TripleA Manual Gamesave Post for game: World War II Global 1940 French Rebalance
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Japan to 6 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
1 marine moved from 5 Sea Zone to Soviet Far East
1 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Shan State to Burma
1 destroyer, 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
2 bombers, 2 fighters and 4 tactical_bombers moved from French Indo China to 44 Sea Zone
2 armour and 1 mech_infantry moved from French Indo China to Burma
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
Combat - Japanese
Battle in Soviet Far East
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 7 fighters and 5 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer, 7 fighters and 5 tactical_bombers in 44 Sea Zone, round 2 : 10/15 hits, 8.50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Soviet Far East from Russians, taking 44 Sea Zone from ANZAC with 2 bombers, 1 destroyer, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 tactical_bombers moved from French Indo China to Yunnan
1 aaGun and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Anhwe
1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
2 bombers moved from 44 Sea Zone to French Indo China
1 tactical_bomber moved from 44 Sea Zone to French Indo China
5 fighters moved from 44 Sea Zone to French Indo China
2 fighters and 4 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : 1.50
ok, there are a few fundamentals you do not realize. for one, I will go far and sacrifice for the snipe. for two, I do not mind the fallback and the chase.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 1 harbour, 3 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in Guam
Battle in Holland Belgium
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Guam from Japanese, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 carrier and 2 fighters moved from 26 Sea Zone to 22 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
2 mech_infantrys and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to British Guiana
1 fighter moved from Gibraltar to 112 Sea Zone
1 fighter moved from Gibraltar to Norway
1 bomber moved from Western United States to United Kingdom
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
12 infantry moved from Suiyuyan to Shensi
1 fighter moved from Chahar to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 airfield
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 airfield
EDIT: Turning off Edit Mode
British buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Normandy Bordeaux to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Non Combat Move - British
1 bomber moved from 99 Sea Zone to Bryansk
4 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone
3 aaGuns, 4 artilleries and 10 infantry moved from India to West India
4 mech_infantrys moved from West India to Eastern Persia
1 fighter moved from India to Eastern Persia
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from United Kingdom to Norway
Place Units - British
3 infantry placed in Egypt
3 artilleries placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 27 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33
Americans : -1.83
Chinese : -0.50
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Belarus
2 armour moved from Western Ukraine to Belarus
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 artillery and 3 infantry moved from Rhodesia to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 bomber moved from Greece to Egypt
Combat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Belarus
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 aaGun and 3 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Italians lost in Belarus
Italians roll dice for 2 armour in Belarus, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Belarus, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Belarus
2 armour owned by the Italians retreated to Eastern Poland
Russians win with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 marine moved from Malta to 96 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 1 marine moved from 96 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Greece to Bulgaria
3 infantry moved from Northern Italy to Western Germany
2 artilleries moved from Northern Italy to Southern Italy
1 bomber moved from Egypt to Iraq
4 infantry moved from Syria to Iraq
1 infantry moved from Libya to Tobruk
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 factory_minor placed in Iraq
Turn Complete - Italians
Italians collect 23 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : -0.17
AA fire in Egypt : : -0.17
Russians : -1.00
@axis-dominion said in Axis-Dominion (Allies+3) vs Simon33 (Axis) BM3 Game II:
ok, there are a few fundamentals you do not realize. for one, I will go far and sacrifice for the snipe. for two, I do not mind the fallback and the chase.
I only just understood why you put ANZAC planes on that US CV. Nasty!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 22 Sea Zone to 19 Sea Zone
1 fighter moved from 22 Sea Zone to 20 Sea Zone
1 infantry moved from French Equatorial Africa to French Central Africa
ANZAC take French Central Africa from Neutral_Axis
1 infantry moved from Ethiopia to Italian Somaliland
ANZAC take Italian Somaliland from Italians
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 19 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 19 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - ANZAC
1 fighter moved from 19 Sea Zone to Guam
1 fighter moved from 20 Sea Zone to Guam
2 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to 26 Sea Zone
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Combat - French
Non Combat Move - French
3 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Karelia to Belarus
1 bomber moved from Western Ukraine to Russia
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Belarus
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Belarus to Novgorod
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Finland to Vyborg
8 artilleries and 1 infantry moved from Eastern Poland to Bessarabia
3 aaGuns, 7 armour, 10 artilleries, 26 infantry and 10 mech_infantrys moved from Western Ukraine to Ukraine
2 armour and 3 mech_infantrys moved from Baltic States to Novgorod
1 mech_infantry moved from Germany to Eastern Poland
10 infantry moved from Western Germany to Denmark
6 mech_infantrys moved from Denmark to Germany
1 artillery moved from Denmark to Western Germany
4 infantry moved from Germany to Poland
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries, 1 fighter and 5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 42 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.83
Germans : 0.17
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Karelia to Belarus
1 bomber moved from Western Ukraine to Russia
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Belarus
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Belarus to Novgorod
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Finland to Vyborg
