19L MrRoboto (Axis) vs Dawgoneit (Allies) BM3

  • '19 '18

    Scramble Gibraltar?


  • @MrRoboto yes please

  • '19 '18

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 carrier, 2 destroyers, 6 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 2 submarines moved from 112 Sea Zone to 104 Sea Zone
            2 submarines moved from 109 Sea Zone to 104 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 4 submarines moved from 104 Sea Zone to 91 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
            1 bomber moved from Ukraine to Samara
            1 bomber moved from Ukraine to Tambov
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from Holland Belgium to 110 Sea Zone
            2 infantry moved from Holland Belgium to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
            2 mech_infantrys moved from Volgograd to Samara
            1 artillery and 2 infantry moved from Bryansk to Tambov
            1 artillery and 2 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Novosibirsk to Vologda
                  Germans take Vologda from Russians
    
        Combat - Germans
            Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
            Battle in Tambov
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 0/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 3 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 3 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 91 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports
                British defend with 1 fighter; Americans defend with 1 battleship, 1 carrier, 3 cruisers, 2 fighters, 1 submarine and 2 transports
                    Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    1 submarine owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 2 : 4/9 hits, 4,33 expected hits
                    Americans roll dice for 3 fighters in 91 Sea Zone, round 2 : 1/3 hits, 2,00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Americans roll dice for 1 battleship, 1 carrier, 3 cruisers and 2 transports in 91 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
                Units damaged: 1 carrier owned by the Germans
                    1 destroyer owned by the Germans, 3 cruisers owned by the Americans, 2 submarines owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 3 : 7/8 hits, 4,00 expected hits
                    Americans roll dice for 3 fighters in 91 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits
                    Americans roll dice for 1 battleship and 2 transports in 91 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    2 destroyers owned by the Germans, 1 submarine owned by the Germans, 2 fighters owned by the Americans, 2 transports owned by the Americans, 1 fighter owned by the British and 1 battleship owned by the Americans lost in 91 Sea Zone
                Germans win with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 80
                Casualties for Americans: 1 battleship, 1 carrier, 3 cruisers, 2 fighters, 1 submarine and 2 transports
                Casualties for Germans: 3 destroyers and 3 submarines
                Casualties for British: 1 fighter
            Battle in Gibraltar
                Germans attack with 2 artilleries and 4 infantry
                British defend with 1 airfield, 1 harbour and 2 infantry
                    Germans roll dice for 2 artilleries and 4 infantry in Gibraltar, round 2 : 1/6 hits, 1,67 expected hits
                    British roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
                    Germans roll dice for 2 artilleries and 3 infantry in Gibraltar, round 3 : 0/5 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Gibraltar
                    Germans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 4 : 0/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 5 : 2/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Gibraltar, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
                Germans win, taking Gibraltar from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 3 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from 91 Sea Zone to Normandy Bordeaux
            3 mech_infantrys moved from Romania to Ukraine
            15 armour and 1 mech_infantry moved from Volgograd to Rostov
            6 infantry moved from Belarus to Bryansk
            1 bomber moved from Tambov to Poland
            1 armour and 1 mech_infantry moved from Ukraine to Rostov
            1 bomber moved from Samara to Bryansk
            1 armour and 1 mech_infantry moved from Rostov to Bryansk
    
