TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 2 destroyers, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser and 2 fighters
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 2 fighters in 97 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
2 destroyers owned by the Italians, 1 cruiser owned by the British and 1 fighter owned by the British lost in 97 Sea Zone
Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 2 destroyers, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser and 2 fighters
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 2 fighters in 97 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
2 destroyers owned by the Italians, 1 cruiser owned by the British and 1 fighter owned by the British lost in 97 Sea Zone
Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 carrier in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in 97 Sea Zone
1 submarine owned by the Italians retreated to 95 Sea Zone
British win with 1 carrier and 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 2 destroyers and 1 fighter
Casualties for British: 1 cruiser and 1 fighter
Battle in Gibraltar
Italians attack with 2 artilleries and 2 infantry
British defend with 1 aaGun, 1 harbour and 1 infantry
Italians roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British lost in Gibraltar
Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 4 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
1 fighter owned by the British could not land and were killed
Non Combat Move - Italians
1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Yugoslavia
2 infantry moved from Albania to Bulgaria
1 armour moved from Albania to Romania
1 armour moved from Northern Italy to Romania
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 12 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New Zealand to Java
1 fighter moved from Queensland to Java
2 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 aaGuns moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 fighter, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
1 submarine moved from 112 Sea Zone to 110 Sea Zone
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from 112 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to Greece
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 fighter, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
1 submarine moved from 112 Sea Zone to 110 Sea Zone
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from 112 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to Greece
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 battleship
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
British roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship
Battle in Greece
Germans attack with 3 armour, 1 fighter, 5 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 2 : 1/10 hits, 3.50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 3 : 4/10 hits, 3.50 expected hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Germans
1 fighter moved from Greece to Alexandria
1 fighter moved from Western Germany to Alexandria
2 tactical_bombers moved from Western Germany to Alexandria
1 infantry moved from Norway to 112 Sea Zone
1 aaGun moved from Norway to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
2 bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to Western Germany
1 aaGun, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Greece to Southern Italy
5 armour moved from France to Germany
1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Norway to Finland
Place Units - Germans
2 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber placed in Western Germany
Germans undo move 1.
1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
2 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -3.67
British : 0.33
Neutral_Allies : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Bryansk to Belarus
6 infantry moved from Russia to Bryansk
1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 aaGun moved from Novgorod to Belarus
1 tactical_bomber moved from Russia to Novgorod
Place Units - Russians
3 infantry placed in Novgorod
Russians undo move 1.
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 factory_minor and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 mech_infantry moved from Anhwe to Suiyuyan
Japanese take Suiyuyan from Chinese
3 artilleries and 4 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Hunan to Yunnan
2 infantry moved from Siam to Shan State
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Guam
1 fighter moved from 33 Sea Zone to Guam
1 battleship moved from 33 Sea Zone to 21 Sea Zone
1 carrier moved from 33 Sea Zone to 21 Sea Zone
1 armour moved from Kwangsi to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Shan State
2 fighters moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to Malaya
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Shan State
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 factory_minor and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 mech_infantry moved from Anhwe to Suiyuyan
Japanese take Suiyuyan from Chinese
3 artilleries and 4 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Hunan to Yunnan
2 infantry moved from Siam to Shan State
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Guam
1 fighter moved from 33 Sea Zone to Guam
1 battleship moved from 33 Sea Zone to 21 Sea Zone
1 carrier moved from 33 Sea Zone to 21 Sea Zone
1 armour moved from Kwangsi to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Shan State
2 fighters moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to Malaya
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Shan State
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports in 37 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports in 37 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 transport; Americans defend with 1 destroyer; ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
ANZAC roll dice for 2 destroyers and 2 transports in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