8 artilleries and 1 infantry moved from Eastern Poland to Bessarabia
3 aaGuns, 7 armour, 10 artilleries, 26 infantry and 10 mech_infantrys moved from Western Ukraine to Ukraine
2 armour and 3 mech_infantrys moved from Baltic States to Novgorod
1 mech_infantry moved from Germany to Eastern Poland
10 infantry moved from Western Germany to Denmark
6 mech_infantrys moved from Denmark to Germany
1 artillery moved from Denmark to Western Germany
4 infantry moved from Germany to Poland
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries, 1 fighter and 5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 42 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Iraq: 2 bombers, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Bessarabia: 2 bombers, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : 0.83
Germans : 0.17
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 armour and 2 mech_infantrys moved from Russia to Rostov
3 mech_infantrys moved from Volgograd to Rostov
3 artilleries moved from Bryansk to Rostov
1 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Belarus
6 infantry moved from Novosibirsk to Vologda
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Rostov
51 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Archangel
2 aaGuns and 11 infantry moved from Amur to Manchuria
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers, 3 fighters and 1 tactical_bomber moved from French Indo China to 21 Sea Zone
2 fighters, 1 submarine and 4 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
6 artilleries and 11 infantry moved from Burma to India
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
2 tactical_bombers moved from Yunnan to Chahar
1 infantry moved from Anhwe to Chahar
2 fighters moved from Japan to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 marine moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 carrier
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 fighters in 22 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 carrier in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 22 Sea Zone
Japanese roll dice for 2 fighters in 22 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 carrier in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Americans lost in 22 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 carrier
Battle in 21 Sea Zone
Japanese attack with 2 bombers, 3 fighters and 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in India
Japanese attack with 6 artilleries and 11 infantry
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 6 artilleries and 11 infantry in India, round 2 : 5/17 hits, 4.83 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 6 artilleries and 10 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Chahar
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Chahar, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 infantry and 2 tactical_bombers in Chahar, round 3 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 2 tactical_bombers in Chahar, round 4 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 battleship and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from Burma to India
3 armour moved from Burma to Kweichow
1 aaGun and 1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Anhwe to Hunan
1 artillery and 5 infantry moved from Anhwe to Kweichow
4 artilleries and 3 infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Chahar to Anhwe
2 fighters moved from 22 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Java
1 fighter moved from French Indo China to Java
1 fighter moved from French Indo China to Philippines
2 bombers moved from 21 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 battleship, 3 carriers, 1 destroyer and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 battleship, 3 carriers, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
2 artilleries and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 0.00
Chinese : -1.33
UK_Pacific : 0.00
Japanese : -0.33
I assumed no scramble from Guam.
I think before we play again I think I’ll have to think about how to handle the strong KGF you like to do. I don’t think keeping the BB alive is enough on its own.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 destroyer, 4 fighters, 3 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Normandy Bordeaux from Americans
French take French Central Africa from ANZAC
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry and 1 mech_infantry moved from 82 Sea Zone to French West Africa
1 fighter moved from Gibraltar to French West Africa
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 120 Sea Zone
Americans take 106 Sea Zone from Germans
1 bomber moved from United Kingdom to 120 Sea Zone
Combat - Americans
Battle in 120 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 120 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in French West Africa
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 1/3 hits, 0.83 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger Americans Liberation France Liberated Fleet 3 Destroyer Place: French has 1 destroyer placed in 93 Sea Zone
Trigger Americans Liberation France Liberated Southern France 3 Artillery Place: French has 1 artillery placed in Southern France
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Fleet 3 Cruiser Place: French has 1 cruiser placed in 93 Sea Zone
Trigger Americans Liberation France Liberated Southern France 3 Infantry Place: French has 1 infantry placed in Southern France
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Southern France 3: French captures territory Southern France
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Fleet 3 Destroyer Place activates a trigger called: Trigger Americans Liberation France Liberated Fleet 3 Destroyer Remove
Trigger Americans Liberation France Liberated Fleet 3 Destroyer Remove: has removed 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Americans Liberation France Liberated Southern France 3 Artillery Place activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Artillery Remove
Trigger Americans Liberation France Liberated Southern France 3 Artillery Remove: has removed 1 artillery owned by Neutral_Axis in Southern France
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar
Trigger Americans Liberation France Liberated Fleet 3 Cruiser Place activates a trigger called: Trigger Americans Liberation France Liberated Fleet 3 Cruiser Remove
Trigger Americans Liberation France Liberated Fleet 3 Cruiser Remove: has removed 1 cruiser owned by Neutral_Axis in 93 Sea Zone
Trigger Americans Liberation France Liberated Southern France 3 Infantry Place activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Infantry Remove
Trigger Americans Liberation France Liberated Southern France 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in Southern France
Non Combat Move - Americans
1 fighter moved from French West Africa to French Equatorial Africa
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 112 Sea Zone to Gibraltar
