Bjergmose vs. Enigma II
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Germans buy 2 artilleries, 1 bomber, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Southern France to 93 Sea Zone 1 armour and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 carrier, 2 submarines and 2 tactical_bombers moved from 93 Sea Zone to 98 Sea Zone 1 armour and 1 artillery moved from 98 Sea Zone to Egypt 3 fighters moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt 5 bombers moved from Western Germany to 98 Sea Zone 5 bombers moved from 98 Sea Zone to Egypt 1 submarine moved from 106 Sea Zone to 121 Sea Zone Combat - Germans Battle in 98 Sea Zone Germans attack with 1 carrier, 2 submarines, 2 tactical_bombers and 2 transports French defend with 1 destroyer Germans roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 carrier, 2 tactical_bombers and 2 transports in 98 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Germans win, taking 98 Sea Zone from French with 1 carrier, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Egypt Germans attack with 1 armour, 1 artillery, 5 bombers, 4 fighters and 1 tactical_bomber British defend with 2 fighters, 1 harbour and 1 tactical_bomber; French defend with 1 infantry Germans roll dice for 1 armour, 1 artillery, 5 bombers, 4 fighters and 1 tactical_bomber in Egypt, round 2 : 7/12 hits, 6,83 expected hits British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 2/4 hits, 2,17 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 infantry owned by the French and 2 fighters owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour, 1 artillery, 5 bombers and 3 fighters remaining. Battle score for attacker is 13 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for British: 2 fighters and 1 tactical_bomber Casualties for French: 1 infantry Non Combat Move - Germans 5 bombers moved from Egypt to Alexandria 3 mech_infantrys moved from Normandy Bordeaux to Northern Italy 1 artillery moved from Normandy Bordeaux to Southern France 3 infantry moved from France to Southern France 2 submarines moved from 109 Sea Zone to 112 Sea Zone 5 armour moved from Yugoslavia to Greece 1 artillery and 5 infantry moved from Germany to Poland 1 infantry moved from Norway to Finland 2 tactical_bombers moved from 98 Sea Zone to Alexandria 2 fighters moved from Egypt to 98 Sea Zone 1 fighter moved from Egypt to Greece 1 infantry moved from Slovakia Hungary to Romania Place Units - Germans 1 transport placed in 93 Sea Zone 1 bomber placed in Western Germany 2 infantry placed in Southern France 2 artilleries, 4 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -0,50 British : -0,17 French : -0,33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 1 bomber and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Buryatia to Sakha 2 infantry moved from Central Mongolia to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Russia to Suiyuyan Combat - Russians Battle in Sakha Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Sakha, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Sakha, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Russians attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Suiyuyan to Tsagaan Olom 1 infantry moved from Kansu to Tsagaan Olom 1 infantry moved from Olgiy to Tsagaan Olom 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Eastern Poland to Bessarabia 2 infantry moved from Ukraine to Bessarabia 2 mech_infantrys moved from Ukraine to Bessarabia 3 artilleries and 8 infantry moved from Western Ukraine to Bessarabia 1 armour moved from Bryansk to Bessarabia 2 fighters moved from Novgorod to Bessarabia 2 aaGuns moved from Belarus to Bryansk 2 mech_infantrys moved from Novgorod to Belarus 1 armour moved from Novgorod to Belarus 3 infantry moved from Belarus to Novgorod 2 aaGuns moved from Novgorod to Belarus 1 armour moved from Bryansk to Belarus 2 mech_infantrys moved from Bryansk to Belarus 1 mech_infantry moved from Ukraine to Belarus 5 infantry moved from Bryansk to Belarus Place Units - Russians 1 armour, 1 bomber and 1 infantry placed in Novgorod 1 armour and 2 infantry placed in Ukraine 1 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Russians : 1,00 Japanese : -1,67
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 33 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Sumatra 1 battleship and 1 cruiser moved from 36 Sea Zone to 41 Sea Zone 1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Jehol to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery, 1 fighter and 10 infantry moved from Amur to Sakha 1 infantry moved from Hunan to Kiangsi 1 armour and 2 mech_infantrys moved from Kiangsu to Hopei 1 infantry moved from Chahar to Suiyuyan 1 tactical_bomber moved from Chahar to Suiyuyan 1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan 1 artillery and 2 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Japan to Kiangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 fighter moved from Kwangsi to Burma 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Kweichow to Szechwan 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Burma 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Soviet Far East to Siberia Combat - Japanese Battle in Borneo Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 3/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 3 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Suiyuyan Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Suiyuyan, round 3 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Szechwan Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 armour and 2 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Hopei, round 2 : 2/3 hits, 0,83 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Sumatra Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 4/5 hits, 2,50 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Kiangsi Japanese attack with 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sakha Japanese attack with 1 artillery, 1 fighter and 10 infantry Russians defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter and 10 infantry in Sakha, round 2 : 4/12 hits, 2,67 expected hits Russians roll dice for 3 infantry in Sakha, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 1 artillery, 1 fighter and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Russians: 3 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Burma Japanese attack with 2 bombers, 3 fighters and 1 tactical_bomber British defend with 1 artillery and 2 infantry Japanese roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 3,50 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 3/3 hits, 1,00 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -21 Casualties for Japanese: 2 fighters and 1 tactical_bomber Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese 2 bombers and 1 fighter moved from Burma to Siam 1 fighter and 1 tactical_bomber moved from Yunnan to Siam 2 tactical_bombers moved from Sumatra to 41 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone 2 carriers moved from 36 Sea Zone to 41 Sea Zone 1 fighter moved from Kwangtung to Anhwe 1 aaGun moved from Amur to Sakha 1 fighter moved from Sakha to Jehol 1 fighter and 2 tactical_bombers moved from Suiyuyan to Anhwe 1 fighter moved from Kiangsi to Kwangsi 1 carrier and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 28 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Kiangsu 1 factory_minor placed in Shantung 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : -1,00 Chinese : -1,33 UK_Pacific : 1,67 Russians : 1,00 Japanese : 7,83
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 2 bombers and 1 infantry placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - British British buy 1 bomber, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 1 tactical_bomber moved from Persia to Egypt 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 bomber moved from Belgian Congo to Egypt 1 mech_infantry moved from India to Shan State 3 fighters moved from India to Shan State Combat - British Battle in Shan State British attack with 3 fighters and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 3 fighters and 1 mech_infantry in Shan State, round 2 : 1/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Egypt British attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 artillery and 1 harbour British roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 armour and 1 artillery in Egypt, round 2 : 0/2 hits, 0,83 expected hits 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Egypt British win, taking Egypt from Germans with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 artillery Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Tanganyika Territory to Kenya 1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 71 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 cruiser moved from 106 Sea Zone to 109 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to United Kingdom 1 armour moved from 109 Sea Zone to United Kingdom 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Egypt to French Central Africa 3 fighters moved from Shan State to India Place Units - British 3 mech_infantrys placed in Persia 1 bomber placed in Union of South Africa 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,4,6,4,6,5,5 British collect 30 PUs (3 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 artillery and 6 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 artillery and 6 infantry
Combat Hit Differential Summary :
Germans : -0,83 British : -0,50 Japanese : -0,33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With TrueNeutrals Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Combat Move - Italians 1 armour and 6 infantry moved from Greece to Turkey 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Turkey 1 fighter moved from Alexandria to Turkey Combat - Italians Battle in Turkey Italians attack with 1 armour, 1 fighter and 8 infantry Neutral_True defend with 8 infantry Italians roll dice for 1 armour, 1 fighter and 8 infantry in Turkey, round 2 : 3/10 hits, 2,33 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2,67 expected hits 3 infantry owned by the Neutral_True and 4 infantry owned by the Italians lost in Turkey Italians roll dice for 1 armour, 1 fighter and 4 infantry in Turkey, round 3 : 2/6 hits, 1,67 expected hits Neutral_True roll dice for 5 infantry in Turkey, round 3 : 3/5 hits, 1,67 expected hits 2 infantry owned by the Neutral_True and 3 infantry owned by the Italians lost in Turkey Italians roll dice for 1 armour, 1 fighter and 1 infantry in Turkey, round 4 : 1/3 hits, 1,17 expected hits Neutral_True roll dice for 3 infantry in Turkey, round 4 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_True lost in Turkey Italians roll dice for 1 armour, 1 fighter and 1 infantry in Turkey, round 5 : 1/3 hits, 1,17 expected hits Neutral_True roll dice for 2 infantry in Turkey, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_True and 1 infantry owned by the Italians lost in Turkey Italians roll dice for 1 armour and 1 fighter in Turkey, round 6 : 2/2 hits, 1,00 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Turkey Italians win, taking Turkey from Neutral_True with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 8 infantry Casualties for Neutral_True: 8 infantry Non Combat Move - Italians 1 fighter moved from Turkey to Greece 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Romania to Yugoslavia 2 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry placed in Southern Italy 1 armour and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 1,67 Neutral_True : 1,67
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Spændende. Skal de nu allierede neutrale aktiveres i non-combat move?
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@Enigma ja. havde hørt rygter om en halvtom fabrik i persien så den vil jeg tage ned og renovere.
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 6 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 44 Sea Zone 1 transport moved from 41 Sea Zone to 79 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 artillery moved from South Australia to Queensland 2 mech_infantrys moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Politics - French Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - French 3 infantry moved from Tunisia to Libya French take Libya from Italians Combat - French Non Combat Move - French 1 cruiser moved from 106 Sea Zone to 109 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 8 infantry moved from Finland to Sweden 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 artillery and 1 infantry moved from Poland to Eastern Poland 1 armour moved from Greece to Iraq Germans take Iraq from British 1 armour moved from Greece to Syria Germans take Syria from French 1 armour moved from Greece to Northwest Persia Germans take Northwest Persia from Neutral_Allies 1 armour moved from Greece to Caucasus Germans take Caucasus from Russians 2 transports moved from 98 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from Romania to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine 1 infantry moved from Romania to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Rostov 1 fighter moved from Greece to Ukraine 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from Alexandria to 81 Sea Zone 1 tactical_bomber moved from Alexandria to Egypt 1 fighter moved from 98 Sea Zone to Egypt 1 bomber moved from Alexandria to Egypt 1 fighter moved from 98 Sea Zone to Ukraine 2 bombers moved from Alexandria to Ukraine 1 artillery and 3 infantry moved from Southern France to Spain 3 mech_infantrys moved from Northern Italy to Spain 2 bombers moved from Alexandria to Spain 1 bomber moved from Western Germany to Spain 1 tactical_bomber moved from Western Germany to Spain 1 infantry moved from Poland to Eastern Poland 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Sweden 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 113 Sea Zone Combat - Germans Battle in 81 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Rostov Battle in Sweden Germans attack with 1 artillery and 9 infantry Neutral_True defend with 6 infantry Germans roll dice for 1 cruiser in Sweden, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 artillery and 9 infantry in Sweden, round 2 : 3/10 hits, 2,00 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Germans and 4 infantry owned by the Neutral_True lost in Sweden Germans roll dice for 1 artillery and 6 infantry in Sweden, round 3 : 1/7 hits, 1,50 expected hits Neutral_True roll dice for 2 infantry in Sweden, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_True lost in Sweden Germans roll dice for 1 artillery and 6 infantry in Sweden, round 4 : 1/7 hits, 1,50 expected hits Neutral_True roll dice for 1 infantry in Sweden, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Neutral_True lost in Sweden Germans win, taking Rostov from Russians, taking Sweden from Neutral_True with 1 artillery and 5 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 4 infantry Casualties for Neutral_True: 6 infantry Battle in Ukraine Germans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry Russians defend with 1 armour, 1 factory_minor and 2 infantry Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Ukraine, round 2 : 2/6 hits, 3,00 expected hits Russians roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits, 1,17 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery, 2 bombers and 2 fighters in Ukraine, round 3 : 3/5 hits, 2,67 expected hits Russians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 fighter owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 1 armour and 2 infantry Battle in Egypt Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 3/5 hits, 2,17 expected hits British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Eastern Poland Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Spain Germans attack with 1 artillery, 3 bombers, 3 infantry, 3 mech_infantrys and 1 tactical_bomber Neutral_True defend with 6 infantry Germans roll dice for 1 artillery, 3 bombers, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 5/11 hits, 4,00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Germans and 5 infantry owned by the Neutral_True lost in Spain Germans roll dice for 1 artillery, 3 bombers, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Spain, round 3 : 5/10 hits, 3,83 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Spain Germans win, taking Spain from Neutral_True with 1 artillery, 3 bombers, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Germans: 1 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Germans 1 carrier moved from 98 Sea Zone to 100 Sea Zone 2 submarines moved from 98 Sea Zone to 95 Sea Zone 1 bomber moved from Spain to Southern Italy 2 bombers moved from Spain to Southern France 1 tactical_bomber moved from Spain to France 1 armour moved from Romania to Greece 2 armour moved from Romania to Northern Italy 2 mech_infantrys moved from Germany to Northern Italy 3 aaGuns, 2 artilleries and 15 infantry moved from Poland to Slovakia Hungary 1 artillery and 3 infantry moved from Germany to Slovakia Hungary 2 bombers moved from Ukraine to Turkey 1 fighter moved from Ukraine to 100 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to Alexandria 1 fighter moved from Egypt to 100 Sea Zone 1 bomber and 1 tactical_bomber moved from Egypt to Turkey 1 armour moved from Greece to Turkey Place Units - Germans 1 artillery and 2 infantry placed in Southern France 1 artillery and 2 infantry placed in Germany Germans undo move 2. 1 armour, 1 artillery and 2 infantry placed in Western Germany 1 destroyer placed in 113 Sea Zone 1 armour, 1 bomber and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Germans collect 61 PUs (1 lost to blockades); end with 61 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 3,00 British : -0,67 Neutral_True : -0,33 Russians : -0,00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 fighter and 2 infantry moved from Tsagaan Olom to Suiyuyan 16 infantry moved from Buryatia to Amur Russians take Amur from Japanese 2 infantry moved from Belarus to Baltic States 1 artillery moved from Bessarabia to Ukraine 2 mech_infantrys moved from Belarus to Rostov 3 infantry moved from Bessarabia to Romania 1 fighter moved from Bessarabia to Rostov 1 fighter moved from Bessarabia to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 bomber moved from Novgorod to Romania 1 armour and 4 infantry moved from Novgorod to Karelia 1 mech_infantry moved from Belarus to Karelia 2 armour, 4 artilleries, 16 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland 1 infantry moved from Bessarabia to Ukraine 1 armour moved from Bessarabia to Ukraine 2 artilleries, 8 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Battle in Suiyuyan Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Suiyuyan Russians roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians winRussians win, taking 125 Sea Zone from Neutral with 1 submarine remaining, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Eastern Poland Russians attack with 2 armour, 6 artilleries, 24 infantry and 4 mech_infantrys Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 armour, 6 artilleries, 24 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 10/36 hits, 8,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 armour, 6 artilleries, 23 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Romania Russians attack with 1 bomber and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 3 infantry in Romania, round 2 : 2/4 hits, 1,17 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 armour, 4 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Karelia, round 2 : 2/6 hits, 1,33 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 armour, 1 artillery and 1 infantry Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Baltic States Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Buryatia to Amur 2 aaGuns moved from Belarus to Eastern Poland 1 aaGun moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Western Ukraine 1 fighter moved from Rostov to Russia 1 infantry moved from Russia to Bryansk 1 bomber moved from Romania to Vologda 1 fighter moved from Baltic States to Novgorod 1 tactical_bomber moved from Baltic States to Novgorod 1 fighter moved from Suiyuyan to Yenisey Place Units - Russians 1 artillery and 2 infantry placed in Volgograd Russians undo move 1. 3 infantry placed in Volgograd 1 artillery, 1 infantry and 1 mech_infantry placed in Russia 1 armour and 2 mech_infantrys placed in Novgorod Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : 2,50 Japanese : 0,33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 armour, 1 artillery and 1 mech_infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to French Indo China Japanese take French Indo China from French 1 artillery moved from Yunnan to Shan State 2 mech_infantrys moved from Kiangsu to Kweichow 1 mech_infantry moved from Hopei to Shensi 1 armour moved from Hopei to Suiyuyan 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 41 Sea Zone to 79 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to Philippines 1 fighter and 2 tactical_bombers moved from 41 Sea Zone to Shan State 2 bombers, 2 fighters and 1 tactical_bomber moved from Siam to Malaya 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 fighter moved from Jehol to Suiyuyan 1 fighter and 1 tactical_bomber moved from Anhwe to Shensi 1 fighter moved from Kwangsi to Sikang 1 tactical_bomber moved from Anhwe to Suiyuyan 1 fighter moved from Anhwe to Kweichow Combat - Japanese Battle in 79 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 79 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 fighter and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Shan State Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Shan State, round 2 : 3/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Sikang Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Sikang, round 2 : 3/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 3 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 6/7 hits, 3,67 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 fighter moved from 79 Sea Zone to 39 Sea Zone 1 fighter moved from Sikang to Szechwan 1 fighter moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Shensi to Anhwe 1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe 4 submarines moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 28 Sea Zone to 65 Sea Zone 1 infantry moved from Siberia to Sakha 2 fighters and 1 tactical_bomber moved from Malaya to Yunnan 2 bombers moved from Malaya to Yunnan 2 bombers moved from Yunnan to Kwangtung 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 2 destroyers moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 2 tactical_bombers moved from Shan State to Yunnan Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry EDIT: Removing units owned by Japanese from Kiangsi: 1 infantry EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry EDIT: Adding units owned by Japanese to Anhwe: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Hunan: 1 infantry EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry EDIT: Turning off Edit Mode 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 1 carrier and 1 transport placed in 6 Sea Zone 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0,67 Chinese : -0,33 UK_Pacific : -0,33 Japanese : 5,33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 armour, 1 artillery and 1 mech_infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to French Indo China Japanese take French Indo China from French 1 artillery moved from Yunnan to Shan State 2 mech_infantrys moved from Kiangsu to Kweichow 1 mech_infantry moved from Hopei to Shensi 1 armour moved from Hopei to Suiyuyan 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 41 Sea Zone to 79 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to Philippines 1 fighter and 2 tactical_bombers moved from 41 Sea Zone to Shan State 2 bombers, 2 fighters and 1 tactical_bomber moved from Siam to Malaya 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 fighter moved from Jehol to Suiyuyan 1 fighter and 1 tactical_bomber moved from Anhwe to Shensi 1 fighter moved from Kwangsi to Sikang 1 tactical_bomber moved from Anhwe to Suiyuyan 1 fighter moved from Anhwe to Kweichow Combat - Japanese Battle in 79 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 79 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 fighter and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Shan State Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Shan State, round 2 : 3/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Sikang Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Sikang, round 2 : 3/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 3 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 6/7 hits, 3,67 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 fighter moved from 79 Sea Zone to 39 Sea Zone 1 fighter moved from Sikang to Szechwan 1 fighter moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Shensi to Anhwe 1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe 4 submarines moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 28 Sea Zone to 65 Sea Zone 1 infantry moved from Siberia to Sakha 2 fighters and 1 tactical_bomber moved from Malaya to Yunnan 2 bombers moved from Malaya to Yunnan 2 bombers moved from Yunnan to Kwangtung 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 2 destroyers moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 2 tactical_bombers moved from Shan State to Yunnan Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry EDIT: Removing units owned by Japanese from Kiangsi: 1 infantry EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry EDIT: Adding units owned by Japanese to Anhwe: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Hunan: 1 infantry EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry EDIT: Turning off Edit Mode 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 1 carrier and 1 transport placed in 6 Sea Zone 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 fighter and 2 tactical_bombers EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 fighter and 2 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,67 Chinese : -0,33 UK_Pacific : -0,33 Japanese : 5,33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 factory_minor EDIT: Adding units owned by Americans to Western United States: 1 factory_major EDIT: Removing units owned by Americans from Central United States: 1 factory_minor EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor EDIT: Adding units owned by Americans to Central United States: 1 factory_major EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major EDIT: Turning off Edit Mode Americans buy 3 artilleries, 1 bomber, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 101 Sea Zone to 65 Sea Zone 1 bomber moved from Eastern United States to 65 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 battleship moved from 26 Sea Zone to 33 Sea Zone 3 destroyers moved from 26 Sea Zone to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 cruisers moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 armour moved from 91 Sea Zone to Spain 1 artillery moved from 91 Sea Zone to Spain Combat - Americans Battle in 25 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 65 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 65 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 65 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 65 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 65 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 65 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 65 Sea Zone, round 5 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 65 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 65 Sea Zone, round 6 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 65 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 65 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Battle in Spain Americans attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 artillery, 2 infantry and 3 mech_infantrys Americans roll dice for 1 battleship and 1 cruiser in Spain, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Spain, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 artillery, 2 infantry and 3 mech_infantrys in Spain, round 2 : 3/6 hits, 2,00 expected hits 2 infantry owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Spain Americans roll dice for 1 armour in Spain, round 3 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Spain, round 3 : 1/3 hits, 1,00 expected hits 1 armour owned by the Americans lost in Spain Germans win with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour, 1 artillery and 2 infantry Casualties for Germans: 2 infantry and 1 mech_infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Brazil: 3 infantry and 1 mech_infantry EDIT: Removing units owned by Neutral_Allies from Brazil: 1 infantry EDIT: Removing units owned by Neutral_Allies from Brazil: 2 infantry EDIT: Changing ownership of Brazil from Neutral_Allies to Americans EDIT: Turning off Edit Mode 1 bomber moved from 65 Sea Zone to Fiji 1 fighter moved from 25 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from 26 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to Queensland 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands 3 bombers moved from Eastern United States to United Kingdom 1 mech_infantry moved from Eastern United States to 101 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 mech_infantry and 1 transport EDIT: Turning off Edit Mode 1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone 3 artilleries, 1 bomber and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 1,00 Americans : -2,50 Japanese : -0,50
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 5 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0,33 Japanese : -1,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - British British buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - British 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Spain 1 artillery moved from 91 Sea Zone to Spain 1 armour moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Spain 1 armour moved from 91 Sea Zone to Spain 1 fighter moved from United Kingdom to Spain 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from French Central Africa to Egypt 1 bomber moved from Union of South Africa to Egypt 2 mech_infantrys moved from Persia to Northwest Persia 1 fighter moved from India to Northwest Persia 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 battleship, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 80 Sea Zone Combat - British Battle in Spain British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 2 mech_infantrys British roll dice for 1 battleship and 1 cruiser in Spain, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Spain, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Spain, round 2 : 0/3 hits, 1,00 expected hits 1 mech_infantry owned by the Germans lost in Spain British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Spain, round 3 : 0/5 hits, 1,83 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Spain, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Spain British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Spain, round 4 : 3/4 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Spain, round 4 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Spain British win, taking Spain from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 artillery and 2 mech_infantrys Casualties for British: 1 infantry Battle in Iraq British attack with 2 infantry Germans defend with 1 armour British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Iraq British win, taking Iraq from Germans with 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Northwest Persia British attack with 1 fighter and 2 mech_infantrys Germans defend with 1 armour British roll dice for 1 fighter and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Egypt British attack with 2 bombers, 1 infantry and 1 tactical_bomber Germans defend with 1 harbour and 2 infantry British roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 1/4 hits, 2,00 expected hits Germans roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Egypt British roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Egypt, round 3 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the British and 1 infantry owned by the Germans lost in Egypt British win, taking Egypt from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is -5 Casualties for Germans: 2 infantry Casualties for British: 1 tactical_bomber Battle in 125 Sea Zone British attack with 1 destroyer and 1 fighter; Russians loiter and taunt Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from 125 Sea Zone to Scotland 1 fighter moved from Northwest Persia to Persia 1 fighter moved from Spain to 91 Sea Zone 1 aaGun moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 1 mech_infantry moved from Persia to Afghanistan British take Afghanistan from Neutral_True 1 bomber moved from Egypt to French Equatorial Africa 1 bomber moved from Egypt to French Equatorial Africa Place Units - British 1 infantry and 1 mech_infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 2 armour and 1 artillery placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,4,6,6,6 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -2,50 British : -3,33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Turkey to Northwest Persia 1 fighter moved from Greece to Northwest Persia 2 artilleries and 3 infantry moved from Southern France to Spain Combat - Italians Battle in Northwest Persia Italians attack with 1 armour and 1 fighter British defend with 2 mech_infantrys Italians roll dice for 1 armour and 1 fighter in Northwest Persia, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the British and 1 armour owned by the Italians lost in Northwest Persia Italians win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 armour Casualties for British: 2 mech_infantrys Battle in Spain Italians attack with 2 artilleries and 3 infantry British defend with 1 armour, 1 artillery and 1 infantry Italians roll dice for 2 artilleries and 3 infantry in Spain, round 2 : 1/5 hits, 1,50 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Spain, round 2 : 0/3 hits, 1,17 expected hits 1 infantry owned by the British lost in Spain Italians roll dice for 2 artilleries and 3 infantry in Spain, round 3 : 0/5 hits, 1,50 expected hits British roll dice for 1 armour and 1 artillery in Spain, round 3 : 0/2 hits, 0,83 expected hits Italians roll dice for 2 artilleries and 3 infantry in Spain, round 4 : 2/5 hits, 1,50 expected hits British roll dice for 1 armour and 1 artillery in Spain, round 4 : 1/2 hits, 0,83 expected hits 1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Spain Italians win, taking Spain from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 armour, 1 artillery and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 fighter and 2 tactical_bombers EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 fighter and 2 tactical_bombers EDIT: Turning off Edit Mode 4 infantry moved from Northern Italy to Southern France 1 aaGun moved from Yugoslavia to Northern Italy 2 aaGuns moved from Northern Italy to Southern France 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour moved from Northern Italy to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Greece 1 fighter moved from Northwest Persia to Greece Place Units - Italians 1 fighter placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0,50 British : -1,50