TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Archangel to Belarus
1 fighter moved from Russia to Belarus
2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Smolensk to Ukraine
1 fighter moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 3 armour and 1 factory_minor
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits
Italians roll dice for 3 armour in Ukraine, round 2 : 1/3 hits, 1,50 expected hits
1 infantry owned by the Russians and 2 armour owned by the Italians lost in Ukraine
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Russians: 1 infantry
Casualties for Italians: 3 armour
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 aaGun, 2 armour, 15 infantry and 2 mech_infantrys moved from Smolensk to Bryansk
2 armour and 7 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 aaGun, 1 artillery and 7 infantry moved from Archangel to Smolensk
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 battleship, 1 harbour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Shensi to Tsinghai
1 mech_infantry moved from Kansu to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from 35 Sea Zone to 45 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 battleship, 1 harbour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Shensi to Tsinghai
1 mech_infantry moved from Kansu to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from 35 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Tsinghai
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Kweichow to Szechwan
2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
1 bomber moved from Japan to Philippines
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Place Units - Japanese
2 armour and 1 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
1 harbour placed in Hainan
1 battleship placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : -0.33
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to 106 Sea Zone
1 bomber moved from Eastern United States to 106 Sea Zone
3 bombers moved from New Zealand to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
5 fighters moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 106 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 106 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking Morocco from Germans, taking 106 Sea Zone from Germans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 4 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 4 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 6/11 hits, 6,17 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 4 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
4 bombers moved from 42 Sea Zone to India
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 bomber moved from Eastern United States to New Zealand
2 bombers moved from 106 Sea Zone to United Kingdom
4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Central United States to Western United States
1 artillery and 1 infantry moved from Queensland to Northern Territory
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 54 Sea Zone to 55 Sea Zone
Place Units - Americans
2 bombers placed in Western United States
1 bomber placed in Eastern United States
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Trans-Jordan to Syria
3 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
2 fighters and 1 tactical_bomber moved from Persia to Syria
2 fighters moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Egypt
British attack with 2 fighters, 4 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 1 harbour and 1 mech_infantry
British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Egypt, round 2 : 1/7 hits, 2,33 expected hits
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Egypt, round 2 : 1/4 hits, 1,50 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Egypt, round 3 : 3/6 hits, 2,17 expected hits
Italians roll dice for 1 armour and 2 artilleries in Egypt, round 3 : 1/3 hits, 1,17 expected hits
2 artilleries owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 2 artilleries and 1 mech_infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 3/4 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Syria
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Syria, round 2 : 1/5 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Syria
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Syria, round 3 : 0/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Syria, round 4 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Syria, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Syria
British win, taking Syria from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 mech_infantry moved from Trans-Jordan to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour, 2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
2 fighters and 1 tactical_bomber moved from Syria to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from Eastern United States to Morocco
3 fighters moved from United Kingdom to Morocco
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Place Units - British
1 fighter and 2 infantry placed in Persia
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,3,4,6,5
British collect 29 PUs (1 lost to blockades); end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0,50
British : -3,50
Italians : -0,67
Americans : 0,17
Japanese : -1,83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
2 mech_infantrys moved from Romania to Belarus
1 bomber moved from Bessarabia to Belarus
1 artillery and 2 infantry moved from Bessarabia to Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
2 mech_infantrys moved from Romania to Belarus
1 bomber moved from Bessarabia to Belarus
1 artillery and 2 infantry moved from Bessarabia to Ukraine
Combat - Italians
Battle in Trans-Jordan
Battle in Ukraine
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Trans-Jordan from British, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Western Germany
1 fighter moved from Belgian Congo to Tobruk
Place Units - Italians
2 destroyers and 1 transport placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to South Australia
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
5 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
3 bombers moved from Greece to Egypt
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Greece to Egypt
1 armour and 1 mech_infantry moved from Baltic States to Novgorod
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
5 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
3 bombers moved from Greece to Egypt
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Greece to Egypt
1 armour and 1 mech_infantry moved from Baltic States to Novgorod
Combat - Germans
Battle in Egypt
Germans attack with 4 bombers and 2 infantry
British defend with 1 harbour and 2 infantry
Germans roll dice for 4 bombers and 2 infantry in Egypt, round 2 : 5/6 hits, 3.00 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 4 submarines and 2 transports; Russians defend with 1 submarine
4 submarines owned by the Americans and 1 submarine owned by the Russians Submerged
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Non Combat Move - Germans
1 bomber moved from 91 Sea Zone to Holland Belgium
4 bombers moved from Egypt to Greece
1 artillery moved from Cyprus to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 99 Sea Zone to 97 Sea Zone
3 infantry moved from 97 Sea Zone to Northern Italy
1 artillery moved from 97 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from Greece to Western Ukraine
2 infantry moved from Bulgaria to Greece
1 mech_infantry moved from Baltic States to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour moved from Eastern Poland to Western Ukraine
1 aaGun moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from France to Holland Belgium
2 mech_infantrys moved from Germany to Baltic States
2 armour moved from Germany to Baltic States
1 infantry moved from Western Germany to Holland Belgium
Place Units - Germans
10 mech_infantrys placed in Germany
1 bomber and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Belarus
3 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Smolensk to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/5 hits, 1,67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Italians defend with 2 mech_infantrys
Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 1/4 hits, 1,00 expected hits
Italians roll dice for 2 mech_infantrys in Belarus, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 infantry remaining. Battle score for attacker is -8
Casualties for Russians: 1 fighter and 2 infantry
Casualties for Italians: 2 mech_infantrys
Non Combat Move - Russians
1 artillery and 4 infantry moved from Smolensk to Bryansk
5 artilleries moved from Russia to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 aaGun moved from Smolensk to Vologda
2 infantry moved from Russia to Vologda
3 infantry moved from Russia to Bryansk
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - Russians
1 fighter and 4 infantry placed in Russia
2 mech_infantrys placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Philippines to Dutch New Guinea
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Philippines to Dutch New Guinea
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 2/7 hits, 3.17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Dutch New Guinea, round 2 : 7/9 hits, 4.50 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Dutch New Guinea to Philippines
3 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
3 fighters moved from Dutch New Guinea to 35 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Hopei to Sikang
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Jehol
1 infantry moved from French Indo China to Yunnan
2 armour moved from French Indo China to Yunnan
2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
2 fighters and 2 tactical_bombers moved from Kwangsi to Jehol
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Shantung
3 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 bomber, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from India to Szechwan
2 bombers moved from India to Kweichow
1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
2 bombers moved from Western United States to 26 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Algeria from Germans
Americans take Tunisia from Germans
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Kweichow, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Szechwan, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in 26 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers in 26 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 bombers moved from 26 Sea Zone to New Zealand
1 bomber moved from New Zealand to India
1 bomber moved from Szechwan to India
1 bomber moved from Kweichow to India
2 fighters moved from 55 Sea Zone to India
1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to Queensland
2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 3 fighters, 2 submarines and 1 transport moved from 55 Sea Zone to 54 Sea Zone
4 submarines moved from 91 Sea Zone to 92 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 mech_infantrys moved from Central United States to Western United States
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from United Kingdom to Vologda
1 bomber moved from United Kingdom to Vologda
Place Units - Americans
1 airfield placed in Morocco
1 bomber placed in Western United States
5 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 1 factory_minor, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - British
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 artillery, 1 fighter, 18 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Persia to Kazakhstan
1 mech_infantry moved from Northwest Persia to Kazakhstan
2 fighters moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Iraq to 98 Sea Zone
1 fighter moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
British take Belgian Congo from Italians
Combat - British
Battle in 98 Sea Zone
British attack with 1 tactical_bomber
Germans defend with 1 transport; Italians defend with 1 transport
1 transport owned by the Italians and 1 transport owned by the Germans lost in 98 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 transport
Casualties for Germans: 1 transport
Battle in Egypt
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 harbour and 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 1 artillery, 1 fighter, 18 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter, 18 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 4/22 hits, 4,83 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter, 18 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Trans-Jordan
British attack with 2 fighters and 2 infantry
Italians defend with 2 infantry
British roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Kazakhstan
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Kazakhstan to Persia
1 tactical_bomber moved from 98 Sea Zone to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 battleship and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to India
1 artillery and 1 infantry moved from Quebec to Eastern United States
Place Units - British
1 factory_minor placed in Iraq
1 infantry and 1 mech_infantry placed in Persia
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Adding units owned by British to Burma: 2 aaGuns
EDIT: Removing units owned by British from India: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0,33
British : -1,00
Italians : 1,00
Americans : 1,33
Japanese : 0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Western Germany to Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Western Germany to Ukraine
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery and 1 infantry
British defend with 1 harbour and 2 infantry
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 2 infantry in Egypt, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery in Egypt, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Egypt, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Egypt
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Ukraine
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Ukraine
Italians roll dice for 1 bomber and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Ukraine
retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Western Ukraine
2 aaGuns moved from Bessarabia to Western Ukraine
1 infantry moved from Nigeria to French West Africa
Italians take French West Africa from Neutral_Axis
1 fighter moved from Tobruk to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
1 carrier and 1 fighter placed in 97 Sea Zone
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Queensland to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 7 : 1/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win with 1 infantry remaining. Battle score for attacker is -14
Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 cruiser and 1 submarine moved from 55 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from South Australia to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to 54 Sea Zone
3 fighters moved from India to Burma
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 bomber moved from Greece to Egypt
1 bomber moved from Greece to 81 Sea Zone
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 infantry moved from Novgorod to Archangel
1 submarine moved from 125 Sea Zone to 119 Sea Zone
2 bombers moved from Greece to Egypt
2 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 bomber moved from Greece to Egypt
1 bomber moved from Greece to 81 Sea Zone
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 infantry moved from Novgorod to Archangel
1 submarine moved from 125 Sea Zone to 119 Sea Zone
2 bombers moved from Greece to Egypt
2 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
Combat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win, taking 97 Sea Zone from British with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Egypt
Germans attack with 1 armour, 3 bombers and 1 infantry
British defend with 1 harbour and 1 infantry
Germans roll dice for 1 armour, 3 bombers and 1 infantry in Egypt, round 2 : 2/5 hits, 2.67 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
2 armour moved from Baltic States to Western Ukraine
2 mech_infantrys moved from Baltic States to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from 81 Sea Zone to Greece
3 bombers moved from Egypt to Greece
1 bomber moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Holland Belgium to France
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from Neutral_Axis
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship, 1 carrier and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to Western Ukraine
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
Place Units - Germans
1 submarine placed in 112 Sea Zone
2 bombers placed in Western Germany
2 mech_infantrys placed in Western Germany
3 armour and 3 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Turning off Edit Mode
Germans undo move 4.
3 mech_infantrys placed in Germany
3 armour placed in Novgorod
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Finland Norway to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 armour and 7 infantry moved from Novosibirsk to Sinkiang
Combat - Russians
Battle in Sinkiang
Russians attack with 1 armour and 7 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 7 infantry in Sinkiang, round 2 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 1 armour and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
Place Units - Russians
1 armour and 1 infantry placed in Russia
7 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
4 fighters and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
2 artilleries and 13 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 2 artilleries and 13 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 artilleries and 13 infantry in Northern Italy, round 2 : 0/15 hits, 3.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 artilleries and 13 infantry in Northern Italy, round 3 : 2/15 hits, 3.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 4 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber
French defend with 4 infantry; ANZAC defend with 2 infantry
Italians roll dice for 4 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 4/12 hits, 5.17 expected hits
British roll dice for 6 infantry in Trans-Jordan, round 2 : 2/6 hits, 2.00 expected hits
2 mech_infantrys owned by the Italians lost in Trans-Jordan
1 infantry owned by the ANZAC and 3 infantry owned by the French lost in Trans-Jordan
Italians roll dice for 4 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 4/10 hits, 4.83 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Trans-Jordan
1 infantry owned by the ANZAC and 1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 4 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 3 mech_infantrys
Casualties for French: 4 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
4 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
6 infantry moved from Bulgaria to Yugoslavia
1 aaGun and 1 infantry moved from Rostov to Volgograd
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,3,5,2,4,5,3,4,6,2
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship moved from 99 Sea Zone to 96 Sea Zone
1 cruiser moved from 99 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 99 Sea Zone
1 infantry moved from Albania to 99 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Algeria
2 fighters moved from Southern Italy to Algeria
1 bomber moved from Northern Italy to Algeria
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 submarine
British defend with 1 cruiser
British win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Algeria
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
British defend with 1 aaGun, 2 infantry and 1 mech_infantry; French defend with 1 infantry
Italians win, taking Algeria from French with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 fighter and 2 infantry
Casualties for British: 1 aaGun, 2 infantry and 1 mech_infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 fighter moved from Algeria to Libya
1 bomber moved from Algeria to Southern Italy
1 artillery and 3 infantry moved from Tobruk to Libya
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Samara to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 armour moved from Bryansk to Rostov
Russians take Rostov from Italians
1 armour moved from Rostov to Bryansk
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Novosibirsk
2 infantry owned by the Japanese lost in Novosibirsk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 infantry moved from Russia to Samara
1 mech_infantry moved from Archangel to Russia
1 infantry moved from Smolensk to Archangel
1 infantry moved from Russia to Smolensk
Place Units - Russians
6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
3 artilleries moved from Russia to Tambov
50 infantry moved from Russia to Tambov
1 infantry moved from Samara to Kazakhstan
6 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
2 infantry moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 3 artilleries and 52 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 52 infantry in Tambov, round 2 : 8/55 hits, 10,17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 artilleries and 52 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 6 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/8 hits, 3,83 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
6 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
2 aaGuns and 16 infantry moved from Timguska to Urals
1 armour moved from Tsinghai to Urals
2 infantry moved from Samara to Russia
1 mech_infantry moved from Iraq to Egypt
2 aaGuns moved from Russia to Tambov
Place Units - Russians
7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 18 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
3 fighters moved from Eastern United States to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 fighters placed in Eastern United States
1 carrier and 1 submarine placed in 101 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
5 infantry moved from Tsinghai to Kansu
1 fighter moved from Sikang to Kansu
5 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Chinese undo move 1.
1 infantry placed in Tsinghai
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 2x airfield; Remaining resources: 29 PUs;
British buy 1 factory_minor and 2 transports; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries; Remaining resources: 1 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 bomber moved from Gibraltar to Alexandria
1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Egypt to Alexandria
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
2 artilleries moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Iraq
2 transports moved from 71 Sea Zone to 76 Sea Zone
2 artilleries and 2 infantry moved from Italian Somaliland to 76 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 battleship moved from 39 Sea Zone to 80 Sea Zone
Combat - British
Battle in Alexandria
British attack with 1 armour, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 1 artillery, 2 fighters and 2 infantry
British roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Alexandria, round 2 : 4/9 hits, 4.00 expected hits
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Alexandria, round 2 : 5/5 hits, 2.33 expected hits
2 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Alexandria
1 fighter owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Alexandria
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Alexandria, round 3 : 2/4 hits, 2.33 expected hits
Italians roll dice for 1 fighter in Alexandria, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the British lost in Alexandria
1 fighter owned by the Italians lost in Alexandria
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is -9
Casualties for British: 1 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Casualties for Italians: 1 artillery, 2 fighters and 2 infantry
Battle in Iraq
British attack with 4 artilleries and 5 infantry
Italians defend with 1 armour and 3 infantry
British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 4 artilleries and 5 infantry in Iraq, round 2 : 3/9 hits, 2.83 expected hits
Italians roll dice for 1 armour and 3 infantry in Iraq, round 2 : 3/4 hits, 1.50 expected hits
3 infantry owned by the British lost in Iraq
3 infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Italians: 1 armour and 3 infantry
Non Combat Move - British
1 bomber and 2 fighters moved from Alexandria to Egypt
1 aaGun and 2 infantry moved from Trans-Jordan to Egypt
3 aaGuns, 3 artilleries and 11 infantry moved from India to Burma
1 infantry moved from Italian Somaliland to Ethiopia
1 fighter moved from Gibraltar to Egypt
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Iceland to United Kingdom
Place Units - British
1 factory_minor placed in Egypt
2 transports placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 37 PUs
Place Units - UK_Pacific
4 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs (3 lost to blockades); end with 15 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 4 artilleries
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Jehol to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
2 artilleries, 1 fighter and 12 infantry moved from Manchuria to Korea
1 artillery and 1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Shan State
2 bombers moved from French Indo China to India
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/2 hits, 0,33 expected hits
Bombing raid in India rolls: 8,7 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Battle in Soviet Far East
Battle in Siberia
Battle in Burma
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 mech_infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 : 2/8 hits, 4,17 expected hits
UK_Pacific roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Burma
Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Burma from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2,50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Korea
Japanese attack with 2 artilleries, 1 fighter and 12 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 12 infantry in Korea, round 2 : 6/15 hits, 3,50 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Korea
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Korea to 6 Sea Zone
1 carrier and 2 destroyers moved from 35 Sea Zone to 6 Sea Zone
1 battleship and 3 transports moved from 38 Sea Zone to 36 Sea Zone
2 bombers moved from India to French Indo China
2 fighters moved from French Indo China to 6 Sea Zone
1 aaGun moved from Manchuria to Korea
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Jehol to Manchuria
1 infantry moved from Kwangsi to Hunan
2 fighters moved from French Indo China to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from Burma to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 infantry moved from Kweichow to Anhwe
Place Units - Japanese
3 infantry placed in French Indo China
Japanese undo move 1.
2 infantry and 1 mech_infantry placed in French Indo China
1 destroyer placed in 6 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Japanese regular : -1,17
UK_Pacific AA : -0,33
UK_Pacific regular : -1,00
Russians regular : 0,67