TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kiangsi, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
Chinese undo move 1.
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry placed in Kwangsi
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Anhwe: 5 infantry
EDIT: Adding units owned by Chinese to Shantung: 5 infantry
EDIT: Turning off Edit Mode
4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - British
1 bomber moved from United Kingdom to Germany
2 artilleries and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 6 infantry, 1 marine, 2 submarines and 4 transports moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
British take 125 Sea Zone from Germans
2 artilleries, 6 infantry and 1 marine moved from 113 Sea Zone to Germany
5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone
1 fighter moved from India to 41 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 3 bombers, 1 fighter, 5 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 marines moved from Caroline Islands to 33 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
2 marines moved from 21 Sea Zone to Guam
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Guam
5 fighters moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from India to 41 Sea Zone
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 artillery moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Western Germany
1 battleship and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 bomber moved from 41 Sea Zone to 42 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Western Germany rolls: 4,3,1 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total.
Battle in Norway
Battle in Denmark
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking Norway from Germans, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 34 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Guam
Americans attack with 2 fighters, 2 infantry, 2 marines and 1 tactical_bomber
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 2 fighters, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from 42 Sea Zone to Caroline Islands
2 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone
5 fighters moved from 34 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
5 carriers, 1 cruiser and 2 fighters moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from Wake Island to 31 Sea Zone
2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 tactical_bomber moved from Wake Island to Iwo Jima
1 fighter moved from Caroline Islands to Iwo Jima
4 bombers moved from Western United States to Iwo Jima
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Western United States to Central United States
1 bomber moved from Western Germany to United Kingdom
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
Place Units - Americans
2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery, 3 bombers and 1 infantry placed in Western United States
1 fighter and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Eastern United States
1 airfield placed in Iwo Jima
Turn Complete - Americans
Americans collect 70 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kiangsi, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
Chinese undo move 1.
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry placed in Kwangsi
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Anhwe: 5 infantry
EDIT: Adding units owned by Chinese to Shantung: 5 infantry
EDIT: Turning off Edit Mode
4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs
Purchase Units - British
British buy 1 armour, 4 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Germany
2 artilleries and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 6 infantry, 1 marine, 2 submarines and 4 transports moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
British take 125 Sea Zone from Germans
2 artilleries, 6 infantry and 1 marine moved from 113 Sea Zone to Germany
5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone
1 fighter moved from India to 41 Sea Zone
Combat - British
Germans scrambles 3 units out of Germany to defend against the attack in 113 Sea Zone
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 113 Sea Zone
British attack with 2 carriers, 1 cruiser, 4 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 4 transports
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 2 tactical_bombers and 1 transport
British roll dice for 3 submarines in 113 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Germans
British roll dice for 2 carriers, 1 cruiser, 4 destroyers, 5 fighters, 1 tactical_bomber and 4 transports in 113 Sea Zone, round 2 : 4/11 hits, 5.00 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport in 113 Sea Zone, round 2 : 3/10 hits, 5.17 expected hits
Units damaged: 1 carrier owned by the British
2 submarines owned by the Germans, 1 carrier owned by the Germans and 1 carrier owned by the British lost in 113 Sea Zone
British roll dice for 3 submarines in 113 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
British roll dice for 1 carrier, 1 cruiser, 4 destroyers, 5 fighters, 1 tactical_bomber and 4 transports in 113 Sea Zone, round 3 : 4/11 hits, 5.00 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport in 113 Sea Zone, round 3 : 6/9 hits, 4.83 expected hits
2 destroyers owned by the Germans, 2 destroyers owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 3 submarines owned by the British, 1 cruiser owned by the Germans and 1 carrier owned by the British lost in 113 Sea Zone
British roll dice for 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 4 transports in 113 Sea Zone, round 4 : 3/9 hits, 4.33 expected hits
Germans roll dice for 1 battleship, 2 fighters and 1 transport in 113 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
1 battleship owned by the Germans, 2 destroyers owned by the British, 2 fighters owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
British win with 1 cruiser, 4 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 43
Casualties for British: 2 carriers, 4 destroyers, 1 fighter and 3 submarines
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Battle in Germany
British attack with 2 artilleries, 1 bomber, 6 infantry and 1 marine
Germans defend with 1 aaGun, 1 airfield, 1 factory_major and 1 mech_infantry
AA fire in Germany : 0/1 hits, 0.17 expected hits
British roll dice for 2 artilleries, 1 bomber, 6 infantry and 1 marine in Germany, round 2 : 4/10 hits, 3.00 expected hits
Germans roll dice for 1 aaGun and 1 mech_infantry in Germany, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans and 1 mech_infantry owned by the Germans lost in Germany
British captures 77PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 2 artilleries, 1 bomber, 6 infantry and 1 marine remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun and 1 mech_infantry
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
4 fighters and 1 tactical_bomber moved from 113 Sea Zone to Norway
1 bomber moved from Germany to Normandy Bordeaux
2 infantry moved from Egypt to Trans-Jordan
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from 41 Sea Zone to India
Place Units - British
3 artilleries placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 113 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 116 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 119 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 122 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : -0.67
British : -1.33
AA fire in Western Germany : : -0.50
Americans : -1.00
Chinese : 0.00
Japanese : -1.33
AA fire in Germany : : -0.17
Well that is going to make things tough for the axis. I think you needed to buy a couple more cvs to really dissuade an attack. Leaving a few more inf in Ger would have helped too but i think once the fleet is gone and Russia is still alive things get pretty tough.
