@max334 yes was a nice xmas present for you!
19L Patryn Axis -VS- dawgoneit Allies +22
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@Patryn scramble in sz95?
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@dawgoneit No scramble. If more than 8 hits on Round 1 of Italy land battle, take the bombers as hits, otherwise, standard OOL.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 3 infantry and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier and 2 fighters moved from 30 Sea Zone to 11 Sea Zone 2 artilleries moved from Western United States to 10 Sea Zone 2 artilleries and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Syria to 98 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy 3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone 3 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy 3 bombers moved from Libya to Southern Italy 2 fighters moved from Gibraltar to Southern Italy 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 2 carriers moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 2 mech_infantrys moved from Libya to Alexandria 2 infantry moved from Algeria to Tunisia 1 destroyer moved from 104 Sea Zone to 91 Sea Zone Combat - Americans Battle in Southern Italy Americans attack with 1 armour, 4 artilleries, 3 bombers, 2 fighters and 7 infantry Italians defend with 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 13 infantry AA fire in Southern Italy : 1/5 hits, 0.83 expected hits 1 fighter owned by the Americans lost in Southern Italy Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 4 artilleries, 3 bombers, 1 fighter and 7 infantry in Southern Italy, round 2 : 7/16 hits, 6.17 expected hits Italians roll dice for 3 aaGuns, 2 artilleries, 2 bombers, 3 fighters and 13 infantry in Southern Italy, round 2 : 12/20 hits, 7.33 expected hits 3 aaGuns owned by the Italians, 1 armour owned by the Americans, 7 infantry owned by the Americans, 4 artilleries owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy Italians win with 2 artilleries, 2 bombers, 3 fighters and 8 infantry remaining. Battle score for attacker is -23 Casualties for Americans: 1 armour, 4 artilleries, 1 fighter and 7 infantry Casualties for Italians: 3 aaGuns and 5 infantry 1 fighter owned by the Americans and 3 bombers owned by the Americans retreated Non Combat Move - Americans 1 fighter moved from Southern Italy to 95 Sea Zone 3 bombers moved from Southern Italy to Tobruk 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 10 submarines placed in 10 Sea Zone 1 bomber and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians : 4.67 AA fire in Southern Italy : : 0.17 Americans : 1.33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 3 infantry and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier and 2 fighters moved from 30 Sea Zone to 11 Sea Zone 2 artilleries moved from Western United States to 10 Sea Zone 2 artilleries and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Syria to 98 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy 3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone 3 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy 3 bombers moved from Libya to Southern Italy 2 fighters moved from Gibraltar to Southern Italy 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 2 carriers moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 2 mech_infantrys moved from Libya to Alexandria 2 infantry moved from Algeria to Tunisia 1 destroyer moved from 104 Sea Zone to 91 Sea Zone Combat - Americans Battle in Southern Italy Americans attack with 1 armour, 4 artilleries, 3 bombers, 2 fighters and 7 infantry Italians defend with 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 13 infantry AA fire in Southern Italy : 1/5 hits, 0.83 expected hits 1 fighter owned by the Americans lost in Southern Italy Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 4 artilleries, 3 bombers, 1 fighter and 7 infantry in Southern Italy, round 2 : 7/16 hits, 6.17 expected hits Italians roll dice for 3 aaGuns, 2 artilleries, 2 bombers, 3 fighters and 13 infantry in Southern Italy, round 2 : 12/20 hits, 7.33 expected hits 3 aaGuns owned by the Italians, 1 armour owned by the Americans, 7 infantry owned by the Americans, 4 artilleries owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy Italians win with 2 artilleries, 2 bombers, 3 fighters and 8 infantry remaining. Battle score for attacker is -23 Casualties for Americans: 1 armour, 4 artilleries, 1 fighter and 7 infantry Casualties for Italians: 3 aaGuns and 5 infantry 1 fighter owned by the Americans and 3 bombers owned by the Americans retreated Non Combat Move - Americans 1 fighter moved from Southern Italy to 95 Sea Zone 3 bombers moved from Southern Italy to Tobruk 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 10 submarines placed in 10 Sea Zone 1 bomber and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 5 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 carriers moved from 98 Sea Zone to 95 Sea Zone 1 fighter moved from Egypt to 95 Sea Zone 2 fighters moved from 98 Sea Zone to 95 Sea Zone 2 tactical_bombers moved from 98 Sea Zone to Egypt 3 destroyers moved from 98 Sea Zone to 95 Sea Zone 2 armour, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 2 tactical_bombers moved from Egypt to Northwest Persia 1 infantry moved from Yunnan to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Yunnan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 armour moved from Yunnan to Kwangtung Chinese take Kwangsi from Japanese UK_Pacific take Kwangtung from Japanese 2 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 artillery moved from Yunnan to Shan State 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry moved from Yunnan to French Indo China 1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia 2 mech_infantrys moved from Rhodesia to Belgian Congo 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Gibraltar 1 tactical_bomber moved from Gibraltar to 95 Sea Zone Combat - British Battle in French Indo China British attack with 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry Japanese defend with 1 factory_minor and 2 infantry British roll dice for 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry in French Indo China, round 2 : 4/19 hits, 4.83 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Shan State British attack with 1 artillery and 3 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Burma to India 2 infantry moved from India to West India Place Units - British 3 armour placed in Iraq 2 armour and 1 mech_infantry placed in Egypt 3 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 fighter EDIT: Adding units owned by British to 95 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 12 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians : 4.67 British : -0.83 AA fire in Southern Italy : : 0.17 Americans : 1.33 Japanese : -1.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 4 PUs; Combat Move - Italians 1 infantry moved from Albania to Greece Italians take Greece from British Combat - Italians Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 armour moved from Java to 42 Sea Zone 1 transport moved from 42 Sea Zone to 61 Sea Zone 1 armour and 1 transport moved from 42 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 2 aaGuns and 1 artillery moved from Queensland to New South Wales 1 infantry moved from 62 Sea Zone to New South Wales 1 armour moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 armour and 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 armour moved from Java to 42 Sea Zone 1 transport moved from 42 Sea Zone to 61 Sea Zone 1 armour and 1 transport moved from 42 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 2 aaGuns and 1 artillery moved from Queensland to New South Wales 1 infantry moved from 62 Sea Zone to New South Wales 1 armour moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 armour and 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 2 infantry moved from Tobruk to Alexandria 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 fighter, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 14 armour and 20 mech_infantrys moved from Caucasus to Northwest Persia 2 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia 4 bombers moved from Western Germany to Tobruk 1 bomber moved from Western Germany to Tobruk 3 bombers moved from Western Germany to Northwest Persia Combat - Germans Battle in Tobruk Germans attack with 5 bombers Americans defend with 3 bombers Germans roll dice for 5 bombers in Tobruk, round 2 : 3/5 hits, 3.33 expected hits British roll dice for 3 bombers in Tobruk, round 2 : 1/3 hits, 0.50 expected hits 1 bomber owned by the Germans and 3 bombers owned by the Americans lost in Tobruk Germans win with 4 bombers remaining. Battle score for attacker is 24 Casualties for Germans: 1 bomber Casualties for Americans: 3 bombers Battle in Northwest Persia Germans attack with 16 armour, 3 bombers and 21 mech_infantrys British defend with 5 armour, 4 artilleries, 4 infantry, 2 mech_infantrys and 2 tactical_bombers; French defend with 2 infantry; ANZAC defend with 2 infantry; Russians defend with 2 infantry Germans roll dice for 16 armour, 3 bombers and 21 mech_infantrys in Northwest Persia, round 2 : 13/40 hits, 13.50 expected hits British roll dice for 5 armour, 4 artilleries, 10 infantry, 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 12/23 hits, 8.83 expected hits 2 infantry owned by the Russians, 2 mech_infantrys owned by the British, 2 infantry owned by the ANZAC, 2 infantry owned by the French, 1 artillery owned by the British, 12 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Northwest Persia Germans roll dice for 16 armour, 3 bombers and 9 mech_infantrys in Northwest Persia, round 3 : 11/28 hits, 11.50 expected hits British roll dice for 5 armour, 3 artilleries and 2 tactical_bombers in Northwest Persia, round 3 : 3/10 hits, 4.50 expected hits 2 tactical_bombers owned by the British, 3 artilleries owned by the British, 3 mech_infantrys owned by the Germans and 5 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 16 armour, 3 bombers and 6 mech_infantrys remaining. Battle score for attacker is 46 Casualties for Germans: 15 mech_infantrys Casualties for ANZAC: 2 infantry Casualties for British: 5 armour, 4 artilleries, 4 infantry, 2 mech_infantrys and 2 tactical_bombers Casualties