        Place Units - Germans
            1 carrier, 2 destroyers and 2 transports placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 2 fighters and 2 tactical_bombers
            EDIT: Adding units owned by Germans to Southern Italy: 2 fighters and 2 tactical_bombers
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            Germans undo move 4.
            2 artilleries and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,5,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,5,6,2,2,4,6,3,1,3,4,6,5,1,2,1,5,4,6,6,5,1
            Germans collect 59 PUs (6 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    British : 1,33
    Americans : 0,83
    Russians : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 armour, 1 artillery and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 7 PUs; end with 7 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 10 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Timguska to Kansu
            1 armour and 1 artillery moved from Tsinghai to Kansu
            1 infantry moved from Shensi to Kansu
            1 armour moved from Hopei to Kansu
                  Japanese take Suiyuyan from Chinese
            1 bomber, 2 fighters and 1 tactical_bomber moved from Szechwan to Kansu
            2 fighters and 1 tactical_bomber moved from French Indo China to Burma
            1 artillery and 2 infantry moved from Shan State to Burma
            1 infantry moved from Western Australia to South Australia
                  Japanese take South Australia from ANZAC
            1 infantry moved from Western Australia to Northern Territory
                  Japanese take Northern Territory from ANZAC
            3 fighters, 1 submarine and 3 tactical_bombers moved from 56 Sea Zone to 61 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in 61 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 61 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
                    Americans roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 61 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 2 destroyers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 destroyers in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Kansu
                Japanese attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 6 infantry
                    Japanese roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 7/9 hits, 4,33 expected hits
                    Chinese roll dice for 6 infantry in Kansu, round 2 : 2/6 hits, 2,00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 6 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 6 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2,50 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            3 infantry moved from Kwangtung to Kwangsi
            3 infantry moved from Kwangsi to Yunnan
            1 artillery and 4 infantry moved from French Indo China to Shan State
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery, 2 infantry and 1 marine moved from Western Australia to 56 Sea Zone
            1 artillery, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 3 transports moved from 56 Sea Zone to 42 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 42 Sea Zone to Java
            3 fighters and 3 tactical_bombers moved from 61 Sea Zone to 42 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
            2 destroyers moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 artillery and 4 infantry moved from Hopei to Kweichow
            1 infantry moved from Chahar to Hopei
            1 artillery, 3 infantry and 3 mech_infantrys moved from Anhwe to Hunan
            1 infantry and 3 mech_infantrys moved from Hunan to Yunnan
            1 artillery moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 aaGun and 1 infantry moved from Kweichow to Yunnan
            1 bomber, 2 fighters and 1 tactical_bomber moved from Kansu to Shensi
            1 bomber, 2 fighters and 1 tactical_bomber moved from Shensi to Kweichow
            1 bomber moved from Kweichow to Yunnan
            3 mech_infantrys moved from Manchuria to Anhwe
            2 fighters and 1 tactical_bomber moved from Burma to Shan State
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kwangtung
            3 mech_infantrys placed in Manchuria
            1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
            1 artillery and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 77 PUs; end with 77 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,33
    Chinese : 0,00
    UK_Pacific : -0,67
    Japanese : 2,67
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
            1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
            2 infantry moved from Iraq to Northwest Persia
            1 armour moved from Egypt to Iraq
            2 mech_infantrys moved from Alexandria to Trans-Jordan
            1 infantry moved from Libya to Tobruk
            2 infantry and 1 marine moved from Morocco to Algeria
            2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 artillery and 2 infantry moved from New South Wales to South Australia
            1 mech_infantry moved from New South Wales to Northern Territory
            1 infantry and 1 mech_infantry moved from Queensland to Northern Territory
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to South Australia
            2 fighters moved from 54 Sea Zone to Northern Territory
            2 fighters moved from 54 Sea Zone to South Australia
    
        Combat - Americans
            Battle in South Australia
                Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in South Australia, round 2 : 1/7 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in South Australia
                Americans win, taking South Australia from Japanese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                Americans attack with 1 armour and 1 mech_infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Caucasus
                Americans win, taking Caucasus from Italians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 1 artillery
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Northern Territory
                Americans attack with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Northern Territory, round 2 : 4/7 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Territory
                Americans win, taking Northern Territory from Japanese with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Gibraltar
                Americans attack with 2 artilleries and 2 infantry
                Germans defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    Americans roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 : 3/3 hits, 1.00 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1.00 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 2 artilleries remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 artilleries and 1 infantry
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Northern Territory to 54 Sea Zone
            3 fighters and 1 tactical_bomber moved from South Australia to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 101 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : 0.33
    Americans : 0.33
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
            1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
            2 infantry moved from Iraq to Northwest Persia
            1 armour moved from Egypt to Iraq
            2 mech_infantrys moved from Alexandria to Trans-Jordan
            1 infantry moved from Libya to Tobruk
            2 infantry and 1 marine moved from Morocco to Algeria
            2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 artillery and 2 infantry moved from New South Wales to South Australia
            1 mech_infantry moved from New South Wales to Northern Territory
            1 infantry and 1 mech_infantry moved from Queensland to Northern Territory
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to South Australia
            2 fighters moved from 54 Sea Zone to Northern Territory
            2 fighters moved from 54 Sea Zone to South Australia
    
