@leemorrison This will be the thread where we can post turns back and fourth for the league
Ksmckay (axis) vs Axis-Dominion(Allies) BM3
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No bid. Have fun.
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TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia
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@axis-dominion Scramble? and OOL for z111? Assume bb hit and then dd, let me know if otherwise.
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scramble 111 only. tip bb but then I’d like to see the attacking rolls first before deciding what to take out next.
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 6 armour, 2 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/1 hits, 0.17 expected hits Germans roll dice for 6 armour, 2 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 2 : 6/17 hits, 6.00 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits 1 aaGun owned by the French, 3 infantry owned by the Germans and 5 infantry owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 7/14 hits, 5.50 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 3/6 hits, 2.67 expected hits 2 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for Germans: 5 infantry and 1 mech_infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.00 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits, 0.83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/3 hits, 0.83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Germans lost in 111 Sea Zone 1 battleship owned by the Germans retreated to 112 Sea Zone British win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/15 hits, 4.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia 2 artilleries owned by the Germans, 8 infantry owned by the Germans and 3 armour owned by the Germans retreated to Romania Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 4 infantry Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 111 Sea Zone to 112 Sea Zone 3 fighters moved from 110 Sea Zone to Western Germany 1 bomber and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 bomber and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from France to Western Germany 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 infantry moved from Denmark to 112 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier and 1 submarine placed in 112 Sea Zone 1 infantry and 1 marine placed in Western Germany Turn Complete - Germans Germans collect 38 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -1.67 British : -1.17 AA fire in France : : -0.17 French : -1.67 Neutral_Allies : -0.67
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would have liked another hit in z111 but cant really complain. G1 is always nerve-racking.
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oops. forgot one NCM, inf to Bulg. quick edit.
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 6 armour, 2 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/1 hits, 0.17 expected hits Germans roll dice for 6 armour, 2 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 2 : 6/17 hits, 6.00 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits 1 aaGun owned by the French, 3 infantry owned by the Germans and 5 infantry owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 7/14 hits, 5.50 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 3/6 hits, 2.67 expected hits 2 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for Germans: 5 infantry and 1 mech_infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.00 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits, 0.83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/3 hits, 0.83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Germans lost in 111 Sea Zone 1 battleship owned by the Germans retreated to 112 Sea Zone British win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/15 hits, 4.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia 2 artilleries owned by the Germans, 8 infantry owned by the Germans and 3 armour owned by the Germans retreated to Romania Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 4 infantry Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 111 Sea Zone to 112 Sea Zone 3 fighters moved from 110 Sea Zone to Western Germany 1 bomber and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 bomber and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from France to Western Germany 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 infantry moved from Denmark to 112 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier and 1 submarine placed in 112 Sea Zone 1 infantry and 1 marine placed in Western Germany Turn Complete - Germans Germans collect 38 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Neutral_Axis from Bulgaria: 4 infantry EDIT: Changing ownership of Bulgaria from Neutral_Axis to Germans EDIT: Adding units owned by Germans to Bulgaria: 5 infantry EDIT: Removing units owned by Germans from Romania: 1 infantry EDIT: Changing PUs for Germans from 67 to 68 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.67 British : -1.17 AA fire in France : : -0.17 French : -1.67 Neutral_Allies : -0.67
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 infantry moved from Archangel to Belarus 3 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 1 artillery and 6 infantry moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Belarus 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Bessarabia to Western Ukraine 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Russia to Belarus 1 tactical_bomber moved from Russia to Novgorod 1 fighter moved from Novgorod to Russia 2 infantry moved from Caucasus to Rostov 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 2 infantry moved from Kiangsi to Hunan Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/8 hits, 3.67 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/6 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi 1 fighter moved from Korea to 33 Sea Zone 1 artillery and 1 infantry moved from Jehol to Anhwe 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Kwangsi 1 mech_infantry moved from Manchuria to Anhwe 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 aaGun and 6 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from Okinawa to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi Place Units - Japanese 2 transports placed in 6 Sea Zone 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese : 1.67 Japanese : -3.33
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sorry for the delay and slow start, I have been engrossed in some of my current games, but will pick up the pace on this soon.
