@aequitas-et-veritas oops, I think I was supposed to put UK air on the fleet at Egypt.
19L axis-dominion vs majikforce (allies) bm3
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@majikforce Kamis in sz 17?
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@majikforce 2 on the dd
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 battleship and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,3 Battle in 17 Sea Zone Americans attack with 1 battleship and 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 1 battleship and 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 bomber, 1 destroyer and 3 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 2 carriers, 2 cruisers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport 1 submarine owned by the Americans Submerged 1 submarine owned by the Japanese Submerged Non Combat Move - Americans 1 bomber moved from 55 Sea Zone to India 2 fighters moved from 46 Sea Zone to 54 Sea Zone 3 fighters moved from 55 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 fighter placed in Western United States 1 transport placed in 101 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 29 PUs; British buy 2 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 artillery and 1 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan Combat - British Battle in Yunnan British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns, 9 infantry and 1 mech_infantry moved from Burma to India 1 fighter moved from Yunnan to India 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to French Guiana 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Syria to Trans-Jordan 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 fighter, 2 infantry, 1 marine and 2 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 battleship moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 artillery moved from Algeria to Morocco Place Units - British 1 fighter and 1 infantry placed in United Kingdom 2 armour and 1 mech_infantry placed in Iraq Turn Complete - British British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,4,3,6,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0.83 Americans : 0.50 Chinese : 0.17 Japanese : 0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Italians Italians buy 2 armour and 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Egypt to Eastern Poland 1 armour and 3 infantry moved from Romania to Eastern Poland 1 submarine moved from 95 Sea Zone to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Eastern Poland Italians attack with 1 armour, 1 bomber and 3 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 3 infantry in Eastern Poland, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Romania to Eastern Poland 1 bomber moved from Eastern Poland to Romania 1 aaGun and 1 infantry moved from Yugoslavia to Romania 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Yugoslavia to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 2 armour and 1 artillery placed in Egypt Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -0.00 Russians : -0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone Combat - ANZAC Battle in Celebes Battle in 45 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone ANZAC win, taking Celebes from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to New Guinea 1 marine moved from Dutch New Guinea to New Guinea 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 fighter moved from Iraq to Trans-Jordan 2 infantry moved from Algeria to Morocco Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : -0.17
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 carrier, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers, 4 fighters and 3 tactical_bombers moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 artillery moved from Southern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 fighter moved from 95 Sea Zone to Alexandria 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians Combat - Germans Battle in Alexandria Germans attack with 2 artilleries, 3 bombers, 5 fighters, 1 infantry and 3 tactical_bombers British defend with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry Germans roll dice for 2 artilleries, 3 bombers, 5 fighters, 1 infantry and 3 tactical_bombers in Alexandria, round 2 : 4/14 hits, 7.50 expected hits British roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 3/7 hits, 2.67 expected hits 1 mech_infantry owned by the British, 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Alexandria Germans roll dice for 3 bombers, 5 fighters and 3 tactical_bombers in Alexandria, round 3 : 10/11 hits, 6.50 expected hits British roll dice for 2 armour and 1 artillery in Alexandria, round 3 : 1/3 hits, 1.33 expected hits 1 bomber owned by the Germans, 1 artillery owned by the British and 2 armour owned by the British lost in Alexandria Germans win with 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 2 artilleries, 1 bomber and 1 infantry Casualties for British: 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry Non Combat Move - Germans 5 fighters and 3 tactical_bombers moved from Alexandria to Egypt 1 carrier moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from Vyborg to Novgorod 2 armour and 4 mech_infantrys moved from Baltic States to Novgorod 2 mech_infantrys moved from Poland to Novgorod 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 aaGun and 1 infantry moved from Poland to Eastern Poland 1 aaGun moved from Baltic States to Novgorod 7 armour and 1 mech_infantry moved from Bessarabia to Eastern Poland 2 aaGuns, 2 artilleries and 7 infantry moved from Bessarabia to Eastern Poland 8 artilleries and 5 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Germany to Poland 1 infantry moved from Western Germany to France 1 bomber moved from Alexandria to Southern Italy 1 bomber moved from Alexandria to Southern Italy 7 fighters moved from Western Germany to Egypt 1 fighter moved from Western Germany to Egypt 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 fighter moved from Germany to Western Germany 2 fighters moved from Finland to Western Germany 1 aaGun moved from Western Germany to France 1 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Eastern Poland Place Units - Germans 1 carrier and 1 submarine placed in 112 Sea Zone 1 fighter placed in 112 Sea Zone 3 artilleries placed in France 1 armour and 1 mech_infantry placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 0.00 British : 0.