4 hits in 110, lose the ships first or keep the BB?
19L OwenToo (allies) vs Majikforce(axis) BM3
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@OwenToo In the interest of possibly speeding up Germanys turn. I will be attacking sz 98 with 1 sub, 1 fig, 3 bombers. Do you want your sub to fight? The only reason I ask is because if it fights that prevents the possible suprise kill of your BB. I’m at work now so I don’t have any map to post. I just figured if you can answer now then I will be able to go through Germays turn this evening. But if not no worries, I can post tonight and wait for your response.
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Yes, my sub will fight if your sub comes in to SZ98
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 78 PUs; Germans buy 1 armour, 2 factory_minors, 2 fighters, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 3 bombers moved from Southern Italy to 98 Sea Zone 1 infantry moved from Smolensk to Vologda 1 infantry moved from Samara to Vologda 4 fighters and 2 tactical_bombers moved from Bryansk to Vologda 2 infantry moved from Bryansk to Tambov 3 fighters and 1 tactical_bomber moved from Bryansk to Tambov 2 armour and 1 mech_infantry moved from Ukraine to Bryansk 5 mech_infantrys moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk Combat - Germans Battle in Tambov Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 4/6 hits, 2.50 expected hits Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Vologda Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 3/8 hits, 3.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in 98 Sea Zone Germans attack with 3 bombers, 1 fighter and 1 submarine British defend with 2 transports; Americans defend with 1 battleship, 1 submarine and 2 transports Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 3 bombers and 1 fighter in 98 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits Americans roll dice for 1 battleship and 4 transports in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 98 Sea Zone 1 submarine owned by the Americans Submerged 2 transports owned by the British and 1 transport owned by the Americans lost in 98 Sea Zone Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 42 Casualties for Germans: 1 submarine Casualties for Americans: 1 battleship and 2 transports Casualties for British: 2 transports Non Combat Move - Germans 1 fighter moved from 98 Sea Zone to Greece 3 bombers moved from 98 Sea Zone to Southern Italy 4 infantry moved from Bulgaria to Greece 2 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 1 tactical_bomber moved from Tambov to Bryansk 3 fighters moved from Tambov to Bryansk 2 tactical_bombers moved from Vologda to Bryansk 4 fighters moved from Vologda to Bryansk 4 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Burma to Caucasus 7 armour and 2 mech_infantrys moved from Persia to Caucasus 1 fighter moved from Western Germany to Southern Italy 4 infantry moved from Greater Southern Germany to Western Germany 1 submarine moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 1 factory_minor placed in Rostov 1 factory_minor placed in Yugoslavia 2 fighters placed in Western Germany 3 infantry placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine Germans undo move 4. Germans undo move 4. 1 armour, 1 infantry and 1 mech_infantry placed in Ukraine 3 infantry placed in Volgograd 3 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,2,4,2,1,5,2,1 Germans collect 56 PUs (7 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 0.00 Americans : 0.17 Russians : 0.00
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Smolensk 1 mech_infantry moved from Urals to Novosibirsk Russians take Novosibirsk from Japanese 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Vologda to Russia 9 infantry moved from Siberia to Sakha 2 aaGuns moved from Siberia to Sakha Place Units - Russians 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 0.67
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 4 destroyers, 2 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from Burma to Sikang 3 fighters and 2 tactical_bombers moved from Burma to Shensi 1 bomber moved from Malaya to India 1 bomber moved from Burma to India 4 mech_infantrys moved from Burma to India 1 infantry moved from Burma to India 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 3 fighters moved from 42 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 fighter moved from 6 Sea Zone to 23 Sea Zone 3 fighters moved from Japan to 23 Sea Zone 1 fighter moved from 6 Sea Zone to 23 Sea Zone Combat - Japanese Battle in Alaska Battle in India Japanese attack with 2 bombers, 1 infantry and 4 mech_infantrys British defend with 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 bombers, 1 infantry and 4 mech_infantrys in India, round 2 : 1/7 hits, 2.17 expected hits UK_Pacific roll dice for 2 mech_infantrys in India, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in India Japanese roll dice for 2 bombers, 1 infantry and 4 mech_infantrys in India, round 3 : 2/7 hits, 2.17 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Alaska from Americans, taking India from UK_Pacific with 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 5 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 infantry Battle in 23 Sea Zone Japanese attack with 5 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Sikang Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 3/8 hits, 3.