@Avner scramble?
19L OwenToo (allies) vs Majikforce(axis) BM3
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in Guam Battle in 34 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone ANZAC win, taking Guam from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 34 Sea Zone to Caroline Islands 1 fighter moved from New South Wales to Queensland 1 armour moved from New South Wales to Queensland 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 73 PUs; Germans buy 2 armour, 1 artillery, 1 fighter, 3 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Northwest Persia to Syria Germans take Syria from British 7 armour and 2 mech_infantrys moved from Northwest Persia to Persia 1 artillery moved from Volgograd to Tambov 2 infantry moved from Volgograd to Samara 2 infantry moved from Bryansk to Tambov 3 fighters moved from Northwest Persia to Tambov 1 mech_infantry moved from Novgorod to Vologda 1 mech_infantry moved from Bryansk to Vologda 1 fighter moved from Bryansk to Vologda 1 tactical_bomber moved from Bryansk to Vologda 2 fighters and 1 tactical_bomber moved from Bryansk to Urals 3 fighters and 2 tactical_bombers moved from Bryansk to Tambov Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in Persia Germans attack with 7 armour and 2 mech_infantrys British defend with 1 armour, 1 factory_minor and 1 harbour Germans roll dice for 7 armour and 2 mech_infantrys in Persia, round 2 : 4/9 hits, 3.83 expected hits British roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Persia Germans win, taking Persia from British with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Tambov Germans attack with 1 artillery, 6 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 6 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 6/11 hits, 5.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Urals Germans attack with 2 fighters and 1 tactical_bomber Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 2 fighters and 1 tactical_bomber in Urals, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians lost in Urals Germans roll dice for 2 fighters and 1 tactical_bomber in Urals, round 3 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 armour in Urals, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Urals Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 armour and 1 mech_infantry Battle in Vologda Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk 6 fighters and 2 tactical_bombers moved from Tambov to Bryansk 2 fighters and 1 tactical_bomber moved from Urals to Nenetsia 2 armour and 1 mech_infantry moved from Ukraine to Bryansk 7 mech_infantrys moved from Eastern Poland to Bryansk 5 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Smolensk to Vologda 2 armour moved from Novgorod to Nenetsia 1 bomber moved from Northwest Persia to Burma 4 infantry moved from Western Germany to Greater Southern Germany 1 fighter moved from Western Germany to Southern Italy Place Units - Germans 1 fighter placed in Western Germany 1 submarine placed in 112 Sea Zone 1 artillery and 2 infantry placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine Germans undo move 4. 2 armour and 1 mech_infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 4 mech_infantrys placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,1,1,4,3,4,6,2 Germans collect 60 PUs (4 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 1.17 British : -0.50 Russians : -0.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 11 infantry moved from Sakha to Siberia 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 fighter moved from Russia to Tambov Combat - Russians Battle in Siberia Russians attack with 11 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 11 infantry in Siberia, round 2 : 3/11 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Siberia Russians win, taking Siberia from Japanese with 10 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Tambov Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 artillery and 1 fighter in Tambov, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Vologda Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Vologda to Russia 1 fighter moved from Tambov to Russia 1 mech_infantry moved from Russia to Urals 2 aaGuns moved from Sakha to Siberia 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 2.33 Japanese : 0.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 4 destroyers, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 bomber moved from Malaya to Java 1 battleship, 1 carrier and 1 submarine moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from Philippines to Java 1 artillery and 1 infantry moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 mech_infantry moved from Turkmenistan to Eastern Persia Japanese take Eastern Persia from British 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 submarine and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 battleship, 1 carrier, 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Java Japanese attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Java, round 2 : 5/7 hits, 3.