@pacifiersboard said in pacifiersboard (X) -vs- FlyingBadger (L +45) OOB:
scramble to sz111?
No scramble.
GL HF!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 7 PUs;
Combat Move - Americans
5 bombers moved from India to Hunan
5 bombers moved from India to Yunnan
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 20 Sea Zone to Kwangtung
Combat - Americans
Battle in Kwangtung
Battle in French Indo China
Battle in Hunan
Americans attack with 5 bombers
Japanese defend with 1 infantry
Americans roll dice for 5 bombers in Hunan, round 2 : 2/5 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win, taking Kwangtung from Japanese, taking French Indo China from Japanese with 5 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Americans attack with 5 bombers
Japanese defend with 1 infantry
Americans roll dice for 5 bombers in Yunnan, round 2 : 4/5 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
Americans win with 4 bombers remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
5 bombers moved from Hunan to India
4 bombers moved from Yunnan to India
6 bombers moved from Queensland to India
7 bombers moved from Western United States to Queensland
1 battleship, 3 cruisers and 1 destroyer moved from 34 Sea Zone to 36 Sea Zone
2 submarines moved from 35 Sea Zone to 36 Sea Zone
4 carriers, 1 destroyer, 7 fighters and 1 tactical_bomber moved from 22 Sea Zone to 20 Sea Zone
1 armour moved from Marshall Islands to 32 Sea Zone
1 armour and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
7 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,2
Americans collect 51 PUs (3 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 11 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - British
3 battleships, 2 carriers, 4 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone
3 fighters moved from Union of South Africa to 80 Sea Zone
1 fighter moved from India to 80 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to 80 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Battle in 80 Sea Zone
British attack with 3 battleships, 1 bomber, 2 carriers, 4 cruisers, 5 destroyers, 10 fighters and 2 tactical_bombers
Japanese defend with 2 battleships, 4 carriers and 4 destroyers
British roll dice for 3 battleships, 1 bomber, 2 carriers, 4 cruisers, 5 destroyers, 10 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 10/25 hits, 12.67 expected hits
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 4 carriers and 4 destroyers in 80 Sea Zone, round 2 : 3/10 hits, 4.00 expected hits
Units damaged: 3 battleships owned by the British
4 destroyers owned by the Japanese lost in 80 Sea Zone
British roll dice for 3 battleships, 1 bomber, 2 carriers, 4 cruisers, 5 destroyers, 10 fighters and 2 tactical_bombers in 80 Sea Zone, round 3 : 8/25 hits, 12.67 expected hits
Japanese roll dice for 2 battleships and 4 carriers in 80 Sea Zone, round 3 : 4/6 hits, 2.67 expected hits
4 destroyers owned by the British, 4 carriers owned by the Japanese and 2 battleships owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 3 battleships, 1 bomber, 2 carriers, 4 cruisers, 1 destroyer, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 104
Casualties for Japanese: 2 battleships, 4 carriers and 4 destroyers
Casualties for British: 4 destroyers
Non Combat Move - British
6 fighters and 2 tactical_bombers moved from 80 Sea Zone to Ethiopia
1 bomber moved from 80 Sea Zone to Egypt
2 aaGuns and 12 infantry moved from India to West India
1 infantry moved from Anglo Egyptian Sudan to Egypt
5 transports moved from 81 Sea Zone to 71 Sea Zone
Place Units - British
1 submarine placed in 98 Sea Zone
2 infantry placed in Egypt
3 infantry placed in Union of South Africa
6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
British collect 29 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
3 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
British : -7.33
Americans : -0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 bombers; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 marines moved from Southern Italy to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 cruiser and 1 marine moved from 97 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Morocco
Combat - Italians
Battle in Gibraltar
Battle in Morocco
Non Combat Move - Italians
4 infantry moved from Bryansk to Russia
1 aaGun moved from Bryansk to Rostov
4 mech_infantrys moved from Bryansk to Caucasus
2 fighters moved from Bryansk to Iraq
1 armour moved from Bryansk to Caucasus
3 fighters moved from Southern Italy to Western Germany
1 bomber moved from Iraq to Southern Italy
Place Units - Italians
2 bombers placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 aaGun
EDIT: Adding units owned by Italians to Russia: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in Siam
Battle in Hainan
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Queensland to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
Place Units - ANZAC
2 fighters and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in Siam
Battle in Hainan
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Queensland to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
Place Units - ANZAC
2 fighters and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Non Combat Move - Germans
1 submarine moved from 119 Sea Zone to 109 Sea Zone
3 fighters moved from Novgorod to Denmark
5 bombers moved from Bryansk to Western Germany
2 tactical_bombers moved from Volgograd to Novgorod
2 tactical_bombers moved from Volgograd to Iraq
2 bombers moved from Volgograd to Western Germany
3 bombers moved from Iraq to Western Germany
1 artillery moved from France to Western Germany
4 infantry moved from France to Western Germany
1 mech_infantry moved from Bryansk to Caucasus
3 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Caucasus
1 aaGun moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
3 infantry moved from Archangel to Vologda
Place Units - Germans
2 artilleries and 1 infantry placed in Western Germany
1 carrier, 1 destroyer and 4 transports placed in 112 Sea Zone
Germans undo move 1.
