@dawgoneit do you mean the one in Ulaanbaatar? Yes, he has to land there. Came from sz5.
19L MrRoboto (Axis) vs Dawgoneit (Allies) BM3
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 4 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Bryansk to Western Ukraine 5 fighters moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Smolensk 1 artillery and 10 infantry moved from Finland to Karelia 1 mech_infantry moved from Bryansk to Archangel 8 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from Bryansk to Russia 16 infantry moved from Buryatia to Amur Combat - Russians Battle in Western Ukraine Russians attack with 5 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 artilleries and 1 infantry Russians roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/9 hits, 3.67 expected hits Germans roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries and 1 infantry Battle in Amur Russians attack with 16 infantry Japanese defend with 1 aaGun, 2 armour, 2 artilleries and 5 infantry Russians roll dice for 16 infantry in Amur, round 2 : 1/16 hits, 2.67 expected hits Japanese roll dice for 1 aaGun, 2 armour, 2 artilleries and 5 infantry in Amur, round 2 : 3/9 hits, 3.33 expected hits 3 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Amur Russians roll dice for 13 infantry in Amur, round 3 : 3/13 hits, 2.17 expected hits Japanese roll dice for 2 armour, 2 artilleries and 5 infantry in Amur, round 3 : 5/9 hits, 3.33 expected hits 3 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Amur 8 infantry owned by the Russians retreated to Buryatia Japanese win with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is -10 Casualties for Russians: 8 infantry Casualties for Japanese: 1 aaGun and 3 infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 1 aaGun moved from Bryansk to Russia Place Units - Russians 3 infantry placed in Volgograd 4 armour and 6 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -1.50 Japanese : 1.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 12 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Malaya 2 infantry and 1 marine moved from Kwangsi to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan 1 artillery moved from Yunnan to Szechwan 1 bomber moved from Kwangsi to Szechwan 1 infantry moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 bomber moved from Kwangsi to Szechwan 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry and 1 marine moved from 37 Sea Zone to Malaya 1 armour moved from Amur to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Amur Combat - Japanese Battle in 37 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kweichow Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/5 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow retreated to Kweichow Chinese win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber in Szechwan, round 2 : 4/6 hits, 3,33 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Malaya Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Malaya, round 2 : 3/7 hits, 3,00 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 2 bombers, 2 fighters and 1 tactical_bomber moved from Szechwan to Yunnan 2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan 1 artillery moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Hunan 3 artilleries and 2 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Chahar to Hunan 1 artillery moved from Chahar to Anhwe 1 infantry moved from Anhwe to Chahar 2 infantry moved from Korea to Amur 1 mech_infantry moved from Manchuria to Amur 1 infantry and 1 mech_infantry moved from Manchuria to Amur 2 bombers moved from Yunnan to Jehol 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 destroyer and 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 4 submarines and 1 transport placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Manchuria 3 infantry placed in Kwangtung 3 infantry placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : -0,17 Chinese : -0,67 UK_Pacific : -0,33 Japanese : -1,83
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 2 submarines moved from 92 Sea Zone to 93 Sea Zone 2 submarines moved from 92 Sea Zone to 94 Sea Zone 1 submarine moved from 92 Sea Zone to 94 Sea Zone 2 fighters moved from Gibraltar to 96 Sea Zone 2 submarines moved from 92 Sea Zone to 93 Sea Zone 2 submarines moved from 92 Sea Zone to 94 Sea Zone 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in 94 Sea Zone Americans attack with 6 submarines Italians defend with 1 destroyer Americans roll dice for 6 submarines in 94 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 6 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 93 Sea Zone Americans attack with 5 submarines Neutral_Axis defend with 1 cruiser and 1 destroyer Americans roll dice for 5 submarines in 93 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 cruiser owned by the Neutral_Axis and 1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Neutral with 5 submarines remaining. Battle score for attacker is 19 Casualties for Neutral_Axis: 1 cruiser and 1 destroyer Battle in 96 Sea Zone Americans attack with 2 fighters Italians defend with 1 destroyer Americans roll dice for 2 fighters in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 2 fighters moved from 96 Sea Zone to Malta 1 armour moved from Morocco to 92 Sea Zone 1 armour and 1 transport moved from 92 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 94 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 armour and 1 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 infantry and 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Italians : -0.67 AA fire in Western Germany : : -0.17 Americans : 2.33 Neutral_Axis : -0.83
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Kansu to Szechwan 3 infantry moved from Hopei to Anhwe 4 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan 2 infantry moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : 1.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 2 submarines moved from 92 Sea Zone to 93 Sea Zone 2 submarines moved from 92 Sea Zone to 94 Sea Zone 1 submarine moved from 92 Sea Zone to 94 Sea Zone 2 fighters moved from Gibraltar to 96 Sea Zone 2 submarines moved from 92 Sea Zone to 93 Sea Zone 2 submarines moved from 92 Sea Zone to 94 Sea Zone 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in 94 Sea Zone Americans attack with 6 submarines Italians defend with 1 destroyer Americans roll dice for 6 submarines in 94 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 6 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 93 Sea Zone Americans attack with 5 submarines Neutral_Axis defend with 1 cruiser and 1 destroyer Americans roll dice for 5 submarines in 93 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 cruiser owned by the Neutral_Axis and 1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Neutral with 5 submarines remaining. Battle score for attacker is 19 Casualties for Neutral_Axis: 1 cruiser and 1 destroyer Battle in 96 Sea Zone Americans attack with 2 fighters Italians defend with 1 destroyer Americans roll dice for 2 fighters in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 2 fighters moved from 96 Sea Zone to Malta 1 armour moved from Morocco to 92 Sea Zone 1 armour and 1 transport moved from 92 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 94 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 armour and 1 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 infantry and 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Kansu to Szechwan 3 infantry moved from Hopei to Anhwe 4 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan 2 infantry moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 artillery and 1 infantry moved from Burma to India 1 artillery moved from Iraq to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 2 infantry moved from Egypt to Alexandria 1 armour moved from Egypt to Alexandria 1 mech_infantry moved from Egypt to Alexandria 2 mech_infantrys moved from Egypt to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to 98 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from United Kingdom to Gibraltar Combat - British Battle in 98 Sea Zone British attack with 1 bomber, 2 fighters and 1 tactical_bomber Italians defend with 1 carrier and 2 transports British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Italians roll dice for 1 carrier and 2 transports in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 transports owned by the Italians and 1 carrier owned by the Italians lost in 98 Sea Zone British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Italians: 1 carrier and 2 transports Battle in Trans-Jordan British attack with 1 artillery, 1 infantry and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Alexandria British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Malta 1 bomber moved from 98 Sea Zone to Egypt Place Units - British 1 airfield and 1 factory_minor placed in Egypt 2 infantry placed in United Kingdom 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,6,1,6,3,2,3,6,5,5,5,2,6,5,2,3,6,4,1,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Italians : -1.67 British : 2.17 AA fire in Western Germany : : -0.17 Americans : 2.33 Chinese : 0.67 Neutral_Axis : -0.83 Japanese : 1.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Baltic States to Bryansk 1 bomber moved from Southern Italy to Bryansk Combat - Italians Battle in Bryansk Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Bryansk, round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk Italians win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Novgorod 2 artilleries moved from Baltic States to Belarus 2 aaGuns moved from Eastern Poland to Belarus 1 fighter moved from Algeria to Southern Italy 2 artilleries moved from Tobruk to Libya 1 fighter moved from Greece to Southern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -0,17 Russians : 0,67
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 cruiser and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 cruiser and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_major; Remaining resources: 53 PUs; Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Norway to Finland Germans take Finland from Russians 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Western Ukraine 2 mech_infantrys moved from Poland to Western Ukraine 1 armour moved from Belarus to Tambov Germans take Bryansk from Russians Germans take Tambov from Russians 2 infantry moved from Belarus to Archangel 1 fighter moved from Norway to Archangel 4 armour and 4 mech_infantrys moved from Belarus to Karelia 1 mech_infantry moved from Novgorod to Karelia 1 fighter and 1 tactical_bomber moved from Norway to Karelia 2 armour and 2 mech_infantrys moved from Belarus to Karelia 1 armour moved from Belarus to Rostov Germans take Rostov from Russians 2 armour and 1 mech_infantry moved from Belarus to Western Ukraine 1 bomber moved from Southern Italy to Smolensk 2 infantry moved from Belarus to Smolensk 1 bomber moved from Southern Italy to Ukraine Combat - Germans Battle in Karelia Germans attack with 6 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 10 infantry Germans roll dice for 6 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Karelia, round 2 : 5/15 hits, 5,33 expected hits Russians roll dice for 1 artillery and 10 infantry in Karelia, round 2 : 2/11 hits, 3,67 expected hits 5 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Karelia Germans roll dice for 6 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Karelia, round 3 : 4/13 hits, 5,00 expected hits Russians roll dice for 1 artillery and 5 infantry in Karelia, round 3 : 2/6 hits, 2,00 expected hits 4 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Karelia Germans roll dice for 6 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Karelia, round 4 : 2/11 hits, 4,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Karelia, round 4 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 6 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 6 mech_infantrys Casualties for Russians: 1 artillery and 10 infantry Battle in Ukraine Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 armour, 1 artillery and 3 mech_infantrys Russians defend with 3 infantry Germans roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Western Ukraine, round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Western Ukraine, round 3 : 0/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Western Ukraine, round 4 : 2/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 3 infantry Battle in Archangel Germans attack with 1 fighter and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Belarus to Bryansk 12 armour and 1 mech_infantry moved from Belarus to Rostov 5 artilleries and 3 infantry moved from Poland to Eastern Poland 3 armour and 6 mech_infantrys moved from Germany to Eastern Poland 2 aaGuns moved from Baltic States to Belarus 1 bomber moved from Smolensk to Belarus 1 fighter moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Karelia to Novgorod 1 artillery and 7 infantry moved from Norway to Finland 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 2 artilleries and 3 infantry moved from Holland Belgium to France 1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy 1 bomber moved from Ukraine to Novgorod 1 submarine moved from 113 Sea Zone to 119 Sea Zone Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 1 destroyer placed in 113 Sea Zone 3 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -5,67 Russians : -1,33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Kazakhstan 3 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Tambov 2 infantry moved from Russia to Bryansk 1 mech_infantry moved from Russia to Archangel 1 armour moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 2 fighters moved from Russia to Tambov 2 fighters moved from Russia to Bryansk 1 fighter moved from Russia to Archangel 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Smolensk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 1 armour, 1 fighter and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 armour and 1 fighter in Archangel, round 3 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 fighter in Archangel, round 4 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 fighter in Archangel, round 5 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Archangel retreated to Archangel Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 armour and 1 mech_infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 fighters and 3 infantry Germans defend with 1 armour Russians roll dice for 2 fighters and 3 infantry in Tambov, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Bryansk Russians attack with 2 fighters and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Tambov to Russia 2 fighters moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Archangel to Russia 1 infantry moved from Russia to Vologda Place Units - Russians 2 armour, 1 artillery, 1 fighter and 5 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0.83 Russians : -3.83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 11 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Jehol to Buryatia 1 mech_infantry moved from Manchuria to Amur 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Amur to Buryatia 1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 1 artillery, 1 infantry and 1 marine moved from Malaya to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Szechwan 1 artillery moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 infantry moved from Hunan to Anhwe 1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 3 tactical_bombers and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 artillery, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers moved from 42 Sea Zone to Java 1 infantry moved from Malaya to Shan State Combat - Japanese Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 2 transports ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Java Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers in Java, round 2 : 4/9 hits, 4,50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Buryatia Japanese attack with 1 armour, 2 artilleries, 2 bombers, 5 infantry and 3 mech_infantrys Russians defend with 2 aaGuns and 8 infantry AA fire in Buryatia : 1/2 hits, 0,33 expected hits 1 bomber owned by the Japanese lost in Buryatia Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 5 infantry and 3 mech_infantrys in Buryatia, round 2 : 3/12 hits, 3,50 expected hits Russians roll dice for 2 aaGuns and 8 infantry in Buryatia, round 2 : 2/8 hits, 2,67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry and 3 mech_infantrys in Buryatia, round 3 : 5/10 hits, 3,17 expected hits Russians roll dice for 7 infantry in Buryatia, round 3 : 3/7 hits, 2,33 expected hits 3 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Buryatia Japanese roll dice for 1 armour, 2 artilleries, 1 bomber and 3 mech_infantrys in Buryatia, round 4 : 2/7 hits, 2,67 expected hits Russians roll dice for 2 infantry in Buryatia, round 4 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery, 1 bomber and 5 infantry Casualties for Russians: 2 aaGuns and 8 infantry Battle in Szechwan Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 1,67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Japanese roll dice for 1 fighter and 1 tactical_bomber in Anhwe, round 3 : 1/2 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun and 1 infantry moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria 1 bomber moved from Buryatia to Manchuria 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kwangtung 3 infantry moved from Kwangtung to Kwangsi 1 infantry moved from French Indo China to Yunnan 2 fighters and 1 tactical_bomber moved from Szechwan to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 carrier and 3 submarines moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan Place Units - Japanese 3 infantry placed in Manchuria 1 destroyer and 4 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kwangtung 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
AA fire in Buryatia : : 0,67 Americans : -0,33 ANZAC : 1,00 Chinese : 0,00 UK_Pacific : -0,67 Russians : 0,33 Japanese : -1,33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 7 submarines moved from 94 Sea Zone to 97 Sea Zone Americans take 97 Sea Zone from Italians 5 submarines moved from 93 Sea Zone to 97 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 2 mech_infantrys moved from Morocco to 92 Sea Zone 1 infantry, 2 mech_infantrys and 2 transports moved from 92 Sea Zone to 96 Sea Zone 1 infantry and 2 mech_infantrys moved from 96 Sea Zone to Libya 2 fighters moved from Malta to Libya 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Morocco to Algeria 1 bomber moved from United Kingdom to Algeria 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Philippines Battle in Tunisia Battle in Libya Americans attack with 2 fighters, 1 infantry and 2 mech_infantrys Italians defend with 2 artilleries Americans roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Libya, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 2 artilleries in Libya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Libya Americans win, taking Philippines from Japanese, taking Tunisia from Italians, taking Libya from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Italians: 2 artilleries Battle in French West Africa Americans attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 0/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in French West Africa Americans roll dice for 1 armour in French West Africa, round 3 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 armour owned by the Americans lost in French West Africa Neutral_Axis win with no units remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour and 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in Algeria Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Algeria to Gibraltar 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Libya to Malta 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 transport placed in 101 Sea Zone 1 armour and 1 infantry placed in Eastern United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 infantry and 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Italians : 0.00 Americans : 1.00 Neutral_Axis : 1.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 5 infantry moved from Chahar to Anhwe 2 infantry moved from Suiyuyan to Kansu 1 fighter moved from Suiyuyan to Anhwe Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 7 submarines moved from 94 Sea Zone to 97 Sea Zone Americans take 97 Sea Zone from Italians 5 submarines moved from 93 Sea Zone to 97 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 2 mech_infantrys moved from Morocco to 92 Sea Zone 1 infantry, 2 mech_infantrys and 2 transports moved from 92 Sea Zone to 96 Sea Zone 1 infantry and 2 mech_infantrys moved from 96 Sea Zone to Libya 2 fighters moved from Malta to Libya 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Morocco to Algeria 1 bomber moved from United Kingdom to Algeria 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Philippines Battle in Tunisia Battle in Libya Americans attack with 2 fighters, 1 infantry and 2 mech_infantrys Italians defend with 2 artilleries Americans roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Libya, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 2 artilleries in Libya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Libya Americans win, taking Philippines from Japanese, taking Tunisia from Italians, taking Libya