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 2 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in 34 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 22 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 17 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 17 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 bomber moved from Suiyuyan to Burma 1 mech_infantry moved from Malaya to Burma 3 mech_infantrys moved from French Indo China to Burma 1 bomber moved from Java to Malaya 2 fighters moved from Java to 42 Sea Zone 1 battleship and 1 carrier moved from 38 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 46 Sea Zone 2 fighters moved from 17 Sea Zone to Japan 2 fighters moved from 22 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 artilleries and 4 infantry moved from Manchuria to Jehol 1 infantry moved from Chahar to Suiyuyan 2 infantry moved from Jehol to Chahar 2 infantry moved from Jehol to Anhwe 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Kweichow 1 artillery moved from Kweichow to Hunan 1 artillery moved from Anhwe to Hunan 1 mech_infantry moved from Suiyuyan to Kweichow 1 tactical_bomber moved from Kweichow to Burma 2 fighters moved from 38 Sea Zone to Burma 2 carriers moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 21 Sea Zone to 35 Sea Zone 2 armour moved from Caucasus to Persia 1 mech_infantry moved from Caucasus to Iraq 1 mech_infantry moved from Caucasus to Iraq 1 fighter moved from 35 Sea Zone to Philippines 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in French Indo China 1 mech_infantry placed in Malaya 1 destroyer placed in 37 Sea Zone 1 fighter placed in Malaya 1 fighter placed in Japan 3 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -1.67 ANZAC : -0.17 Japanese : 6.67
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Gibraltar to 92 Sea Zone 1 battleship and 1 marine moved from 92 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Syria 2 artilleries moved from Gibraltar to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 2 artilleries moved from 98 Sea Zone to Syria 2 infantry moved from 98 Sea Zone to Syria 1 bomber moved from Trans-Jordan to Ukraine 1 armour moved from Trans-Jordan to Syria 1 tactical_bomber moved from Trans-Jordan to Syria 2 fighters moved from Wake Island to 17 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from Caroline Islands to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 1 artillery moved from Johnston Island to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery moved from 32 Sea Zone to Marshall Islands 4 fighters moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from Samoa to Solomon Islands 2 infantry moved from Tobruk to Alexandria Combat - Americans Americans creates battle in territory 97 Sea Zone Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Ukraine causes 4 damage total. Battle in Marshall Islands Battle in Syria Americans attack with 1 armour, 2 artilleries, 2 infantry, 1 marine and 1 tactical_bomber Germans defend with 1 mech_infantry Americans roll dice for 1 battleship in Syria, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 infantry, 1 marine and 1 tactical_bomber in Syria, round 2 : 2/7 hits, 2.83 expected hits Germans roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Syria Americans win, taking Marshall Islands from Japanese, taking Syria from Germans with 1 armour, 2 artilleries, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 17 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 4 fighters Japanese defend with 1 destroyer Americans roll dice for 4 fighters in 22 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 4 fighters Japanese defend with 1 destroyer Americans roll dice for 4 fighters in 34 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 2 carriers moved from 30 Sea Zone to 33 Sea Zone 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 2 fighters moved from 17 Sea Zone to 33 Sea Zone 1 fighter moved from Western United States to Wake Island 4 fighters moved from 22 Sea Zone to 33 Sea Zone 4 fighters moved from 34 Sea Zone to 33 Sea Zone 1 destroyer moved from 30 Sea Zone to 23 Sea Zone 2 destroyers moved from 30 Sea Zone to 33 Sea Zone 1 carrier moved from 92 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Gibraltar to 98 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 tactical_bomber moved from Syria to Trans-Jordan 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 1 bomber moved from Western United States to Scotland 1 fighter moved from United Kingdom to Scotland 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from Ukraine to Russia 1 submarine moved from 92 Sea Zone to 98 Sea Zone Place Units - Americans 4 infantry placed in Central United States 1 fighter placed in Eastern United States 2 fighters placed in Western United States 1 carrier and 2 submarines placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : -3.17 AA fire in Ukraine : : -0.17 Japanese : -1.00
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Kansu to Suiyuyan 1 infantry moved from Tsinghai to Shensi 4 infantry moved from Sikang to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Suiyuyan, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Shensi, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 5 infantry moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : -0.33
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TripleA Move Summary: British round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Combat Move - British 9 fighters moved from Russia to Nenetsia 1 bomber moved from Russia to Nenetsia 2 fighters moved from India to Iraq 2 fighters moved from Egypt to Iraq 3 fighters moved from Trans-Jordan to Iraq 2 tactical_bombers moved from Trans-Jordan to Iraq 2 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
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Scramble fighters into SZ 97?
Also, OOL for battle in Nenetsia…
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I guess I need OOL in 97 if you scramble. The DD could possibly hit a fighter, but you are only forced to take a fighter if 2 subs also hit the German subs.