        Combat - Americans
            Battle in South Australia
                Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in South Australia, round 2 : 1/7 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in South Australia
                Americans win, taking South Australia from Japanese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                Americans attack with 1 armour and 1 mech_infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Caucasus
                Americans win, taking Caucasus from Italians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 1 artillery
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Northern Territory
                Americans attack with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Northern Territory, round 2 : 4/7 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Territory
                Americans win, taking Northern Territory from Japanese with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Gibraltar
                Americans attack with 2 artilleries and 2 infantry
                Germans defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    Americans roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 : 3/3 hits, 1.00 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1.00 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 2 artilleries remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 artilleries and 1 infantry
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Northern Territory to 54 Sea Zone
            3 fighters and 1 tactical_bomber moved from South Australia to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 101 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Russia
            2 armour, 3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
            1 mech_infantry moved from Egypt to Iraq
            2 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            3 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Scotland to Eire
                  British take Eire from Germans
            2 infantry moved from United Kingdom to Scotland
            3 infantry moved from India to Burma
            1 bomber moved from India to Burma
            1 infantry moved from India to Burma
            2 infantry moved from Egypt to 81 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 transport moved from 80 Sea Zone to 81 Sea Zone
    
        Combat - British
            Battle in Burma
                British attack with 1 bomber and 4 infantry
                Japanese defend with 1 artillery and 2 infantry
                    British roll dice for 1 bomber and 4 infantry in Burma, round 2 : 1/5 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British roll dice for 1 bomber and 3 infantry in Burma, round 3 : 1/4 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    British roll dice for 1 bomber and 3 infantry in Burma, round 4 : 0/4 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 bomber and 2 infantry in Burma, round 5 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 bomber moved from Burma to India
            2 infantry moved from 80 Sea Zone to Iraq
    
        Place Units - British
            3 infantry placed in Iraq
            2 infantry and 1 mech_infantry placed in Egypt
            2 infantry placed in Union of South Africa
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : 0.33
    British : -1.67
    Americans : 0.33
    Japanese : 0.67
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
    
        Combat - Italians
            Battle in 110 Sea Zone
                Italians attack with 1 bomber and 1 tactical_bomber
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Italians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 92 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            1 bomber and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,4,1,2,1,6,3,4,5,5,5,2,5,5,4,1,5,5,6,4,6,3
            Italians collect 2 PUs (8 lost to blockades); end with 3 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,17
    British : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from New South Wales to Western Australia
                  ANZAC take Western Australia from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 56 Sea Zone
            2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from New South Wales to Western Australia
                  ANZAC take Western Australia from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 56 Sea Zone
            2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 infantry moved from Scotland to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from New South Wales to Western Australia
                  ANZAC take Western Australia from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 56 Sea Zone
            2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 infantry moved from Scotland to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Dice Statistics:

    Total
            1 was rolled 323 times
            2 was rolled 253 times
            3 was rolled 278 times
            4 was rolled 291 times
            5 was rolled 284 times
            6 was rolled 282 times
        Average roll : 3.471
        Median : 4.000
        Variance : 1.499
        Standard Deviation : 1.224
        Total rolls : 1711
    
    Null / Other
            1 was rolled 4 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.000
        Median : 2.500
        Variance : 1.619
        Standard Deviation : 1.272
        Total rolls : 8
    
    Germans Combat
            1 was rolled 81 times
            2 was rolled 67 times
            3 was rolled 64 times
            4 was rolled 60 times
            5 was rolled 76 times
            6 was rolled 75 times
        Average roll : 3.492
        Median : 3.000
        Variance : 0.771
        Standard Deviation : 0.878
        Total rolls : 423
    