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour and 8 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
1 bomber moved from French Indo China to Russia
2 infantry moved from India to Sinkiang
2 fighters moved from French Indo China to Sinkiang
1 transport moved from Soviet Far East Sea Zone to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
1 infantry and 1 transport moved from Japan Sea Zone to Soviet Far East Sea Zone
1 infantry moved from Soviet Far East Sea Zone to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Japan to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
2 fighters moved from Japan Sea Zone to Manchuria
Combat - Japanese
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/1 hits, 0,17 expected hits
1 bomber owned by the Japanese killed by AA in Russia
Bombing raid costs 0 PUs
Battle in Manchuria
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 armour
Japanese roll dice for 2 battleships in Manchuria, round 2 : 0/2 hits, 1,33 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Manchuria, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 armour in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Manchuria
1 armour owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Sinkiang
Japanese attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Sinkiang, round 2 : 2/4 hits, 1,33 expected hits
Americans roll dice for 2 infantry in Sinkiang, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Sinkiang
2 infantry owned by the Russians lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 transport moved from Indian Ocean Sea Zone to East Compass Sea Zone
1 transport moved from Japan Sea Zone to Wake Island Sea Zone
1 transport moved from Japan Sea Zone to Okinawa Sea Zone
1 infantry moved from Wake Island to Wake Island Sea Zone
1 infantry moved from Okinawa to Okinawa Sea Zone
1 infantry and 1 transport moved from Okinawa Sea Zone to Philippines Sea Zone
1 infantry moved from Philippines Sea Zone to Philippines
1 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone
1 infantry moved from Japan Sea Zone to Manchuria
2 fighters moved from Sinkiang to India
2 fighters moved from Manchuria to Japan Sea Zone
Place Units - Japanese
1 armour and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : -1,00
Russians regular : 0,67
Russians AA : 0,83
Round: 14
Research Technology - Japanese
Japanese spend 20 on tech rolls
Japanese roll 4,4,5,1 and gets 0 hits
Purchase Units - Japanese
Japanese buy 4 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from India to Persia
1 armour moved from French Indo China to Persia
3 fighters moved from India to Russia
11 armour, 1 bomber, 2 fighters and 48 infantry moved from Novosibirsk to Russia
3 infantry moved from Sinkiang to Kazakh S.S.R.
1 armour moved from French Indo China to Kazakh S.S.R.