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 2 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 aaGun moved from Vologda to Russia 1 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Volgograd to Northwest Persia Russians take Northwest Persia from Neutral_Allies 2 armour and 1 mech_infantry moved from Bryansk to Caucasus 1 armour and 2 mech_infantrys moved from Russia to Novosibirsk 6 mech_infantrys moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk 2 aaGuns and 6 infantry moved from Amur to Buryatia Place Units - Russians 1 armour and 9 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 0.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 mech_infantry moved from Manchuria to 19 Sea Zone 1 mech_infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 mech_infantry moved from 5 Sea Zone to Soviet Far East 1 submarine moved from 5 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 bomber moved from Japan to 17 Sea Zone 1 bomber moved from Philippines to 17 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to Celebes 1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Jehol to Yunnan 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Malaya to Yunnan 2 fighters moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Malaya to Shan State 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Soviet Far East Battle in Siberia Battle in Yunnan Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians with 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 3 infantry and 1 marine British defend with 1 infantry Japanese roll dice for 1 cruiser in Shan State, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 3 infantry and 1 marine in Shan State, round 2 : 0/4 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 2 infantry and 1 marine in Shan State, round 3 : 0/3 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry and 1 marine in Shan State, round 4 : 0/3 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 infantry and 1 marine in Shan State, round 5 : 2/2 hits, 0.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 marine remaining. Battle score for attacker is -6 Casualties for Japanese: 3 infantry Casualties for British: 1 infantry Battle in 46 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in 17 Sea Zone Japanese attack with 2 bombers, 3 fighters and 2 submarines Americans defend with 1 battleship and 1 destroyer Japanese roll dice for 2 submarines in 17 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 bombers and 3 fighters in 17 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Americans roll dice for 1 battleship and 1 destroyer in 17 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 battleship owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 22 Casualties for Japanese: 1 submarine Casualties for Americans: 1 battleship and 1 destroyer Battle in 55 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 45 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 mech_infantry moved from Shantung to Kweichow 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Shantung to Chahar 1 aaGun moved from Hopei to Kweichow 1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 2 carriers moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 2 mech_infantrys moved from Manchuria to Amur 1 artillery moved from Korea to Amur 1 infantry moved from Korea to Amur 1 artillery moved from Manchuria to Amur 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 1 battleship moved from 19 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from Japan to 37 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 17 Sea Zone to 20 Sea Zone 1 fighter moved from 17 Sea Zone to 20 Sea Zone 1 fighter moved from 17 Sea Zone to Japan 1 tactical_bomber moved from Yunnan to Kweichow 1 tactical_bomber moved from Yunnan to Kiangsi 1 bomber moved from 17 Sea Zone to Kiangsi 1 bomber moved from 17 Sea Zone to Japan Place Units - Japanese 2 carriers and 1 destroyer placed in 37 Sea Zone 1 destroyer placed in 19 Sea Zone 1 fighter placed in Japan 2 infantry placed in Shantung 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3 Japanese collect 57 PUs (5 lost to blockades); end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Americans : 1.17 Chinese : 1.33 UK_Pacific : 1.67 Japanese : -0.33
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Combat Move - British 1 fighter moved from Gibraltar to 98 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 fighter, 2 infantry, 1 marine and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 armour, 3 artilleries, 1 bomber, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt 2 armour and 1 mech_infantry moved from Iraq to Egypt 1 mech_infantry moved from India to Shan State 1 fighter moved from India to Shan State Combat - British Battle in 98 Sea Zone British attack with 1 fighter Germans defend with 1 transport; Italians defend with 1 submarine 1 submarine owned by the Italians Submerged 1 transport owned by the Germans lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Shan State British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 marine British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shan State British roll dice for 1 fighter in Shan State, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 marine in Shan State, round 3 : 0/1 hits, 0.33 expected hits retreated to Shan State Japanese win with 1 marine remaining. Battle score for attacker is -4 Casualties for British: 1 mech_infantry Battle in Egypt British attack with 4 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry, 1 marine, 6 mech_infantrys and 1 tactical_bomber Germans defend with 13 fighters, 1 infantry and 3 tactical_bombers; Italians defend with 4 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 4 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry, 1 marine, 6 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 11/28 hits, 9.33 expected hits
Combat Hit Differential Summary :
British : 0.50 Japanese : 0.33
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@majikforce 11 hits in Egypt. Where do you want them? I’m scared to see your defensive round.