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yep i get it. Whenever you are ready.
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 infantry moved from Western United States to Central United States 1 mech_infantry moved from Central United States to Western United States 1 bomber moved from Central United States to Western United States 1 tactical_bomber moved from 10 Sea Zone to Eastern United States 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 battleship moved from 10 Sea Zone to 30 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 cruiser moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from 10 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone Place Units - Americans 1 infantry placed in Western United States 1 marine placed in Central United States 1 carrier and 2 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 4 infantry moved from Szechwan to Shensi 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 factory_minor and 5 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 cruiser moved from 91 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 armour moved from Alexandria to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 fighter moved from Scotland to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 cruiser moved from 98 Sea Zone to 76 Sea Zone Combat - British Battle in Ethiopia British attack with 1 armour, 1 artillery and 3 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 2 cruisers in Ethiopia, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 armour, 1 artillery and 3 infantry in Ethiopia, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 96 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 110 Sea Zone British attack with 1 destroyer and 4 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 106 Sea Zone British attack with 1 bomber, 1 cruiser and 1 destroyer Germans defend with 2 submarines British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 artillery and 1 infantry moved from Alexandria to Egypt 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 fighter and 1 tactical_bomber moved from India to 81 Sea Zone 1 carrier moved from 98 Sea Zone to 81 Sea Zone 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 3 fighters moved from 110 Sea Zone to United Kingdom 1 fighter moved from United Kingdom to Scotland 1 fighter moved from 110 Sea Zone to United Kingdom 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from 106 Sea Zone to Quebec 1 artillery and 1 infantry moved from Ontario to Quebec 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 cruiser moved from 111 Sea Zone to 119 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 1 infantry moved from India to Burma 1 aaGun moved from India to Burma 2 infantry moved from Union of South Africa to Rhodesia 2 infantry moved from Scotland to United Kingdom Place Units - British 5 infantry placed in United Kingdom 1 factory_minor placed in Egypt Turn Complete - British British collect 29 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : -0.50 British : 1.50 Italians : 0.67 Chinese : 0.83 Japanese : 0.33
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@axis-dominion G1 and J1 are prescripted for me. Trying to decide how I want to play this one as you have already presented me with some unique choices. Might be a tad slow until I figure out how to proceed but hopefully you have other games to keep you busy.
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 3 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Northern Italy to Yugoslavia 1 armour and 2 infantry moved from Albania to Greece 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 2 fighters moved from Southern Italy to Greece 1 bomber moved from Northern Italy to 94 Sea Zone 1 submarine moved from 95 Sea Zone to 94 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 artillery moved from Libya to Tobruk 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Crete Battle in 94 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 destroyer in 94 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 94 Sea Zone Italians win, taking Crete from Neutral_Allies with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in Yugoslavia Italians attack with 1 armour, 1 artillery and 2 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 0/4 hits, 1.33 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 3 : 2/4 hits, 1.33 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Battle in Greece Italians attack with 1 armour, 1 artillery, 2 fighters and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Greece, round 2 : 2/7 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy 1 aaGun moved from Northern Italy to Yugoslavia 4 infantry moved from Southern Italy to Northern Italy 1 bomber moved from 94 Sea Zone to Southern Italy Place Units - Italians 1 transport placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 13 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : -0.67 British : 0.67 Neutral_Allies : 0.00
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 aaGuns moved from New South Wales to Queensland 1 infantry moved from Queensland to Northern Territory 2 fighters moved from New Zealand to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 72 Sea Zone to 78 Sea Zone 2 infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 destroyer, 6 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone EDIT: Germans undo move 1. EDIT: 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone 2 bombers moved from Western Germany to 109 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Southern Italy to 110 Sea Zone 1 marine moved from Western Germany to 112 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone
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@axis-dominion Scramble in z109 or z110?
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@axis-dominion Also, had to use edit mode to move the zub from 110 to z109. TripleA pathing wasnt allowing it to go through z119 (by cruiser) despite that being a legal move.
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@axis-dominion I mean 112-109 via 119