19L axis-dominion vs majikforce (allies) bm3

  • '22 '16

    @majikforce 11 hits in Egypt. Where do you want them? I’m scared to see your defensive round.


  • @majikforce max defense

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 mech_infantrys moved from Morocco to Tunisia
            1 bomber moved from India to Hunan
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from Queensland to 44 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 26 Sea Zone to 8 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Philippines
            Battle in 44 Sea Zone
                Americans attack with 1 bomber and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Philippines from Japanese with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Hunan
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Hunan, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Hunan, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Hunan, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
                Japanese win with no units remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from 44 Sea Zone to New Guinea
            1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from 54 Sea Zone to Queensland
            1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 carrier, 1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 mech_infantry moved from 92 Sea Zone to Morocco
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 mech_infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            3 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Szechwan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Szechwan, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Hunan from Japanese, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 battleship moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 fighter, 2 infantry, 1 marine and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            1 armour, 3 artilleries, 1 bomber, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
            2 armour and 1 mech_infantry moved from Iraq to Egypt
            1 mech_infantry moved from India to Shan State
            1 fighter moved from India to Shan State
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport; Italians defend with 1 submarine
                1 submarine owned by the Italians Submerged
                    1 transport owned by the Germans lost in 98 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Shan State
                British attack with 1 fighter and 1 mech_infantry
                Japanese defend with 1 marine
                    British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 marine in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                    British roll dice for 1 fighter in Shan State, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 marine in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                 retreated to Shan State
                Japanese win with 1 marine remaining. Battle score for attacker is -4
                Casualties for British: 1 mech_infantry
            Battle in Egypt
                British attack with 4 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry, 1 marine, 6 mech_infantrys and 1 tactical_bomber
                Germans defend with 13 fighters, 1 infantry and 3 tactical_bombers; Italians defend with 4 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 4 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry, 1 marine, 6 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 11/28 hits, 9.33 expected hits
                    Italians roll dice for 4 armour, 2 artilleries, 13 fighters, 3 infantry and 3 tactical_bombers in Egypt, round 2 : 18/25 hits, 13.83 expected hits
                    6 mech_infantrys owned by the British, 1 marine owned by the British, 1 infantry owned by the Germans, 2 tactical_bombers owned by the Germans, 2 artilleries owned by the Italians, 3 artilleries owned by the British, 2 infantry owned by the Italians, 8 infantry owned by the British and 4 armour owned by the Italians lost in Egypt
                    British roll dice for 4 armour, 1 bomber, 4 fighters and 1 tactical_bomber in Egypt, round 3 : 5/10 hits, 5.33 expected hits
                    Italians roll dice for 13 fighters and 1 tactical_bomber in Egypt, round 3 : 12/14 hits, 9.17 expected hits
                    1 tactical_bomber owned by the British, 4 fighters owned by the Germans, 1 bomber owned by the British, 1 tactical_bomber owned by the Germans, 4 fighters owned by the British and 4 armour owned by the British lost in Egypt
                Italians win with 9 fighters remaining. Battle score for attacker is -38
                Casualties for British: 4 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry, 1 marine, 6 mech_infantrys and 1 tactical_bomber
                Casualties for Germans: 4 fighters, 1 infantry and 3 tactical_bombers
                Casualties for Italians: 4 armour, 2 artilleries and 2 infantry
    
        Non Combat Move - British
            1 fighter moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Shan State to India
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 artillery and 2 infantry moved from Morocco to Algeria
            2 fighters moved from Gibraltar to Trans-Jordan
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Iraq
            3 mech_infantrys placed in Persia
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
            British collect 34 PUs (2 lost to blockades); end with 34 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    British : 0.17
    Italians : 7.00
    Americans : -0.67
    Chinese : -0.33
    Japanese : -0.67
    

    Savegame

  • '22 '16

    @majikforce Figures you’d get above average results for not one but two rounds. Ridiculous!


  • @majikforce phew!!!