2 artilleries and 1 infantry placed in Germany
Germans undo move 2.
2 artilleries, 1 fighter and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Turning off Edit Mode
3 bombers placed in France
Germans undo move 2.
1 fighter placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Combat Move - Russians
5 infantry moved from Kansu to Tsinghai
5 infantry moved from Kansu to Shensi
5 infantry moved from Kansu to Suiyuyan
Combat - Russians
Battle in Suiyuyan
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Suiyuyan
Russians roll dice for 4 infantry in Suiyuyan, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Tsinghai, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Shensi, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Kansu to Tsinghai
1 aaGun moved from Kansu to Shensi
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : -0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 aaGuns, 1 armour, 3 bombers and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Combat - Japanese
Non Combat Move - Japanese
2 bombers moved from Iraq to Western Germany
5 fighters moved from Iraq to Western Germany
6 tactical_bombers moved from Iraq to Western Germany
1 infantry moved from Kazakhstan to Caucasus
1 artillery moved from Kazakhstan to Caucasus
1 mech_infantry moved from Samara to Caucasus
1 armour moved from Sikang to Caucasus
3 mech_infantrys moved from Sikang to Caucasus
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Szechwan to Sikang
1 aaGun moved from Szechwan to Sikang
2 mech_infantrys moved from Kweichow to Sikang
1 artillery moved from Szechwan to Sikang
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Chahar to Kweichow
1 infantry moved from Anhwe to Chahar
Place Units - Japanese
3 bombers placed in Iraq
1 aaGun, 1 armour and 1 mech_infantry placed in Persia
1 aaGun placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,6,3,6,5,4,5,4,2,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4,6,1,5,3,1,6,4,1,6,2,5,1,1,2,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,4,6,2,1,1,5,1,5,3,6,2,1,3,1
Japanese collect 31 PUs (7 lost to blockades); end with 31 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 bombers and 1 factory_minor; Remaining resources: 9 PUs;
Combat Move - Americans
1 artillery moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
4 bombers moved from India to Szechwan
4 bombers moved from India to Kweichow
4 bombers moved from India to Hopei
3 bombers moved from India to Chahar
3 fighters moved from 20 Sea Zone to Chahar
3 bombers moved from Western United States to 92 Sea Zone
Combat - Americans
Battle in Manchuria
Battle in Kweichow
Americans attack with 4 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 4 bombers in Kweichow, round 2 : 2/4 hits, 2.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Americans win, taking Manchuria from Japanese with 4 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Americans attack with 4 bombers
Japanese defend with 1 infantry
Americans roll dice for 4 bombers in Szechwan, round 2 : 3/4 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 4 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Americans attack with 3 bombers and 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 3 bombers and 3 fighters in Chahar, round 2 : 2/6 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Americans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Americans attack with 4 bombers
Japanese defend with 1 infantry
Americans roll dice for 4 bombers in Hopei, round 2 : 2/4 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Americans win with 4 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 92 Sea Zone
Americans attack with 3 bombers
Italians defend with 1 battleship and 1 cruiser
Americans roll dice for 3 bombers in 92 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship and 1 cruiser in 92 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 3 bombers in 92 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
Italians roll dice for 1 battleship and 1 cruiser in 92 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 32
Casualties for Italians: 1 battleship and 1 cruiser
Non Combat Move - Americans
3 bombers moved from 92 Sea Zone to Algeria
4 bombers moved from Western United States to United Kingdom
7 bombers moved from Queensland to Western United States
1 battleship, 3 cruisers, 1 destroyer and 2 submarines moved from 36 Sea Zone to 19 Sea Zone
4 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 19 Sea Zone
3 bombers and 3 fighters moved from Chahar to Suiyuyan
4 bombers moved from Szechwan to India
4 bombers moved from Kweichow to India
4 bombers moved from Hopei to Suiyuyan
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to Manchuria
Place Units - Americans
6 bombers placed in Eastern United States
1 factory_minor placed in French Indo China
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,6
Americans collect 54 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Italians : -2.33
Americans : -3.50
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hopei
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Chahar
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 bombers and 1 factory_minor; Remaining resources: 9 PUs;
Combat Move - Americans
1 artillery moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
4 bombers moved from India to Szechwan
4 bombers moved from India to Kweichow
4 bombers moved from India to Hopei
3 bombers moved from India to Chahar
3 fighters moved from 20 Sea Zone to Chahar
3 bombers moved from Western United States to 92 Sea Zone
Combat - Americans
Battle in Manchuria
Battle in Kweichow
Americans attack with 4 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 4 bombers in Kweichow, round 2 : 2/4 hits, 2.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Americans win, taking Manchuria from Japanese with 4 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Americans attack with 4 bombers
Japanese defend with 1 infantry
Americans roll dice for 4 bombers in Szechwan, round 2 : 3/4 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 4 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Americans attack with 3 bombers and 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 3 bombers and 3 fighters in Chahar, round 2 : 2/6 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Americans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Americans attack with 4 bombers
Japanese defend with 1 infantry
Americans roll dice for 4 bombers in Hopei, round 2 : 2/4 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Americans win with 4 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 92 Sea Zone
Americans attack with 3 bombers
Italians defend with 1 battleship and 1 cruiser
Americans roll dice for 3 bombers in 92 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship and 1 cruiser in 92 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 3 bombers in 92 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
Italians roll dice for 1 battleship and 1 cruiser in 92 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 32
Casualties for Italians: 1 battleship and 1 cruiser
Non Combat Move - Americans
3 bombers moved from 92 Sea Zone to Algeria
4 bombers moved from Western United States to United Kingdom
7 bombers moved from Queensland to Western United States
1 battleship, 3 cruisers, 1 destroyer and 2 submarines moved from 36 Sea Zone to 19 Sea Zone
4 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 19 Sea Zone
3 bombers and 3 fighters moved from Chahar to Suiyuyan
4 bombers moved from Szechwan to India
4 bombers moved from Kweichow to India
4 bombers moved from Hopei to Suiyuyan
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to Manchuria
Place Units - Americans
6 bombers placed in Eastern United States
1 factory_minor placed in French Indo China
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,6
Americans collect 54 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hopei
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Chahar
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - British
British buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Egypt to Morocco
Combat - British
Battle in Morocco
British attack with 1 bomber
Italians defend with 1 marine
British roll dice for 1 bomber in Morocco, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 marine in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in Morocco
British win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Non Combat Move - British
1 bomber moved from Morocco to Algeria
3 battleships, 2 carriers, 4 cruisers, 1 destroyer and 4 fighters moved from 80 Sea Zone to 81 Sea Zone
3 infantry moved from Union of South Africa to 71 Sea Zone
3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
3 infantry moved from 81 Sea Zone to Egypt
6 fighters and 2 tactical_bombers moved from Ethiopia to Egypt
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 aaGun, 3 artilleries and 11 infantry moved from India to West India
1 infantry moved from India to West India
1 infantry moved from Burma to India
Place Units - British
1 aaGun and 9 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
British collect 26 PUs (3 lost to blockades); end with 26 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
Place Units - UK_Pacific
3 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 3 armour and 1 mech_infantry
Combat Hit Differential Summary :
Italians : -2.67
British : 0.33
Americans : -3.50
Japanese : -1.33
This board is a complete mess. LOL
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 bombers and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
3 bombers moved from Southern Italy to Algeria
3 fighters moved from Western Germany to Algeria
Combat - Italians
Battle in Algeria
Italians attack with 3 bombers and 3 fighters
British defend with 1 bomber; French defend with 1 infantry; Americans defend with 3 bombers
Italians roll dice for 3 bombers and 3 fighters in Algeria, round 2 : 2/6 hits, 3.50 expected hits
French roll dice for 4 bombers and 1 infantry in Algeria, round 2 : 2/5 hits, 1.00 expected hits
2 bombers owned by the Americans and 2 fighters owned by the Italians lost in Algeria
Italians roll dice for 3 bombers and 1 fighter in Algeria, round 3 : 3/4 hits, 2.50 expected hits
French roll dice for 2 bombers and 1 infantry in Algeria, round 3 : 1/3 hits, 0.67 expected hits
1 bomber owned by the British, 1 bomber owned by the Americans, 1 infantry owned by the French and 1 fighter owned by the Italians lost in Algeria
Italians win with 3 bombers remaining. Battle score for attacker is 21
Casualties for Italians: 3 fighters
Casualties for Americans: 3 bombers
Casualties for British: 1 bomber
Casualties for French: 1 infantry
Non Combat Move - Italians
3 bombers moved from Algeria to Western Germany
2 fighters moved from Iraq to Western Germany
1 armour moved from Caucasus to Iraq
4 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Northern Italy to Western Germany
3 mech_infantrys moved from Southern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
Place Units - Italians
2 bombers and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Italians collect 14 PUs (5 lost to blockades); end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -1.00
French : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Siam to French Indo China
2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Philippines to Manchuria
2 fighters and 1 tactical_bomber moved from Queensland to 19 Sea Zone
Place Units - ANZAC
2 fighters and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Siam to French Indo China
2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Philippines to Manchuria
2 fighters and 1 tactical_bomber moved from Queensland to 19 Sea Zone
Place Units - ANZAC
2 fighters and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 8 infantry and 4 transports; Remaining resources: 4 PUs;
Combat Move - Germans
2 bombers moved from France to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
3 artilleries moved from Western Germany to 112 Sea Zone
5 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
3 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 carrier moved from 112 Sea Zone to 111 Sea Zone
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in United Kingdom causes 15 damage total.
Battle in Scotland
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from France to Western Germany
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from France to Western Germany
2 fighters moved from United Kingdom to 111 Sea Zone
2 tactical_bombers moved from Iraq to Western Germany
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 aaGun and 1 infantry moved from Caucasus to Volgograd
8 mech_infantrys moved from Caucasus to Iraq
3 infantry moved from Vologda to Russia
1 infantry moved from Nenetsia to Vologda
1 armour moved from Urals to Russia
2 tactical_bombers moved from Novgorod to Denmark
Place Units - Germans
4 artilleries and 4 infantry placed in Western Germany
2 transports placed in 113 Sea Zone
4 artilleries and 4 infantry placed in Germany
2 transports placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 65 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 8 infantry and 4 transports; Remaining resources: 4 PUs;
Combat Move - Germans
2 bombers moved from France to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
3 artilleries moved from Western Germany to 112 Sea Zone
5 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
3 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 carrier moved from 112 Sea Zone to 111 Sea Zone
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in United Kingdom causes 15 damage total.
Battle in Scotland
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from France to Western Germany
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from France to Western Germany
2 fighters moved from United Kingdom to 111 Sea Zone
2 tactical_bombers moved from Iraq to Western Germany
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 aaGun and 1 infantry moved from Caucasus to Volgograd
8 mech_infantrys moved from Caucasus to Iraq
3 infantry moved from Vologda to Russia
1 infantry moved from Nenetsia to Vologda
1 armour moved from Urals to Russia
2 tactical_bombers moved from Novgorod to Denmark
Place Units - Germans
4 artilleries and 4 infantry placed in Western Germany
2 transports placed in 113 Sea Zone
4 artilleries and 4 infantry placed in Germany
2 transports placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 65 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 111 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in United Kingdom : : -0.33
Please use latest file. I forgot to move sub
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - Russians
5 infantry moved from Tsinghai to Sikang
5 infantry moved from Shensi to Sikang
Combat - Russians
Battle in Sikang
Russians attack with 10 infantry
Japanese defend with 1 aaGun, 2 artilleries, 2 infantry and 2 mech_infantrys
Russians roll dice for 10 infantry in Sikang, round 2 : 1/10 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun, 2 artilleries, 2 infantry and 2 mech_infantrys in Sikang, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Sikang
Russians roll dice for 8 infantry in Sikang, round 3 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Sikang, round 3 : 0/6 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians roll dice for 8 infantry in Sikang, round 4 : 0/8 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Sikang, round 4 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians lost in Sikang
Russians roll dice for 6 infantry in Sikang, round 5 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Sikang, round 5 : 4/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Sikang
2 infantry owned by the Russians retreated to Tsinghai
Japanese win with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -13
Casualties for Russians: 8 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Russians
1 infantry moved from Suiyuyan to Shensi
1 aaGun moved from Shensi to Suiyuyan
1 aaGun moved from Tsinghai to Shensi
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : -2.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Western Germany to United Kingdom
5 fighters moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
Combat - Japanese
Air Battle in United Kingdom
Japanese attacks with 9 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
AA fire in United Kingdom : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 4,2 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 9 damage total. Damaged units is as follows: factory_major = 3, airfield = 6
Cleaning up after air battles
Non Combat Move - Japanese
5 fighters moved from United Kingdom to Scotland
2 tactical_bombers moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to Scotland
4 tactical_bombers moved from Western Germany to Scotland
3 bombers moved from Iraq to Western Germany
1 armour moved from Persia to Iraq
1 mech_infantry moved from Persia to Iraq
1 armour moved from Caucasus to Iraq
4 mech_infantrys moved from Caucasus to Iraq
1 artillery moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Kazakhstan to Caucasus
2 mech_infantrys moved from Sikang to Caucasus
1 artillery moved from Sikang to Kazakhstan
1 artillery moved from Sikang to Kazakhstan
Place Units - Japanese
3 armour placed in Iraq
3 mech_infantrys placed in Persia
1 mech_infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,2,1,1,4,1,3,3,4,6,4,5,6,4,1,5,3,1,2,1,6,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,5
Japanese collect 15 PUs (13 lost to blockades); end with 15 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Western Germany to United Kingdom
5 fighters moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
Combat - Japanese
Air Battle in United Kingdom
Japanese attacks with 9 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
AA fire in United Kingdom : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 4,2 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 9 damage total. Damaged units is as follows: factory_major = 3, airfield = 6
Cleaning up after air battles
Non Combat Move - Japanese
5 fighters moved from United Kingdom to Scotland
2 tactical_bombers moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to Scotland
4 tactical_bombers moved from Western Germany to Scotland
3 bombers moved from Iraq to Western Germany
1 armour moved from Persia to Iraq
1 mech_infantry moved from Persia to Iraq
1 armour moved from Caucasus to Iraq
4 mech_infantrys moved from Caucasus to Iraq
1 artillery moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Kazakhstan to Caucasus
2 mech_infantrys moved from Sikang to Caucasus
1 artillery moved from Sikang to Kazakhstan
1 artillery moved from Sikang to Kazakhstan
Place Units - Japanese
3 armour placed in Iraq
3 mech_infantrys placed in Persia
1 mech_infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,2,1,1,4,1,3,3,4,6,4,5,6,4,1,5,3,1,2,1,6,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,5
Japanese collect 15 PUs (13 lost to blockades); end with 15 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Iraq: 3 armour
EDIT: Adding units owned by Japanese to Japan: 3 armour
EDIT: Removing units owned by Japanese from Persia: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Iraq: 3 mech_infantrys
EDIT: Removing units owned by Japanese from Persia: 1 aaGun
EDIT: Adding units owned by Japanese to Iraq: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in United Kingdom : : 0.33