L19 Giallo(x) vs AeV Game II BM

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 armour and 2 infantry moved from Albania to Greece
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 fighter moved from Southern Italy to Greece
            1 armour moved from Northern Italy to Normandy Bordeaux
            1 bomber moved from Northern Italy to Normandy Bordeaux
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 artillery and 1 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in Crete
            Battle in Greece
                Italians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 2 : 2/6 hits, 2,00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                    3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Greece, round 3 : 0/4 hits, 1,67 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Greece, round 4 : 2/4 hits, 1,67 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Crete from Neutral_Allies, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 armour, 1 bomber and 1 fighter
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 armour, 1 bomber and 1 fighter in Normandy Bordeaux, round 2 : 2/3 hits, 1,67 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from French with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery
    
        Non Combat Move - Italians
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Normandy Bordeaux to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 fighter moved from Greece to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 15 PUs (1 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,17
    French : -0,33
    Neutral_Allies : 0,00
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            2 fighters moved from New Zealand to 62 Sea Zone
            1 fighter moved from Queensland to 62 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - ANZAC
            Battle in Anglo Egyptian Sudan
                ANZAC attack with 1 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
            Battle in 62 Sea Zone
                ANZAC attack with 1 cruiser and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 62 Sea Zone
                ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 62 Sea Zone to Queensland
            2 aaGuns moved from New South Wales to Queensland
            1 artillery moved from Queensland to New South Wales
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 infantry moved from Algeria to Tunisia
    
        Combat - French
            Battle in Tunisia
                French attack with 1 infantry
                Neutral_Axis defend with 1 infantry
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0,17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0,17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 6 : 0/1 hits, 0,17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for French: 1 infantry
    
        Non Combat Move - French
            1 infantry moved from Morocco to Algeria
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0,67
    French : -0,83
    ANZAC : -1,17
    Neutral_Axis : -0,67
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 artilleries, 1 carrier and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            2 bombers moved from Western Germany to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
            1 submarine moved from 106 Sea Zone to 118 Sea Zone
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                British defend with 1 battleship
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits
                    British roll dice for 1 battleship in 104 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 battleship owned by the British lost in 104 Sea Zone
                Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 fighter
                Casualties for British: 1 battleship
    
        Non Combat Move - Germans
            1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
            2 bombers moved from 104 Sea Zone to Western Germany
            1 fighter moved from Western Germany to 112 Sea Zone
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            4 infantry moved from Bulgaria to Romania
            1 armour moved from Bulgaria to Romania
            2 artilleries and 9 infantry moved from Yugoslavia to Romania
            1 armour moved from Yugoslavia to Poland
            4 artilleries moved from Germany to Poland
            1 armour moved from Germany to Poland
            5 armour and 4 mech_infantrys moved from France to Germany
            1 aaGun moved from Western Germany to France
            1 infantry moved from Norway to Finland
            1 artillery moved from France to Western Germany
    
        Place Units - Germans
            1 carrier and 2 submarines placed in 112 Sea Zone
            10 artilleries placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,50
    British : 0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Ukraine
            2 infantry moved from Rostov to Ukraine
            6 infantry moved from Russia to Bryansk
            2 armour and 2 mech_infantrys moved from Bryansk to Belarus
            1 aaGun, 1 artillery, 1 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
            3 infantry moved from Novgorod to Belarus
            1 submarine moved from 111 Sea Zone to 109 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Japanese round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from French Indo China to Yunnan
            1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Kwangsi to India
            1 bomber moved from Kwangsi to India
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            3 artilleries and 6 infantry moved from Anhwe to Hunan
            5 fighters and 5 tactical_bombers moved from Kwangsi to Shan State
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    intercept?


  • No Interception.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from French Indo China to Yunnan
            1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Kwangsi to India
            1 bomber moved from Kwangsi to India
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            3 artilleries and 6 infantry moved from Anhwe to Hunan
            5 fighters and 5 tactical_bombers moved from Kwangsi to Shan State
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 4,8 and causes: 12 damage to unit: factory_major
                Bombing raid in India causes 12 damage total. 
            Battle in Java
            Battle in Guam
            Battle in Celebes
            Battle in Hunan
                Japanese attack with 3 artilleries and 6 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 artilleries and 6 infantry in Hunan, round 2 : 3/9 hits, 2,50 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Java from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Hunan from Chinese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                 retreated to Yunnan
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers
                British defend with 1 fighter and 5 infantry; ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers in Shan State, round 2 : 7/12 hits, 6,50 expected hits
                    UK_Pacific roll dice for 1 fighter and 6 infantry in Shan State, round 2 : 1/7 hits, 2,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 5 infantry owned by the British and 1 fighter owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 25
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 fighter and 5 infantry
                Casualties for ANZAC: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 mech_infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Anhwe
            1 aaGun and 4 infantry moved from Jehol to Anhwe
            1 carrier moved from 43 Sea Zone to 42 Sea Zone
            2 bombers moved from India to French Indo China
            1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            1 armour, 1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to French Indo China
            1 battleship and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from 43 Sea Zone to 42 Sea Zone
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            3 infantry moved from Manchuria to Jehol
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            5 fighters and 5 tactical_bombers moved from Shan State to French Indo China
    
        Place Units - Japanese
            1 airfield, 1 factory_minor and 1 harbour placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,00
    UK_Pacific : -1,67
    AA fire in India : : -0,33
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 5 bombers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Tunisia
            1 fighter moved from Gibraltar to Tunisia
    
        Combat - Americans
            Battle in Tunisia
                Americans attack with 1 armour and 1 fighter
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour and 1 fighter in Tunisia, round 2 : 2/2 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 fighter owned by the Americans lost in Tunisia
                Americans win, taking Tunisia from Neutral_Axis with 1 armour remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            5 bombers placed in Western United States
            1 transport placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            2 infantry placed in Central United States
            Americans undo move 4.
            1 infantry placed in Western United States
            1 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
            EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Shensi to Chahar
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Kansu
            5 infantry moved from Shensi to Sikang
    
        Place Units - Chinese
            1 artillery placed in Sikang
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 92 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            British buy 1 bomber, 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 6x factory_major; Remaining resources: 7 PUs; 
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
            2 infantry moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from India to Iraq
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1,50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                 retreated to Iraq
                Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 2 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Iraq to Persia
            4 aaGuns and 10 infantry moved from India to West India
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 mech_infantry moved from Union of South Africa to Tanganyika Territory
            2 aaGuns and 2 infantry moved from Algeria to Tunisia
            1 fighter moved from United Kingdom to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 destroyer placed in 110 Sea Zone
            1 bomber placed in Union of South Africa
    
        Turn Complete - British
            British collect 29 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,4,2,5,5,5,6
            UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    British : 1,00
    Italians : -0,33
    Americans : 1,00
    Chinese : 1,17
    Neutral_Axis : 1,67
    Japanese : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Greece to Bulgaria
            1 artillery and 1 infantry moved from Greece to Bulgaria
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 fighter moved from Western Germany to 97 Sea Zone
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to Southern Italy
            1 armour moved from Normandy Bordeaux to Western Germany
            1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 infantry moved from British Somaliland to Ethiopia
            1 bomber moved from Southern Italy to Egypt
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Egypt causes 0 damage total. 
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Alexandria from British to Italians
            EDIT: Turning off Edit Mode
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,00
    British : -0,67
    AA fire in Egypt : : 0,83
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Algeria to Tunisia
            1 fighter moved from Gibraltar to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Norway to Finland
            5 armour and 4 mech_infantrys moved from Germany to Poland
            10 artilleries moved from Germany to Poland
            1 submarine moved from 118 Sea Zone to 110 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 1 fighter, 1 submarine and 3 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            2 bombers and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
            2 fighters moved from Western Germany to Southern Italy
            2 bombers moved from Western Germany to Southern Italy
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 artillery moved from Western Germany to France
            1 aaGun moved from Western Germany to France
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
            10 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 40 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,83
    British : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Bryansk to Belarus
            1 aaGun, 2 artilleries, 9 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Ukraine to Bryansk
            6 infantry moved from Russia to Bryansk
            2 aaGuns and 18 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
            EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 factory_minors, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Shan State to Malaya
                  Japanese take Malaya from UK_Pacific
            1 fighter moved from French Indo China to 45 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from French Indo China to India
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 armour moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Chahar
            2 bombers moved from French Indo China to Kansu
            1 fighter and 1 tactical_bomber moved from French Indo China to India
            1 infantry moved from French Indo China to Kwangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Hopei
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 tactical_bomber moved from French Indo China to Kwangsi
    
        Combat - Japanese
            Battle in Sumatra
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Sumatra from Dutch with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/5 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 3/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kansu
                Japanese attack with 2 bombers
                Chinese defend with 1 fighter
                    Japanese roll dice for 2 bombers in Kansu, round 2 : 2/2 hits, 1,33 expected hits
                    Chinese roll dice for 1 fighter in Kansu, round 2 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 bomber
                Casualties for Chinese: 1 fighter
            Battle in Hopei
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 infantry, 1 marine and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 battleship in Kwangsi, round 2 : 1/1 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in India
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 5/6 hits, 3,00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in India
                Japanese captures 10PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Hunan to Burma
            1 bomber moved from Kansu to Anhwe
            3 infantry moved from Jehol to Anhwe
            1 aaGun moved from Anhwe to Kweichow
            2 fighters and 2 tactical_bombers moved from India to Shan State
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 fighter and 2 tactical_bombers moved from Kwangsi to French Indo China
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            2 carriers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to French Indo China
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 20 Sea Zone to 42 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hopei to Hunan
            2 artilleries and 3 infantry moved from Hunan to Yunnan
            1 artillery and 1 infantry moved from Hunan to Yunnan
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 42 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            1 factory_minor placed in Shantung
            1 factory_minor placed in Kiangsu
            1 carrier placed in 36 Sea Zone
            1 fighter and 1 mech_infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4
            Japanese collect 61 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 42 Sea Zone: 1 battleship
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Chinese : 3,00
    UK_Pacific : -0,67
    Japanese : 2,83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
            2 infantry moved from 83 Sea Zone to French West Africa
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 armour moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour moved from Libya to Tunisia
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship moved from 26 Sea Zone to 33 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
            2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            5 bombers moved from Western United States to 16 Sea Zone
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caroline Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 4/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 16 Sea Zone
                Americans attack with 6 bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 bombers in 16 Sea Zone, round 2 : 2/6 hits, 4,00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 6 bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in French West Africa
                Americans attack with 2 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 2 infantry in French West Africa, round 2 : 0/2 hits, 0,33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 infantry in French West Africa, round 3 : 0/2 hits, 0,33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 infantry in French West Africa, round 4 : 0/2 hits, 0,33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 infantry in French West Africa, round 5 : 1/2 hits, 0,33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 carriers moved from 26 Sea Zone to 33 Sea Zone
            3 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
            1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            6 bombers moved from 16 Sea Zone to Midway
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            2 bombers placed in Western United States
            1 fighter placed in Western United States
            1 submarine and 1 transport placed in 10 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
            Americans undo move 5.
            1 carrier and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
            1 tactical_bomber moved from Persia to Iraq
            1 fighter moved from Persia to India
            2 infantry moved from West India to India
            1 infantry moved from West India to India
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Syria
            1 infantry moved from 98 Sea Zone to Syria
            1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            1 bomber moved from Gibraltar to Syria
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
    
        Combat - British
            Battle in Syria
                British attack with 1 bomber and 2 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 2 cruisers in Syria, round 2 : 0/2 hits, 1,00 expected hits
                    British roll dice for 1 bomber and 2 infantry in Syria, round 2 : 2/3 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Syria
                British win, taking Syria from Neutral_Axis with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 bomber and 1 mech_infantry
                Italians defend with 1 artillery
                    British roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 1 bomber in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber in Anglo Egyptian Sudan, round 5 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                Italians win with no units remaining. Battle score for attacker is -12
                Casualties for British: 1 bomber and 1 mech_infantry
                Casualties for Italians: 1 artillery
            Battle in Iraq
                British attack with 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/2 hits, 0,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in India
                British attack with 1 fighter and 3 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 fighter and 3 infantry in India, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                    British roll dice for 1 fighter and 1 infantry in India, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in India, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
                British win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from India to West India
            1 tactical_bomber moved from Iraq to Egypt
            1 destroyer moved from 81 Sea Zone to 96 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            1 bomber moved from Syria to Egypt
            1 fighter moved from Gibraltar to Egypt
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 destroyer and 1 fighter placed in 98 Sea Zone
            British undo move 1.
            1 destroyer placed in 98 Sea Zone
            1 destroyer placed in 110 Sea Zone
            1 mech_infantry placed in Egypt
            1 fighter placed in Egypt
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : -0,17
    Italians : 0,67
    Americans : -0,67
    Neutral_Axis : -2,00
    Japanese : 1,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
            2 infantry moved from 83 Sea Zone to French West Africa
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 armour moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour moved from Libya to Tunisia
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship moved from 26 Sea Zone to 33 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
            2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            5 bombers moved from Western United States to 16 Sea Zone
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caroline Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 4/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 16 Sea Zone
                Americans attack with 6 bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 bombers in 16 Sea Zone, round 2 : 2/6 hits, 4,00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 6 bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in French West Africa
                Americans attack with 2 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 2 infantry in French West Africa, round 2 : 0/2 hits, 0,33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 infantry in French West Africa, round 3 : 0/2 hits, 0,33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 infantry in French West Africa, round 4 : 0/2 hits, 0,33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 infantry in French West Africa, round 5 : 1/2 hits, 0,33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 carriers moved from 26 Sea Zone to 33 Sea Zone
            3 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
            1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            6 bombers moved from 16 Sea Zone to Midway
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            2 bombers placed in Western United States
            1 fighter placed in Western United States
            1 submarine and 1 transport placed in 10 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
            Americans undo move 5.
            1 carrier and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
            1 tactical_bomber moved from Persia to Iraq
            1 fighter moved from Persia to India
            2 infantry moved from West India to India
            1 infantry moved from West India to India
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Syria
            1 infantry moved from 98 Sea Zone to Syria
            1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            1 bomber moved from Gibraltar to Syria
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
    
        Combat - British
            Battle in Syria
                British attack with 1 bomber and 2 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 2 cruisers in Syria, round 2 : 0/2 hits, 1,00 expected hits
                    British roll dice for 1 bomber and 2 infantry in Syria, round 2 : 2/3 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Syria
                British win, taking Syria from Neutral_Axis with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 bomber and 1 mech_infantry
                Italians defend with 1 artillery
                    British roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 1 bomber in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber in Anglo Egyptian Sudan, round 5 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                Italians win with no units remaining. Battle score for attacker is -12
                Casualties for British: 1 bomber and 1 mech_infantry
                Casualties for Italians: 1 artillery
            Battle in Iraq
                British attack with 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/2 hits, 0,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in India
                British attack with 1 fighter and 3 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 fighter and 3 infantry in India, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                    British roll dice for 1 fighter and 1 infantry in India, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in India, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
                British win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from India to West India
            1 tactical_bomber moved from Iraq to Egypt
            1 destroyer moved from 81 Sea Zone to 96 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            1 bomber moved from Syria to Egypt
            1 fighter moved from Gibraltar to Egypt
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 destroyer and 1 fighter placed in 98 Sea Zone
            British undo move 1.
            1 destroyer placed in 98 Sea Zone
            1 destroyer placed in 110 Sea Zone
            1 mech_infantry placed in Egypt
            1 fighter placed in Egypt
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by British to Egypt: 1 aaGun
            EDIT: Removing units owned by British from Tunisia: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -0,17
    Italians : 0,67
    Americans : -0,67
    Neutral_Axis : -2,00
    Japanese : 1,00
    

    Savegame


  • @Giallo ,please use 2nd file. I forgot to take an AA-Gun to Egypt.
    Thank you. I trust the edit is ok with you?.

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 submarines; Remaining resources: 5 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Bulgaria to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 armour moved from Western Germany to Poland
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
                British defend with 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports; Americans defend with 1 cruiser
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 98 Sea Zone, round 2 : 2/7 hits, 3,33 expected hits
    

    Combat Hit Differential Summary :

    Italians : -1,67
    

    Savegame


  • @aequitas-et-veritas said in L19 Giallo(x) vs AeV Game II BM:

    @Giallo ,please use 2nd file. I forgot to take an AA-Gun to Egypt.
    Thank you. I trust the edit is ok with you?.

    never a problem! 2 hits in 98


  • @Giallo tipp CV, sink DD, please.

    Thank you.

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