  • @axis-dominion
    I test ran that battle about 15 times. You got 17 hits once or twice but usually around 12-15. Then I go live and you get 18! Was hoping to whittle the fighter stack to about 6. Oh well MARTI hates me. That might have done me in. Although Russia is strong but for how long. I don’t seem to have an answer for Japan.


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
    
        Non Combat Move - Italians
            1 aaGun and 1 infantry moved from Romania to Eastern Poland
            1 bomber moved from Romania to Southern Italy
            1 cruiser, 1 destroyer and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Egypt
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @majikforce yah I agree, I think Japan is set to explode from here…


  • @majikforce and wow, you test ran it that many times? you’re too patient lol

  • '22 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 marine moved from New Guinea to 46 Sea Zone
            1 marine and 1 transport moved from 46 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 fighter moved from New Guinea to Queensland
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 43 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 submarine moved from 39 Sea Zone to 79 Sea Zone
    
        Combat - ANZAC
            Battle in Guam
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @axis-dominion said in 19L axis-dominion vs majikforce (allies) bm3:

    @majikforce and wow, you test ran it that many times? you’re too patient lol

    Well sitting at my daughters orchestra practice for 2 hours I needed something to do.:wink: You can only listen to them play Harry Potter so many times…


  • TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from France to Holland Belgium
            2 infantry moved from Novgorod to Belarus
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Novgorod
            1 mech_infantry moved from Germany to Baltic States
            1 infantry moved from Poland to Baltic States
            2 armour moved from Eastern Poland to Baltic States
            1 mech_infantry moved from Eastern Poland to Baltic States
            1 bomber moved from Southern Italy to Belarus
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from Southern Italy to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 infantry moved from France to Holland Belgium
    

    Savegame


  • scramble?


  • @axis-dominion no thanks


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from France to Holland Belgium
            2 infantry moved from Novgorod to Belarus
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Novgorod
            1 mech_infantry moved from Germany to Baltic States
            1 infantry moved from Poland to Baltic States
            2 armour moved from Eastern Poland to Baltic States
            1 mech_infantry moved from Eastern Poland to Baltic States
            1 bomber moved from Southern Italy to Belarus
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from Southern Italy to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 infantry moved from France to Holland Belgium
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 1 submarine
                British defend with 1 destroyer; Americans defend with 2 transports
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    2 transports owned by the Americans lost in 110 Sea Zone
                Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 16
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
                Casualties for Americans: 2 transports
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Baltic States
                Germans attack with 3 armour, 1 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Baltic States, round 2 : 2/7 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 carrier moved from 97 Sea Zone to 95 Sea Zone
            2 fighters moved from Egypt to 95 Sea Zone
            1 fighter moved from Normandy Bordeaux to Southern Italy
            1 fighter moved from Holland Belgium to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            1 bomber moved from 110 Sea Zone to Western Germany
            1 bomber moved from Belarus to Novgorod
            3 infantry moved from Novgorod to Baltic States
            1 armour moved from Novgorod to Baltic States
            6 mech_infantrys moved from Novgorod to Baltic States
            1 armour and 6 mech_infantrys moved from Baltic States to Eastern Poland
            1 armour and 1 mech_infantry moved from Western Germany to Yugoslavia
            1 infantry moved from Southern Italy to 95 Sea Zone
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            Germans undo move 1.
            2 artilleries and 1 infantry placed in Novgorod
            1 artillery and 2 infantry placed in France
            10 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Baltic States: 1 infantry
            EDIT: Adding units owned by Germans to Novgorod: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Americans : 2.00
    Russians : 0.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 5 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 2 mech_infantrys moved from Novosibirsk to Suiyuyan
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            2 infantry moved from Bryansk to Belarus
            2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
    
        Combat - Russians
            Battle in Suiyuyan
                Russians attack with 1 armour and 2 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 2 mech_infantrys in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour and 2 mech_infantrys in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Belarus
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 4/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
            1 artillery moved from Western Ukraine to Bryansk
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Bryansk to Russia
            1 aaGun moved from Russia to Bryansk
            1 mech_infantry moved from Northwest Persia to Eastern Persia
                  Russians take Eastern Persia from Neutral_Allies
            2 armour and 1 mech_infantry moved from Caucasus to Iraq
            1 armour and 1 mech_infantry moved from Russia to Novosibirsk
            1 mech_infantry moved from Bryansk to Caucasus
            4 infantry moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Western Ukraine
            1 infantry moved from Ukraine to Bryansk
            2 aaGuns and 6 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 7 mech_infantrys
            EDIT: Adding units owned by Russians to Bryansk: 7 mech_infantrys
            EDIT: Turning off Edit Mode
            5 artilleries, 2 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 1.33
    Japanese : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 1 factory_minor and 10 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Soviet Far East to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 marine moved from Shan State to 37 Sea Zone
            1 cruiser and 1 marine moved from 37 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Shantung to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 20 Sea Zone to Philippines
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 battleship moved from 20 Sea Zone to 35 Sea Zone
            1 bomber moved from Japan to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 tactical_bomber moved from Kiangsi to Philippines
            2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
            2 fighters moved from 42 Sea Zone to 55 Sea Zone
            2 fighters moved from 42 Sea Zone to 55 Sea Zone
            1 bomber moved from Kiangsi to Philippines
            1 fighter moved from 37 Sea Zone to Philippines
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
    

    Combat Hit Differential Summary :

    Savegame


  • before I roll, I posted this to let you know I’m going to exchange 2 inf I bought for a sub.


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 1 factory_minor and 10 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Soviet Far East to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 marine moved from Shan State to 37 Sea Zone
            1 cruiser and 1 marine moved from 37 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Shantung to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 20 Sea Zone to Philippines
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 battleship moved from 20 Sea Zone to 35 Sea Zone
            1 bomber moved from Japan to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 tactical_bomber moved from Kiangsi to Philippines
            2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
            2 fighters moved from 42 Sea Zone to 55 Sea Zone
            2 fighters moved from 42 Sea Zone to 55 Sea Zone
            1 bomber moved from Kiangsi to Philippines
            1 fighter moved from 37 Sea Zone to Philippines
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 cruiser and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer and 1 transport
                Americans defend with 1 transport; ANZAC defend with 1 submarine
                    Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the Americans and 1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine
                Casualties for Americans: 1 transport
            Battle in Philippines
                Japanese attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/7 hits, 3.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Celebes
                Japanese attack with 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers in Celebes, round 2 : 4/8 hits, 4.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 2 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 37 Sea Zone to 46 Sea Zone
            4 fighters moved from 55 Sea Zone to Sumatra
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            2 fighters and 3 tactical_bombers moved from Celebes to 44 Sea Zone
            3 carriers moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from 37 Sea Zone to French Indo China
            1 tactical_bomber moved from Kweichow to French Indo China
            1 infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Kweichow to Hopei
            1 aaGun moved from Kweichow to Anhwe
            1 battleship moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            1 destroyer moved from 37 Sea Zone to 44 Sea Zone
            1 carrier moved from 20 Sea Zone to 35 Sea Zone
            2 fighters moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 carrier moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
            1 bomber moved from Philippines to 36 Sea Zone
            1 bomber moved from 36 Sea Zone to French Indo China
            1 cruiser moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 carrier moved from 42 Sea Zone to 35 Sea Zone
            2 artilleries moved from Amur to Buryatia
            3 mech_infantrys moved from Amur to Buryatia
            1 artillery and 1 infantry moved from Siberia to Amur
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun moved from 6 Sea Zone to Korea
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            1 bomber moved from 21 Sea Zone to French Indo China
            1 transport moved from 37 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            3 infantry placed in Malaya
            3 infantry placed in Shantung
            3 destroyers placed in 6 Sea Zone
            4 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from Japan: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.50
    ANZAC : -0.33
    Japanese : 0.17
    

    Savegame

  • '22 '16

    Turn is coming. Haven’t had the time at night to put the proper thought into this yet. y other games are pretty much no brainer turns so I’ve been pushing them along first.

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