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@majikforce max defense
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 mech_infantrys moved from Morocco to Tunisia 1 bomber moved from India to Hunan 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Queensland to 44 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 26 Sea Zone to 8 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Philippines Battle in 44 Sea Zone Americans attack with 1 bomber and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Philippines from Japanese with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Hunan, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Hunan, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Hunan, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan Japanese win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to New Guinea 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from 54 Sea Zone to Queensland 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 carrier, 1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 mech_infantry moved from 92 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 3 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan Combat - Chinese Chinese creates battle in territory Hunan Battle in Szechwan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Szechwan, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Hunan from Japanese, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 2 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Gibraltar to 98 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 fighter, 2 infantry, 1 marine and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 armour, 3 artilleries, 1 bomber, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt 2 armour and 1 mech_infantry moved from Iraq to Egypt 1 mech_infantry moved from India to Shan State 1 fighter moved from India to Shan State Combat - British Battle in 98 Sea Zone British attack with 1 fighter Germans defend with 1 transport; Italians defend with 1 submarine 1 submarine owned by the Italians Submerged 1 transport owned by the Germans lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Shan State British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 marine British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shan State British roll dice for 1 fighter in Shan State, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 marine in Shan State, round 3 : 0/1 hits, 0.33 expected hits retreated to Shan State Japanese win with 1 marine remaining. Battle score for attacker is -4 Casualties for British: 1 mech_infantry Battle in Egypt British attack with 4 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry, 1 marine, 6 mech_infantrys and 1 tactical_bomber Germans defend with 13 fighters, 1 infantry and 3 tactical_bombers; Italians defend with 4 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 4 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry, 1 marine, 6 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 11/28 hits, 9.33 expected hits Italians roll dice for 4 armour, 2 artilleries, 13 fighters, 3 infantry and 3 tactical_bombers in Egypt, round 2 : 18/25 hits, 13.83 expected hits 6 mech_infantrys owned by the British, 1 marine owned by the British, 1 infantry owned by the Germans, 2 tactical_bombers owned by the Germans, 2 artilleries owned by the Italians, 3 artilleries owned by the British, 2 infantry owned by the Italians, 8 infantry owned by the British and 4 armour owned by the Italians lost in Egypt British roll dice for 4 armour, 1 bomber, 4 fighters and 1 tactical_bomber in Egypt, round 3 : 5/10 hits, 5.33 expected hits Italians roll dice for 13 fighters and 1 tactical_bomber in Egypt, round 3 : 12/14 hits, 9.17 expected hits 1 tactical_bomber owned by the British, 4 fighters owned by the Germans, 1 bomber owned by the British, 1 tactical_bomber owned by the Germans, 4 fighters owned by the British and 4 armour owned by the British lost in Egypt Italians win with 9 fighters remaining. Battle score for attacker is -38 Casualties for British: 4 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry, 1 marine, 6 mech_infantrys and 1 tactical_bomber Casualties for Germans: 4 fighters, 1 infantry and 3 tactical_bombers Casualties for Italians: 4 armour, 2 artilleries and 2 infantry Non Combat Move - British 1 fighter moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Shan State to India 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 artillery and 2 infantry moved from Morocco to Algeria 2 fighters moved from Gibraltar to Trans-Jordan Place Units - British 2 armour and 1 mech_infantry placed in Iraq 3 mech_infantrys placed in Persia 1 destroyer placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1 British collect 34 PUs (2 lost to blockades); end with 34 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
British : 0.17 Italians : 7.00 Americans : -0.67 Chinese : -0.33 Japanese : -0.67
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@majikforce Figures you’d get above average results for not one but two rounds. Ridiculous!
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@majikforce phew!!!
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@axis-dominion
I test ran that battle about 15 times. You got 17 hits once or twice but usually around 12-15. Then I go live and you get 18! Was hoping to whittle the fighter stack to about 6. Oh well MARTI hates me. That might have done me in. Although Russia is strong but for how long. I don’t seem to have an answer for Japan. -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Italians creates battle in territory 97 Sea Zone Non Combat Move - Italians 1 aaGun and 1 infantry moved from Romania to Eastern Poland 1 bomber moved from Romania to Southern Italy 1 cruiser, 1 destroyer and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Egypt 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
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@majikforce yah I agree, I think Japan is set to explode from here…
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@majikforce and wow, you test ran it that many times? you’re too patient lol
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 1 marine and 1 transport moved from 46 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 fighter moved from New Guinea to Queensland 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 79 Sea Zone Combat - ANZAC Battle in Guam Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@axis-dominion said in 19L axis-dominion vs majikforce (allies) bm3:
@majikforce and wow, you test ran it that many times? you’re too patient lol
Well sitting at my daughters orchestra practice for 2 hours I needed something to do.:wink: You can only listen to them play Harry Potter so many times…