1 transport owned by the British lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for British: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/6 hits, 2.83 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 4 fighters, 4 infantry and 3 tactical_bombers
British defend with 5 infantry
Japanese roll dice for 1 armour, 4 fighters, 4 infantry and 3 tactical_bombers in Shan State, round 2 : 7/12 hits, 5.17 expected hits
UK_Pacific roll dice for 5 infantry in Shan State, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 5 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for British: 5 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Guam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 battleship in Guam, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 fighter in Guam, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Philippines, round 2 : 4/4 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from Neutral_Axis
1 bomber moved from Malaya to Kwangsi
4 fighters and 3 tactical_bombers moved from Shan State to Kwangsi
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangtung to Kwangsi
3 fighters moved from Kwangtung to Kwangsi
1 infantry moved from Jehol to Chahar
4 infantry moved from Manchuria to Jehol
1 fighter moved from Guam to 21 Sea Zone
1 tactical_bomber moved from Guam to 21 Sea Zone
1 bomber moved from Philippines to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Hunan
2 infantry moved from Jehol to Chahar
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 marine placed in Japan
1 factory_minor placed in Shantung
1 airfield placed in Kwangsi
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
British : -0.67
ANZAC : 0.33
Americans : -0.33
Chinese : -0.33
UK_Pacific : -1.67
Japanese : 5.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers and 2 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Combat - Americans
Non Combat Move - Americans
1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
4 mech_infantrys moved from Western United States to Eastern United States
2 aaGuns, 1 armour and 1 infantry moved from Central United States to Eastern United States
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
Place Units - Americans
1 artillery and 3 bombers placed in Eastern United States
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 8 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 3 artilleries and 4 infantry
Chinese roll dice for 1 fighter and 8 infantry in Hopei, round 2 : 1/9 hits, 1,83 expected hits
Japanese roll dice for 3 artilleries and 4 infantry in Hopei, round 2 : 1/7 hits, 2,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 7 infantry in Hopei, round 3 : 1/8 hits, 1,67 expected hits
Japanese roll dice for 3 artilleries and 3 infantry in Hopei, round 3 : 5/6 hits, 2,00 expected hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Hopei
2 infantry owned by the Chinese retreated to Shensi
Japanese win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -12
Casualties for Chinese: 6 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Malta to 92 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from India to Iraq
1 infantry moved from Persia to Iraq
2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 infantry moved from Persia to Iraq
Combat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 2 : 2/5 hits, 1,50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in 92 Sea Zone
British attack with 1 bomber
Italians defend with 1 cruiser and 2 transports
British roll dice for 1 bomber in 92 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 bomber in 92 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Italians lost in 92 Sea Zone
2 transports owned by the Italians lost in 92 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 26
Casualties for Italians: 1 cruiser and 2 transports
Battle in Shan State
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 3 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 1,67 expected hits
Japanese roll dice for 1 armour and 3 infantry in Shan State, round 2 : 1/4 hits, 1,50 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 armour and 2 infantry in Shan State, round 3 : 2/3 hits, 1,17 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
British roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 4 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 armour in Shan State, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Shan State
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour and 3 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
2 aaGuns, 1 artillery and 2 infantry moved from Burma to India
1 fighter moved from Iraq to Persia
1 mech_infantry moved from Syria to Egypt
1 fighter and 1 tactical_bomber moved from Malta to Egypt
1 bomber moved from 92 Sea Zone to Malta
1 carrier moved from 97 Sea Zone to 98 Sea Zone
Place Units - British
1 fighter placed in Quebec
1 mech_infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 factory_minor placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2
British collect 28 PUs (2 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
British : 1,67
Italians : -1,00
Chinese : -1,50
Neutral_Axis : -1,00
Japanese : 1,50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Romania to Eastern Poland
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber and 1 fighter moved from Southern Italy to Egypt
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Romania to Eastern Poland
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber and 1 fighter moved from Southern Italy to Egypt
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 submarine
British defend with 1 carrier
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 carrier in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 carrier in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win with 1 carrier remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 2 : 2/11 hits, 3.67 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 4/11 hits, 4.33 expected hits
2 infantry owned by the ANZAC and 4 infantry owned by the Italians lost in Egypt
1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians retreated to Alexandria
British win with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Italians: 4 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Egypt to Alexandria
2 infantry moved from Bulgaria to Romania
2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 artillery and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 5 infantry, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/8 hits, 4.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
4 artilleries, 4 infantry, 3 marines and 1 mech_infantry moved from Buryatia to Amur
1 mech_infantry moved from Kiangsu to Jehol
10 fighters moved from 35 Sea Zone to Japan
5 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Shan State to 35 Sea Zone
2 tactical_bombers moved from Shan State to 35 Sea Zone
1 fighter moved from Shan State to 35 Sea Zone
3 submarines moved from 36 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Philippines
1 battleship moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to Iraq
1 fighter moved from Iraq to Trans-Jordan
1 fighter moved from Southern Italy to 112 Sea Zone
2 artilleries moved from Iraq to Trans-Jordan
2 fighters moved from Hunan to Shan State
3 fighters and 3 tactical_bombers moved from Yunnan to Shan State
1 infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Szechwan to Sikang
1 aaGun and 1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Shan State to Hunan
2 artilleries moved from Shan State to Yunnan
1 aaGun moved from Shan State to Yunnan
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Chahar
3 tactical_bombers moved from Shan State to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Shan State
2 fighters moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Shan State to 35 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Philippines
2 fighters moved from Philippines to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Shan State to Philippines
Place Units - Japanese
1 carrier placed in 37 Sea Zone
2 transports placed in 37 Sea Zone
2 submarines placed in 36 Sea Zone
1 marine placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 aaGun
EDIT: Adding units owned by Japanese to French Indo China: 1 aaGun
EDIT: Turning off Edit Mode
3 infantry placed in Kiangsu
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Trans-Jordan: 1 fighter
EDIT: Adding units owned by Japanese to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship moved from 99 Sea Zone to 96 Sea Zone
1 cruiser moved from 99 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 99 Sea Zone
1 infantry moved from Albania to 99 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Algeria
2 fighters moved from Southern Italy to Algeria
1 bomber moved from Northern Italy to Algeria
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 submarine
British defend with 1 cruiser
British win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Algeria
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
British defend with 1 aaGun, 2 infantry and 1 mech_infantry; French defend with 1 infantry
Italians win, taking Algeria from French with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 fighter and 2 infantry
Casualties for British: 1 aaGun, 2 infantry and 1 mech_infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 fighter moved from Algeria to Libya
1 bomber moved from Algeria to Southern Italy
1 artillery and 3 infantry moved from Tobruk to Libya
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from United Kingdom to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Western Germany to Norway
2 infantry moved from Poland to Baltic States
1 fighter moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to Norway
3 mech_infantrys moved from Yugoslavia to Bessarabia
3 armour moved from Yugoslavia to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
5 artilleries and 23 infantry moved from Western Ukraine to Ukraine
Combat - Germans
Battle in Bessarabia
Germans attack with 3 armour, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Bessarabia, round 2 : 3/7 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Norway
1 armour owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 transport; Americans defend with 1 carrier, 1 fighter and 8 transports
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits
Americans roll dice for 1 carrier, 1 fighter and 9 transports in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Germans lost in 91 Sea Zone
1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
1 transport owned by the British and 7 transports owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 79
Casualties for Germans: 1 fighter
Casualties for Americans: 1 carrier, 1 fighter and 8 transports
Casualties for British: 1 transport
Battle in Ukraine
Germans attack with 5 artilleries and 23 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 5 artilleries and 23 infantry in Ukraine, round 2 : 4/28 hits, 6.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Baltic States to Germany
2 armour and 2 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Western Ukraine to Ukraine
3 armour moved from Normandy Bordeaux to Western Germany
3 artilleries and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from 91 Sea Zone to United Kingdom
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
2 infantry moved from Poland to Eastern Poland
Place Units - Germans
1 submarine placed in 113 Sea Zone
1 bomber placed in Western Germany
1 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
3 fighters moved from Eastern United States to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 fighters placed in Eastern United States
1 carrier and 1 submarine placed in 101 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
5 infantry moved from Tsinghai to Kansu
1 fighter moved from Sikang to Kansu
5 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Chinese undo move 1.
1 infantry placed in Tsinghai
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 2x airfield; Remaining resources: 29 PUs;
British buy 1 factory_minor and 2 transports; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries; Remaining resources: 1 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 bomber moved from Gibraltar to Alexandria
1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Egypt to Alexandria
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
2 artilleries moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Iraq
2 transports moved from 71 Sea Zone to 76 Sea Zone
2 artilleries and 2 infantry moved from Italian Somaliland to 76 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 battleship moved from 39 Sea Zone to 80 Sea Zone
Combat - British
Battle in Alexandria
British attack with 1 armour, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 1 artillery, 2 fighters and 2 infantry
British roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Alexandria, round 2 : 4/9 hits, 4.00 expected hits
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Alexandria, round 2 : 5/5 hits, 2.33 expected hits
2 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Alexandria
1 fighter owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Alexandria
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Alexandria, round 3 : 2/4 hits, 2.33 expected hits
Italians roll dice for 1 fighter in Alexandria, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the British lost in Alexandria
1 fighter owned by the Italians lost in Alexandria
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is -9
Casualties for British: 1 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Casualties for Italians: 1 artillery, 2 fighters and 2 infantry
Battle in Iraq
British attack with 4 artilleries and 5 infantry
Italians defend with 1 armour and 3 infantry
British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 4 artilleries and 5 infantry in Iraq, round 2 : 3/9 hits, 2.83 expected hits
Italians roll dice for 1 armour and 3 infantry in Iraq, round 2 : 3/4 hits, 1.50 expected hits
3 infantry owned by the British lost in Iraq
3 infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Italians: 1 armour and 3 infantry
Non Combat Move - British
1 bomber and 2 fighters moved from Alexandria to Egypt
1 aaGun and 2 infantry moved from Trans-Jordan to Egypt
3 aaGuns, 3 artilleries and 11 infantry moved from India to Burma
1 infantry moved from Italian Somaliland to Ethiopia
1 fighter moved from Gibraltar to Egypt
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Iceland to United Kingdom
Place Units - British
1 factory_minor placed in Egypt
2 transports placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 37 PUs
Place Units - UK_Pacific
4 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs (3 lost to blockades); end with 15 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 4 artilleries
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 carriers moved from 31 Sea Zone to 7 Sea Zone
1 battleship moved from 31 Sea Zone to 7 Sea Zone
2 cruisers, 2 destroyers and 5 fighters moved from 31 Sea Zone to 7 Sea Zone
1 fighter moved from Wake Island to 7 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 7 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 10 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 cruiser moved from 83 Sea Zone to 70 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
Combat - Americans
Battle in 112 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 cruiser, 1 destroyer and 1 transport
Americans roll dice for 1 bomber in 112 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 bomber owned by the Americans lost in 112 Sea Zone
1 destroyer owned by the Germans lost in 112 Sea Zone
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,2
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
15 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British repair damage of 6x airfield; Remaining resources: 25 PUs;
British buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 7x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from United Kingdom to 92 Sea Zone
1 armour moved from Iraq to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 tactical_bomber moved from Union of South Africa to Egypt
Combat - British
Battle in 92 Sea Zone
British attack with 3 fighters
Italians defend with 1 cruiser, 2 destroyers, 1 submarine and 2 transports
1 submarine owned by the Italians submerged
British roll dice for 3 fighters in 92 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 92 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
1 fighter owned by the British lost in 92 Sea Zone
2 destroyers owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
2 transports owned by the Italians lost in 92 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 32
Casualties for British: 1 fighter
Casualties for Italians: 1 cruiser, 2 destroyers and 2 transports
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters moved from 92 Sea Zone to Morocco
1 artillery moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Iraq to Persia
British take Persia from Neutral_Allies
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Morocco: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to Egypt: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
2 armour and 1 fighter placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
UK_Pacific collect 6 PUs (7 lost to blockades); end with 6 PUs
Round: 7
Purchase Units - British
British buy 1 armour and 6 infantry; Remaining resources: 8 PUs;
Combat Move - British
1 infantry moved from Karelia S.S.R. to East Europe
1 fighter moved from United Kingdom to East Europe
1 bomber moved from Syria Jordan to East Europe
Combat - British
Battle in East Europe
British attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in East Europe, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in East Europe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in East Europe
1 infantry owned by the Germans lost in East Europe
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from East Europe to Karelia S.S.R.
1 bomber moved from East Europe to Persia
2 armour moved from Syria Jordan to Persia
1 armour moved from Anglo Sudan Egypt to Persia
1 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Karelia S.S.R. to Caucasus
2 infantry moved from Finland Norway to Karelia S.S.R.
2 infantry moved from United Kingdom to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
3 transports moved from West Spain Sea Zone to North Sea Zone
5 infantry moved from United Kingdom to North Sea Zone
5 infantry and 3 transports moved from North Sea Zone to West Spain Sea Zone
5 infantry moved from West Spain Sea Zone to Algeria
6 infantry moved from Algeria to Libya
4 infantry moved from Libya to Anglo Sudan Egypt
1 aaGun, 3 fighters and 7 infantry moved from Syria Jordan to Persia
1 infantry moved from Anglo Sudan Egypt to Syria Jordan
Place Units - British
1 armour and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 36 PUs
@FlyingBadger ‘s US fleet overcomes the odds (and kamikazes) to win the war in the Pacific with a single decapitating stroke! Japan had a long leash most of the game but lost its windows to seize Australia and secure victory.