from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Italians: 2 artilleries Battle in French West Africa Americans attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 0/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in French West Africa Americans roll dice for 1 armour in French West Africa, round 3 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 armour owned by the Americans lost in French West Africa Neutral_Axis win with no units remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour and 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in Algeria Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Algeria to Gibraltar 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Libya to Malta 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 transport placed in 101 Sea Zone 1 armour and 1 infantry placed in Eastern United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 infantry and 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 5 infantry moved from Chahar to Anhwe 2 infantry moved from Suiyuyan to Kansu 1 fighter moved from Suiyuyan to Anhwe Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 9 PUs; Combat Move - British 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 2 mech_infantrys moved from Trans-Jordan to Syria 2 armour moved from Iraq to Syria 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone 2 fighters moved from Malta to Egypt 2 fighters moved from Gibraltar to Malta 1 armour and 1 infantry moved from Alexandria to Tobruk 1 tactical_bomber moved from Malta to Tobruk 1 mech_infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 2 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from India to Burma 1 infantry moved from India to Burma Combat - British Battle in Greece Battle in Syria British attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys Italians defend with 1 armour and 1 infantry British roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Syria, round 2 : 3/6 hits, 2.00 expected hits Italians roll dice for 1 armour and 1 infantry in Syria, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Syria British win, taking Greece from Italians, taking Syria from Italians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Italians: 1 armour and 1 infantry Battle in Burma British attack with 3 infantry Japanese defend with 1 infantry British roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Burma, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Burma, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Burma, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Burma, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Burma, round 7 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Burma, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Tobruk British attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 mech_infantry British roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from Tobruk to Egypt Place Units - British 1 airfield placed in Malta 1 transport placed in 106 Sea Zone 1 transport placed in 81 Sea Zone 2 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3 British collect 35 PUs (2 lost to blockades); end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : 0.33 Americans : 1.00 Neutral_Axis : 1.33 Japanese : -1.00
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TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 3 fighters moved from Southern Italy to 96 Sea Zone 1 bomber moved from Novgorod to Caucasus
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Scramble?
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yes max “D”
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 3 fighters moved from Southern Italy to 96 Sea Zone 1 bomber moved from Novgorod to Caucasus Combat - Italians Americans scrambles 3 units out of Malta to defend against the attack in 96 Sea Zone Battle in Caucasus Italians attack with 1 bomber Russians defend with 1 infantry Italians roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Caucasus Russians win with no units remaining. Battle score for attacker is -9 Casualties for Italians: 1 bomber Casualties for Russians: 1 infantry Battle in 96 Sea Zone Italians attack with 1 bomber and 3 fighters British defend with 1 fighter; Americans defend with 2 fighters and 2 transports Italians roll dice for 1 bomber and 3 fighters in 96 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Americans roll dice for 3 fighters and 2 transports in 96 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits 2 fighters owned by the Americans and 3 fighters owned by the Italians lost in 96 Sea Zone Italians roll dice for 1 bomber in 96 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 fighter and 2 transports in 96 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the British lost in 96 Sea Zone 2 transports owned by the Americans lost in 96 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Italians: 3 fighters Casualties for Americans: 2 fighters and 2 transports Casualties for British: 1 fighter Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to Southern Italy 4 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,3,6,4,4,5,4,6,6,3,2,6,6,1,6,2,3,3,3,5,6,1 Italians collect 2 PUs (8 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians : 0,50 Americans : 0,33 Russians : 0,67
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from United Kingdom to Scotland Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :