kingdom, round 4 : 8/15 hits, 8.33 expected hits
                    British roll dice for 3 fighters and 1 mech_infantry in United Kingdom, round 4 : 3/4 hits, 2.33 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Germans, 1 fighter owned by the Americans, 1 mech_infantry owned by the Germans, 2 fighters owned by the British and 1 marine owned by the Germans lost in United Kingdom
                Germans captures 36PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 1 armour, 4 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 3 artilleries, 3 fighters, 10 infantry, 1 marine and 6 mech_infantrys
                Casualties for British: 4 aaGuns, 2 fighters, 15 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
                Casualties for Americans: 1 fighter
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            3 submarines moved from 112 Sea Zone to 110 Sea Zone
            6 mech_infantrys moved from Ukraine to Volgograd
            1 mech_infantry moved from Bessarabia to Rostov
            1 mech_infantry moved from Western Ukraine to Rostov
            1 infantry moved from Archangel to Belarus
            1 aaGun moved from Norway to Finland
            1 aaGun moved from Western Germany to Holland Belgium
            3 fighters and 4 tactical_bombers moved from United Kingdom to Holland Belgium
            4 bombers moved from United Kingdom to Western Germany
            1 bomber moved from 110 Sea Zone to Novgorod
            1 artillery and 2 infantry moved from Novgorod to Belarus
            2 infantry moved from Rostov to Volgograd
            4 armour and 6 mech_infantrys moved from Caucasus to Volgograd
    
        Place Units - Germans
            1 carrier placed in 110 Sea Zone
            2 infantry placed in Normandy Bordeaux
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            3 infantry placed in Volgograd
            1 armour and 6 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 101 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 106 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 111 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 113 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 118 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 128 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    British : 4.33
    AA fire in United Kingdom : : 1.00
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            7 infantry moved from Amur to Manchuria
            5 infantry moved from Amur to Manchuria
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Vologda to Archangel
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Germans
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Archangel
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 12 infantry
                Japanese defend with 1 aaGun and 3 infantry
                    Russians roll dice for 12 infantry in Manchuria, round 2 : 2/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
                    Russians roll dice for 11 infantry in Manchuria, round 3 : 0/11 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 10 infantry in Manchuria, round 4 : 1/10 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 9 infantry in Manchuria, round 5 : 1/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 3 infantry
                Casualties for Japanese: 1 aaGun and 3 infantry
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 4 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 5 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 6 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Tambov
            1 fighter moved from Bryansk to Tambov
            2 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 armour moved from Vologda to Tambov
            2 mech_infantrys moved from Vologda to Tambov
            1 armour moved from Russia to Tambov
            51 infantry moved from Russia to Tambov
            2 aaGuns moved from Russia to Tambov
            13 artilleries moved from Russia to Tambov
            1 mech_infantry moved from Vologda to Russia
            8 mech_infantrys moved from Vologda to Tambov
            1 tactical_bomber moved from Archangel to Tambov
            2 aaGuns moved from Amur to Manchuria
            1 infantry moved from Russia to Samara
            2 infantry moved from Russia to Tambov
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Italians : 1.33
    Russians : -6.17
    Japanese : 0.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 8 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Manchuria
            1 mech_infantry moved from Shantung to Manchuria
            1 infantry moved from Korea to Manchuria
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
            1 tactical_bomber moved from Japan to Manchuria
            1 fighter moved from Japan to Manchuria
            1 fighter and 1 tactical_bomber moved from Kweichow to Manchuria
            2 bombers moved from Caroline Islands to Manchuria
            1 fighter moved from French Indo China to Manchuria
            4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
            2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 infantry moved from Wake Island to 31 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            6 artilleries and 11 infantry moved from India to West India
    
        Combat - Japanese
            Battle in Johnston Island
            Battle in 26 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters and 4 tactical_bombers
                Americans defend with 1 submarine and 2 transports
                    Japanese roll dice for 1 destroyer, 6 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 6/11 hits, 6.00 expected hits
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 2 transports owned by the Americans lost in 26 Sea Zone
                Japanese win, taking Johnston Island from Americans with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine and 2 transports
            Battle in West India
                Japanese attack with 6 artilleries and 11 infantry
                British defend with 1 infantry
                    Japanese roll dice for 6 artilleries and 11 infantry in West India, round 2 : 4/17 hits, 4.83 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 6 artilleries and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Manchuria
                Japanese attack with 1 artillery, 2 bombers, 3 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 2 aaGuns and 9 infantry
                    AA fire in Manchuria : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Manchuria
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 2 : 6/13 hits, 5.17 expected hits
                    Chinese roll dice for 2 aaGuns and 9 infantry in Manchuria, round 2 : 2/9 hits, 3.00 expected hits
                    2 infantry owned by the Japanese, 4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 3 : 4/11 hits, 4.83 expected hits
                    Chinese roll dice for 5 infantry in Manchuria, round 3 : 3/5 hits, 1.67 expected hits
                    3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 4 : 4/8 hits, 4.33 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 fighter and 5 infantry
                Casualties for Russians: 2 aaGuns and 9 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 infantry, 5 submarines and 2 transports moved from 25 Sea Zone to 30 Sea Zone
            1 cruiser and 6 submarines moved from 31 Sea Zone to 30 Sea Zone
            1 battleship, 3 carriers and 1 marine moved from 31 Sea Zone to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone
            6 fighters and 4 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 30 Sea Zone
            2 destroyers moved from 33 Sea Zone to 30 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 31 Sea Zone to 26 Sea Zone
            1 destroyer moved from 31 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
            2 bombers moved from Manchuria to Anhwe
            1 armour and 6 mech_infantrys moved from India to West India
            1 aaGun and 4 infantry moved from Burma to India
            3 infantry moved from Yunnan to Burma
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Hunan to Anhwe
            1 mech_infantry moved from Yunnan to Hunan
            1 mech_infantry moved from Anhwe to Jehol
            1 mech_infantry moved from Yunnan to Anhwe
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
            3 infantry placed in India
            1 infantry and 2 mech_infantrys placed in Shantung
            1 artillery and 3 infantry placed in Japan
            1 infantry placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Caroline Islands: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from 30 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Chinese : -0.00
    UK_Pacific : 0.67
    AA fire in Manchuria : : 0.00
    Japanese : -1.17
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
            6 fighters moved from Hawaiian Islands to 27 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
    
        Combat - Americans
            Battle in Midway
            Battle in 27 Sea Zone
                Americans attack with 6 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 27 Sea Zone
                Americans win, taking Midway from Japanese with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 26 Sea Zone
                Americans attack with 6 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 fighters in 26 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win with 6 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            6 fighters moved from 27 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
            6 fighters moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Malta to 96 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            2 fighters moved from Malta to Gibraltar
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Malta to Gibraltar
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            2 bombers placed in Eastern United States
            3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Japanese : -0.67
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Suiyuyan to Tsinghai
            1 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 0.67
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
            6 fighters moved from Hawaiian Islands to 27 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
    
        Combat - Americans
            Battle in Midway
            Battle in 27 Sea Zone
                Americans attack with 6 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 27 Sea Zone
                Americans win, taking Midway from Japanese with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 26 Sea Zone
                Americans attack with 6 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 fighters in 26 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win with 6 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            6 fighters moved from 27 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
            6 fighters moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Malta to 96 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            2 fighters moved from Malta to Gibraltar
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Malta to Gibraltar
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            2 bombers placed in Eastern United States
            3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Suiyuyan to Tsinghai
            1 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Combat Move - British
            3 mech_infantrys moved from Malta to 96 Sea Zone
            1 armour moved from Malta to 96 Sea Zone
            1 marine moved from Malta to 96 Sea Zone
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 infantry moved from Malta to 96 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 marine, 3 mech_infantrys and 4 transports moved from 96 Sea Zone to 92 Sea Zone
            4 infantry moved from 92 Sea Zone to Gibraltar
            3 mech_infantrys moved from 92 Sea Zone to Gibraltar
            1 armour moved from 92 Sea Zone to Gibraltar
            1 marine moved from 92 Sea Zone to Gibraltar
            1 mech_infantry moved from Belgian Congo to Egypt
            3 armour moved from Persia to Iraq
            1 mech_infantry moved from Northwest Persia to Iraq
            2 infantry moved from Persia to Northwest Persia
            2 fighters moved from Persia to Egypt
            6 infantry moved from Persia to Iraq
            1 infantry moved from Persia to Eastern Persia
            12 infantry moved from Persia to Iraq
            1 artillery moved from Persia to Iraq
            3 aaGuns moved from Persia to Iraq
            2 mech_infantrys moved from Egypt to Iraq
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Persia: 1 armour
            EDIT: Adding units owned by Americans to Iraq: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Chinese : 0.17
    Japanese : 0.00
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            6 fighters moved from Southern Italy to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 6 fighters
                French defend with 1 destroyer
                    Italians roll dice for 6 fighters in 96 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
                    French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 96 Sea Zone
                Italians win with 6 fighters remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 96 Sea Zone to Ukraine
            5 fighters moved from 96 Sea Zone to Southern Italy
            1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports moved from 95 Sea Zone to 97 Sea Zone
            1 aaGun moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to France
            2 infantry moved from Southern France to France
    
        Place Units - Italians
            1 artillery and 1 bomber placed in Southern Italy
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.00
    French : -0.33
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Hawaiian Islands to 33 Sea Zone
    
        Combat - ANZAC
            Battle in 33 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese Submerged
                    ANZAC roll dice for 1 bomber in 33 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 bomber in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the ANZAC and 1 destroyer owned by the Japanese lost in 33 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 bomber
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 0.33
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Hawaiian Islands to 33 Sea Zone
    
        Combat - ANZAC
            Battle in 33 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese Submerged
                    ANZAC roll dice for 1 bomber in 33 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 bomber in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the ANZAC and 1 destroyer owned by the Japanese lost in 33 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 bomber
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Algeria to Morocco
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 0.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 carriers, 2 destroyers, 2 fighters, 10 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from United Kingdom to Scotland
                  Germans take Scotland from British
            1 bomber moved from Western Germany to Smolensk
            2 infantry moved from Belarus to Smolensk
            3 infantry moved from Novgorod to Archangel
            1 bomber moved from Novgorod to Archangel
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Archangel to Western Germany
            1 bomber moved from Smolensk to Novgorod
            1 infantry moved from Ukraine to Bryansk
            1 aaGun, 10 artilleries, 19 infantry and 3 mech_infantrys moved from Rostov to Volgograd
            4 armour and 8 mech_infantrys moved from Caucasus to Volgograd
            1 infantry moved from Ukraine to Rostov
            1 aaGun moved from Holland Belgium to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to United Kingdom
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            5 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Germany to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            1 aaGun moved from Finland to Norway
            2 transports moved from 110 Sea Zone to 112 Sea Zone
            3 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            3 tactical_bombers moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Germany to Eastern Poland
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 104 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            2 carriers and 1 destroyer placed in 110 Sea Zone
            2 fighters placed in Western Germany
            1 destroyer and 1 submarine placed in 112 Sea Zone
            3 infantry placed in United Kingdom
            3 artilleries placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 infantry and 1 mech_infantry placed in Western Germany
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : 0.33
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
            2 infantry moved from Tambov to Rostov
            2 infantry moved from Tambov to Bryansk
            1 mech_infantry moved from Russia to Archangel
            1 mech_infantry moved from Russia to Archangel
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Tambov to Archangel
            1 fighter moved from Tambov to Bryansk
            1 artillery moved from Tambov to Rostov
            1 tactical_bomber moved from Tambov to Smolensk
            1 infantry moved from Urals to Nenetsia
                  Russians take Nenetsia from Germans
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                    Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Smolensk to Tambov
            1 fighter moved from Bryansk to Tambov
            5 infantry moved from Russia to Tambov
            1 infantry moved from Tambov to Samara
            1 fighter moved from Archangel to Vologda
            1 aaGun moved from Russia to Vologda
            1 infantry moved from Samara to Vologda
            1 infantry moved from Tambov to Samara
    
        Place Units - Russians
            6 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.33
    Russians : 1.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 fighters moved from 30 Sea Zone to Midway
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 fighter moved from 30 Sea Zone to 25 Sea Zone
            6 artilleries and 10 infantry moved from West India to Eastern Persia
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
            1 artillery moved from Manchuria to Amur
                  Japanese take Amur from Russians
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Midway
                Japanese attack with 4 fighters and 2 infantry
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 4 fighters and 2 infantry in Midway, round 2 : 0/6 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Midway
                    Japanese roll dice for 4 fighters and 1 infantry in Midway, round 3 : 3/5 hits, 2.17 expected hits
                    Americans roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Midway
                Japanese win, taking Midway from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Eastern Persia
                Japanese attack with 6 artilleries and 10 infantry
                British defend with 1 infantry
                    Japanese roll dice for 6 artilleries and 10 infantry in Eastern Persia, round 2 : 8/16 hits, 4.67 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                Japanese win, taking Eastern Persia from British with 6 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Manchuria to Amur
            1 mech_infantry moved from Jehol to Manchuria
            1 aaGun moved from Korea to Amur
            4 fighters moved from Midway to 25 Sea Zone
            2 bombers moved from Anhwe to Caroline Islands
            1 aaGun and 7 infantry moved from India to West India
            1 armour and 1 mech_infantry moved from West India to Eastern Persia
            2 mech_infantrys moved from Yunnan to Szechwan
            3 infantry moved from Burma to India
            2 mech_infantrys moved from Yunnan to India
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
            3 infantry moved from Yunnan to Kweichow
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Shantung to Kweichow
            1 mech_infantry moved from Shantung to Kweichow
            1 infantry moved from Shantung to Anhwe
            1 carrier and 3 submarines moved from 6 Sea Zone to 25 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 1 marine moved from 30 Sea Zone to 25 Sea Zone
            12 submarines moved from 30 Sea Zone to 25 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 30 Sea Zone to 25 Sea Zone
            1 submarine moved from 33 Sea Zone to 25 Sea Zone
            2 fighters moved from Japan to 25 Sea Zone
            1 fighter and 4 tactical_bombers moved from 30 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 30 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from Japan to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            2 destroyers moved from 30 Sea Zone to 25 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            1 carrier moved from 19 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Japan
    