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Manchuria to Evenki National Okrug
Combat - Japanese
Battle in Russia
Japanese attack with 11 armour, 1 bomber, 5 fighters and 48 infantry
British defend with 4 fighters and 3 infantry; Americans defend with 1 bomber, 11 fighters and 8 infantry; Russians defend with 1 aaGun, 1 factory, 2 fighters and 24 infantry
Russians roll AA dice in Russia : 3/6 hits, 1.00 expected hits
3 fighters owned by the Japanese lost in Russia
Japanese roll dice for 11 armour, 1 bomber, 2 fighters and 48 infantry in Russia, round 2 : 19/62 hits, 15.17 expected hits
Russians roll dice for 1 bomber, 17 fighters and 35 infantry in Russia, round 2 : 22/53 hits, 23.17 expected hits
22 infantry owned by the Japanese lost in Russia
7 infantry owned by the Russians, 8 infantry owned by the Americans, 1 bomber owned by the Americans and 3 infantry owned by the British lost in Russia
Japanese roll dice for 11 armour, 1 bomber, 2 fighters and 26 infantry in Russia, round 3 : 12/40 hits, 11.50 expected hits
Russians roll dice for 17 fighters and 17 infantry in Russia, round 3 : 14/34 hits, 17.00 expected hits
14 infantry owned by the Japanese lost in Russia
12 infantry owned by the Russians lost in Russia
Japanese roll dice for 11 armour, 1 bomber, 2 fighters and 12 infantry in Russia, round 4 : 12/26 hits, 9.17 expected hits
Russians roll dice for 17 fighters and 5 infantry in Russia, round 4 : 12/22 hits, 13.00 expected hits
12 infantry owned by the Japanese lost in Russia
5 infantry owned by the Russians, 3 fighters owned by the Americans and 4 fighters owned by the British lost in Russia
Japanese roll dice for 11 armour, 1 bomber and 2 fighters in Russia, round 5 : 5/14 hits, 7.17 expected hits
Russians roll dice for 10 fighters in Russia, round 5 : 7/10 hits, 6.67 expected hits
7 armour owned by the Japanese lost in Russia
5 fighters owned by the Americans lost in Russia
Japanese roll dice for 4 armour, 1 bomber and 2 fighters in Russia, round 6 : 2/7 hits, 3.67 expected hits
Russians roll dice for 5 fighters in Russia, round 6 : 3/5 hits, 3.33 expected hits
3 armour owned by the Japanese lost in Russia
2 fighters owned by the Americans lost in Russia
Japanese roll dice for 1 armour, 1 bomber and 2 fighters in Russia, round 7 : 2/4 hits, 2.17 expected hits
Russians roll dice for 3 fighters in Russia, round 7 : 3/3 hits, 2.00 expected hits
2 fighters owned by the Japanese and 1 bomber owned by the Japanese lost in Russia
1 fighter owned by the Russians and 1 fighter owned by the Americans lost in Russia
Japanese roll dice for 1 armour in Russia, round 8 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 fighter in Russia, round 8 : 1/1 hits, 0.67 expected hits
1 armour owned by the Japanese lost in Russia
Russians win with 1 fighter remaining. Battle score for attacker is 38
Casualties for Japanese: 11 armour, 1 bomber, 5 fighters and 48 infantry
Casualties for Americans: 1 bomber, 11 fighters and 8 infantry
Casualties for British: 4 fighters and 3 infantry
Casualties for Russians: 1 fighter and 24 infantry
Battle in Persia
Japanese attack with 1 armour and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Persia
1 infantry owned by the Americans lost in Persia
Japanese win, taking Persia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 armour and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour and 3 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Kazakh S.S.R.
Japanese roll dice for 1 armour and 3 infantry in Kazakh S.S.R., round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 3 infantry in Kazakh S.S.R., round 4 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
1 infantry owned by the Americans lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Evenki National Okrug
Japanese attack with 1 armour and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Evenki National Okrug, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Japanese roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Evenki National Okrug
1 infantry owned by the Americans lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Novosibirsk
1 armour and 4 infantry moved from Manchuria to Yakut S.S.R.
1 armour moved from Yakut S.S.R. to Novosibirsk
2 infantry moved from Sinkiang to Novosibirsk
4 infantry moved from French Indo China to Sinkiang
2 armour and 4 infantry moved from Japan to Japan Sea Zone
2 armour, 4 infantry and 4 transports moved from Japan Sea Zone to French Indo China Sea Zone
4 transports moved from French Indo China Sea Zone to Japan Sea Zone
2 armour and 4 infantry moved from Japan to Japan Sea Zone
2 armour and 4 infantry moved from Japan Sea Zone to Manchuria
2 armour and 4 infantry moved from French Indo China Sea Zone to French Indo China
Place Units - Japanese
4 armour and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
Russians regular : -2.83
British regular : 0.67
Russians AA : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Hunan to Manchuria
Combat - ANZAC
Strategic bombing raid in Manchuria
Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits
Bombing raid in Manchuria rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Manchuria causes 6 damage total.
Battle in Celebes
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
3 submarines moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Manchuria to Anhwe
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
ANZAC undo move 1.
3 infantry placed in New South Wales
1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
1 fighter moved from Gibraltar to 112 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
Japanese AA : -0.17
ANZAC regular : 1.00