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi Japanese roll dice for 3 fighters and 2 tactical_bombers in Shensi, round 3 : 4/5 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for Chinese: 4 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 fighter moved from Sikang to Szechwan 1 tactical_bomber moved from Sikang to Szechwan 1 infantry moved from Chahar to Hopei 1 infantry moved from Chahar to Hopei 2 artilleries and 4 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Yunnan to Szechwan 1 artillery moved from Hunan to Yunnan 3 fighters and 2 tactical_bombers moved from Shensi to Kweichow 1 marine moved from Burma to Shan State 1 armour and 2 mech_infantrys moved from French Indo China to Burma 1 mech_infantry moved from Malaya to Burma 1 submarine moved from 39 Sea Zone to 80 Sea Zone 2 bombers moved from India to Malaya 1 mech_infantry moved from Eastern Persia to Kazakhstan 2 armour moved from Persia to Caucasus 5 fighters moved from 23 Sea Zone to 6 Sea Zone 1 artillery moved from Korea to Manchuria 1 infantry moved from Manchuria to Korea 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 2 battleships, 3 carriers, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 fighter moved from Malaya to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone Place Units - Japanese 1 transport placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in French Indo China 1 destroyer and 1 submarine placed in 37 Sea Zone 1 mech_infantry placed in Malaya 3 destroyers placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Manchuria Turn Complete - Japanese Japanese collect 66 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Burma: 1 aaGun EDIT: Adding units owned by Japanese to India: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.33 ANZAC : -0.17 Chinese : 2.00 UK_Pacific : 0.00 Japanese : 0.33
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 2 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Paulau Island 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Marianas 1 infantry moved from 22 Sea Zone to Marianas 1 fighter moved from Wake Island to 17 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 17 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 3 fighters moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from Solomon Islands to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 1 armour moved from Syria to Persia Americans take Persia from Germans 1 bomber moved from Scotland to France 1 bomber moved from Russia to Novgorod 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Novgorod causes 3 damage total. Strategic bombing raid in France AA fire in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 17 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 17 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 17 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 23 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 22 Sea Zone Americans attack with 2 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone Americans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 3 fighters and 1 transport Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 transport in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Paulau Island Battle in Marianas Non Combat Move - Americans 1 fighter moved from Scotland to United Kingdom 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to United Kingdom 1 marine moved from Syria to Iraq 2 infantry moved from Syria to Iraq 2 artilleries moved from Syria to Iraq 2 infantry moved from Alexandria to Egypt 1 bomber moved from Novgorod to Russia 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to Wake Island 1 destroyer moved from 30 Sea Zone to 33 Sea Zone 2 submarines moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 23 Sea Zone to 33 Sea Zone 3 fighters moved from 17 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 3 fighters moved from 34 Sea Zone to 33 Sea Zone 2 fighters moved from 46 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States 4 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6 Americans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
AA fire in France : : 0.83 Americans : -0.00 Japanese : 0.17 AA fire in Novgorod : : -0.17
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11 Purchase Units - British British buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Italians 3 infantry moved from West India to India 1 artillery moved from West India to India 3 fighters moved from West India to India Combat - British Battle in India British attack with 1 artillery, 3 fighters and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 mech_infantrys AA fire in India : 2/3 hits, 0.50 expected hits 2 fighters owned by the British lost in India British roll dice for 1 artillery, 1 fighter and 3 infantry in India, round 2 : 3/5 hits, 1.50 expected hits Japanese roll dice for 1 aaGun and 4 mech_infantrys in India, round 2 : 0/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Japanese and 1 aaGun owned by the Japanese lost in India British roll dice for 1 artillery, 1 fighter and 3 infantry in India, round 3 : 2/5 hits, 1.50 expected hits Japanese roll dice for 2 mech_infantrys in India, round 3 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is -2 Casualties for British: 2 fighters and 1 infantry Casualties for Japanese: 1 aaGun and 4 mech_infantrys Non Combat Move - British 1 fighter moved from India to Persia 3 armour moved from Trans-Jordan to Persia 1 fighter moved from Egypt to Persia 2 fighters moved from Trans-Jordan to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Egypt to Trans-Jordan 1 artillery moved from Iraq to Persia 1 mech_infantry moved from Trans-Jordan to Iraq 2 fighters moved from Trans-Jordan to Persia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 2 artilleries moved from Trans-Jordan to Iraq 1 armour moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 1 bomber moved from Union of South Africa to Persia 1 artillery moved from Trans-Jordan to Iraq 1 mech_infantry moved from Trans-Jordan to Persia 1 mech_infantry moved from Trans-Jordan to Persia 1 mech_infantry moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Trans-Jordan to Iraq 1 battleship moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 71 Sea Zone to 83 Sea Zone Place Units - British 1 carrier, 1 destroyer and 1 transport placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 British collect 34 PUs (2 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
British : 2.00 AA fire in India : : 1.50 Japanese : -1.00
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 3 PUs; Combat Move - Italians 1 armour moved from Volgograd to Novosibirsk 1 mech_infantry moved from Kazakhstan to Novosibirsk 1 fighter moved from Volgograd to Novosibirsk Combat - Italians Battle in Novosibirsk Italians attack with 1 armour, 1 fighter and 1 mech_infantry Russians defend with 1 mech_infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Novosibirsk, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Novosibirsk Italians roll dice for 1 armour and 1 fighter in Novosibirsk, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 fighter owned by the Italians lost in Novosibirsk Italians win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -10 Casualties for Italians: 1 fighter and 1 mech_infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Greece to Southern Italy 1 fighter moved from Ukraine to Southern Italy 1 mech_infantry moved from Bessarabia to Bryansk 3 artilleries moved from Southern Italy to Northern Italy 3 infantry moved from Southern Italy to Northern Italy 2 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,1,1,5,6,5,6,6 Italians collect 8 PUs (8 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : -1.17 Russians : 1.33
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@majikforce I love battles like that! Ridiculous! I just noticed that if we both win our playoff games we will play each other. Now I don’t want to give away any more of my secrets! Lol!
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11 Combat Move - French 1 fighter moved from Trans-Jordan to Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Yes, and now I know MrCunego’s secrets also, since I have played him a couple of times already. Does that give me an advantage? I doubt it… especially since I have not done well against either of you!
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 fighter, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Caucasus to Northwest Persia 1 bomber moved from Caucasus to Northwest Persia 2 infantry moved from Bryansk to Smolensk 2 mech_infantrys moved from Novgorod to Vologda 3 fighters moved from Bryansk to Smolensk 2 tactical_bombers moved from Bryansk to Smolensk 4 fighters and 1 tactical_bomber moved from Bryansk to Vologda 1 mech_infantry moved from Caucasus to Sikang Germans take Sikang from Chinese 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 bomber moved from Southern Italy to Holland Belgium 1 bomber moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Southern Italy to Northwest Persia Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Northwest Persia Germans attack with 2 bombers and 2 infantry British defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Northwest Persia, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Smolensk Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 4/7 hits, 3.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Smolensk to Bryansk 1 fighter moved from Smolensk to Rostov 1 infantry moved from Tambov to Samara 1 tactical_bomber moved from Vologda to Bryansk 4 fighters moved from Vologda to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 3 infantry moved from Volgograd to Caucasus 1 bomber moved from Northwest Persia to Southern Italy 1 bomber moved from Northwest Persia to Caucasus 1 bomber moved from Normandy Bordeaux to Southern Italy 1 bomber moved from Holland Belgium to Southern Italy 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 submarine moved from 113 Sea Zone to 115 Sea Zone 4 infantry moved from Greece to Albania 4 infantry moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 fighter moved from Greece to Caucasus 1 fighter moved from Southern Italy to Caucasus 1 fighter moved from Rostov to Caucasus 2 fighters moved from Smolensk to Caucasus 2 armour moved from Bryansk to Caucasus 2 infantry moved from Western Germany to Germany 2 mech_infantrys moved from Bryansk to Caucasus Place Units - Germans 3 infantry placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine 1 armour and 2 mech_infantrys placed in Rostov 1 fighter placed in Germany 1 artillery and 2 infantry placed in France 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,2,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,5,2,6,6,2,2,3 Germans collect 55 PUs (7 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : -0.33 Americans : 0.33 Russians : -0.67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Russia to Vologda 1 infantry moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 4/5 hits, 2.33 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 2 fighters moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia 2 aaGuns and 9 infantry moved from Sakha to Buryatia 1 infantry moved from Soviet Far East to Siberia Place Units - Russians 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 1.67
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12 Purchase Units - Japanese Japanese buy 5 destroyers, 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 4 fighters moved from 6 Sea Zone to Iwo Jima 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 44 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 6 fighters and 3 tactical_bombers moved from 35 Sea Zone to Guam 1 destroyer moved from 37 Sea Zone to 46 Sea Zone 3 mech_infantrys moved from Burma to India 1 mech_infantry moved from Burma to India 2 bombers moved from Malaya to India 2 artilleries and 4 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Hopei to Suiyuyan 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Manchuria to Jehol 1 infantry moved from Anhwe to Hopei 1 artillery moved from Hunan to Anhwe 1 artillery moved from Yunnan to Kweichow 1 artillery moved from Manchuria to Jehol 1 marine moved from Shan State to Yunnan 1 mech_infantry moved from French Indo China to Hunan 1 mech_infantry moved from Malaya to Burma 1 fighter and 1 tactical_bomber moved from Szechwan to Caucasus 1 mech_infantry moved from Kazakhstan to Novosibirsk 2 armour moved from Caucasus to Novosibirsk 2 fighters and 1 tactical_bomber moved from Kweichow to Novosibirsk 1 artillery moved from Szechwan to Sikang 1 mech_infantry moved from French Indo China to Szechwan 1 armour moved from French Indo China to Burma Combat - Japanese Japanese creates battle in territory 80 Sea Zone Battle in 17 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 80 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 submarine 1 submarine owned by the Japanese Submerged 1 submarine owned by the ANZAC Submerged Battle in Guam Japanese attack with 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 airfield; ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers in Guam, round 2 : 5/11 hits, 5.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Guam Japanese winANZAC win with no units remaining, taking Guam from Americans with 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Iwo Jima Japanese attack with 1 artillery, 4 fighters and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Iwo Jima, round 2 : 6/6 hits, 2.67 expected hits ANZAC roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Iwo Jima Japanese win, taking Iwo Jima from ANZAC with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in India Japanese attack with 2 bombers and 4 mech_infantrys British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 bombers and 4 mech_infantrys in India, round 2 : 2/6 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in India Japanese roll dice for 2 bombers and 2 mech_infantrys in India, round 3 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery in India, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Japanese: 3 mech_infantrys Casualties for British: 1 artillery and 2 infantry Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 2 bombers moved from India to Malaya 6 fighters moved from Guam to 35 Sea Zone 3 tactical_bombers moved from Guam to 35 Sea Zone 4 fighters moved from Iwo Jima to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Kweichow to Burma 1 fighter moved from Kweichow to 35 Sea Zone Place Units - Japanese 1 mech_infantry placed in Malaya 3 mech_infantrys placed in French Indo China 2 destroyers placed in 37 Sea Zone 2 fighters placed in Japan 3 destroyers placed in 6 Sea Zone 3 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -0.67 ANZAC : -0.67 UK_Pacific : 1.67 Japanese : 3.00
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 86 PUs; Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 fighter, 7 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Wake Island to 17 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to 21 Sea Zone 3 fighters moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery moved from 1 Sea Zone to Alaska 1 infantry moved from 1 Sea Zone to Alaska 1 fighter moved from Western United States to Alaska 1 bomber moved from Russia to Volgograd 1 artillery moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 2 tactical_bombers moved from Trans-Jordan to Northwest Persia 1 fighter moved from Trans-Jordan to Northwest Persia 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Normandy Bordeaux Combat - Americans Americans creates battle in territory 97 Sea Zone Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Volgograd causes 4 damage total. Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 17 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 17 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer and 1 transport Battle in 22 Sea Zone Americans attack with 4 fighters Japanese defend with 1 destroyer Americans roll dice for 4 fighters in 22 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 22 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Alaska Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northwest Persia Americans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Germans defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Holland Belgium Americans attack with 1 fighter and 2 infantry Germans defend with 1 artillery Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Central United States to Alberta Saskatchewan Manitoba 3 infantry moved from Central United States to 101 Sea Zone 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 carrier moved from 10 Sea Zone to 1 Sea Zone 1 submarine moved from 2 Sea Zone to 1 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Alaska to Western United States 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 2 fighters moved from 17 Sea Zone to 33 Sea Zone 3 fighters moved from 22 Sea Zone to 33 Sea Zone 1 fighter moved from 21 Sea Zone to 33 Sea Zone 3 fighters moved from 34 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 1 bomber moved from Volgograd to Persia 1 marine moved from Iraq to Persia 1 artillery moved from Iraq to Persia 1 infantry moved from Iraq to Persia 2 infantry moved from Egypt to Trans-Jordan 2 tactical_bombers moved from Northwest Persia to Persia 1 fighter moved from Northwest Persia to Persia Place Units - Americans 1 airfield placed in Persia 1 destroyer and 1 transport placed in 80 Sea Zone 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 artillery and 3 infantry placed in Central United States 2 infantry placed in Western United States 2 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Adding units owned by Americans to 91 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5 Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : -0.67 AA fire in Volgograd : : -0.17 Americans : -3.00 Japanese : 0.33
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Edit mode was to move USA Fighter to SZ91 in NCM
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12 Purchase Units - British British buy 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - British 7 fighters moved from Russia to Rostov 1 bomber moved from Persia to Rostov 2 armour, 4 artilleries, 18 infantry and 1 mech_infantry moved from West India to India 1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia British take Eastern Persia from Japanese Combat - British British creates battle in territory 97 Sea Zone Strategic bombing raid in Rostov AA fire in Rostov : 0/1 hits, 0.17 expected hits Bombing raid in Rostov rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Rostov causes 4 damage total. Battle in Rostov British attack with 7 fighters Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys British roll dice for 7 fighters in Rostov, round 2 : 3/7 hits, 3.50 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.17 expected hits 1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Rostov British win with 6 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 fighter Casualties for Germans: 1 armour and 2 mech_infantrys Battle in India British attack with 2 armour, 4 artilleries, 18 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 2 armour, 4 artilleries, 18 infantry and 1 mech_infantry in India, round 2 : 4/25 hits, 6.17 expected hits Japanese roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in India British win, taking India from Japanese with 2 armour, 4 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 3 aaGuns moved from West India to India 3 infantry moved from Iraq to Persia 3 artilleries moved from Iraq to Persia 1 tactical_bomber moved from Iraq to Persia 1 tactical_bomber moved from Trans-Jordan to Persia 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 carrier moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from 92 Sea Zone to 110 Sea Zone 6 fighters moved from Rostov to Russia 1 bomber moved from Rostov to Persia 4 fighters moved from Persia to Russia 2 aaGuns moved from Scotland to United Kingdom 2 infantry moved from Scotland to United Kingdom 1 transport moved from 83 Sea Zone to 91 Sea Zone Place Units - British 1 destroyer and 1 submarine placed in 71 Sea Zone 3 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1 British collect 34 PUs (1 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Germans : -0.17 AA fire in Rostov : : -0.17 British : -2.67 Japanese : -0.33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Novosibirsk to Yenisey Italians take Timguska from Russians Italians take Yenisey from Russians 1 mech_infantry moved from Bryansk to Caucasus Combat - Italians Italians creates battle in territory 97 Sea Zone Non Combat Move - Italians 2 aaGuns, 3 artilleries and 3 infantry moved from Northern Italy to France Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,2,4,5,6,6,2,2 Italians collect 10 PUs (8 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 46 Sea Zone 3 fighters moved from Caroline Islands to 46 Sea Zone 1 bomber moved from Trans-Jordan to Ukraine Combat - ANZAC ANZAC creates battle in territory 80 Sea Zone Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in 46 Sea Zone ANZAC attack with 4 fighters Japanese defend with 1 destroyer ANZAC roll dice for 4 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 46 Sea Zone to Caroline Islands 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 80 Sea Zone to 98 Sea Zone 1 bomber moved from Ukraine to Russia 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 artillery placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 1.00 AA fire in Ukraine : : -0.17 Japanese : 0.67
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :