2018L Shin-Ji (Axis, no IJ) vs AeV


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
    
        Non Combat Move - Russians
            6 infantry moved from Yakut S.S.R. to Buryatia
            1 infantry moved from Ulaanbaatar to Buryatia
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Dzavhan to Central Mongolia
            2 infantry moved from Olgiy to Tsagaan Olom
            1 fighter moved from Russia to Central Mongolia
            1 aaGun moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
            6 infantry moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Novgorod
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from Rostov to Ukraine
            3 infantry moved from Novgorod to Belarus
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 3 armour and 2 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            2 battleships moved from 36 Sea Zone to 35 Sea Zone
            2 cruisers moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 21 Sea Zone
            1 destroyer moved from 36 Sea Zone to 21 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 armour moved from Kwangsi to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 armour moved from 42 Sea Zone to Java
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 2 infantry moved from Manchuria to Amur
            1 fighter moved from 36 Sea Zone to Java
            1 infantry moved from Siam to Shan State
            2 infantry moved from Jehol to Anhwe
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Kwangtung
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
            2 bombers moved from Kwangsi to Shan State
            1 fighter moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
            3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
    
        Combat - Japanese
            Battle in Guam
            Battle in 42 Sea Zone
                Japanese attack with 2 carriers, 2 destroyers, 1 submarine and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking Guam from Americans, taking 42 Sea Zone from Neutral with 2 carriers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                ANZAC defend with 1 fighter and 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Java, round 2 : 3/5 hits, 1.83 expected hits
                    ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 fighter and 2 infantry
            Battle in Philippines
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Shan State
                Japanese attack with 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
                British defend with 3 infantry; ANZAC defend with 1 infantry
                    Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/10 hits, 5.50 expected hits
                    UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                    Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in Shan State, round 3 : 4/9 hits, 5.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/10 hits, 4.83 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 5 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
            4 fighters and 3 tactical_bombers moved from Yunnan to Jehol
            1 fighter moved from Java to 42 Sea Zone
            1 fighter and 2 tactical_bombers moved from Shan State to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from Shan State to Kwangsi
            2 bombers moved from Shan State to Jehol
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 fighter and 1 tactical_bomber moved from Kwangtung to 21 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Manchuria
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Americans : 0.33
    Chinese : -1.00
    UK_Pacific : -0.33
    Japanese : -0.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from United Kingdom to Eire
            3 fighters moved from United Kingdom to Eire
            1 fighter moved from Malta to 97 Sea Zone
            1 cruiser moved from 81 Sea Zone to 76 Sea Zone
            1 carrier moved from 81 Sea Zone to 76 Sea Zone
            2 destroyers moved from 81 Sea Zone to 76 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            3 infantry moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from India to Iraq
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 marine moved from India to 39 Sea Zone
            1 battleship and 1 marine moved from 39 Sea Zone to 76 Sea Zone
            1 marine moved from 76 Sea Zone to Ethiopia
            1 cruiser moved from 80 Sea Zone to 76 Sea Zone
            1 fighter moved from India to Iraq
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 artillery and 1 infantry; Italians defend with 1 transport
                    1 artillery owned by the Germans, 1 transport owned by the Italians and 1 infantry owned by the Germans lost in 97 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Italians: 1 transport
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Ethiopia
                British attack with 1 artillery, 1 infantry and 1 marine
                Italians defend with 1 bomber and 2 infantry
                    British roll dice for 1 battleship and 2 cruisers in Ethiopia, round 2 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 marine in Ethiopia, round 2 : 3/3 hits, 1,00 expected hits
                    Italians roll dice for 1 bomber and 2 infantry in Ethiopia, round 2 : 1/3 hits, 0,83 expected hits
                    1 bomber owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 artillery and 1 marine remaining. Battle score for attacker is 15
                Casualties for British: 1 infantry
                Casualties for Italians: 1 bomber and 2 infantry
            Battle in Eire
                British attack with 3 fighters and 1 mech_infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 3 fighters and 1 mech_infantry in Eire, round 2 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Eire, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Eire
                    British roll dice for 3 fighters in Eire, round 3 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery in Eire, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Eire
                British win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Iraq
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2,17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Iraq to Persia
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 fighter moved from 97 Sea Zone to Malta
            3 fighters moved from Eire to United Kingdom
            1 aaGun and 2 infantry moved from United Kingdom to Scotland
            1 bomber moved from New Brunswick Nova Scotia to United Kingdom
            1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
            1 destroyer moved from 106 Sea Zone to 101 Sea Zone
            2 infantry moved from Rhodesia to Tanganyika Territory
    
        Place Units - British
            1 factory_minor placed in Persia
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,1,2,3,3,4,5,6,2,1,1,5,1,4,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,5,6
            British collect 22 PUs (8 lost to blockades); end with 22 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 25 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
            UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 0,00
    British : 3,00
    Italians : 0,17
    Neutral_Axis : 0,00
    

    Savegame

  • '15

    LOL, I knew my setup of fighters and Tacs seemed too easy. Forgot to put some to defend the transport!

  • '15

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 artillery moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 artillery moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            2 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
    
        Combat - Italians
            Battle in Crete
            Battle in Ethiopia
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 artillery and 1 marine
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 1 marine in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 marine in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the British lost in Ethiopia
                Italians win, taking Crete from Neutral_Allies, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 marine
    
        Non Combat Move - Italians
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            2 fighters moved from Libya to Southern Italy
            2 aaGuns moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            2 aaGuns and 4 infantry moved from Yugoslavia to Slovakia Hungary
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : 0.00
    

    Savegame

  • '15

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 artillery moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 artillery moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            2 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
    
        Combat - Italians
            Battle in Crete
            Battle in Ethiopia
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 artillery and 1 marine
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 1 marine in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 marine in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the British lost in Ethiopia
                Italians win, taking Crete from Neutral_Allies, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 marine
    
        Non Combat Move - Italians
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            2 fighters moved from Libya to Southern Italy
            2 aaGuns moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            2 aaGuns and 4 infantry moved from Yugoslavia to Slovakia Hungary
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Slovakia Hungary: 2 aaGuns and 4 infantry
            EDIT: Adding units owned by Italians to Romania: 2 aaGuns and 4 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : 0.00
    

    Savegame

  • '15

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 artillery moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 artillery moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            2 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
    
        Combat - Italians
            Battle in Crete
            Battle in Ethiopia
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 artillery and 1 marine
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 1 marine in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 marine in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the British lost in Ethiopia
                Italians win, taking Crete from Neutral_Allies, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 marine
    
        Non Combat Move - Italians
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            2 fighters moved from Libya to Southern Italy
            2 aaGuns moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            2 aaGuns and 4 infantry moved from Yugoslavia to Slovakia Hungary
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Slovakia Hungary: 2 aaGuns and 4 infantry
            EDIT: Adding units owned by Italians to Romania: 2 aaGuns and 4 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to United Kingdom
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 1:26:49 PM
    Savegame

  • '15

    TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 destroyer, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Greece to 97 Sea Zone
            1 carrier, 1 cruiser and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 armour moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
            2 bombers moved from Western Germany to 109 Sea Zone
            2 bombers moved from Western Germany to Tobruk
            2 fighters and 2 tactical_bombers moved from Libya to Tobruk
            2 fighters and 2 tactical_bombers moved from Egypt to Iraq
    

    Savegame

  • '15

    I will need your scramble orders, friend!


  • No scramble.

    Thank you.

  • '15

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 destroyer, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Greece to 97 Sea Zone
            1 carrier, 1 cruiser and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 armour moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
            2 bombers moved from Western Germany to 109 Sea Zone
            2 bombers moved from Western Germany to Tobruk
            2 fighters and 2 tactical_bombers moved from Libya to Tobruk
            2 fighters and 2 tactical_bombers moved from Egypt to Iraq
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 2 bombers, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 4 submarines in 109 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    1 submarine owned by the Russians lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Tobruk
                Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
                British defend with 1 armour and 2 artilleries
                    Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Tobruk, round 2 : 3/6 hits, 3.67 expected hits
                    British roll dice for 1 armour and 2 artilleries in Tobruk, round 2 : 2/3 hits, 1.17 expected hits
                    2 tactical_bombers owned by the Germans, 2 artilleries owned by the British and 1 armour owned by the British lost in Tobruk
                Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is -8
                Casualties for Germans: 2 tactical_bombers
                Casualties for British: 1 armour and 2 artilleries
            Battle in Iraq
                Germans attack with 2 fighters and 2 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 2 fighters and 2 tactical_bombers in Iraq, round 2 : 1/4 hits, 2.33 expected hits
                    British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Germans and 1 infantry owned by the British lost in Iraq
                    Germans roll dice for 2 fighters and 1 tactical_bomber in Iraq, round 3 : 0/3 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters and 1 tactical_bomber in Iraq, round 4 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Germans and 1 infantry owned by the British lost in Iraq
                Germans win with 2 fighters remaining. Battle score for attacker is -16
                Casualties for Germans: 2 tactical_bombers
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
            Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
            2 fighters moved from Iraq to Egypt
            2 bombers and 2 fighters moved from Tobruk to Greece
            2 bombers moved from 109 Sea Zone to Western Germany
            1 tactical_bomber moved from 109 Sea Zone to Western Germany
            1 fighter moved from 109 Sea Zone to Western Germany
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            3 aaGuns, 2 armour, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
            1 artillery and 4 infantry moved from Slovakia Hungary to Eastern Poland
            6 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            10 artilleries moved from Germany to Poland
            1 armour moved from Western Germany to Poland
    
        Place Units - Germans
            1 infantry placed in Western Germany
            1 infantry placed in Western Germany
            6 mech_infantrys placed in Germany
            1 destroyer placed in 112 Sea Zone
            1 airfield placed in Greece
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    British : 1.50
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 aaGun moved from Belarus to Bryansk
            1 aaGun, 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
            1 aaGun and 5 infantry moved from Ukraine to Bryansk
            6 infantry moved from Russia to Bryansk
            1 infantry moved from Novgorod to Belarus
            2 aaGuns and 19 infantry moved from Buryatia to Yakut S.S.R.
            1 fighter moved from Central Mongolia to Samara
            3 infantry moved from Central Mongolia to Dzavhan
            2 infantry moved from Tsagaan Olom to Kansu
            1 artillery and 13 infantry moved from Belarus to Archangel
            1 fighter and 1 tactical_bomber moved from Novgorod to Russia
            1 aaGun and 7 infantry moved from Novgorod to Archangel
            1 armour and 1 mech_infantry moved from Belarus to Russia
            1 armour and 1 mech_infantry moved from Bryansk to Russia
    
        Place Units - Russians
            2 infantry placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Shin-Ji said in 2018L Shin-Ji (Axis, no IJ) vs AeV:

    Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3

    Hi Shin-Ji, you collected the NO for Iwo Jima last round after you JDOWed the US.
    You have to decrease Japans income by 3 PU’s before you buy anything.
    Remeber it is a Axis no IJ game.

    Maybe you could switch the Owner ship of Iwo Jima into France and add 1 PU each turn to your treassury each turn?
    Or you leave it as is and Change your income minus 3 PU’s each turn.

    Sincerely AetV

  • '15

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 armour moved from Buyant-Uhaa to Amur
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from French Indo China to Yunnan
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            3 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
            2 fighters moved from Japan to Guam
            1 fighter moved from Jehol to Guam
            1 tactical_bomber moved from Jehol to Guam
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
            1 artillery moved from 38 Sea Zone to Shan State
            1 infantry moved from 38 Sea Zone to Shan State
            1 armour moved from Java to 42 Sea Zone
            1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 armour moved from 37 Sea Zone to Malaya
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry moved from 41 Sea Zone to Sumatra
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 tactical_bomber moved from 35 Sea Zone to Yunnan
            4 fighters moved from Jehol to 35 Sea Zone
            3 fighters moved from 35 Sea Zone to Philippines
            3 tactical_bombers moved from Jehol to Yunnan
            2 bombers moved from Jehol to Philippines
            1 armour moved from Manchuria to Amur
            1 armour moved from Manchuria to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 artillery moved from Kwangtung to Kwangsi
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in Sumatra
            Battle in Celebes
            Battle in Shan State
            Battle in Malaya
            Battle in Hunan
                Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/6 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific, taking Hunan from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from Hunan to Yunnan
    
        Place Units - Japanese
            1 harbour placed in Java
            1 factory_minor placed in French Indo China
            3 armour placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Japanese from 67 to 64
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Chinese : -0.33
    Japanese : 0.17
    

    Savegame


  • @aequitas-et-veritas Oh yea! I remembered it this turn but forgot the last. Hang on, I’ll switch one of the tanks I built last round to a truck and take away another 1 from Japan’s treasury.

  • '15

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 armour moved from Buyant-Uhaa to Amur
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from French Indo China to Yunnan
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            3 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
            2 fighters moved from Japan to Guam
            1 fighter moved from Jehol to Guam
            1 tactical_bomber moved from Jehol to Guam
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
            1 artillery moved from 38 Sea Zone to Shan State
            1 infantry moved from 38 Sea Zone to Shan State
            1 armour moved from Java to 42 Sea Zone
            1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 armour moved from 37 Sea Zone to Malaya
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry moved from 41 Sea Zone to Sumatra
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 tactical_bomber moved from 35 Sea Zone to Yunnan
            4 fighters moved from Jehol to 35 Sea Zone
            3 fighters moved from 35 Sea Zone to Philippines
            3 tactical_bombers moved from Jehol to Yunnan
            2 bombers moved from Jehol to Philippines
            1 armour moved from Manchuria to Amur
            1 armour moved from Manchuria to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 artillery moved from Kwangtung to Kwangsi
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in Sumatra
            Battle in Celebes
            Battle in Shan State
            Battle in Malaya
            Battle in Hunan
                Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/6 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific, taking Hunan from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from Hunan to Yunnan
    
        Place Units - Japanese
            1 harbour placed in Java
            1 factory_minor placed in French Indo China
            3 armour placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Japanese from 67 to 64
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Japanese from 64 to 63
            EDIT: Removing units owned by Japanese from Anhwe: 1 armour
            EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Chinese : -0.33
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 aaGun, 1 bomber, 1 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Eire from Germans to British
            EDIT: Turning off Edit Mode
            1 fighter moved from Malta to Gibraltar
            2 infantry moved from Tanganyika Territory to Belgian Congo
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            2 fighters and 1 tactical_bomber moved from Persia to India
            1 bomber moved from United Kingdom to Vologda
            1 infantry moved from Scotland to Eire
            1 aaGun and 1 infantry moved from Scotland to United Kingdom
            1 fighter moved from United Kingdom to Morocco
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
    
        Place Units - British
            1 aaGun, 1 infantry and 1 marine placed in Persia
            1 bomber placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,1,4,6,6,3,1,4
            British collect 20 PUs (8 lost to blockades); end with 20 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Savegame


  • @Shin-Ji , sorry for the Edits.

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