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Max D in Nenestia. Full Scramble 2 Ita 1 Ger. Lose the German 1st
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Purchase Units - British British buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 9 fighters moved from Russia to Nenetsia 1 bomber moved from Russia to Nenetsia 2 fighters moved from India to Iraq 2 fighters moved from Egypt to Iraq 3 fighters moved from Trans-Jordan to Iraq 2 tactical_bombers moved from Trans-Jordan to Iraq 2 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 81 Sea Zone to 97 Sea Zone Combat - British Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 1 destroyer and 3 submarines; Americans loiter and taunt Germans defend with 1 fighter and 2 submarines; Italians defend with 2 fighters British roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 3 fighters in 97 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 97 Sea Zone 3 submarines owned by the British Submerged 1 submarine owned by the Germans Submerged Germans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in Iraq British attack with 1 artillery, 7 fighters, 3 infantry and 2 tactical_bombers Italians defend with 1 armour and 1 mech_infantry; Japanese defend with 2 mech_infantrys British roll dice for 1 artillery, 7 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 2 : 5/13 hits, 5.83 expected hits Italians roll dice for 1 armour and 3 mech_infantrys in Iraq, round 2 : 2/4 hits, 1.50 expected hits 2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 artillery, 7 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Japanese: 2 mech_infantrys Battle in Nenetsia British attack with 1 bomber and 9 fighters Germans defend with 2 armour, 2 fighters and 1 tactical_bomber British roll dice for 1 bomber and 9 fighters in Nenetsia, round 2 : 8/10 hits, 5.17 expected hits Germans roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Nenetsia, round 2 : 3/5 hits, 2.83 expected hits 2 fighters owned by the Germans, 2 armour owned by the Germans, 1 bomber owned by the British, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in Nenetsia British win with 7 fighters remaining. Battle score for attacker is 11 Casualties for British: 1 bomber and 2 fighters Casualties for Germans: 2 armour, 2 fighters and 1 tactical_bomber Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 7 fighters moved from Nenetsia to Russia 2 tactical_bombers moved from Iraq to Trans-Jordan 2 armour moved from India to West India 5 artilleries moved from India to West India 3 aaGuns, 21 infantry and 1 mech_infantry moved from India to West India 2 fighters moved from Iraq to West India 1 fighter moved from Iraq to West India 4 fighters moved from Iraq to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 aaGuns moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 2 cruisers moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 battleship moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 armour moved from Gibraltar to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from 98 Sea Zone to Trans-Jordan Place Units - British 1 destroyer placed in 98 Sea Zone 1 bomber and 1 fighter placed in Egypt 1 armour and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone British undo move 2. British undo move 2. 1 armour and 1 fighter placed in Egypt 1 bomber and 1 infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2 UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -1.17 British : 1.67 Italians : 0.50
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TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 5 fighters moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 5 fighters British defend with 1 cruiser, 1 destroyer and 2 transports; Americans defend with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports 1 submarine owned by the Americans Submerged Italians roll dice for 5 fighters in 98 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Combat Hit Differential Summary :
Italians : 0.50
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@majikforce OOL 3 hits in sz98.
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3 losses: damage BB, kill British Destroyer and Cruiser
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 5 fighters moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 5 fighters British defend with 1 cruiser, 1 destroyer and 2 transports; Americans defend with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports 1 submarine owned by the Americans Submerged Italians roll dice for 5 fighters in 98 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 98 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 2 fighters owned by the Italians lost in 98 Sea Zone Italians roll dice for 3 fighters in 98 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports in 98 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits 1 carrier owned by the Americans and 2 fighters owned by the Italians lost in 98 Sea Zone retreated to 98 Sea Zone Americans win with 1 battleship, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -4 Casualties for Italians: 4 fighters Casualties for British: 1 cruiser and 1 destroyer Casualties for Americans: 1 carrier 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans forced to land in Egypt Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to Greece 1 mech_infantry moved from Rostov to Kazakhstan 1 armour moved from Bryansk to Volgograd 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Volgograd 1 mech_infantry moved from Yugoslavia to Bessarabia Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,1,6,1,5,1,3,1 Italians collect 7 PUs (8 lost to blockades); end with 7 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians : 1.00 Americans : -1.17
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@majikforce I got 2 hits in rd 2. So I killed the carrier and landed your planes in Egypt. Feel free to edit accordingly if you wanted something different.
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Yes, taking the carrier was right. I will put the planes in Trans-Jordan.
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@OwenToo In the interest of possibly speeding up Germanys turn. I will be attacking sz 98 with 1 sub, 1 fig, 3 bombers. Do you want your sub to fight? The only reason I ask is because if it fights that prevents the possible suprise kill of your BB. I’m at work now so I don’t have any map to post. I just figured if you can answer now then I will be able to go through Germays turn this evening. But if not no worries, I can post tonight and wait for your response.