    British Combat
            1 was rolled 28 times
            2 was rolled 30 times
            3 was rolled 32 times
            4 was rolled 37 times
            5 was rolled 25 times
            6 was rolled 28 times
        Average roll : 3.472
        Median : 3.500
        Variance : 0.480
        Standard Deviation : 0.693
        Total rolls : 180
    
    Italians Combat
            1 was rolled 19 times
            2 was rolled 14 times
            3 was rolled 14 times
            4 was rolled 16 times
            5 was rolled 17 times
            6 was rolled 18 times
        Average roll : 3.531
        Median : 4.000
        Variance : 0.220
        Standard Deviation : 0.469
        Total rolls : 98
    
    Americans Combat
            1 was rolled 24 times
            2 was rolled 19 times
            3 was rolled 23 times
            4 was rolled 11 times
            5 was rolled 21 times
            6 was rolled 13 times
        Average roll : 3.225
        Median : 3.000
        Variance : 1.305
        Standard Deviation : 1.142
        Total rolls : 111
    
    Neutral_Axis Combat
            1 was rolled 2 times
            2 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 3 times
        Average roll : 3.222
        Median : 4.000
        Variance : 0.938
        Standard Deviation : 0.968
        Total rolls : 9
    
    Japanese Combat
            1 was rolled 83 times
            2 was rolled 59 times
            3 was rolled 73 times
            4 was rolled 70 times
            5 was rolled 72 times
            6 was rolled 73 times
        Average roll : 3.484
        Median : 3.500
        Variance : 0.688
        Standard Deviation : 0.830
        Total rolls : 430
    
    French Combat
            1 was rolled 6 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 8 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 3.333
        Median : 3.500
        Variance : 0.690
        Standard Deviation : 0.830
        Total rolls : 30
    
    ANZAC Combat
            1 was rolled 5 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 2.812
        Median : 2.500
        Variance : 0.622
        Standard Deviation : 0.789
        Total rolls : 16
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            3 was rolled 5 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.474
        Median : 3.000
        Variance : 0.380
        Standard Deviation : 0.616
        Total rolls : 19
    
    Chinese Combat
            1 was rolled 29 times
            2 was rolled 19 times
            3 was rolled 16 times
            4 was rolled 29 times
            5 was rolled 25 times
            6 was rolled 27 times
        Average roll : 3.572
        Median : 4.000
        Variance : 1.034
        Standard Deviation : 1.017
        Total rolls : 145
    
    UK_Pacific Combat
            1 was rolled 4 times
            2 was rolled 1 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 6 times
            6 was rolled 5 times
        Average roll : 3.913
        Median : 4.000
        Variance : 0.674
        Standard Deviation : 0.821
        Total rolls : 23
    
    Russians Combat
            1 was rolled 35 times
            2 was rolled 34 times
            3 was rolled 39 times
            4 was rolled 47 times
            5 was rolled 29 times
            6 was rolled 35 times
        Average roll : 3.484
        Median : 4.000
        Variance : 0.842
        Standard Deviation : 0.917
        Total rolls : 219
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 2 fighters, 7 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Volgograd to Caucasus
            1 mech_infantry moved from Vologda to Urals
                  Germans take Urals from Russians
            1 infantry moved from Smolensk to Archangel
                  Germans take Archangel from Russians
            1 artillery moved from Smolensk to Russia
            2 mech_infantrys moved from Samara to Russia
            1 artillery moved from Tambov to Russia
            19 armour and 2 mech_infantrys moved from Rostov to Russia
            1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Ukraine to Russia
            1 armour and 1 mech_infantry moved from Bryansk to Belarus
            1 armour and 1 mech_infantry moved from Belarus to Novgorod
            16 armour, 9 artilleries, 1 bomber, 16 infantry and 5 mech_infantrys moved from Bryansk to Russia
            1 bomber moved from Poland to Russia
            1 tactical_bomber moved from Southern Italy to Caucasus
            2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Normandy Bordeaux to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
                Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in United Kingdom causes 7 damage total. 
            Battle in Novgorod
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Gibraltar
                Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 airfield and 1 harbour; Americans defend with 2 artilleries
                    Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/6 hits, 2,50 expected hits
                    British roll dice for 2 artilleries in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
                    2 artilleries owned by the Americans lost in Gibraltar
                Germans win, taking Gibraltar from British with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 2 artilleries
            Battle in Caucasus
                Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Americans defend with 1 armour
                    Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Americans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 armour
            Battle in Russia
                Germans attack with 35 armour, 11 artilleries, 2 bombers, 1 fighter, 16 infantry, 12 mech_infantrys and 1 tactical_bomber
                British defend with 2 fighters and 1 tactical_bomber; Russians defend with 1 aaGun, 1 airfield, 17 armour, 11 artilleries, 1 factory_major, 7 fighters, 10 infantry and 1 tactical_bomber
                    AA fire in Russia : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 35 armour, 11 artilleries, 2 bombers, 1 fighter, 16 infantry, 12 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 35/78 hits, 30,17 expected hits
                    Russians roll dice for 1 aaGun, 17 armour, 11 artilleries, 9 fighters, 10 infantry and 2 tactical_bombers in Russia, round 2 : 21/49 hits, 22,50 expected hits
                    10 infantry owned by the Russians, 13 armour owned by the Russians, 11 artilleries owned by the Russians, 2 artilleries owned by the Germans, 16 infantry owned by the Germans, 1 aaGun owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 35 armour, 9 artilleries, 2 bombers, 1 fighter, 9 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 28/57 hits, 26,00 expected hits
                    Russians roll dice for 4 armour, 9 fighters and 2 tactical_bombers in Russia, round 3 : 6/15 hits, 9,00 expected hits
                    1 tactical_bomber owned by the Russians, 7 fighters owned by the Russians, 4 armour owned by the Russians, 1 tactical_bomber owned by the British, 6 artilleries owned by the Germans and 2 fighters owned by the British lost in Russia
                Germans captures 14PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 35 armour, 3 artilleries, 2 bombers, 1 fighter, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 201
                Casualties for Germans: 8 artilleries, 16 infantry and 3 mech_infantrys
                Casualties for Russians: 1 aaGun, 17 armour, 11 artilleries, 7 fighters, 10 infantry and 1 tactical_bomber
                Casualties for British: 2 fighters and 1 tactical_bomber
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            6 aaGuns moved from Bryansk to Rostov
            1 artillery and 2 infantry moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            2 bombers moved from Russia to Ukraine
            1 tactical_bomber moved from Caucasus to Rostov
            1 bomber moved from United Kingdom to Western Germany
            1 carrier and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Normandy Bordeaux
            1 submarine and 1 transport placed in 112 Sea Zone
            1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber placed in Western Germany
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,1,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,4,1,3,2,5,3,1,6,3,6,1,3,3,5,6,3,6,3,6,4,3
            Germans collect 65 PUs (7 lost to blockades); end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 86 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Germans : 8,33
    AA fire in Russia : : -0,50
    British : -0,67
    Russians : -3,33
    AA fire in United Kingdom : : -0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 3 infantry, 2 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            2 infantry moved from 2 Sea Zone to Alaska
            1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 61 Sea Zone to 56 Sea Zone
            4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
            2 fighters, 2 infantry and 1 tactical_bomber moved from Shan State to Burma
    
        Combat - Japanese
            Battle in Alaska
            Battle in 56 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 56 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits
                    ANZAC roll dice for 1 cruiser in 56 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 56 Sea Zone
                Japanese win, taking Alaska from Americans with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 cruiser
            Battle in Burma
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 destroyers moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi
            3 infantry moved from Kwangsi to Yunnan
            3 infantry moved from French Indo China to Yunnan
            1 artillery and 2 infantry moved from Malaya to Shan State
            4 infantry moved from Yunnan to Shan State
            1 infantry moved from Szechwan to Sikang
            1 artillery moved from Sikang to Szechwan
            1 artillery and 3 infantry moved from Kweichow to Yunnan
            1 artillery and 2 infantry moved from Hunan to Yunnan
            3 mech_infantrys moved from Anhwe to Yunnan
            2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
            2 armour moved from Kansu to Szechwan
            1 infantry moved from Shensi to Kansu
            1 artillery moved from Kansu to Shensi
            3 mech_infantrys moved from Manchuria to Anhwe
            4 fighters and 4 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 42 Sea Zone to 74 Sea Zone
            2 fighters and 1 tactical_bomber moved from Burma to Shan State
            1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
    
