gl & hf
scramble decision, submerge, ool
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 10 artilleries and 2 bombers; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
5 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
2 bombers moved from Western Germany to Greece
1 tactical_bomber moved from Western Germany to 96 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to Egypt
1 fighter and 1 tactical_bomber moved from Western Germany to Libya
2 submarines moved from 111 Sea Zone to 109 Sea Zone
1 artillery and 4 infantry moved from Yugoslavia to Slovakia Hungary
6 armour and 3 mech_infantrys moved from France to Germany
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to Finland
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 artillery moved from 109 Sea Zone to Eire
1 infantry moved from Normandy Bordeaux to France
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Eire
Battle in Greece
Germans attack with 2 bombers, 1 fighter and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 bombers, 1 fighter and 5 infantry in Greece, round 2 : 3/8 hits, 2.67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Greece
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Greece, round 3 : 2/5 hits, 2.17 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans win, taking Eire from Neutral_Allies, taking Greece from Neutral_Allies with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Germans
1 fighter moved from Greece to Libya
1 tactical_bomber moved from 96 Sea Zone to Libya
2 bombers moved from Greece to Western Germany
Place Units - Germans
10 artilleries placed in Germany
1 armour and 2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 0.17
Neutral_Allies : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 10 artilleries and 2 bombers; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
5 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
2 bombers moved from Western Germany to Greece
1 tactical_bomber moved from Western Germany to 96 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to Egypt
1 fighter and 1 tactical_bomber moved from Western Germany to Libya
2 submarines moved from 111 Sea Zone to 109 Sea Zone
1 artillery and 4 infantry moved from Yugoslavia to Slovakia Hungary
6 armour and 3 mech_infantrys moved from France to Germany
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to Finland
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 artillery moved from 109 Sea Zone to Eire
1 infantry moved from Normandy Bordeaux to France
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Eire
Battle in Greece
Germans attack with 2 bombers, 1 fighter and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 bombers, 1 fighter and 5 infantry in Greece, round 2 : 3/8 hits, 2.67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Greece
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Greece, round 3 : 2/5 hits, 2.17 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans win, taking Eire from Neutral_Allies, taking Greece from Neutral_Allies with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Germans
1 fighter moved from Greece to Libya
1 tactical_bomber moved from 96 Sea Zone to Libya
2 bombers moved from Greece to Western Germany
Place Units - Germans
10 artilleries placed in Germany
1 armour and 2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.17
Neutral_Allies : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to Tsagaan Olom
1 fighter moved from Russia to Central Mongolia
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
6 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Novgorod
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Rostov to Ukraine
3 infantry moved from Novgorod to Belarus
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour and 2 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 battleships moved from 36 Sea Zone to 35 Sea Zone
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 armour moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Manchuria to Amur
1 fighter moved from 36 Sea Zone to Java
1 infantry moved from Siam to Shan State
2 infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
2 bombers moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
Combat - Japanese
Battle in Guam
Battle in 42 Sea Zone
Japanese attack with 2 carriers, 2 destroyers, 1 submarine and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking Guam from Americans, taking 42 Sea Zone from Neutral with 2 carriers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
ANZAC defend with 1 fighter and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Java, round 2 : 3/5 hits, 1.83 expected hits
ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter and 2 infantry
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/10 hits, 5.50 expected hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in Shan State, round 3 : 4/9 hits, 5.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/10 hits, 4.83 expected hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
4 fighters and 3 tactical_bombers moved from Yunnan to Jehol
1 fighter moved from Java to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Shan State to Kwangsi
2 bombers moved from Shan State to Jehol
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
1 fighter and 1 tactical_bomber moved from Kwangtung to 21 Sea Zone
Place Units - Japanese
3 armour placed in Manchuria
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : 0.33
Chinese : -1.00
UK_Pacific : -0.33
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from United Kingdom to Eire
3 fighters moved from United Kingdom to Eire
1 fighter moved from Malta to 97 Sea Zone
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 carrier moved from 81 Sea Zone to 76 Sea Zone
2 destroyers moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
3 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 marine moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 80 Sea Zone to 76 Sea Zone
1 fighter moved from India to Iraq
Combat - British
Battle in 97 Sea Zone
British attack with 1 fighter
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 transport
1 artillery owned by the Germans, 1 transport owned by the Italians and 1 infantry owned by the Germans lost in 97 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 1 transport
Casualties for Germans: 1 artillery and 1 infantry
Battle in Ethiopia
British attack with 1 artillery, 1 infantry and 1 marine
Italians defend with 1 bomber and 2 infantry
British roll dice for 1 battleship and 2 cruisers in Ethiopia, round 2 : 2/3 hits, 1,67 expected hits
British roll dice for 1 artillery, 1 infantry and 1 marine in Ethiopia, round 2 : 3/3 hits, 1,00 expected hits
Italians roll dice for 1 bomber and 2 infantry in Ethiopia, round 2 : 1/3 hits, 0,83 expected hits
1 bomber owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery and 1 marine remaining. Battle score for attacker is 15
Casualties for British: 1 infantry
Casualties for Italians: 1 bomber and 2 infantry
Battle in Eire
British attack with 3 fighters and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 3 fighters and 1 mech_infantry in Eire, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eire, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Eire
British roll dice for 3 fighters in Eire, round 3 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 artillery in Eire, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Eire
British win with 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Iraq
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2,17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from 97 Sea Zone to Malta
3 fighters moved from Eire to United Kingdom
1 aaGun and 2 infantry moved from United Kingdom to Scotland
1 bomber moved from New Brunswick Nova Scotia to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
Place Units - British
1 factory_minor placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,1,2,3,3,4,5,6,2,1,1,5,1,4,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,5,6
British collect 22 PUs (8 lost to blockades); end with 22 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 25 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0,00
British : 3,00
Italians : 0,17
Neutral_Axis : 0,00
LOL, I knew my setup of fighters and Tacs seemed too easy. Forgot to put some to defend the transport!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 artillery moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 artillery moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
2 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
Combat - Italians
Battle in Crete
Battle in Ethiopia
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery and 1 marine
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 marine in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Ethiopia
Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 marine in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Ethiopia
Italians win, taking Crete from Neutral_Allies, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 marine
Non Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from Libya to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 aaGuns and 4 infantry moved from Yugoslavia to Slovakia Hungary
Place Units - Italians
1 transport placed in 97 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 artillery moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 artillery moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
2 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
Combat - Italians
Battle in Crete
Battle in Ethiopia
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery and 1 marine
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 marine in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Ethiopia
Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 marine in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Ethiopia
Italians win, taking Crete from Neutral_Allies, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 marine
Non Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from Libya to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 aaGuns and 4 infantry moved from Yugoslavia to Slovakia Hungary
Place Units - Italians
1 transport placed in 97 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 2 aaGuns and 4 infantry
EDIT: Adding units owned by Italians to Romania: 2 aaGuns and 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.00
British : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 artillery moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 artillery moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
2 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
Combat - Italians
Battle in Crete
Battle in Ethiopia
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery and 1 marine
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 marine in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Ethiopia
Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 marine in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Ethiopia
Italians win, taking Crete from Neutral_Allies, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 marine
Non Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from Libya to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 aaGuns and 4 infantry moved from Yugoslavia to Slovakia Hungary
Place Units - Italians
1 transport placed in 97 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 2 aaGuns and 4 infantry
EDIT: Adding units owned by Italians to Romania: 2 aaGuns and 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.00
British : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 1.9, time: 1:26:49 PM
Savegame
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 destroyer, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Greece to 97 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
2 bombers moved from Western Germany to 109 Sea Zone
2 bombers moved from Western Germany to Tobruk
2 fighters and 2 tactical_bombers moved from Libya to Tobruk
2 fighters and 2 tactical_bombers moved from Egypt to Iraq
I will need your scramble orders, friend!
No scramble.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 destroyer, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Greece to 97 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
2 bombers moved from Western Germany to 109 Sea Zone
2 bombers moved from Western Germany to Tobruk
2 fighters and 2 tactical_bombers moved from Libya to Tobruk
2 fighters and 2 tactical_bombers moved from Egypt to Iraq
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 4 submarines in 109 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
1 submarine owned by the Russians lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Tobruk
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 armour and 2 artilleries
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Tobruk, round 2 : 3/6 hits, 3.67 expected hits
British roll dice for 1 armour and 2 artilleries in Tobruk, round 2 : 2/3 hits, 1.17 expected hits
2 tactical_bombers owned by the Germans, 2 artilleries owned by the British and 1 armour owned by the British lost in Tobruk
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is -8
Casualties for Germans: 2 tactical_bombers
Casualties for British: 1 armour and 2 artilleries
Battle in Iraq
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 fighters and 2 tactical_bombers in Iraq, round 2 : 1/4 hits, 2.33 expected hits
British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Germans and 1 infantry owned by the British lost in Iraq
Germans roll dice for 2 fighters and 1 tactical_bomber in Iraq, round 3 : 0/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 1 tactical_bomber in Iraq, round 4 : 2/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Germans and 1 infantry owned by the British lost in Iraq
Germans win with 2 fighters remaining. Battle score for attacker is -16
Casualties for Germans: 2 tactical_bombers
Casualties for British: 2 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
2 fighters moved from Iraq to Egypt
2 bombers and 2 fighters moved from Tobruk to Greece
2 bombers moved from 109 Sea Zone to Western Germany
1 tactical_bomber moved from 109 Sea Zone to Western Germany
1 fighter moved from 109 Sea Zone to Western Germany
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
3 aaGuns, 2 armour, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
1 artillery and 4 infantry moved from Slovakia Hungary to Eastern Poland
6 armour and 3 mech_infantrys moved from Germany to Eastern Poland
10 artilleries moved from Germany to Poland
1 armour moved from Western Germany to Poland
Place Units - Germans
1 infantry placed in Western Germany
1 infantry placed in Western Germany
6 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea Zone
1 airfield placed in Greece
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -2.67
British : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
Combat - Russians
Non Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 aaGun moved from Belarus to Bryansk
1 aaGun, 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
1 aaGun and 5 infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
1 infantry moved from Novgorod to Belarus
2 aaGuns and 19 infantry moved from Buryatia to Yakut S.S.R.
1 fighter moved from Central Mongolia to Samara
3 infantry moved from Central Mongolia to Dzavhan
2 infantry moved from Tsagaan Olom to Kansu
1 artillery and 13 infantry moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 aaGun and 7 infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Belarus to Russia
1 armour and 1 mech_infantry moved from Bryansk to Russia
Place Units - Russians
2 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
@Shin-Ji said in 2018L Shin-Ji (Axis, no IJ) vs AeV:
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3
Hi Shin-Ji, you collected the NO for Iwo Jima last round after you JDOWed the US.
You have to decrease Japans income by 3 PU’s before you buy anything.
Remeber it is a Axis no IJ game.
Maybe you could switch the Owner ship of Iwo Jima into France and add 1 PU each turn to your treassury each turn?
Or you leave it as is and Change your income minus 3 PU’s each turn.
Sincerely AetV
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Amur
1 infantry moved from Anhwe to Hunan
1 infantry moved from French Indo China to Yunnan
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
2 fighters moved from Japan to Guam
1 fighter moved from Jehol to Guam
1 tactical_bomber moved from Jehol to Guam
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Shan State
1 infantry moved from 38 Sea Zone to Shan State
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Yunnan
4 fighters moved from Jehol to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
3 tactical_bombers moved from Jehol to Yunnan
2 bombers moved from Jehol to Philippines
1 armour moved from Manchuria to Amur
1 armour moved from Manchuria to Anhwe
1 infantry moved from Anhwe to Hunan
1 artillery moved from Kwangtung to Kwangsi
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in Sumatra
Battle in Celebes
Battle in Shan State
Battle in Malaya
Battle in Hunan
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/6 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific, taking Hunan from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Hunan to Yunnan
Place Units - Japanese
1 harbour placed in Java
1 factory_minor placed in French Indo China
3 armour placed in Manchuria
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 67 to 64
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.33
Chinese : -0.33
Japanese : 0.17
@aequitas-et-veritas Oh yea! I remembered it this turn but forgot the last. Hang on, I’ll switch one of the tanks I built last round to a truck and take away another 1 from Japan’s treasury.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Amur
1 infantry moved from Anhwe to Hunan
1 infantry moved from French Indo China to Yunnan
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
2 fighters moved from Japan to Guam
1 fighter moved from Jehol to Guam
1 tactical_bomber moved from Jehol to Guam
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Shan State
1 infantry moved from 38 Sea Zone to Shan State
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Yunnan
4 fighters moved from Jehol to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
3 tactical_bombers moved from Jehol to Yunnan
2 bombers moved from Jehol to Philippines
1 armour moved from Manchuria to Amur
1 armour moved from Manchuria to Anhwe
1 infantry moved from Anhwe to Hunan
1 artillery moved from Kwangtung to Kwangsi
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in Sumatra
Battle in Celebes
Battle in Shan State
Battle in Malaya
Battle in Hunan
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/6 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific, taking Hunan from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Hunan to Yunnan
Place Units - Japanese
1 harbour placed in Java
1 factory_minor placed in French Indo China
3 armour placed in Manchuria
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 67 to 64
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 64 to 63
EDIT: Removing units owned by Japanese from Anhwe: 1 armour
EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.33
Chinese : -0.33
Japanese : 0.17