1 armour and 2 mech_infantrys moved from Norway to Finland
3 transports moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from Holland Belgium to France
1 artillery moved from Normandy Bordeaux to France
2 infantry moved from Normandy Bordeaux to France
1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Norway to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Norway to Normandy Bordeaux
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
1 battleship, 1 carrier, 2 cruisers and 2 transports moved from 54 Sea Zone to 26 Sea Zone
3 infantry moved from Queensland to South Australia
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 infantry moved from British Guiana to Suriname
1 bomber moved from 120 Sea Zone to Quebec
Place Units - Americans
2 armour and 1 mech_infantry placed in Norway
1 infantry placed in Central United States
2 infantry placed in Western United States
1 destroyer and 3 submarines placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 14 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 21 PUs;
British buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 fighter and 1 mech_infantry moved from Eastern Persia to Persia
1 bomber moved from Bryansk to Persia
Combat - British
Battle in Persia
British attack with 1 bomber, 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Persia
British win, taking Persia from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Persia to Eastern Persia
3 aaGuns, 4 artilleries and 10 infantry moved from West India to Eastern Persia
1 fighter moved from Persia to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 cruiser and 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia
4 artilleries and 3 infantry moved from Norway to Finland
2 fighters moved from Norway to Finland
1 fighter moved from 112 Sea Zone to Finland
3 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns and 2 infantry moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
1 fighter moved from 112 Sea Zone to France
1 transport moved from 112 Sea Zone to 91 Sea Zone
2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Equatorial Africa: 1 fighter
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.17
British : -0.33
Italians : -0.33
Americans : 0.50
Neutral_Axis : -0.33
Japanese : 0.83
@simon33 it’s called defending ;)
and you did a J1. what do you expect? of course allies will be up your butt in no time.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Romania to Belarus
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 fighters moved from Southern Italy to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 bomber and 1 infantry moved from Iraq to Persia
2 fighters moved from Southern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in Persia
Italians attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Persia
Italians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
retreated to Trans-Jordan
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Belarus
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from Libya to Tunisia
1 bomber moved from Persia to Iraq
2 fighters moved from Trans-Jordan to Iraq
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
1 armour, 1 artillery and 1 infantry placed in Iraq
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 1.33
British : 1.33
French : -0.83
Russians : -0.33
defend
verb (used with object)
to ward off attack from; guard against assault or injury (usually followed by from or against ):
Interesting idea.
Seriously though, I actually haven’t done that many J1s. And most people rush after Japan, not Germany.
I’m just wondering to what degree you should reduce your push to Moscow in order to defend the west. Seems like I don’t have it quite right. Have it quite wrong in fact.
Oh, forgot to attack Kenya. Will you let me add it? I’ll use the dice roller.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Romania to Belarus
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 fighters moved from Southern Italy to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 bomber and 1 infantry moved from Iraq to Persia
2 fighters moved from Southern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in Persia
Italians attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Persia
Italians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
retreated to Trans-Jordan
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Belarus
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from Libya to Tunisia
1 bomber moved from Persia to Iraq
2 fighters moved from Trans-Jordan to Iraq
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
1 armour, 1 artillery and 1 infantry placed in Iraq
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Kenya: 1 infantry
EDIT: Changing ownership of Kenya from British to Italians
EDIT: Removing units owned by Italians from Belgian Congo: 1 artillery and 3 infantry
EDIT: Adding units owned by Italians to Kenya: 1 artillery and 3 infantry
EDIT: Changing PUs for Italians from 25 to 26
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.33
British : 1.33
French : -0.83
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
5 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from Guam to Suiyuyan
1 fighter moved from Guam to 26 Sea Zone
1 cruiser moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from Italian Somaliland to British Somaliland
1 infantry moved from French Central Africa to French Equatorial Africa
Place Units - ANZAC
1 fighter and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 fighter moved from Gibraltar to Northern Italy
1 infantry moved from France to Northern Italy
1 infantry moved from Normandy Bordeaux to France
Combat - French
Battle in Northern Italy
French attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 factory_major and 2 infantry
French roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Northern Italy
French roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 4 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
French converts factory_major into different units
French win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - French
1 fighter moved from Northern Italy to France
3 infantry moved from Norway to Finland
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
Turn Complete - French
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
French collect 16 PUs (3 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : -0.67
French : -1.83
@simon33 frankly I think you’re too obsessed with Moscow. a stronger consideration should be given to defense of the west and/or slowing the allied progress down, whilst gradually surrounding and suffocating Moscow. this includes controlling the oil fields to max income, with potential incursions into the Middle East. in fact, if your drive is strong enough and allied threats in the west are sufficiently under control, you may even want to drive your fast hard for Egypt while minimizing impact of letting the red bear out of the cage.
you should refer to a JDOW, Zhuk, or Adam Barbarossa to get a better idea of what I’m talking about.