        Place Units - Japanese
            3 submarines placed in 37 Sea Zone
            2 transports placed in 6 Sea Zone
            3 armour placed in French Indo China
            3 armour placed in Kwangtung
            2 mech_infantrys placed in Manchuria
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 76 PUs; end with 76 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,50
    Americans : -0,33
    UK_Pacific : 0,33
    Japanese : -1,17
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 2 infantry moved from South Australia to Queensland
            2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 24 Sea Zone
            1 destroyer moved from 24 Sea Zone to 16 Sea Zone
            1 destroyer and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from 54 Sea Zone to Hawaiian Islands
            2 submarines moved from 93 Sea Zone to 91 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 armour moved from Eastern United States to Alberta Saskatchewan Manitoba
    
        Combat - Americans
            Battle in Philippines
            Battle in 91 Sea Zone
                Americans attack with 2 submarines
                Germans defend with 2 transports
                    2 transports owned by the Germans lost in 91 Sea Zone
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Americans win, taking Philippines from Japanese with 2 submarines remaining. Battle score for attacker is 14
                Casualties for Germans: 2 transports
    
        Non Combat Move - Americans
            2 submarines moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            3 submarines moved from 97 Sea Zone to 98 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 carrier, 3 destroyers and 2 fighters placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 2 infantry moved from South Australia to Queensland
            2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 24 Sea Zone
            1 destroyer moved from 24 Sea Zone to 16 Sea Zone
            1 destroyer and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from 54 Sea Zone to Hawaiian Islands
            2 submarines moved from 93 Sea Zone to 91 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 armour moved from Eastern United States to Alberta Saskatchewan Manitoba
    
        Combat - Americans
            Battle in Philippines
            Battle in 91 Sea Zone
                Americans attack with 2 submarines
                Germans defend with 2 transports
                    2 transports owned by the Germans lost in 91 Sea Zone
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Americans win, taking Philippines from Japanese with 2 submarines remaining. Battle score for attacker is 14
                Casualties for Germans: 2 transports
    
        Non Combat Move - Americans
            2 submarines moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            3 submarines moved from 97 Sea Zone to 98 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 carrier, 3 destroyers and 2 fighters placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Union of South Africa to Rhodesia
            3 infantry moved from Rhodesia to Belgian Congo
            2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            2 infantry and 4 mech_infantrys moved from Egypt to Trans-Jordan
            4 mech_infantrys moved from Trans-Jordan to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            5 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            1 artillery and 2 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Northwest Persia to Caucasus
            2 infantry moved from India to Burma
            1 bomber moved from India to Burma
    
        Combat - British
            Battle in Caucasus
                British attack with 1 artillery, 2 infantry and 1 mech_infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Burma
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Burma to India
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
            British collect 35 PUs (2 lost to blockades); end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 2.00
    Americans : 0.33
    Japanese : 0.67
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 bomber and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 6 submarines
                    Italians roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
                    Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 2/6 hits, 1,00 expected hits
                    4 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
                2 submarines owned by the Americans Submerged
                Italians win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Italians: 1 destroyer
                Casualties for Americans: 4 submarines
    
        Non Combat Move - Italians
            2 bombers, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,3
            Italians collect 4 PUs (6 lost to blockades); end with 4 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,17
    Americans : 1,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            2 artilleries and 4 infantry moved from New South Wales to Queensland
            1 fighter moved from India to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 3 submarines and 1 transport
                3 submarines owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 37 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 37 Sea Zone to Burma
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            2 artilleries and 4 infantry moved from New South Wales to Queensland
            1 fighter moved from India to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 3 submarines and 1 transport
                3 submarines owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 37 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 37 Sea Zone to Burma
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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