for French: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 aaGuns moved from Caucasus to Northwest Persia 3 bombers moved from Northwest Persia to Caucasus 1 infantry moved from Volgograd to Caucasus 3 infantry moved from Rostov to Caucasus 3 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Bryansk to Caucasus 1 mech_infantry moved from Russia to Volgograd 1 aaGun and 3 infantry moved from Samara to Kazakhstan 2 infantry moved from Russia to Tambov 2 infantry moved from Karelia to Finland 3 infantry moved from Novgorod to Karelia 2 armour and 2 mech_infantrys moved from Urals to Kazakhstan 2 infantry moved from Southern France to France 2 infantry moved from Normandy Bordeaux to France 2 infantry moved from Holland Belgium to France 4 bombers moved from Tobruk to Southern Italy Place Units - Germans 1 fighter placed in Western Germany 3 armour placed in Russia 2 armour and 1 mech_infantry placed in Ukraine 3 infantry placed in Volgograd 3 mech_infantrys placed in Novgorod 6 infantry placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5 Germans collect 65 PUs (1 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -1.33 British : 2.17
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TripleA Move Summary: Russians round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Combat Move - Russians
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 destroyers, 4 infantry and 3 submarines; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 bomber moved from Philippines to Hunan 1 infantry moved from Anhwe to Hunan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 bombers moved from Philippines to Kwangtung 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Buryatia to Sakha Japanese take Sakha from Russians 1 fighter moved from 33 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island Combat - Japanese Battle in Java Battle in 26 Sea Zone Japanese attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 26 Sea Zone Japanese win, taking Java from ANZAC with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Wake Island Battle in 25 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win, taking Wake Island from Americans with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Hunan Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 2 bombers and 2 infantry British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 2 bombers and 2 infantry in Kwangtung, round 2 : 0/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 bombers and 2 infantry in Kwangtung, round 3 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 armour in Kwangtung, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 1 aaGun moved from Anhwe to Shantung 1 bomber moved from Hunan to Jehol 7 artilleries and 7 infantry moved from Manchuria to Jehol 4 transports moved from 19 Sea Zone to 6 Sea Zone 2 aaGuns and 4 infantry moved from Japan to 6 Sea Zone 2 aaGuns and 4 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Philippines 2 bombers moved from Kwangtung to Philippines 1 bomber moved from Marianas to Japan 2 battleships, 2 carriers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 1 bomber moved from Marianas to Philippines 1 carrier moved from 33 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from Philippines to 31 Sea Zone 1 fighter moved from Philippines to 31 Sea Zone 1 fighter moved from Japan to Philippines 1 carrier moved from 6 Sea Zone to 31 Sea Zone 2 fighters moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from Timguska to Novosibirsk Place Units - Japanese 4 infantry placed in Japan 3 destroyers and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2 Japanese collect 58 PUs (8 lost to blockades); end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : 0.33 UK_Pacific : -1.00 Japanese : -2.17
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 infantry moved from Brazil to Suriname 1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone 5 transports moved from 95 Sea Zone to 92 Sea Zone 2 fighters moved from 92 Sea Zone to 98 Sea Zone 2 carriers, 1 cruiser and 4 fighters moved from 95 Sea Zone to 98 Sea Zone 3 fighters moved from 98 Sea Zone to Iraq 1 carrier and 2 fighters moved from 11 Sea Zone to 10 Sea Zone Combat - Americans Battle in 20 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 2 infantry moved from 92 Sea Zone to Algeria 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 3 bombers placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0.67
