@dawgoneit do you mean the one in Ulaanbaatar? Yes, he has to land there. Came from sz5.
L19 Giallo(x) vs AeV Game II BM
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@Giallo ,please use 2nd file. I forgot to take an AA-Gun to Egypt.
Thank you. I trust the edit is ok with you?. -
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 2 submarines; Remaining resources: 5 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Bulgaria to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Western Germany to Poland 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Combat - Italians Battle in 98 Sea Zone Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine British defend with 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports; Americans defend with 1 cruiser Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 98 Sea Zone, round 2 : 2/7 hits, 3,33 expected hits
Combat Hit Differential Summary :
Italians : -1,67
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@aequitas-et-veritas said in L19 Giallo(x) vs AeV Game II BM:
@Giallo ,please use 2nd file. I forgot to take an AA-Gun to Egypt.
Thank you. I trust the edit is ok with you?.never a problem! 2 hits in 98
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@Giallo tipp CV, sink DD, please.
Thank you.
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3 more hits
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 2 submarines; Remaining resources: 5 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Bulgaria to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Western Germany to Poland 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Combat - Italians Battle in 98 Sea Zone Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine British defend with 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports; Americans defend with 1 cruiser Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 98 Sea Zone, round 2 : 2/7 hits, 3,33 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 4 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 98 Sea Zone, round 2 : 5/9 hits, 4,17 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 98 Sea Zone Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 3 : 3/6 hits, 3,00 expected hits
Combat Hit Differential Summary :
Italians : -1,67 British : 0,83
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@Giallo sink DD and kill TacB and Ftr, please.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 2 submarines; Remaining resources: 5 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Bulgaria to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Western Germany to Poland 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Combat - Italians Battle in 98 Sea Zone Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine British defend with 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports; Americans defend with 1 cruiser Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 98 Sea Zone, round 2 : 2/7 hits, 3,33 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 4 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 98 Sea Zone, round 2 : 5/9 hits, 4,17 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 98 Sea Zone Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 3 : 3/6 hits, 3,00 expected hits British roll dice for 1 carrier, 4 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 98 Sea Zone, round 3 : 4/8 hits, 3,83 expected hits 1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 1 cruiser owned by the Italians, 2 fighters owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone Italians roll dice for 1 battleship and 1 cruiser in 98 Sea Zone, round 4 : 0/2 hits, 1,17 expected hits British roll dice for 1 carrier, 4 cruisers and 3 transports in 98 Sea Zone, round 4 : 2/5 hits, 2,33 expected hits 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone British win with 1 carrier, 4 cruisers and 3 transports remaining. Battle score for attacker is -65 Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine Casualties for British: 2 destroyers, 1 fighter and 1 tactical_bomber Non Combat Move - Italians 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Place Units - Italians 2 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -2,83 British : 0,67
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 fighter Japanese defend with 1 artillery ANZAC roll dice for 1 fighter in Dutch New Guinea, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in Dutch New Guinea, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in Dutch New Guinea, round 4 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to New Guinea 2 fighters moved from Queensland to Caroline Islands 1 fighter moved from New South Wales to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from Queensland to Northern Territory 1 infantry moved from Egypt to 98 Sea Zone Place Units - ANZAC 1 bomber, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,50 Japanese : -1,00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 2 artilleries and 13 infantry moved from Romania to Eastern Poland 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 8 armour, 17 artilleries, 13 infantry and 3 mech_infantrys moved from Poland to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 fighter and 2 tactical_bombers moved from Western Germany to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 2 bombers and 1 fighter moved from Southern Italy to 98 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in 98 Sea Zone Germans attack with 2 bombers, 4 fighters and 2 tactical_bombers British defend with 1 carrier, 3 cruisers and 3 transports; French defend with 1 destroyer; Americans defend with 1 cruiser; ANZAC defend with 1 infantry Germans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits British roll dice for 1 carrier, 4 cruisers, 1 destroyer and 3 transports in 98 Sea Zone, round 2 : 1/6 hits, 2,67 expected hits 1 destroyer owned by the French, 1 cruiser owned by the Americans, 2 cruisers owned by the British, 1 fighter owned by the Germans and 1 carrier owned by the British lost in 98 Sea Zone Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 3/7 hits, 4,17 expected hits British roll dice for 1 cruiser and 3 transports in 98 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the ANZAC, 2 transports owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 98 Sea Zone 1 transport owned by the British lost in 98 Sea Zone Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 76 Casualties for Germans: 2 fighters Casualties for Americans: 1 cruiser Casualties for British: 1 carrier, 3 cruisers and 3 transports Casualties for French: 1 destroyer Casualties for ANZAC: 1 infantry Non Combat Move - Germans 2 bombers, 2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Alexandria 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy 1 submarine moved from 112 Sea Zone to 125 Sea Zone 3 aaGuns moved from Poland to Eastern Poland 2 aaGuns and 2 artilleries moved from France to Western Germany Place Units - Germans 10 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -0,83 British : -1,17
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States 1 fighter moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Western Ukraine to Bessarabia Russians take Bessarabia from Germans 1 submarine moved from 92 Sea Zone to 97 Sea Zone Combat - Russians
Combat Hit Differential Summary :
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@Giallo , are your Subs Fighting?
Will not assume here.Sz97.
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@aequitas-et-veritas yes they will fight
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States 1 fighter moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Western Ukraine to Bessarabia Russians take Bessarabia from Germans 1 submarine moved from 92 Sea Zone to 97 Sea Zone Combat - Russians Battle in Baltic States Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Karelia retreated to Karelia Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in 97 Sea Zone Russians attack with 1 submarine Italians defend with 2 submarines and 2 transports Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 97 Sea Zone Italians win with 2 submarines and 2 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun, 2 armour, 1 artillery, 19 infantry and 2 mech_infantrys moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk 1 infantry moved from Ukraine to Western Ukraine 9 infantry moved from Ukraine to Bryansk 1 aaGun and 9 infantry moved from Novgorod to Archangel 1 fighter moved from Karelia to Smolensk 5 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 2 aaGuns and 17 infantry moved from Amur to Manchuria Place Units - Russians 1 infantry placed in Novgorod 1 artillery and 8 infantry placed in Russia 1 infantry placed in Ukraine 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 1,33 Italians : 0,67 Russians : 0,67
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 79 PUs; 6 SuicideAttackTokens; Japanese buy 2 destroyers, 19 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Chahar 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 destroyer moved from 42 Sea Zone to 34 Sea Zone Combat - Japanese Non Combat Move - Japanese 2 battleships, 3 carriers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 artillery moved from Malaya to Shan State 1 mech_infantry moved from French Indo China to Burma 3 artilleries and 3 infantry moved from Yunnan to Burma 1 bomber moved from Anhwe to French Indo China 3 fighters moved from French Indo China to Japan 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China 1 tactical_bomber moved from Shan State to French Indo China 2 fighters moved from Shan State to 36 Sea Zone 1 tactical_bomber moved from Shan State to French Indo China 2 tactical_bombers moved from French Indo China to Japan 2 tactical_bombers moved from French Indo China to Shantung 2 tactical_bombers moved from French Indo China to Kiangsu 1 aaGun moved from Kweichow to Anhwe Place Units - Japanese 3 infantry placed in Shantung 3 infantry placed in Kiangsu 3 infantry placed in India 10 infantry placed in Japan 2 destroyers and 1 submarine placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 08:23:18
Savegame -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 6 bombers moved from Midway to 34 Sea Zone 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis Combat - Americans Battle in Marshall Islands Battle in Philippines Battle in Guam Battle in 34 Sea Zone Americans attack with 6 bombers, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 6 bombers, 4 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 5/11 hits, 6,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win, taking Marshall Islands from Japanese, taking Philippines from Japanese, taking Guam from Japanese with 6 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 6 bombers moved from 34 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Western United States to Midway 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from French West Africa to 83 Sea Zone 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone 1 infantry moved from 70 Sea Zone to Belgian Congo 1 infantry moved from Brazil to French Guiana 1 infantry moved from Central United States to Western United States Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 3 bombers placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 12 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 12 infantry in Szechwan, round 2 : 1/13 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Egypt to Anglo Egyptian Sudan 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from West India to India 1 fighter moved from West India to India 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians Combat - British Battle in Anglo Egyptian Sudan British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/5 hits, 2,50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in India British attack with 1 fighter and 2 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 fighter and 2 infantry in India, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 3 infantry in India, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the British lost in India retreated to India Japanese win with 3 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Non Combat Move - British 4 aaGuns and 5 infantry moved from West India to Eastern Persia 1 fighter moved from India to Eastern Persia 1 bomber, 2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Iraq to Egypt 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Syria to Iraq 2 infantry moved from Tunisia to Libya 2 fighters moved from Gibraltar to Egypt Place Units - British 1 factory_minor placed in Iraq 1 destroyer and 1 submarine placed in 98 Sea Zone 1 infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -0,33 Italians : -0,33 Americans : -1,67 Chinese : -1,50 Japanese : 0,33
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@Giallo ,sorry for being slow. I catched a Cold.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 armour moved from Poland to Belarus 1 armour moved from Eastern Poland to Belarus Combat - Italians Battle in 96 Sea Zone Italians attack with 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone British win with no units remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in 95 Sea Zone Italians attack with 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 95 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Battle in Belarus Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Belarus, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Bulgaria to Romania 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk Place Units - Italians 1 destroyer and 2 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -0,33 British : 0,67 Russians : -0,33
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@aequitas-et-veritas said in L19 Giallo(x) vs AeV Game II BM:
@Giallo ,sorry for being slow. I catched a Cold.
Get well soon!