        Place Units - Japanese
            1 carrier, 2 destroyers, 1 fighter and 2 submarines placed in 6 Sea Zone
            1 fighter and 1 infantry placed in Japan
            1 artillery placed in Japan
            1 infantry and 1 mech_infantry placed in Shantung
            1 infantry placed in French Indo China
            1 infantry placed in India
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : 0.33
    Chinese : -0.33
    Japanese : 2.33
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 fighters, 1 harbour and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Eastern United States to 104 Sea Zone
            1 submarine moved from 92 Sea Zone to 104 Sea Zone
            1 bomber moved from Russia to Volgograd
            1 bomber moved from Russia to Novgorod
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in 104 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in 104 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            2 bombers moved from 104 Sea Zone to Gibraltar
            1 bomber moved from Novgorod to Russia
            1 bomber moved from Volgograd to Russia
            3 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 carrier moved from 101 Sea Zone to 89 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            6 fighters moved from 10 Sea Zone to Hawaiian Islands
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 1 fighter and 5 submarines moved from 10 Sea Zone to 64 Sea Zone
            4 fighters moved from New South Wales to New Zealand
    
        Place Units - Americans
            1 harbour placed in Central America
            3 armour and 7 infantry placed in Western United States
            2 fighters placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 64 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to Western United States: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    AA fire in Volgograd : : -0.17
    Americans : 0.33
    AA fire in Novgorod : : -0.17
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 fighters, 1 harbour and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Eastern United States to 104 Sea Zone
            1 submarine moved from 92 Sea Zone to 104 Sea Zone
            1 bomber moved from Russia to Volgograd
            1 bomber moved from Russia to Novgorod
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in 104 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in 104 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            2 bombers moved from 104 Sea Zone to Gibraltar
            1 bomber moved from Novgorod to Russia
            1 bomber moved from Volgograd to Russia
            3 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 carrier moved from 101 Sea Zone to 89 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            6 fighters moved from 10 Sea Zone to Hawaiian Islands
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 1 fighter and 5 submarines moved from 10 Sea Zone to 64 Sea Zone
            4 fighters moved from New South Wales to New Zealand
    
        Place Units - Americans
            1 harbour placed in Central America
            3 armour and 7 infantry placed in Western United States
            2 fighters placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 64 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to Western United States: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Tsinghai to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 artillery moved from Tsinghai to Kansu
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Combat Move - British
            1 mech_infantry moved from Egypt to Iraq
    
        Non Combat Move - British
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.67
    AA fire in Volgograd : : -0.17
    Americans : 0.33
    Chinese : 1.67
    Japanese : -1.00
    AA fire in Novgorod : : -0.17
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Algeria
            1 bomber moved from Southern Italy to 104 Sea Zone
            1 armour moved from Volgograd to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
            1 mech_infantry moved from Volgograd to Caucasus
            1 fighter moved from Ukraine to Caucasus
            1 fighter moved from Southern Italy to Caucasus
    
        Combat - Italians
            Battle in Algeria
            Battle in Syria
            Battle in 104 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 destroyer
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Italians win, taking Algeria from French, taking Syria from British with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Caucasus
                Italians attack with 2 fighters and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Italians win, taking Caucasus from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 104 Sea Zone to United Kingdom
            2 infantry moved from France to Normandy Bordeaux
            2 infantry moved from France to Western Germany
            1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from Caucasus to Greece
            1 fighter moved from Caucasus to Volgograd
            1 aaGun and 4 infantry moved from Bulgaria to Greece
            2 fighters moved from Southern Italy to Greece
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.83
    Americans : -1.33
    Russians : -0.33
    

    Savegame

  • '14 Customizer

    TripleA Move Summary: ANZAC round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

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