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 infantry moved from Brazil to Suriname 1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone 5 transports moved from 95 Sea Zone to 92 Sea Zone 2 fighters moved from 92 Sea Zone to 98 Sea Zone 2 carriers, 1 cruiser and 4 fighters moved from 95 Sea Zone to 98 Sea Zone 3 fighters moved from 98 Sea Zone to Iraq 1 carrier and 2 fighters moved from 11 Sea Zone to 10 Sea Zone Combat - Americans Battle in 20 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 2 infantry moved from 92 Sea Zone to Algeria 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 3 bombers placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone 4 fighters and 1 tactical_bomber moved from 98 Sea Zone to Iraq 1 infantry moved from Trans-Jordan to Iraq 2 armour and 1 mech_infantry moved from Egypt to Iraq 2 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Szechwan to Sikang Chinese take Sikang from Japanese 1 infantry moved from Kweichow to Shensi Chinese take Shensi from Japanese 1 armour and 1 mech_infantry moved from French Indo China to Kwangtung 4 artilleries and 13 infantry moved from French Indo China to Siam 1 artillery and 3 infantry moved from Shan State to Malaya Combat - British Battle in Malaya British attack with 1 artillery and 3 infantry Japanese defend with 2 artilleries and 1 harbour British roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 artilleries in Malaya, round 2 : 2/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese and 2 infantry owned by the British lost in Malaya British win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Japanese: 2 artilleries Battle in Siam British attack with 4 artilleries and 13 infantry Japanese defend with 1 artillery, 8 infantry and 1 mech_infantry British roll dice for 4 artilleries and 13 infantry in Siam, round 2 : 6/17 hits, 4.17 expected hits Japanese roll dice for 1 artillery, 8 infantry and 1 mech_infantry in Siam, round 2 : 4/10 hits, 3.33 expected hits 6 infantry owned by the Japanese and 4 infantry owned by the British lost in Siam British roll dice for 4 artilleries and 9 infantry in Siam, round 3 : 4/13 hits, 3.50 expected hits Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Siam, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Siam British win, taking Siam from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 14 Casualties for British: 6 infantry Casualties for Japanese: 1 artillery, 8 infantry and 1 mech_infantry Battle in Kwangtung British attack with 1 armour and 1 mech_infantry Japanese defend with 1 harbour and 2 infantry British roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung British roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 armour remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 infantry moved from Iraq to Persia Place Units - British 3 fighters placed in Iraq 1 armour and 1 mech_infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
British : 4.17 Americans : -0.67 Japanese : 2.67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Greece to Bulgaria Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour moved from 41 Sea Zone to Sumatra 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 61 Sea Zone to 62 Sea Zone Combat - ANZAC Battle in Sumatra Battle in Java ANZAC attack with 1 armour and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 armour in Java, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Java Japanese win, taking Sumatra from Japanese with no units remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 armour and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour moved from 41 Sea Zone to Sumatra 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 61 Sea Zone to 62 Sea Zone Combat - ANZAC Battle in Sumatra Battle in Java ANZAC attack with 1 armour and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 armour in Java, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Java Japanese win, taking Sumatra from Japanese with no units remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 armour and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 2 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 fighters, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia Germans take Eastern Persia from British 1 mech_infantry moved from Northwest Persia to Persia 1 bomber moved from Caucasus to Persia 1 bomber moved from Caucasus to Persia Combat - Germans Battle in Persia Germans attack with 2 bombers and 1 mech_infantry British defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Persia, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 1 mech_infantry in Persia, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Germans 4 infantry moved from Caucasus to Northwest Persia 3 fighters and 4 tactical_bombers moved from Western Germany to Southern Italy 1 bomber moved from Caucasus to Southern Italy 2 bombers moved from Persia to Northwest Persia 30 infantry moved from Western Germany to Northern Italy 6 infantry moved from France to Western Germany 3 infantry moved from Karelia to Finland 2 infantry moved from Kazakhstan to Turkmenistan 1 aaGun, 1 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan 1 mech_infantry moved from Volgograd to Northwest Persia 3 infantry moved from Volgograd to Caucasus 3 armour moved from Russia to Kazakhstan 2 infantry moved from Tambov to Volgograd 1 mech_infantry moved from Caucasus to Northwest Persia 2 armour and 1 mech_infantry moved from Ukraine to Caucasus 3 infantry moved from Rostov to Caucasus 3 mech_infantrys moved from Novgorod to Bryansk 2 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 armour placed in Russia 3 mech_infantrys placed in Novgorod 2 fighters and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3 Germans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -1.00 British : 0.33
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@Patryn you have this 1.
have posted